Hard Choice (4U123): Difference between revisions
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{{NavBar|4U123|[[The Two Towers Index]]|[[Gondorian Ranger (4C122)|Gondorian Ranger (4C122)]]|[[Help in Doubt and Need (4R124)|Help in Doubt and Need (4R124)]]}} | {{NavBar|4U123|[[The Two Towers Index]]|[[Gondorian Ranger (4C122)|Gondorian Ranger (4C122)]]|[[Help in Doubt and Need (4R124)|Help in Doubt and Need (4R124)]]}} | ||
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[[{{ROOTPAGENAME}}]] is a {{C|Gondor}} [[Event]] from the [[The Two Towers]] set. | [[{{ROOTPAGENAME}}]] is a {{C|Gondor}} [[Event]] from the [[The Two Towers]] set. | ||
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= Strategy = | = Strategy = | ||
Latest revision as of 01:50, 1 December 2022
Gondorian Ranger (4C122) | Back to The Two Towers Index |
Help in Doubt and Need (4R124) |
Hard Choice (4U123) is a Gondor Event from the The Two Towers set.
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Strategy[edit]
A potent healing card for Aragorn decks, Hard Choice heals a companion with the Aragorn signet twice at the cost of one twilight. Hard Choice represents a vastly superior option to most other single-use healing cards (such as Master of Healing, Have Patience, Hobbit Appetite, Athelas), thanks to its low cost and powerful effect. Like Aragorn, King in Exile, the effect of the event is limited to characters with the Aragorn signet, but unlike Aragorn, King in Exile, Hard Choice can be used to heal Aragorn. Hard Choice is also fairly versatile, targeting both unbound and Ring-bound companions, and is a boon in decks with multiple exertion abilities, such as Aragorn's Bow or Gandalf's Staff.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Wounding/Archery decks
- Damage bonus minions
Weak Versus...[edit]
- Corruption, Swarm or Overwhelm decks, as these generally ignore wounds on companions
- Decks with few or no Aragorn signets
- Conditional cards that block healing, such as Black Breath, You Bring Great Evil, or Steward's Tomb