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CardReleases > Title : Frodo or The Witch-king

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Enduring. Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) · Fellowship. Ring-bearer. Ring-bound. While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck. (1) · Fierce. Each time a companion is killed in a skirmish involving a Nazgul, wound an ally twice or exert a companion. (1) · Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (2) · Fierce. For each other Nazgul you can spot, The Witch-king is strength +2. (1) · Fierce. Skirmish: Discard a Nazgul from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgul). (1) · Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) · Fierce. The Witch-King is twilight cost -1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (2) · Fierce. The Witch-king is twilight cost-1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (1) · Fierce. Toil 2. (For each [RINGWRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1) · Fierce. Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (2) · Fierce. When you play the Witch-King, you may remove a threat to take a [WRAITH] card into hand from your discard pile. The Ring-bearer cannot take threat wounds. (1) · Ring-bearer (resistance 10). At the start of each of your turns, you may heal a Hobbit ally. (1) · Ring-bearer (resistance 10). Fellowship: Add a burden to play Smeagol from your discard pile. (1) · Ring-bearer (resistance 10). Fellowship: Exert another companion who has the Frodo signet to heal Frodo. (1) · Ring-bearer (resistance 10). Fellowship: Play a Ring-bound companion to remove a burden. (1) · Ring-bearer (resistance 10). Ring-bound. Each time the fellowship moves, you may add (3) to remove a threat. (1) · Ring-bearer (resistance 10). Ring-bound. Skirmish: At sites 6K to 8K, add 4 burdens to wound a minion skirmishing Frodo. (1) · Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1. (3) · Ring-bearer (resistance 10). While you can spot 3 unbound companions, Shadow cards may not discard cards from your hand or from the top of your draw deck. (1) · Ring-bearer (resistance 12). (2) · Ring-bearer. (1) · Ring-bearer. Ring-bound. At the start of the regroup phase, you may exert Frodo to make him gain muster until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1) · Ring-bearer. Ring-bound. While skirmishing a minion of strength 8 or less, Frodo is strength +2. (1) · Ring-bound. While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2) · Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3)
TaggedGameText:
Enduring.
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2)
· Fellowship. Ring-bearer. Ring-bound.
While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck. (1)
· Fierce.
For each other Nazgûl you can spot, The Witch-king is strength +2. (1)
· Fierce.
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3)
· Fierce.
When you play The Witch-king, you may remove a threat to take a wraith card into hand from your discard pile.
The Ring-bearer cannot take threat wounds. (1)
· Fierce. Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (3) · Fierce. Each time a companion is killed in a skirmish involving a Nazgûl, wound an ally twice or exert a companion. (1) · Fierce.
Skirmish: Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl). (1)
· Fierce.
Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1)
· Fierce.
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1)
· Ring-bearer (resistance 10).
Fellowship: Exert another companion who has the Frodo signet to heal Frodo. (1)
· Ring-bearer (resistance 10).
At the start of each of your turns, you may heal a Hobbit ally. (1)
· Ring-bearer (resistance 10).
Fellowship: Add a burden to play Sméagol from your discard pile. (1)
· Ring-bearer (resistance 10).
Ring-bound.
Skirmish: At sites 6king to 8king, add 4 burdens to wound a minion skirmishing Frodo. (1)
· Ring-bearer (resistance 10).
Ring-bound.
Each time the fellowship moves, you may add twilight3 to remove a threat. (1)
· Ring-bearer (resistance 10).
Fellowship: Play a Ring-bound companion to remove a burden. (1)
· Ring-bearer (resistance 10).
While you can spot 3 unbound companions, Shadow cards may not discard cards from your hand or from the top of your draw deck. (1)
· Ring-bearer (resistance 12). (1) · Ring-bearer (resistance 12). Ring-bound. (1) · Ring-bearer. Ring-bound.
While skirmishing a minion of strength 8 or less, Frodo is strength +2. (1)
· Ring-bearer. (1) · Ring-bound. Ring-bearer (resistance 10).
The cost of each artifact, possession, and shire tale played on Frodo is -1. (3)
· Ring-bound.
While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.
Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2)
· Twilight.
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3)
· Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) · Ring-bearer. Ring-bound. At the start of the regroup phase, you may exert Frodo to make him gain muster until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1)
FormattedGameText:
'''Enduring.''' Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) · '''Fellowship. Ring-bearer. Ring-bound.''' While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck. (1) · '''Fierce.''' '''Skirmish''': Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl). (1) · '''Fierce.''' Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1) · '''Fierce.''' When you play the Witch-king, you may spot an exhausted companion to add 2 threats. Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) · '''Fierce.''' The Witch-king is twilight cost –1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3) · '''Fierce.''' When you play The Witch-king, you may remove a threat to take a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card into hand from your discard pile. The Ring-bearer cannot take threat wounds. (1) · '''Fierce.''' For each other Nazgûl you can spot, The Witch-king is strength +2. (1) · '''Fierce.''' '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) (3) · '''Fierce.''' Each time a companion is killed in a skirmish involving a Nazgûl, wound an ally twice or exert a companion. (1) · '''Ring-bearer (resistance 10).''' '''Fellowship:''' Play a Ring-bound companion to remove a burden. (1) · '''Ring-bearer (resistance 10).''' While you can spot 3 unbound companions, Shadow cards may not discard cards from your hand or from the top of your draw deck. (1) · '''Ring-bearer (resistance 10).''' '''Fellowship:''' Add a burden to play Sméagol from your discard pile. (1) · '''Ring-bearer (resistance 10).''' '''Ring-bound.''' '''Skirmish:''' At sites 6[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]] to 8[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], add 4 burdens to wound a minion skirmishing Frodo. (1) · '''Ring-bearer (resistance 10).''' '''Ring-bound.''' Each time the fellowship moves, you may add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to remove a threat. (1) · '''Ring-bearer (resistance 10).''' '''Fellowship:''' Exert another companion who has the Frodo signet to heal Frodo. (1) · '''Ring-bearer (resistance 10).''' At the start of each of your turns, you may heal a Hobbit ally. (1) · '''Ring-bearer (resistance 12).''' (1) · '''Ring-bearer (resistance 12).''' '''Ring-bound.''' (1) · '''Ring-bearer. Ring-bound.''' While skirmishing a minion of strength 8 or less, Frodo is strength +2. (1) · '''Ring-bearer.''' (1) · '''Ring-bound.''' While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. '''Skirmish:''' If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2) · '''Ring-bound.''' '''Ring-bearer''' (resistance 10). The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (3) · '''Twilight.''' Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) · Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) · Ring-bearer. '''Ring-bound.''' At the start of the regroup phase, you may exert Frodo to make him gain '''muster''' until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1)
Lore:
None (7) · "Nine for Mortal Men doomed to die..." (1) · DGMA Premier Series Qualifier (1) · Hunters Design-a-Card contest entry
Submitted by "Roy1991" (1)
· Nine Riders Collection (1) · Redeem your movie ticket from ''The Return of the King''™ for a free booster pack.
Go to decipher.com/lotrmoviepromo to find a participating store near you.
While supplies last. Limit one per customer. (1)
· “...a shape, black-mantled, huge and threatening.” (2) · “...his hair was long and gleaming and on his helm was a crown.” (1) · “...the Nazgûl Lord like a shadow of despair.” (1) · “He sprang forward and bore down on Frodo.” (3) · “We're friends of Gandalf the Grey.” (1) · “‘...I nearly tried on Bilbo's ring. I longed to disappear.'” (1) · “‘...I nearly tried on Bilbo's ring. I longed to disappear.’” (1) · “‘...if it's the only way, we must take it.'” (1) · “‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (3) · “‘But as for us, we are Hobbits of the Shire, far to the North and West, beyond many rivers.'” (1) · “‘But be that as it may, Mr. Frodo is as nice a young hobbit as you could wish to meet.'” (1) · “‘Dead? No, you cannot kill them.'” (1) · “‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'” (2) · “‘I think you'll find there's more to this Hobbit than meets the eye.'” (1) · “‘I will take the Ring... though I do not know the way.'” (1) · “‘Let's...get out of this cursed place as quick as we can—if we can!'” (1) · “‘We have come by long ways – out of Rivendell, or Imladris as some call it.'” (1) · “‘We promises, yes I promise!... Good master, good Sméagol, gollum, gollum!'” (1)
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