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Drilldown: CardReleases
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CardReleases
> Subtypes:
Orc
&
TwilightCost:
1-2
Use the filters below to narrow your results.
ID:
Other values:
HDG-EN30S033.0
HDG-EN30S036.0
HDG-EN30S039.0
HDG-EN30S042.0
HDG-EN30S052.0
HDG-EN31S031.0
HDG-EN32S027.0
HDG-EN32S043.0
HDG-EN32S066.0
LOTR-EN00S120.0
LOTR-EN01S174.0
LOTR-EN01S178.0
LOTR-EN01S181.0
LOTR-EN01S184.0
LOTR-EN01S185.0
LOTR-EN01S191.0
LOTR-EN01S258.0
LOTR-EN01S261.0
LOTR-EN01S262.0
LOTR-EN01S266.0
LOTR-EN01S271.0
LOTR-EN02S042.0
LOTR-EN02S060.0
LOTR-EN02S062.0
LOTR-EN02S064.0
LOTR-EN02S065.0
LOTR-EN02S089.0
LOTR-EN03S056.0
LOTR-EN03S059.0
LOTR-EN03S062.0
LOTR-EN03S093.0
LOTR-EN03S094.0
LOTR-EN03S095.0
LOTR-EN03S097.0
LOTR-EN05S052.0
LOTR-EN05S055.0
LOTR-EN05S058.0
LOTR-EN05S066.0
LOTR-EN05S067.0
LOTR-EN05S097.0
LOTR-EN05S098.0
LOTR-EN05S099.0
LOTR-EN05S106.0
LOTR-EN05S108.0
LOTR-EN05S109.0
LOTR-EN06S067.0
LOTR-EN06S070.0
LOTR-EN06S071.0
LOTR-EN06S074.0
LOTR-EN07S188.0
LOTR-EN07S190.0
LOTR-EN07S192.0
LOTR-EN07S193.0
LOTR-EN07S198.0
LOTR-EN07S199.0
LOTR-EN07S201.0
LOTR-EN07S202.0
LOTR-EN07S285.0
LOTR-EN07S286.0
LOTR-EN07S290.0
LOTR-EN07S291.0
LOTR-EN07S296.0
LOTR-EN07S297.0
LOTR-EN07S298.0
LOTR-EN07S300.0
LOTR-EN07S303.0
LOTR-EN08S095.0
LOTR-EN10S078.0
LOTR-EN11S116.0
LOTR-EN11S132.0
LOTR-EN11S134.0
LOTR-EN11S137.0
LOTR-EN11S138.0
LOTR-EN11S142.0
LOTR-EN12S095.0
LOTR-EN12S098.0
LOTR-EN13S110.0
LOTR-EN13S114.0
LOTR-EN13S119.0
LOTR-EN15S107.0
LOTR-EN15S110.0
LOTR-EN17S080.0
LOTR-EN17S082.0
LOTR-EN18S091.0
Search
BaseCardID:
Other values:
HDG-EN30S033.0
HDG-EN30S036.0
HDG-EN30S039.0
HDG-EN30S042.0
HDG-EN30S052.0
HDG-EN31S031.0
HDG-EN32S027.0
HDG-EN32S043.0
HDG-EN32S066.0
LOTR-EN00S120.0
LOTR-EN01S174.0
LOTR-EN01S178.0
LOTR-EN01S181.0
LOTR-EN01S184.0
LOTR-EN01S185.0
LOTR-EN01S191.0
LOTR-EN01S258.0
LOTR-EN01S261.0
LOTR-EN01S262.0
LOTR-EN01S266.0
LOTR-EN01S271.0
LOTR-EN02S042.0
LOTR-EN02S060.0
LOTR-EN02S062.0
LOTR-EN02S064.0
LOTR-EN02S065.0
LOTR-EN02S089.0
LOTR-EN03S056.0
LOTR-EN03S059.0
LOTR-EN03S062.0
LOTR-EN03S093.0
LOTR-EN03S094.0
LOTR-EN03S095.0
LOTR-EN03S097.0
LOTR-EN05S052.0
LOTR-EN05S055.0
LOTR-EN05S058.0
LOTR-EN05S066.0
LOTR-EN05S067.0
LOTR-EN05S097.0
LOTR-EN05S098.0
LOTR-EN05S099.0
LOTR-EN05S106.0
LOTR-EN05S108.0
LOTR-EN05S109.0
LOTR-EN06S067.0
LOTR-EN06S070.0
LOTR-EN06S071.0
LOTR-EN06S074.0
LOTR-EN07S188.0
LOTR-EN07S190.0
LOTR-EN07S192.0
LOTR-EN07S193.0
LOTR-EN07S198.0
LOTR-EN07S199.0
LOTR-EN07S201.0
LOTR-EN07S202.0
LOTR-EN07S285.0
LOTR-EN07S286.0
LOTR-EN07S290.0
LOTR-EN07S291.0
LOTR-EN07S296.0
LOTR-EN07S297.0
LOTR-EN07S298.0
LOTR-EN07S300.0
LOTR-EN07S303.0
LOTR-EN08S095.0
LOTR-EN10S078.0
LOTR-EN11S116.0
LOTR-EN11S132.0
LOTR-EN11S134.0
LOTR-EN11S137.0
LOTR-EN11S138.0
LOTR-EN11S142.0
LOTR-EN12S095.0
LOTR-EN12S098.0
LOTR-EN13S110.0
LOTR-EN13S114.0
LOTR-EN13S119.0
LOTR-EN15S107.0
LOTR-EN15S110.0
LOTR-EN17S080.0
LOTR-EN17S082.0
LOTR-EN18S091.0
Search
Subset:
S (84)
Revision:
None
(84)
ReleaseDate:
None
(84)
LanguageCode:
EN (84)
IsPhysical:
No (10)
·
Yes (74)
IsPlayable:
No (9)
·
Yes (75)
CollInfo:
None
(84)
IsUnique:
No (78)
·
Yes (6)
Title:
Goblin Runner (2)
·
Isengard Marauder (2)
·
Orc Pursuer (2)
·
Sharku (2)
·
Goblin Sneak (2)
·
Orc Butcher (2)
Other values:
Advance Scout
Assaulting Goblin
Denizen of Moria
Desolation Orc
Fimbul
Gate Soldier
Gate Trooper
Gate Veteran
Goblin Backstabber
Goblin Bowman
Goblin Man
Goblin Pursuer
Goblin Scrabbler
Goblin Spearman
Goblin Town Archer
Goblin Wallcrawler
Goblin Warrior
Gorgoroth Assassin
Isengard Flanker
Isengard Forger
Isengard Informant
Isengard Journeyman
Isengard Scout Troop
Isengard Shaman
Isengard Tender
Isengard Tinker
Isengard Worker
Mordor Defender
Mordor Fighter
Mordor Soldier
Mordor Trooper
Morgul Brute
Morgul Destroyer
Morgul Hound
Morgul Lackey
Morgul Ruffian
Morgul Skulker
Morgul Slayer
Morgul Soldier
Morgul Spearman
Morgul Whelp
Moria Scout
Narzug
Orc Ambusher
Orc Assassin
Orc Brood
Orc Chaser
Orc Chieftain
Orc Fanatic
Orc Guard
Orc Infantry
Orc Plains Runner
Orc Runner
Orc Scout
Orc Skulker
Orc Slayer
Orc Soldier
Orc Tormentor
Orkish Aggressor
Orkish Lackey
Orkish Rider
Orkish Smith
Orkish Sneak
Orkish Veteran
Persistent Orc
Scurrying Goblin
Skulking Goblin
Underdeeps Denizen
Unyielding Goblin
Warg-master
Warg-rider
Yazneg
Search
Subtitle:
None
(79)
·
Orkish Assassin (3)
·
Vile Marauder (1)
·
Warg-captain (1)
Subtypes:
(Click arrow to add another value)
None
·
Man
·
Support Area
· Orc ·
Standard
·
Uruk-hai
·
Skirmish
·
Hand Weapon
·
Nazgul
·
Elf
·
Hobbit
·
Dwarf
·
Wizard
·
Maneuver
·
Mount
·
Fellowship
·
Shadow
·
Regroup
·
Ranged Weapon
·
Response
Other values:
Archery
Armor
Assignment
Balrog
Bird
Box
Bracers
Brooch
Cloak
Creature
Crow
Dragon
Eagle
Ent
Gauntlets
Half-troll
Helm
Maia
Palantir
Phial
Pipe
Ring
Sanctuary
Shield
Site
Spider
Staff
Tree
Troll
Wraith
Search
TwilightCost:
1 (21)
·
2 (63)
Strength:
3 - 5 (6)
·
5 - 6 (23)
·
6 - 7 (28)
·
7 - 12 (27)
StrengthMod:
None
(84)
Vitality:
1 (22)
·
2 (58)
·
3 (4)
VitalityMod:
None
(84)
SiteNum:
2 (1)
·
3 (4)
·
4 (52)
·
5 (1)
·
6 (26)
SiteNumMod:
None
(84)
Resistance:
None
(84)
ResistanceMod:
None
(84)
CanBearRing:
None
(84)
Signet:
None (84)
Block:
None (84)
ShadowNum:
None
(84)
ArrowDir:
None (84)
GameText:
To play, discard 3 cards from your hand. While you can spot 2 other [ORC] minions, this minion is fierce. (2)
·
Warg-rider. While this minion is not exhausted, he is fierce. (2)
·
Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion. (2)
·
For each [SAURON] condition you can spot, this minion is strength +1. (2)
·
Regroup: Exert this minion to wound a companion (except the Ring-bearer). (2)
Other values:
Archer.
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice.
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this.
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion.
Assignment: Spot another [ORC] Orc to assign this minion to skirmish a non-[SHIRE] Ring-bearer. The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion.
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Besieger. Assignment: Spot a [SAURON] engine or a site you control to assign this minion to an unbound companion.
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck.
Discard this minion if underground. Shadow: Exert this minion to look at the Free Peoples player's hand.
Each mounted [ORC] Orc is strength +1. Shadow: discard an [ORC] card from your hand to play an [ORC] mount from your discard pile.
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand.
Each time this minion is about to be killed or discarded from play, you may spot another [ORC] card to place this minion on top of your draw deck instead.
If the fellowship has moved more than once this turn, this minion is strength +3.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each skirmish event you play is twilight cost -1.
Maneuver: Exert this minion and discard your [SAURON] condition to discard a Free Peoples condition.
Maneuver: Remove [3] and discard this minion from play to discard a follower.
Maneuver: Spot 2 [ORC] conditions and discard this minion from play to wound an unbound companion.
Nazgul are strength +1.
Regroup: Discard this minion from play (or exert this minion if the fellowship?s next site is an underground site) and spot another [ORC] minion to return that minion to your hand.
Regroup: Exert this minion to make the Free Peoples player wound a companion.
Regroup: Exert this minion to play an [ORC] Troll from your discard pile.
Regroup: If stacked on an [ISENGARD] card, discard this card and remove (2) to exhaust a companion.
Regroup: Spot a [SAURON] condition and discard this minion to take control of a site.
Response: If an [ISENGARD] Orc is about to take a wound, remove (2) to prevent that wound.
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound
Shadow: Exert or discard this minion to make each [SAURON] minion you spot roaming until the regroup phase.
Shadow: Exert this minion to add (1).
Skirmish: Discard 3 cards from hand to make this minion strength +3.
Skirmish: Discard this minion to make another [SAURON] Orc strength +3.
Skirmish: Exert this minion and spot another [SAURON] minion and to add a threat.
Skirmish: Exert this minion to make a Nazgul or [WRAITH] Orc strength +1.
Skirmish: Exert this minion to wound a character he is skirmishing.
Skirmish: If this minion is at an underground site, exert it to exert a companion it is skirmishing.
Skirmish: Remove 2 threats to make a [SAURON] Orc strength +6.
Skirmish: Remove a threat to make this minion strength +4.
The fellowship's current site gains underground.
This minion is damage +2 while in the same skirmish as another [MORIA] Orc.
To play, spot 3 Free Peoples cultures or discard 2 [ORC] conditions from play.
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Assignment: Spot 2 Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion.
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Response: If a Free Peoples regroup event is played, exert this minion to cancel that event.
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Response: If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event.
Tracker. The site number of each [SAURON] Orc is -1. When you play this minion you may exert him and discard 2 cards from hand to draw a card.
Tracker. The site number of each [SAURON] Orc is -1. When you play this minion, you may exert him and remove (2) to draw a card.
Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +5.
Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +6.
Warg-rider. When you play this minion, you may play an [ISENGARD] mount from your discard pile. While this minion is not exhausted, he is fierce.
Warg-rider. While Sharku is not exhausted, he is fierce. Each time you play an [ISENGARD] mount, you may make the Free Peoples player exert a companion (except a Hobbit).
Warg-rider. While Sharku is not exhausted, he is fierce. Regroup: Exert Sharku to add (1).
Warg-rider. While this minion is not exhausted, it is fierce. Each time an [ISENGARD] Orc wins a skirmish, you may exert this minion to control a site.
When you play a weapon on this minion, add (2) (limit once per turn).
When you play a [SAURON] condition, you may exert this minion and remove (2) to draw a card.
When you play this minion at an underground site, you may spot another [ORC] minion to add (2).
When you play this minion, spot a [Moria] card to add [2].
When you play this minion, spot an Elf to add (2).
When you play this minion, you may add (2).
When you play this minion, you may discard a [DWARVEN] ally or [DWARVEN] condition.
When you play this minion, you may discard an [ELVEN] condition. The roaming penalty for each [MORIA] Orc you play is -1.
When you play this minion, you may exert him and spot 5 burdens to draw a card.
When you play this minion, you may exert him and spot 6 companions to draw a card.
When you play this minion, you may place a [MORIA] Orc from your discard pile beneath your draw deck.
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck.
When you play this minion, you may shuffle up to 2 [WRAITH] cards from your discard pile into your draw deck.
When you play this minion, you may spot a Nazgul to add 2 threats. The Free Peoples player may wound the Ring-bearer to prevent this. Skirmish: Remove a threat to make this minion strength +3.
When you play this minion, you may spot a Nazgul to add a burden. The Free Peoples player may wound the Ring-bearer to prevent this. Skirmish: Remove a burden to make this minion strength +3.
When you play this minion, you may take an [ORC] condition from your discard pile into hand.
While at an underground site, this minion is strength +2. While you can spot another [MORIA] Orc, the fellowship archery total is -1.
While bearing a Goblin Spear, this minion is damage +2.
While this minion is at an underground site, it cannot take wounds.
While this minion is at an underground site, it is strength +3.
While you can spot 2 wounds on the Ring-bearer, this minion is strength +4 and fierce.
While you can spot a Nazgul, the Free Peoples player must exert a companion to assign this minion to a skirmish.
While you can spot a Nazgul, this minion may only take wounds during skirmish phases.
While you can spot a threat and another [SAURON] Orc, the Shadow has initiative, regardless of the Free Peoples player's hand.
While you can spot a wound on the Ring-bearer, this minion is strength +6.
Search
TaggedGameText:
Regroup:
Exert this minion to wound a companion (except the Ring-bearer). (2)
·
For each
sauron
condition you can spot, this minion is strength +1. (2)
·
Regroup:
Discard an
isengard
Orc to make the Free Peoples player wound a companion. (2)
·
To play, discard 3 cards from your hand.
While you can spot 2 other
orc
minions, this minion is
fierce
. (2)
Other values:
<keyword>Archer.</keyword>
<keyword>Assignment:</keyword> Spot another <symbol>orc</symbol> Orc to assign this minion to skirmish a non-<symbol>shire</symbol> Ring-bearer.<br>The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion.
<keyword>Besieger.</keyword> <br><keyword>Assignment:</keyword> Spot a <symbol>sauron</symbol> engine or site you control to assign this minion to an unbound companion.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i> <br>Each skirmish event you play is twilight cost –1.
<keyword>Maneuver:</keyword> Exert this minion and discard your <symbol>sauron</symbol> condition to discard a Free Peoples condition.
<keyword>Maneuver:</keyword> Spot 2 <symbol>orc</symbol> conditions and discard this minion from play to wound an unbound companion.
<keyword>Regroup:</keyword> Discard this minion from play (or exert this minion if the fellowship’s next site is an underground site) and spot another <symbol>orc</symbol> minion to return that minion to your hand.
<keyword>Regroup:</keyword> Exert this minion to make the Free Peoples player wound a companion.
<keyword>Regroup:</keyword> Exert this minion to play an <symbol>orc</symbol> Troll from your discard pile.
<keyword>Regroup:</keyword> If stacked on an <symbol>isengard</symbol> card, discard this card and remove <symbol>twilight2</symbol> to exhaust a companion.
<keyword>Regroup:</keyword> Spot a <symbol>sauron</symbol> condition and discard this minion to take control of a site.
<keyword>Response:</keyword> If an <symbol>isengard</symbol> Orc is about to take a wound, remove <symbol>twilight2</symbol> to prevent that wound.
<keyword>Shadow:</keyword> Exert or discard this minion to make each <symbol>sauron</symbol> minion you spot roaming until the regroup phase.
<keyword>Shadow:</keyword> Exert this minion to add <symbol>twilight1</symbol>.
<keyword>Skirmish:</keyword> Discard 3 cards from hand to make this minion strength +3.
<keyword>Skirmish:</keyword> Discard this minion to make another <symbol>sauron</symbol> Orc strength +3.
<keyword>Skirmish:</keyword> Exert this minion and spot another <symbol>sauron</symbol> minion and to add a threat.
<keyword>Skirmish:</keyword> Exert this minion to make a Nazgûl or <symbol>wraith</symbol> Orc strength +1.
<keyword>Skirmish:</keyword> Exert this minion to wound a character he is skirmishing.
<keyword>Skirmish:</keyword> If this minion is at an underground site, exert it to exert a companion it is skirmishing.
<keyword>Skirmish:</keyword> Remove 2 threats to make a <symbol>sauron</symbol>Orc strength +6.
<keyword>Skirmish:</keyword> Remove a threat to make this minion strength +4.
<keyword>Tracker.</keyword> <br>The roaming penalty for each <symbol>sauron</symbol> minion you play is -1. <br><keyword>Assignment:</keyword> Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion.
<keyword>Tracker.</keyword> <br>The roaming penalty for each <symbol>sauron</symbol> minion you play is -1. <br><keyword>Response:</keyword> If a Free Peoples regroup event is played, exert this minion to cancel that event.
<keyword>Tracker.</keyword> <br>The site number of each <symbol>sauron</symbol> Orc is –1. <br>While you have initiative, this minion is strength +5.
<keyword>Tracker.</keyword> <br>The site number of each <symbol>sauron</symbol> Orc is –1. <br>While you have initiative, this minion is strength +6.
<keyword>Tracker.</keyword> The roaming penalty for each <symbol>sauron</symbol> minion you play is -1. <br><keyword>Response:</keyword> If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event.
<keyword>Tracker.</keyword><br>The site number of each <symbol>sauron</symbol> Orc is -1.<br>When you play this minion, you may exert him and discard 2 cards from hand to draw a card.
<keyword>Tracker.</keyword><br>The site number of each <symbol>sauron</symbol> Orc is -1.<br>When you play this minion, you may exert him and remove <symbol>twilight2</symbol> to draw a card.
<keyword>Warg-rider.</keyword><br>When you play this minion, you may play an <symbol>isengard</symbol> mount from your discard pile. <br>While this minion is not exhausted, he is <keyword>fierce.</keyword><br>
<keyword>Warg-rider.</keyword><br>While Sharku is not exhausted, he is <keyword>fierce.</keyword><br>Each time you play an <symbol>isengard</symbol> mount, you may make the Free Peoples player exert a companion (except a Hobbit).
<keyword>Warg-rider.</keyword><br>While this minion is not exhausted, he is <keyword>fierce.</keyword>
<keyword>Warg-rider.</keyword><br>While this minion is not exhausted, he is <keyword>fierce.</keyword><br>
<keyword>Warg-rider.</keyword><br>While this minion is not exhausted, it is <keyword>fierce.</keyword><br>Each time an <symbol>isengard</symbol> Orc wins a skirmish, you may exert this minion to control a site.
<keyword>Warg-rider</keyword>. While Sharku is not exhausted, he is <keyword>fierce</keyword>. <keyword>Regroup:</keyword> Exert Sharku to add <symbol>twilight1</symbol>.
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice.
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this.
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion.
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck.
Discard this minion if underground. <br><keyword>Shadow:</keyword> Exert this minion to look at the Free Peoples player’s hand.
Each mounted <symbol>orc</symbol> Orc is strength +1.<br><keyword>Shadow:</keyword> Discard an <symbol>orc</symbol> card from your hand to play an <symbol>orc</symbol> mount from your discard pile.
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand.
Each time this minion is about to be killed or discarded from play, you may spot another <symbol>orc</symbol> card to place this minion on top of your draw deck instead.
If the fellowship has moved more than once this turn, this minion is strength +3.
Maneuver: Remove [3] and discard this minion from play to discard a follower.
Nazgûl are strength +1.
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound
The fellowship's current site gains underground.
This minion is <keyword>damage +2</keyword> while in the same skirmish as another <symbol>moria</symbol> Orc.
To play, spot 3 Free Peoples cultures or discard 2 <symbol>orc</symbol> conditions from play.
When you play a <symbol>sauron</symbol> condition, you may exert this minion and remove <symbol>twilight2</symbol> to draw a card.
When you play a weapon on this minion, add <symbol>twilight2</symbol> (limit once per turn).
When you play this minion at an underground site, you may spot another <symbol>orc</symbol> minion to add <symbol>twilight2</symbol>.
When you play this minion, spot a [Moria] card to add [2].
When you play this minion, spot an Elf to add <symbol>twilight2</symbol>.
When you play this minion, you may add <symbol>twilight2</symbol>.
When you play this minion, you may discard a <symbol>dwarven</symbol> ally or <symbol>dwarven</symbol> condition.
When you play this minion, you may discard an <symbol>elven</symbol> condition. <br>The roaming penalty for each <symbol>moria</symbol> Orc you play is -1.
When you play this minion, you may exert him and spot 5 burdens to draw a card.
When you play this minion, you may exert him and spot 6 companions to draw a card.
When you play this minion, you may place a <symbol>moria</symbol> Orc from your discard pile beneath your draw deck.
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck.
When you play this minion, you may shuffle up to 2 <symbol>wraith</symbol> cards from your discard pile into your draw deck.
When you play this minion, you may spot a Nazgûl to add 2 threats. The Free Peoples player may wound the Ring–bearer to prevent this. <br><keyword>Skirmish:</keyword> Remove a threat to make this minion strength +3.
When you play this minion, you may spot a Nazgûl to add a burden. The Free Peoples player may wound the Ring–bearer to prevent this. <br><keyword>Skirmish:</keyword> Remove a burden to make this minion strength +3.
When you play this minion, you may take an <symbol>orc</symbol> condition from your discard pile into hand.
While at an underground site, this minion is strength +2. <br>While you can spot another <symbol>moria</symbol> Orc, the fellowship archery total is -1.
While bearing a Goblin Spear, this minion is <keyword>damage +2.</keyword>
While this minion is at an underground site, it cannot take wounds.
While this minion is at an underground site, it is strength +3.
While you can spot 2 wounds on the Ring–bearer, this minion is strength +4 and fierce.
While you can spot a Nazgûl, the Free Peoples player must exert a companion to assign this minion to a skirmish.
While you can spot a Nazgûl, this minion may only take wounds during skirmish phases.
While you can spot a threat and another <symbol>sauron</symbol> Orc, the Shadow has initiative, regardless of the Free Peoples player’s hand.
While you can spot a wound on the Ring–bearer, this minion is strength +6.
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FormattedGameText:
'''Regroup:''' Exert this minion to wound a companion (except the Ring-bearer). (2)
·
For each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition you can spot, this minion is strength +1. (2)
·
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (2)
·
'''Warg-rider.''' While this minion is not exhausted, he is '''fierce.''' (2)
·
To play, discard 3 cards from your hand. While you can spot 2 other [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions, this minion is '''fierce'''. (2)
Other values:
'''Archer.'''
'''Assignment:''' Spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc to assign this minion to skirmish a non-[[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] Ring-bearer. The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion.
'''Besieger.''' '''Assignment:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine or site you control to assign this minion to an unbound companion.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each skirmish event you play is twilight cost –1.
'''Maneuver:''' Exert this minion and discard your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition to discard a Free Peoples condition.
'''Maneuver:''' Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] conditions and discard this minion from play to wound an unbound companion.
'''Regroup:''' Discard this minion from play (or exert this minion if the fellowship’s next site is an underground site) and spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to return that minion to your hand.
'''Regroup:''' Exert this minion to make the Free Peoples player wound a companion.
'''Regroup:''' Exert this minion to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Troll from your discard pile.
'''Regroup:''' If stacked on an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card, discard this card and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exhaust a companion.
'''Regroup:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition and discard this minion to take control of a site.
'''Response:''' If an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc is about to take a wound, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that wound.
'''Shadow:''' Exert or discard this minion to make each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you spot roaming until the regroup phase.
'''Shadow:''' Exert this minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Skirmish:''' Discard 3 cards from hand to make this minion strength +3.
'''Skirmish:''' Discard this minion to make another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +3.
'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and to add a threat.
'''Skirmish:''' Exert this minion to make a Nazgûl or [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc strength +1.
'''Skirmish:''' Exert this minion to wound a character he is skirmishing.
'''Skirmish:''' If this minion is at an underground site, exert it to exert a companion it is skirmishing.
'''Skirmish:''' Remove 2 threats to make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]]Orc strength +6.
'''Skirmish:''' Remove a threat to make this minion strength +4.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -1. When you play this minion, you may exert him and discard 2 cards from hand to draw a card.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -1. When you play this minion, you may exert him and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card.
'''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Assignment:''' Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion.
'''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Response:''' If a Free Peoples regroup event is played, exert this minion to cancel that event.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. While you have initiative, this minion is strength +5.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. While you have initiative, this minion is strength +6.
'''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Response:''' If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event.
'''Warg-rider'''. While Sharku is not exhausted, he is '''fierce'''. '''Regroup:''' Exert Sharku to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Warg-rider.''' When you play this minion, you may play an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] mount from your discard pile. While this minion is not exhausted, he is '''fierce.'''
'''Warg-rider.''' While Sharku is not exhausted, he is '''fierce.''' Each time you play an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] mount, you may make the Free Peoples player exert a companion (except a Hobbit).
'''Warg-rider.''' While this minion is not exhausted, it is '''fierce.''' Each time an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc wins a skirmish, you may exert this minion to control a site.
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice.
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this.
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion.
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck.
Discard this minion if underground. '''Shadow:''' Exert this minion to look at the Free Peoples player’s hand.
Each mounted [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +1. '''Shadow:''' Discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] card from your hand to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount from your discard pile.
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand.
Each time this minion is about to be killed or discarded from play, you may spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] card to place this minion on top of your draw deck instead.
If the fellowship has moved more than once this turn, this minion is strength +3.
Maneuver: Remove [3] and discard this minion from play to discard a follower.
Nazgûl are strength +1.
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound
The fellowship's current site gains underground.
This minion is '''damage +2''' while in the same skirmish as another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
To play, spot 3 Free Peoples cultures or discard 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] conditions from play.
When you play a weapon on this minion, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (limit once per turn).
When you play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition, you may exert this minion and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card.
When you play this minion at an underground site, you may spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
When you play this minion, spot a [Moria] card to add [2].
When you play this minion, spot an Elf to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
When you play this minion, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
When you play this minion, you may discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally or [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition.
When you play this minion, you may discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition. The roaming penalty for each [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc you play is -1.
When you play this minion, you may exert him and spot 5 burdens to draw a card.
When you play this minion, you may exert him and spot 6 companions to draw a card.
When you play this minion, you may place a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc from your discard pile beneath your draw deck.
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck.
When you play this minion, you may shuffle up to 2 [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] cards from your discard pile into your draw deck.
When you play this minion, you may spot a Nazgûl to add 2 threats. The Free Peoples player may wound the Ring–bearer to prevent this. '''Skirmish:''' Remove a threat to make this minion strength +3.
When you play this minion, you may spot a Nazgûl to add a burden. The Free Peoples player may wound the Ring–bearer to prevent this. '''Skirmish:''' Remove a burden to make this minion strength +3.
When you play this minion, you may take an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from your discard pile into hand.
While at an underground site, this minion is strength +2. While you can spot another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc, the fellowship archery total is -1.
While bearing a Goblin Spear, this minion is '''damage +2.'''
While this minion is at an underground site, it cannot take wounds.
While this minion is at an underground site, it is strength +3.
While you can spot 2 wounds on the Ring–bearer, this minion is strength +4 and fierce.
While you can spot a Nazgûl, the Free Peoples player must exert a companion to assign this minion to a skirmish.
While you can spot a Nazgûl, this minion may only take wounds during skirmish phases.
While you can spot a threat and another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, the Shadow has initiative, regardless of the Free Peoples player’s hand.
While you can spot a wound on the Ring–bearer, this minion is strength +6.
Search
Lore:
None
(14)
·
“‘And yet we see that Sauron can torture and destroy the very hills.'” (2)
·
Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (2)
Other values:
An attack from behind provides a cowardly Goblin with a boldness much like courage.
An enemy can do little worse to an Orc than what it would willingly have done to itself.
Barad-dûr sent Orcs to all corners of Middle-earth.
Bearing cruel weapons, Orcs go forth from Mordor to serve the Eye.
Drudgery and toil at Isengard left Saruman's minions hungry for sport.
Had the fellowship remained in Dimrill Dale, pursuers from Moria would have overwhelmed them.
In the rush of battle, some Orcs can carry on heedless of their own wounds until their enemy is vanquished.
Like their kindred in the North, the Orcs of Moria have keen noses, often following their prey by scent.
Neither Man nor beast can withstand the fury of the Orcs.
Only Sharku commanded enough respect to control Saruman's warg-riders.
Orc chieftains are the most cruel of a heartless race. Both strength and malice are needed to lead such followers.
Saruman unleashed the remaining minions to ravage the countryside of Rohan.
Sharku used his warg-riders to scout and defend.
Skittering along the walls of Moria, Goblins attack without warning.
Sly servants of the Ringwraiths of Morgul Vale, Morgul Orcs are alert to the desires of their masters.
Some remained in Isengard to propel the war machine.
The ancient enmity between Goblins and Dwarves burns brightly still.
The crude arrows of the Goblins served notice of the dangers of Moria.
The malice of the Dark Tower thins the hopes of Men.
The Orcs attacked the Alliance, rushing across the field that separated the armies.
The vast tunnels of Khazad-dûm are the veins through which a foul Orc ichor can flow unchecked.
Their limber forms allow the Goblins of Moria to slither past barred doors and collapsed passageways.
They came from dark and evil places.
They did not halt until they were out of bowshot from the walls.
They formed the cavalry of the Orc legions.
Unfortunate Orcs assisted in Saruman's foul wizardry.
“...a great horn was blown in the hall, and answering horns and harsh cries were heard further off. There was a hurrying sound of many feet.”
“...a host of orcs lurked, ready at a signal to issue forth like black ants going to war.”
“...and then all hope was quenched.”
“...ever and anon, high above the city, a faint cry would come....”
“...far away he saw fires spring up....”
“...or the end maybe of all the world of light.”
“...orc-speech sounded at all times full of hate and anger....”
“...the day-guards, evil-eyed and fell, were marching to their posts.”
“...the vomit of the maggot-folk of Mordor.”
“...they could endure the Sun, so long as the will of Sauron held sway over them.”
“...towards Mordor where the first bitter assault would come....”
“...while the less stout-hearted quailed and wept.”
“...with the speed of a striking snake, he charged into the Company and thrust with his spear....”
“All that host was clad in sable, dark as the night.”
“Another dreadful day of fear and toil had come to Mordor; and the night-guards were summoned....”
“But it was not an echo, for when they halted it pattered on for a little all by itself, and then grew still.”
“For it is a long tale, full of deeds great and terrible....”
“Orcs were as keen as hounds on a scent, it was said, but they could also climb.”
“Swiftly a scout rode back and reported that wolf-riders were abroad in the valley....”
“The lines of fire became flowing torrents, file upon file of Orcs bearing flames....”
“The men of the West were trapped....”
“There was a crash on the door, followed by crash after crash... How many there were the Company could not count.”
“‘...where the warg howls, there also the orc prowls.'”
“‘...why not kill them now? They're a cursed nuisance, and we're in a hurry.'”
“‘...yet I feared that wolf-riders and plunderers might ride nonetheless to Meduseld, while it was undefended.'”
“‘And we have learned... that the Black Captain leads them once again....'”
“‘He looks more than half like a goblin.'”
“‘He uses others as his weapons.'”
“‘I have never heard before of Orcs upon Amon Hen. Yet who knows what may happen in these evil days....'”
“‘I looked on it and saw that, whereas it had once been green and fair, it was now filled with pits and forges.'”
“‘I wonder if his fame was... due to his cleverness in settling at Isengard.'”
“‘It is a mark of evil things that came in the Great Darkness that they cannot abide the Sun....'”
“‘Orc!...Not very near, and yet too near, it seems.'”
“‘Orcs will often pursue foes for many leagues....'”
“‘Over all his works a dark smoke hung and wrapped itself about the sides of Orthanc.'”
“‘Sauron was diminished, but not destroyed. His Ring was lost but not unmade.'”
“‘Send out your warg-riders.'”
“‘There is always a smoke rising from Isengard these days.'”
“‘There's no time to kill them properly.... No time for play on this trip.'”
“‘They were Elves once. Taken by the dark powers – tortured and mutilated....'”
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Gallery: ImageFilename
Gallery: PortraitFilename
D
Data:Advance Scout (10U78)/Data
Data:Assaulting Goblin (32S227)/Data
Data:Denizen of Moria (11S116)/Data
Data:Desolation Orc (15C107)/Data
Data:Fimbul, Orkish Assassin (30S33)/Data
Data:Gate Soldier (5C97)/Data
Data:Gate Trooper (5C98)/Data
Data:Gate Veteran (5C99)/Data
Data:Goblin Backstabber (1C174)/Data
Data:Goblin Bowman (2C60)/Data
Data:Goblin Man (2C42)/Data
Data:Goblin Pursuer (2C62)/Data
Data:Goblin Runner (1U178)/Data
Data:Goblin Runner (30S142)/Data
Data:Goblin Scrabbler (2C64)/Data
Data:Goblin Sneak (1U181)/Data
Data:Goblin Sneak (31S131)/Data
Data:Goblin Spearman (2C65)/Data
Data:Goblin Town Archer (30S352)/Data
Data:Goblin Wallcrawler (1C184)/Data
Data:Goblin Warrior (1C185)/Data
Data:Gorgoroth Assassin (8R95)/Data
Data:Isengard Flanker (5C52)/Data
Data:Isengard Forger (3C56)/Data
Data:Isengard Informant (13U110)/Data
Data:Isengard Journeyman (6C67)/Data
Data:Isengard Marauder (0P120)/Data
Data:Isengard Marauder (15C110)/Data
Data:Isengard Scout Troop (5U55)/Data
Data:Isengard Shaman (3C59)/Data
Data:Isengard Tender (6U70)/Data
Data:Isengard Tinker (6C71)/Data
Data:Isengard Worker (3C62)/Data
Data:Mordor Defender (7C285)/Data
Data:Mordor Fighter (7R286)/Data
Data:Mordor Soldier (7C290)/Data
Data:Mordor Trooper (7C291)/Data
Data:Morgul Brute (7R188)/Data
Data:Morgul Destroyer (7U190)/Data
Data:Morgul Hound (7C192)/Data
Data:Morgul Lackey (7C193)/Data
Data:Morgul Ruffian (7C198)/Data
Data:Morgul Skulker (1U258)/Data
Data:Morgul Slayer (3R93)/Data
Data:Morgul Soldier (7C199)/Data
Data:Morgul Spearman (7C201)/Data
Data:Morgul Whelp (7U202)/Data
Data:Moria Scout (1C191)/Data
Data:Narzug, Orkish Assassin (30S36)/Data
Data:Orc Ambusher (1C261)/Data
Data:Orc Assassin (1U262)/Data
Data:Orc Brood (7C296)/Data
Data:Orc Butcher (3C94)/Data
Data:Orc Butcher (7C297)/Data
Data:Orc Chaser (7C298)/Data
Data:Orc Chieftain (1C266)/Data
Data:Orc Fanatic (7C300)/Data
Data:Orc Guard (3C95)/Data
Data:Orc Infantry (5C106)/Data
Data:Orc Plains Runner (13S114)/Data
Data:Orc Pursuer (5C108)/Data
Data:Orc Pursuer (7C303)/Data
Data:Orc Runner (5C109)/Data
Data:Orc Scout (2C89)/Data
Data:Orc Skulker (12C95)/Data
Data:Orc Slayer (3U97)/Data
Data:Orc Soldier (1C271)/Data
Data:Orc Tormentor (12C98)/Data
Data:Orkish Aggressor (30S39)/Data
Data:Orkish Lackey (17C80)/Data
Data:Orkish Rider (17R82)/Data
Data:Orkish Smith (11C132)/Data
Data:Orkish Sneak (18C91)/Data
Data:Orkish Veteran (32S243)/Data
Data:Persistent Orc (11R134)/Data
Data:Scurrying Goblin (11U137)/Data
Data:Sharku, Vile Marauder (6R74)/Data
Data:Sharku, Warg-captain (5R58)/Data
Data:Skulking Goblin (11S138)/Data
Data:Underdeeps Denizen (13C119)/Data
Data:Unyielding Goblin (11S142)/Data
Data:Warg-master (5C66)/Data
Data:Warg-rider (5C67)/Data
Data:Yazneg, Orkish Assassin (32S66)/Data
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