Drilldown: CardReleases

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CardReleases > Subtypes : Skirmish or Standard

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Underground. The twilight cost of the first hunter minion played each Shadow phase is –2. (2) · Wounds cannot be prevented or healed. Burdens cannot be removed. (2) · River. When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (2) · River. When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (2) · Mountain. At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (2) · Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (2) · Spell. Exert Gandalf twice to wound a minion twice or to discard a Troll. (2) · Spell. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf’s resistance to resolve that skirmish instead of that companion’s strength. (2) · Fellowship: Add a burden to play Aragorn from your draw deck. (2) · Exert a companion (except Bilbo) to make Bilbo strength +3. (2) · Dwelling. At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (2) · Dwelling. Shadow: Play a Nazgûl to discard a condition from play. (2) · Battleground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (2) · Forest. No more than 1 minion can be assigned to each skirmish. (2) · Discard any number of your orc minions from play to make an orc minion strength +3 for each one discarded. (2) · Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced. (2) · Underground. Skirmish special abilities cannot be used. (2)
 
FormattedGameText:
'''Forest.''' No more than 1 minion can be assigned to each skirmish. (2) · Wounds cannot be prevented or healed. Burdens cannot be removed. (2) · '''Fellowship:''' Add a burden to play Aragorn from your draw deck. (2) · Spell. Exert Gandalf twice to wound a minion twice or to discard a Troll. (2) · '''Spell'''. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf’s resistance to resolve that skirmish instead of that companion’s strength. (2) · '''Dwelling.''' At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (2) · '''Dwelling.''' '''Shadow:''' Play a Nazgûl to discard a condition from play. (2) · Exert a companion (except Bilbo) to make Bilbo strength +3. (2) · '''Battleground.''' When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (2) · '''River.''' When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (2) · '''Mountain.''' At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (2) · '''River.''' When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (2) · '''Underground.''' Skirmish special abilities cannot be used. (2) · Discard any number of your [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion strength +3 for each one discarded. (2) · '''Marsh.''' When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (2) · '''Underground.''' The twilight cost of the first hunter minion played each Shadow phase is –2. (2) · '''Battleground. Mountain. Underground.''' Until the end of the game, sites in this region cannot be replaced. (2)
 
Lore:
None (265) · “The dragon passed like an express train...and burst over Bywater with a deafening explosion.” (2) · “The Orcs reeled and screamed and cast aside both sword and spear.” (2) · “...the Dark Power, moving its armies like pieces on the board, was gathering them together.” (2)
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