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Drilldown: CardReleases
From LOTR-TCG Wiki
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CardReleases
> Subtypes
:
Mount
or
Skirmish
Use the filters below to narrow your results.
ID:
Other values:
HDG-EN30F014.0
HDG-EN30F024.0
HDG-EN30S003.0
HDG-EN30S014.0
HDG-EN30S024.0
HDG-EN30S031.0
HDG-EN30S032.0
HDG-EN30S061.0
HDG-EN31S014.0
HDG-EN31S021.0
HDG-EN31S025.0
HDG-EN31S026.0
HDG-EN31S039.0
HDG-EN31S061.0
HDG-EN32S050.0
HDG-EN32S055.0
LOTR-EN00S022.0
LOTR-EN00S033.0
LOTR-EN00S082.0
LOTR-EN00S091.0
LOTR-EN01S031.0
LOTR-EN01S208.0
LOTR-EN04S100.0
LOTR-EN04S263.0
LOTR-EN04S274.0
LOTR-EN04S283.0
LOTR-EN04S287.0
LOTR-EN05S059.0
LOTR-EN05S064.0
LOTR-EN05S065.0
LOTR-EN05S073.0
LOTR-EN05S078.0
LOTR-EN06S083.0
LOTR-EN07S003.0
LOTR-EN07S011.0
LOTR-EN07S017.0
LOTR-EN07S020.0
LOTR-EN07S029.0
LOTR-EN07S030.0
LOTR-EN07S031.0
LOTR-EN07S047.0
LOTR-EN07S051.0
LOTR-EN07S054.0
LOTR-EN07S061.0
LOTR-EN07S064.0
LOTR-EN07S073.0
LOTR-EN07S078.0
LOTR-EN07S083.0
LOTR-EN07S084.0
LOTR-EN07S099.0
LOTR-EN07S120.0
LOTR-EN07S121.0
LOTR-EN07S128.0
LOTR-EN07S154.0
LOTR-EN07S157.0
LOTR-EN07S175.0
LOTR-EN07S178.0
LOTR-EN07S220.0
LOTR-EN07S231.0
LOTR-EN07S232.0
LOTR-EN07S243.0
LOTR-EN07S250.0
LOTR-EN07S253.0
LOTR-EN07S258.0
LOTR-EN07S259.0
LOTR-EN07S260.0
LOTR-EN07S263.0
LOTR-EN07S309.0
LOTR-EN07S322.0
LOTR-EN08S004.0
LOTR-EN08S006.0
LOTR-EN08S014.0
LOTR-EN08S016.0
LOTR-EN08S017.0
LOTR-EN08S021.0
LOTR-EN08S031.0
LOTR-EN08S040.0
LOTR-EN08S064.0
LOTR-EN08S066.0
LOTR-EN08S068.0
LOTR-EN08S073.0
LOTR-EN08S082.0
LOTR-EN08S083.0
LOTR-EN08S085.0
LOTR-EN08S089.0
LOTR-EN08S090.0
LOTR-EN08S111.0
LOTR-EN10S010.0
LOTR-EN10S030.0
LOTR-EN10S058.0
LOTR-EN10S061.0
LOTR-EN10S066.0
LOTR-EN10S080.0
LOTR-EN10S089.0
LOTR-EN10S105.0
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LOTR-EN10S110.0
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LOTR-EN11S004.0
LOTR-EN11S006.0
LOTR-EN11S020.0
LOTR-EN11S024.0
LOTR-EN11S036.0
LOTR-EN11S039.0
LOTR-EN11S040.0
LOTR-EN11S041.0
LOTR-EN11S046.0
LOTR-EN11S047.0
LOTR-EN11S056.0
LOTR-EN11S060.0
LOTR-EN11S064.0
LOTR-EN11S071.0
LOTR-EN11S092.0
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LOTR-EN11S112.0
LOTR-EN11S140.0
LOTR-EN11S150.0
LOTR-EN11S156.0
LOTR-EN11S160.0
LOTR-EN11S161.0
LOTR-EN11S162.0
LOTR-EN11S167.0
LOTR-EN11S174.0
LOTR-EN11S175.0
LOTR-EN11S180.0
LOTR-EN11S187.0
LOTR-EN11S215.0
LOTR-EN12S004.0
LOTR-EN12S013.0
LOTR-EN12S016.0
LOTR-EN12S031.0
LOTR-EN12S033.0
LOTR-EN12S044.0
LOTR-EN12S049.0
LOTR-EN12S066.0
LOTR-EN12S072.0
LOTR-EN12S081.0
LOTR-EN12S082.0
LOTR-EN12S104.0
LOTR-EN12S109.0
LOTR-EN12S123.0
LOTR-EN12S126.0
LOTR-EN12S139.0
LOTR-EN12S143.0
LOTR-EN12S171.0
LOTR-EN12S172.0
LOTR-EN12S184.0
LOTR-EN13S001.0
LOTR-EN13S002.0
LOTR-EN13S004.0
LOTR-EN13S010.0
LOTR-EN13S014.0
LOTR-EN13S017.0
LOTR-EN13S024.0
LOTR-EN13S031.0
LOTR-EN13S032.0
LOTR-EN13S034.0
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LOTR-EN13S051.0
LOTR-EN13S053.0
LOTR-EN13S054.0
LOTR-EN13S061.0
LOTR-EN13S063.0
LOTR-EN13S074.0
LOTR-EN13S082.0
LOTR-EN13S091.0
LOTR-EN13S105.0
LOTR-EN13S111.0
LOTR-EN13S121.0
LOTR-EN13S126.0
LOTR-EN13S129.0
LOTR-EN13S130.0
LOTR-EN13S134.0
LOTR-EN13S136.0
LOTR-EN13S143.0
LOTR-EN13S146.0
LOTR-EN13S166.0
LOTR-EN13S176.0
LOTR-EN13S179.0
LOTR-EN15A006.0
LOTR-EN15S008.0
LOTR-EN15S023.0
LOTR-EN15S033.0
LOTR-EN15S045.0
LOTR-EN15S048.0
LOTR-EN15S121.0
LOTR-EN15S127.0
LOTR-EN15S129.0
LOTR-EN15S133.0
LOTR-EN15S142.0
LOTR-EN15S150.0
LOTR-EN15S154.0
LOTR-EN15S179.0
LOTR-EN17A003.0
LOTR-EN17O001.0
LOTR-EN17S003.0
LOTR-EN17S005.0
LOTR-EN17S019.0
LOTR-EN17S024.0
LOTR-EN17S025.0
LOTR-EN17S032.0
LOTR-EN17S040.0
LOTR-EN17S045.0
LOTR-EN17S070.0
LOTR-EN17S089.0
LOTR-EN17S091.0
LOTR-EN17S092.0
LOTR-EN17S103.0
LOTR-EN17S114.0
LOTR-EN18S019.0
LOTR-EN18S028.0
LOTR-EN18S037.0
LOTR-EN18S044.0
LOTR-EN18S051.0
LOTR-EN18S081.0
LOTR-EN18S083.0
LOTR-EN18S109.0
LOTR-EN18S115.0
LOTR-EN18S117.0
LOTR-ENV1S007.0
LOTR-ENV1S043.0
LOTR-ENV1S055.0
Search
BaseCardID:
Other values:
HDG-EN30F014.0
HDG-EN30F024.0
HDG-EN30S003.0
HDG-EN30S014.0
HDG-EN30S024.0
HDG-EN30S031.0
HDG-EN30S032.0
HDG-EN30S061.0
HDG-EN31S014.0
HDG-EN31S021.0
HDG-EN31S025.0
HDG-EN31S026.0
HDG-EN31S039.0
HDG-EN31S061.0
HDG-EN32S050.0
HDG-EN32S055.0
LOTR-EN00S022.0
LOTR-EN00S033.0
LOTR-EN00S082.0
LOTR-EN00S091.0
LOTR-EN01S031.0
LOTR-EN01S208.0
LOTR-EN04S100.0
LOTR-EN04S263.0
LOTR-EN04S274.0
LOTR-EN04S283.0
LOTR-EN04S287.0
LOTR-EN05S059.0
LOTR-EN05S064.0
LOTR-EN05S065.0
LOTR-EN05S073.0
LOTR-EN05S078.0
LOTR-EN06S083.0
LOTR-EN07S003.0
LOTR-EN07S011.0
LOTR-EN07S017.0
LOTR-EN07S020.0
LOTR-EN07S029.0
LOTR-EN07S030.0
LOTR-EN07S031.0
LOTR-EN07S047.0
LOTR-EN07S051.0
LOTR-EN07S054.0
LOTR-EN07S061.0
LOTR-EN07S064.0
LOTR-EN07S073.0
LOTR-EN07S078.0
LOTR-EN07S083.0
LOTR-EN07S084.0
LOTR-EN07S099.0
LOTR-EN07S120.0
LOTR-EN07S121.0
LOTR-EN07S128.0
LOTR-EN07S154.0
LOTR-EN07S157.0
LOTR-EN07S175.0
LOTR-EN07S178.0
LOTR-EN07S220.0
LOTR-EN07S231.0
LOTR-EN07S232.0
LOTR-EN07S243.0
LOTR-EN07S250.0
LOTR-EN07S253.0
LOTR-EN07S258.0
LOTR-EN07S259.0
LOTR-EN07S260.0
LOTR-EN07S263.0
LOTR-EN07S309.0
LOTR-EN07S322.0
LOTR-EN08S004.0
LOTR-EN08S006.0
LOTR-EN08S014.0
LOTR-EN08S016.0
LOTR-EN08S017.0
LOTR-EN08S021.0
LOTR-EN08S031.0
LOTR-EN08S040.0
LOTR-EN08S064.0
LOTR-EN08S066.0
LOTR-EN08S068.0
LOTR-EN08S073.0
LOTR-EN08S082.0
LOTR-EN08S083.0
LOTR-EN08S085.0
LOTR-EN08S089.0
LOTR-EN08S090.0
LOTR-EN08S111.0
LOTR-EN10S010.0
LOTR-EN10S030.0
LOTR-EN10S058.0
LOTR-EN10S061.0
LOTR-EN10S066.0
LOTR-EN10S080.0
LOTR-EN10S089.0
LOTR-EN10S105.0
LOTR-EN10S106.0
LOTR-EN10S110.0
LOTR-EN10S112.0
LOTR-EN10S115.0
LOTR-EN11S004.0
LOTR-EN11S006.0
LOTR-EN11S020.0
LOTR-EN11S024.0
LOTR-EN11S036.0
LOTR-EN11S039.0
LOTR-EN11S040.0
LOTR-EN11S041.0
LOTR-EN11S046.0
LOTR-EN11S047.0
LOTR-EN11S056.0
LOTR-EN11S060.0
LOTR-EN11S064.0
LOTR-EN11S071.0
LOTR-EN11S092.0
LOTR-EN11S104.0
LOTR-EN11S112.0
LOTR-EN11S140.0
LOTR-EN11S150.0
LOTR-EN11S156.0
LOTR-EN11S160.0
LOTR-EN11S161.0
LOTR-EN11S162.0
LOTR-EN11S167.0
LOTR-EN11S174.0
LOTR-EN11S175.0
LOTR-EN11S180.0
LOTR-EN11S187.0
LOTR-EN11S215.0
LOTR-EN12S004.0
LOTR-EN12S013.0
LOTR-EN12S016.0
LOTR-EN12S031.0
LOTR-EN12S033.0
LOTR-EN12S044.0
LOTR-EN12S049.0
LOTR-EN12S066.0
LOTR-EN12S072.0
LOTR-EN12S081.0
LOTR-EN12S082.0
LOTR-EN12S104.0
LOTR-EN12S109.0
LOTR-EN12S123.0
LOTR-EN12S126.0
LOTR-EN12S139.0
LOTR-EN12S143.0
LOTR-EN12S171.0
LOTR-EN12S172.0
LOTR-EN12S184.0
LOTR-EN13S001.0
LOTR-EN13S002.0
LOTR-EN13S004.0
LOTR-EN13S010.0
LOTR-EN13S014.0
LOTR-EN13S017.0
LOTR-EN13S024.0
LOTR-EN13S031.0
LOTR-EN13S032.0
LOTR-EN13S034.0
LOTR-EN13S040.0
LOTR-EN13S045.0
LOTR-EN13S051.0
LOTR-EN13S053.0
LOTR-EN13S054.0
LOTR-EN13S061.0
LOTR-EN13S063.0
LOTR-EN13S074.0
LOTR-EN13S082.0
LOTR-EN13S091.0
LOTR-EN13S105.0
LOTR-EN13S111.0
LOTR-EN13S121.0
LOTR-EN13S126.0
LOTR-EN13S129.0
LOTR-EN13S130.0
LOTR-EN13S134.0
LOTR-EN13S136.0
LOTR-EN13S143.0
LOTR-EN13S146.0
LOTR-EN13S166.0
LOTR-EN13S176.0
LOTR-EN13S179.0
LOTR-EN15A006.0
LOTR-EN15S008.0
LOTR-EN15S023.0
LOTR-EN15S033.0
LOTR-EN15S045.0
LOTR-EN15S048.0
LOTR-EN15S121.0
LOTR-EN15S127.0
LOTR-EN15S129.0
LOTR-EN15S133.0
LOTR-EN15S142.0
LOTR-EN15S150.0
LOTR-EN15S154.0
LOTR-EN15S179.0
LOTR-EN17A003.0
LOTR-EN17O001.0
LOTR-EN17S003.0
LOTR-EN17S005.0
LOTR-EN17S019.0
LOTR-EN17S024.0
LOTR-EN17S025.0
LOTR-EN17S032.0
LOTR-EN17S040.0
LOTR-EN17S045.0
LOTR-EN17S070.0
LOTR-EN17S089.0
LOTR-EN17S091.0
LOTR-EN17S092.0
LOTR-EN17S103.0
LOTR-EN17S114.0
LOTR-EN18S019.0
LOTR-EN18S028.0
LOTR-EN18S037.0
LOTR-EN18S044.0
LOTR-EN18S051.0
LOTR-EN18S081.0
LOTR-EN18S083.0
LOTR-EN18S109.0
LOTR-EN18S115.0
LOTR-EN18S117.0
LOTR-ENV1S007.0
LOTR-ENV1S043.0
LOTR-ENV1S055.0
Search
Subset:
A (2)
·
O (1)
·
S (221)
Revision:
None
(224)
ReleaseDate:
None
(224)
LanguageCode:
EN (224)
IsPhysical:
No (18)
·
Yes (206)
IsPlayable:
No (16)
·
Yes (208)
CollInfo:
None
(224)
IsUnique:
No (197)
·
Yes (27)
Title:
Shadowfax (7)
·
Firefoot (4)
·
Asfaloth (3)
·
Noble Intentions (3)
·
Gothmog's Warg (2)
·
War-Warg (2)
·
Warg (2)
·
One Last Surprise (2)
·
Threatening Warg (2)
·
Brego (2)
·
Vicious Warg (2)
·
Dawn Take You All! (2)
·
The Witch-king’s Beast (2)
·
Snowmane (2)
·
Massing Strength (2)
·
Fell Beast (2)
Other values:
A Fool
A Marvel
A Task Now to Be Done
Abiding Evil
All Save One
An Invisible Ring
Anger
Anguish
Arod
At His Command
Attunement
Awkward Moment
Axe-work
Banners Blowing
Barrage
Battle Cry
Battle Fury
Battle Tested
Battle to the Last
Beast of War
Beaten Back
Beyond All Darkness
Bill the Pony
Black Steed
Bold and Cunning
Brave and Loyal
Brilliant Light
Bring Down the Wall
Broken in Defeat
Brutality
Challenging the Orc-host
Chance Observation
Charged Headlong
City of Men
Clever Hobbits
Concealment
Concerning Hobbits
Conquered Halls
Corrupt
Countless Cords
Counts But One
Crouched Down
Cunningly Hidden
Dagger Strike
Dark Swooping Shadows
Defenses Long Held
Defiance
Defiled
Dissension
Drawn to Full Height
Durability
Dwarf-lords
Dwarven Stratagem
End of the Game
Everything but My Bones
Fallen Lord
Feral Ride
Fey He Seemed
Final Shot
Final Triumph
Fires Brightly Burning
Fleet-footed
For a While Less Dark
For Gondor!
Foul Clutches
Frenzied Attack
From Hideous Eyrie
Furor
Fury of the Northmen
Gathering Strength
Ghastly Wound
Gondorian Steed
Great Gate
Grim Trophy
Gruesome Meal
Guidance of the Istari
Hamstrung
Hobbitses Are Dead
Honed
Hope is Kindled
Horse of Great Stature
Horse of Rohan
Houses of Lamentation
Hurried Barrows
Hurry Hobbitses
I Was There
If He Loses
In the Wild Men's Wake
Incognito
Inspiration
It’s My Birthday
Kindreds Estranged
Knight's Mount
Land Had Changed
Let Us Not Tarry
Look to My Coming
Make a Run For It
Master Commands It
Mastered By Madness
Messenger’s Mount
Might of the Elf-lords
Mighty Steed
Morning Came
Mûmak
Mûmakil
Mysterious Wizard
Naked Waste
Nasty
New Enemy
New Strength Came Now
Nimble Attack
Nine-fingered Frodo and the Ring of Doom
No End of Wickedness
No Living Man
No Visitors
No Worse for Wear
Out of All Knowledge
Out of Darkness
Overrun
Pledge of Loyalty
Point Blank Range
Prolonged Struggle
Quelling Force
Rally Cry
Rally the Company
Red Wrath
Release Them
Relentless Warg
Ride With Me
Rider's Mount
Riders in Black
Rider’s Mount
Rohirrim Mount
Rope and Winch
Savage Warg
Second Breakfast
Shadowy Mount
Sharku's Warg
Sharp Defense
Sharpen Your Swords
Slunk Out of Sight
Sneaking!
So Fair, So Desperate
Spring Forth Nimbly
Stand to Arms
Steed of Mordor
Still Needed
Stout Resistance
Strength in Shadows
Sturdy Stock
Swift Steed
Swift Stroke
Sworn Companion
Take Up Arms. Fight!
Taunt
Ten Times Outnumbered
The Eagles Are Coming
The Flame of Anor
The Highest Quality
The Lady's Blessing
The Sap is in the Bough
The Terror of His Coming
Trusted Promise
Uncertain Paths
Undaunted
Unhindered
Violent Hurl
War Long Planned
War Machine
War Mûmak
War Now Calls Us
We May Yet
Whatever Means
Where Now The Horse
Where Shall We Go
While We Yet Live
Whistling Death
White Faces Burned
White Hot Fury
Wind in His Face
Wind That Sped Ships
Windfola
Winged Mount
Search
Subtitle:
None
(207)
·
Dearly-loved (1)
·
Elven Steed (1)
·
Eomer's Steed (1)
·
Fell Creature (2)
·
Greatest of the Mearas (3)
·
Greatheart (1)
·
Leader's Mount (1)
·
Loyal Steed (1)
·
Mearas of the Mark (1)
·
Noble Mearas (1)
·
Roaring Wind (1)
·
Rohirrim Steed (1)
·
Swift Blossom (1)
·
Unequaled Steed (1)
Subtypes:
(Click arrow to add another value)
None
·
Man
·
Support Area
·
Orc
·
Standard
·
Uruk-hai
· Skirmish ·
Hand Weapon
·
Nazgul
·
Elf
·
Hobbit
·
Dwarf
·
Wizard
·
Maneuver
· Mount ·
Fellowship
·
Shadow
·
Regroup
·
Ranged Weapon
·
Response
Other values:
Archery
Armor
Assignment
Balrog
Bird
Box
Bracers
Brooch
Cloak
Creature
Crow
Dragon
Eagle
Ent
Gauntlets
Half-troll
Helm
Maia
Palantir
Phial
Pipe
Ring
Sanctuary
Shield
Site
Spider
Staff
Tree
Troll
Wraith
Search
TwilightCost:
None
(35)
·
1 - 2 (88)
·
2 - 6 (101)
Strength:
None
(224)
StrengthMod:
None
(188)
·
+1 (11)
·
+2 (13)
·
+3 (7)
·
+4 (4)
·
+5 (1)
Vitality:
None
(224)
VitalityMod:
None
(207)
·
+1 (11)
·
+2 (5)
·
+3 (1)
SiteNum:
None
(224)
SiteNumMod:
None
(224)
Resistance:
None
(224)
ResistanceMod:
None
(216)
·
+1 (7)
·
+2 (1)
CanBearRing:
None
(224)
Signet:
None (224)
Block:
None (224)
ShadowNum:
None
(224)
ArrowDir:
None (224)
GameText:
Bearer must be a [GANDALF] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. Fellowship: Add a threat to remove a burden. (3)
·
Spell. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf?s resistance to resolve that skirmish instead of that companion?s strength. (2)
·
Discard any number of your [ORC] minions from play to make an [ORC] minion strength +3 for each one discarded. (2)
·
To play, discard 2 cards from hand. Bearer must be a Nazgul. Bearer is fierce. (2)
·
Bearer must be a [ROHAN] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2)
·
Bearer must be a Nazgul. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2)
·
Bearer must be a [ROHAN] Man. If bearer is Eomer, he is defender +1. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2)
·
Exert a companion (except Bilbo) to make Bilbo strength +3. (2)
·
Bearer must a warg-rider. Response: If a skirmish special abiliy is used in a skirmish involving bearer, exert bearer to cancel that action. (2)
·
Spell. Exert Gandalf twice to wound a minion twice or to discard a Troll. (2)
Other values:
Add a threat and exert your Ring-bearer to wound each non-hunter minion skirmishing your [SHIRE] Ring-bearer.
Add a threat to make a [GONDOR] Man strength +3.
At sites 1K to 5K, heal Gandalf. At any other site, prevent a Hobbit from being overwhelmed unless his or her strength is tripled.
Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally.
Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot.
Bearer must be a Dwarf. When you play Arod, you may reinforce a [DWARVEN] token. Response: If bearer is about to take a wound during a skirmish, remove 2 [DWARVEN] tokens to prevent that.
Bearer must be a knight. Bearer is damage +1. Each time the fellowship moves from a mountain site, add (2).
Bearer must be a knight. Each time bearer wins a skirmish, you may wound a minion who is not assigned to a skirmish.
Bearer must be a Nazgul. Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, you may draw 2 cards.
Bearer must be a Nazgul. While at a plains site, bearer is strength +2. Discard this possession when at an underground site.
Bearer must be a Nazgul. While bearer is at a battleground or forest site, he is fierce. Assignment: Make the Free Peoples player assign bearer to an unbound companion bearing a [WRAITH] condition.
Bearer must be a Ring-bound Hobbit. When you play Bill the Pony, you may reinforce a [SHIRE] token. Regroup: Spot 2 minions and remove 2 [SHIRE] tokens to make a Shadow player discard a minion from play.
Bearer must be a Southron. Bearer is fierce. Each time bearer overwhelms a character, you may add (5).
Bearer must be a Southron. Bearer is fierce. Each time bearer wins a skirmish, you may add (2).
Bearer must be a Southron. Bearer is fierce. While you have initiative or can spot 4 threats, bearer is damage +1.
Bearer must be a warg-rider. If bearer is Sharku, he is damage +1. Response: If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action.
Bearer must be a Wizard. When you play Shadowfax, you may reinforce a [GANDALF] token. Skirmish: Remove 2 [GANDALF] tokens to wound a minion skirmishing bearer.
Bearer must be a [GONDOR] companion. When you play Brego, you may reinforce a [GONDOR] token. Maneuver: Exert bearer and remove 2 [GONDOR] tokens to wound a minion.
Bearer must be a [MEN] Man. While you can spot a threat, bearer is fierce. While you can spot 3 threats, bearer is damage +1. While you can spot 5 threats, you may play this from your discard pile.
Bearer must be a [ROHAN] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. Regroup: If bearer is Eomer, exert him to discard a condition. Any Shadow player may remove (1) to prevent this.
Bearer must be a [ROHAN] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. Regroup: If bearer is Theoden, exert him to liberate a site. Any Shadow player may remove (2) to prevent this.
Bearer must be a [ROHAN] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. Skirmish: If bearer is Eowyn, exert her twice to wound a fierce minion she is skirmishing.
Bearer must be a [ROHAN] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. While bearer is at a plains site, he or she is defender +1.
Bearer must be a [ROHAN] Man. At the start of each skirmish involving?bearer, each minion skirmishing bearer must exert. Skirmish: Exert bearer to make a [ROHAN] Man strength +1.
Bearer must be a [ROHAN] Man. When you play Firefoot, you may reinforce a [ROHAN] token. At the start of the maneuver phase, if bearer is Eomer, you may remove 2 [ROHAN] tokens to make him defender +1 and strength +1 until the regroup phase.
Bearer must be a [ROHAN] Man. When you play Snowmane, you may reinforce a [ROHAN] token. Skirmish: If bearer is Theoden, you may remove 2 [ROHAN] tokens to exhaust a minion he is skirmishing.
Bearer must be a [ROHAN] Man. While at a plains site, bearer takes no more than 1 wound during each skirmish. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Bearer must be a [SAURON] Orc. For each site you control, bearer is strength +1 (or +2 if bearer is Gothmog).
Bearer must be an Elf. Skirmish: If bearer is Arwen, exert her to make each minion skirmishing her strength -2.
Bearer must be an Elf. When played on Arwen, Asfaloth's twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site.
Bearer must be an Elf. When you play Asfaloth, you may reinforce an [ELVEN] token. Skirmish: Remove 2 [ELVEN] tokens to heal bearer (or heal bearer and heal another Elf if bearer is in a fierce skirmish).
Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9)
Bearer must be an [ORC] Orc with strength 10 or less. Bearer is fierce. When you play this possession, spot a race. While bearer is skirmishing a companion of that race, bearer is strength +3 and damage +1.
Bearer must be an [ORC] Orc with strength 10 or less. Bearer is fierce. When you play this, you may spot 2 [ORC] Orcs that are not bearing mounts to play an [ORC] mount from your draw deck.
Bearer must be an [ORC] Orc with strength 9 or less (or bearer must be Gothmog). Bearer is fierce. While bearer is Gothmog, he is damage +1 in fierce skirmishes.
Bearer must be an [ORC] Orc with strength 9 or less. Bearer is fierce.
Bearer must be Gandalf. At the start of each skirmish involving Gandalf, each minion skirmishing Gandalf must exert. Skirmish: Add a threat to make Gandalf strength +1.
Bearer must be Gandalf. Discard any hand weapon he bears. Gandalf may not bear a hand weapon. At the start of each skirmish involving Gandalf, each minion skirmishing him must exert.
Bearer must be Gandalf. Each time Gandalf is about to take a wound, you may add a burden to prevent that.
Bearer must be The Mouth of Sauron. He is fierce. Response: If a [MEN] minion is about to take a wound, remove (3) to prevent that.
Discard 3 cards from hand to make a Nazgul strength +3.
Discard a companion from hand to make a [GANDALF] companion strength +3 (or +4 if you can spot 3 Ents).
Discard any number of [GOLLUM] conditions. For each condition discarded, make Smeagol strength +3 and damage +1.
Exert a companion (except a Hobbit) to make a Hobbit strength +3.
Exert a Hobbit to make another Hobbit strength +3.
Exert a knight to make him or her strength +3.
Exert a minion skirmishing a mounted [ROHAN] Man.
Exert a Nazgul to make him strength +2 and damage +1. If the character he is skirmishing is killed, the Free Peoples player must place his or her hand beneath his or her draw deck.
Exert a skirmishing companion with the Frodo signet to make that companion strength +1 for each companion with the Frodo signet you can spot (limit +4).
Exert a [GANDALF] Wizard and spot 2 companions who each have resistance 7 or more to wound a minion that Wizard is skirmishing twice.
Exert a [RAIDER] Man to wound a companion he is skirmishing twice.
Exert a [ROHAN] companion to make him or her strength +3 (and damage +1 if he or she has resistance 5 or more).
Exert an Elf to reveal the top card of your draw deck. If that card's twilight cost is 3 or less, make a minion strength -3.
Exert any number of [GONDOR] companions who have total resistance 12 or more to make a minion skirmishing a [GONDOR] companion strength -3 for each companion exerted this way.
Exert Aragorn to make an unbound companion with the Aragorn signet strength +1 for each threat you spot.
Exert Gandalf to make a minion skirmishing an unbound companion strength -1 for each Gandalf signet you spot.
Exert Gandalf to make him strength +1 for each twilight token you spot (limit +8).
Exert Gollum to make another minion strength +2 (or +3 if Gollum is at a mountain site).
Exert the Ring-bearer and a Dwarf to make that Dwarf strength +X, where X equals that Dwarf's resistance.
Exert Theoden to exert a minion for each Theoden signet you spot.
Exert your [URUK-HAI] lurker minion to play an [URUK-HAI] hand weapon from your discard pile on your [URUK-HAI] minion.
For each dwelling and forest site on the adventure path, make a Hobbit strength +1.
Heal an enduring [WRAITH] minion to add a burden or 2 threats.
If a Hobbit companion is not assigned to a skirmish, exert that Hobbit to have him or her replace a companion (except the Ring-bearer) in a skirmish.
If a minion is skirmishing a Free Peoples character who has resistance 2 or less, spot Gollum to wound that character twice.
If Bilbo wears the One Ring, wound each minion he is skirmishing. Then remove this event from the game.
If Gandalf is not assigned to a skirmish, spot Shadowfax or exert Gandalf to have Gandalf replace an unbound companion in a skirmish.
If Gimli is not assigned to a skirmish, add a threat to have him replace an unbound companion in a skirmish.
If the Shadow has initiative, add a threat to make an unbound Hobbit strength +1 for each [SHIRE] card you spot.
If there are 4 or more [SHIRE] cards in your discard pile, make a Hobbit strength +1 for each Hobbit you can spot.
If you have initiative, discard 2 cards from hand to wound a minion Smeagol is skirmishing twice.
If you have initiative, discard 2 cards from hand to wound a roaming minion skirmishing a [GONDOR] Man twice.
If you have initiative, discard a [ROHAN] possession to play a [ROHAN] possession from your discard pile.
Make a companion skirmishing an [ORC] minion strength -2 (or -3 if he or she is an archer).
Make a corsair strength +1 for each [RAIDER] token you spot (limit +6). If you have initiative, you may place this event on top of your draw deck.
Make a Dwarf character strength +3 (or +4 if he bears a [Dwarven] follower).
Make a Dwarf strength +2 (+4 if you spot a card stacked on a [DWARVEN] condition).
Make a Dwarf strength +2 (or +2 for each possession he bears if he has resistance 4 or more).
Make a Dwarf strength +2 (or if you can spot a hunter minion, strength +1 and damage +1 for each hunter minion you can spot).
Make a Dwarf strength +2 (or if you cannot spot a threat, make that Dwarf strength +1 for each Dwarf you can spot).
Make a Dwarf strength +2. Then, if that Dwarf is at a battleground or mountain site, draw a card.
Make a Dwarf strength +2. You may also exert that Dwarf to draw 2 cards.
Make a Dwarf strength +3 (or +4 and damage +1 if you can spot a [DWARVEN] token).
Make a Hobbit strength +1 for each companion who has resistance 7 or more.
Make a Hobbit strength +2. If that Hobbit wins this skirmish, you may remove a burden.
Make a minion skirmishing an Elf strength -2. Spot a site in a support area to place this event on top of your draw deck.
Make a minion strength +2 (or +4 if skirmishing a character bearing a follower).
Make a mounted [ROHAN] Man strength +1 for each mounted companion. If that Man is skirmishing a [RAIDER] minion, also make him or her strength +2 and damage +2.
Make a Nazgul strength +1 for each Free Peoples culture you spot.
Make a Nazgul strength +2. If that Nazgul wins this skirmish, the Shadow has initiative until the end of the turn, regardless of the Free Peoples player?s hand.
Make a Nazgul strength +2. If that Nazgul wins this skirmish, you may discard a Free Peoples mount.
Make a ranger strength +2 (or +3 if he or she is skirmishing a minion who has a damage bonus).
Make a ranger strength +2 and you may reinforce a [GONDOR] token.
Make a roaming minion skirmishing a [GONDOR] Man strength -3.
Make a skirmishing twilight Nazgul strength +1 for each wound on the Ring- bearer (and damage +1 if that Nazgul is The Witch-king).
Make a [GANDALF] companion strength +1 for each [GANDALF] Man you can spot.
Make a [GANDALF] companion strength +2. Then, if that companion is at a battleground or dwelling site, you may take a [GANDALF] condition from your discard pile into hand.
Make a [GONDOR] companion strength +2 (or +3 if he or she has resistance 4 or more).
Make a [GONDOR] companion strength +2 (or +4 if that companion has resistance 6 or more).
Make a [GONDOR] companion strength +2 and, if you can spot 2 [GONDOR] fortifications, exert a minion that companion is skirmishing.
Make a [GONDOR] Man strength +1. If he or she is skirmishing a roaming minion, your opponents cannot use special abilities.
Make a [GONDOR] Man strength +2. If that Man is skirmishing a [SAURON] minion, discard that minion at the end of the skirmish.
Make a [GONDOR] or [SHIRE] companion bearing a hand weapon strength +2 and damage +1.
Make a [MEN] minion strength +2 (or +4 if that minion is at a battleground or plains site).
Make a [RAIDER] Man strength +3 (or +6 if you have initiative).
Make a [ROHAN] companion strength +2 (or +1 for each minion you can spot if that companion has resistance 5 or more).
Make a [ROHAN] companion strength +2 (or +3 and damage +1 if he or she is a hunter companion).
Make a [ROHAN] companion strength +2 (or +5 if the fellowship has moved twice this turn).
Make a [ROHAN] Man strength +1 for each hunter you can spot (or if you can spot more valiant Men than hunters, make a [ROHAN] Man strength +1 for each valiant Man you can spot).
Make a [ROHAN] Man strength +2 (or +3 and damage +1 if skirmishing a wounded minion).
Make a [ROHAN] Man strength +2. If that Man is mounted, choose an opponent who must place a random card from hand beneath his or her draw deck.
Make a [ROHAN] Man strength +4. Any Shadow player may place a random card from hand beneath his or her draw deck to make that Man strength +2 instead.
Make a [ROHAN] Man who has resistance 4 or more strength +2 for each wound on each minion he or she is skirmishing.
Make a [SAURON] minion strength +2 for each site you control. If you have initiative, that minion is fierce until the regroup phase.
Make a [WRAITH] minion strength +2 (or +4 if skirmishing a companion of the same culture as a card in the dead pile).
Make a [WRAITH] Orc strength +2 (or +4 if you spot 2 wounds on the Ring-bearer).
Make a [WRAITH] Orc strength +2 for each wound on the Ring-bearer.
Make an Elf strength +1 for each card that has an [ELVEN] token on it.
Make an Elf strength +2 (or +3 at a river site).
Make an Elf strength +2 (or +4 if skirmishing a Nazgul).
Make an Elf strength +2 (or +4 if you can spot 3 archers).
Make an Elf strength +2 and you may shuffle your draw deck.
Make an Elf strength +2. You may place this event on top of your draw deck.
Make an exhausted [GONDOR] companion strength +2. If that companion wins this skirmish, heal that companion or make him or her damage +1.
Make an Uruk-hai strength +2 (or spot a site you control to make that Uruk-hai strength +3 instead). You may then liberate a site to make that Uruk-hai strength +2 and damage +1.
Make an [ELVEN] companion strength +2 (or +5 if the fellowship has moved more than once this turn).
Make an [ORC] minion strength +1 for each underground site you can spot.
Make an [ORC] minion strength +2 (or +4 if it is a lurker).
Make an [ORC] minion strength +2 (or +4 if it is mounted).
Make an [ORC] Orc strength +2 (or +6 if you remove 2 burdens).
Make an [URUK-HAI] minion strength +1 for each battleground site you can spot.
Make an [URUK-HAI] minion strength +1 for each other [URUK-HAI] minion you can spot.
Make an [URUK-HAI] minion strength +2 (and damage +1 if that minion is a hunter).
Make an [URUK-HAI] minion strength +2 (or +3 if you can spot an exhausted companion).
Make an [URUK-HAI] minion strength +2 and damage +1.
Make an [URUK-HAI] minion strength +2. Then you may spot 6 companions to return this event to your hand.
Make Gandalf strength +2 (or +4 and damage +1 if you have initiative).
Make Gollum strength +2 (or +4 if you can spot Smeagol or Deagol).
Make Smeagol strength +1 for each companion who has resistance 5 or more.
Make Smeagol strength +1 for each Ring-bound Hobbit you can spot.
Make Smeagol strength +1 for each [GOLLUM] card you spot.
Make your [ROHAN] companion strength +2 (or exert Theoden to make that companion strength +5 and damage +1 instead.)
Prevent a Hobbit from being overwhelmed unless his or her strength is tripled. Then, if the fellowship is at a dwelling site, you may discard 2 cards from hand to return this event to your hand.
Reinforce a [GOLLUM] token. Each Shadow player may draw a card.
Remove 2 [SHIRE] tokens to cancel a skirmish involving an unbound Hobbit.
Remove 3 threats to make a character skirmishing a [SAURON] Orc strength -3.
Reveal the top 5 cards of your draw deck (or, if the fellowship is at a battleground site, the top 7 cards) to make an [ORC] minion strength +1 for each [ORC] card revealed.
Reveal your hand to make a [WRAITH] minion strength +1 for each [WRAITH] minion in your hand.
Spell. Exert Gandalf to play a [Gandalf] follower from your draw deck or discard pile. You may attach a [Gandalf] follower from your support area to a companion (without paying the aid cost).
Spell. Make a [GANDALF] companion strength +2 (or +4 if that companion bears a follower).
Spell. Make Gandalf strength +2 (or +4 if you cannot spot 5 burdens).
Spell. Spot 3 [GANDALF] companions to make a minion skirmishing a companion strength -3.
Spell. Spot a [GANDALF] Wizard to make a minion lose all strength bonuses from possessions.
Spell. Spot Gandalf to make a minion strength -3.
Spot 2 [GONDOR] companions and add a threat to discard a Shadow possession.
Spot a companion to make a [MEN] minion strength +1 for each wound on that companion.
Spot a Dwarf hunter and choose one: exert a minion for each hunter you can spot or reinforce a [DWARVEN] token for each hunter you can spot.
Spot a Dwarf who is damage +X to make him strength +X.
Spot a Dwarf. For each wound on that Dwarf, make him strength +2 and damage +1.
Spot a [GANDALF] Wizard to reveal your hand and make a minion strength -3 for each companion in your hand (or -4 for each if the fellowship is at a battleground site).
Spot a [MEN] possession in your support area and a [MEN] minion. Make that minion strength +1 for each minion stacked on that possession. You may discard that possession to make that minion damage +1.
Spot a [ROHAN] companion to make Frodo strength +5. If Frodo loses the skirmish, discard that [ROHAN] companion.
Spot an Elf to reveal cards from the top of your draw deck until you reveal a Shadow card. Make an Elf strength +2 for each card revealed. Place the revealed cards in any order on the bottom of your draw deck.
Spot Gandalf to make a [GONDOR] companion strength +1 for each [GONDOR] companion you spot (limit +4).
Spot Gollum or Smeagol to make a Nazgul, [SAURON] minion, or [GOLLUM] minion strength +2. If you have initiative, you may play this event from your discard pile; place it under your draw deck instead of discarding it.
Spot Shelob to make a minion strength +1 for each threat you can spot.
Spot Smeagol or exert Gollum to make Smeagol strength +2 and you may reinforce a [GOLLUM] token.
Spot Smeagol to prevent a Ring-bound Hobbit from being overwhelmed unless his or her strength is tripled. While this card is in your discard pile, Smeagol is resistance +1.
Spot X burdens to make a character skirmishing an [ORC] Orc strength -X.
Spot X Hobbits to make an unbound Hobbit resistance +X.
Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength.
Spot your [ROHAN] Man bearing a possession to discard all possessions from one character.
Stealth. Cancel a skirmish involving a Hobbit and a minion whose strength is lower than that Hobbit's resistance.
Stealth. Heal Smeagol (or cancel Smeagol's skirmish if he has more vitality than the minion or minions he is skirmishing).
Stealth. If the fellowship is at a dwelling site, exert 2 Hobbits to cancel a skirmish involving a Hobbit. At any other site, exert 2 Hobbits to make a Hobbit strength +3.
Stealth. If there are 6 or more [SHIRE] cards in your discard pile, cancel a skirmish involving your Hobbit and a minion who is not fierce. Each minion in that skirmish is fierce until the regroup phase.
Tale. Exert a [SHIRE] character to remove a burden or 2 threats.
Tale.Spot a minion skirmishing an Elf and discard your [elven] tale to wound that minion.
To play, discard 2 cards from hand. Bearer must be a Nazgul. Response: If bearer is about to take a wound, remove a threat to prevent that wound.
To play, spot 2 [SAURON] Orcs. Discard any number of cards from hand. The Free Peoples player then discards any number of cards from hand. For each card you discarded more than the Free Peoples player, make a [SAURON] Orc strength +2.
To play, spot a [ROHAN] Man. Bearer must be a Man, Elf, or Wizard. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
To play, spot a [ROHAN] Man. Bearer must be a Man, Elf, or Wizard. When you play Brego, you may heal bearer. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2) Make a [MEN] minion strength +6.
Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2.) Spot a [MEN] minion to discard a possession from play.
Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2) Make each of your [ORC] minions strength +2 until the regroup phase.
Transfer a follower from a Hobbit to your support area to cancel a skirmish involving that Hobbit.
Wound a character skirmishing a [MEN] minion. If the fellowship is at a battleground site, you may remove (3) to wound that character again.
You may exert Gollum twice to play this event from your discard pile. Make a minion strength +2. If this minion wins this skirmish, you may add a doubt.
You may exert Smaug twice to play this event from your discard pile. Spot X doubts to make a [Dwarven] companion strength -X
You may remove from the game 4 other [DWARVEN] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your Dwarf bearing a hand weapon strength +3.
You may remove from the game 4 other [ELVEN] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make a minion skirmishing your Elf at a forest or river site strength -3.
You may remove from the game 4 other [GANDALF] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Spot Gandalf to make your [GANDALF] companion strength +3.
You may remove from the game 4 other [GOLLUM] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Spot Smeagol to make a Ring-bound companion strength +3.
You may remove from the game 4 other [GONDOR] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your [GONDOR] Man strength +3.
You may remove from the game 4 other [ROHAN] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your mounted [ROHAN] companion strength +3.
You may remove from the game 4 other [SHIRE] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your Hobbit at a dwelling or forest site strength +3.
You may remove from the game 4 [GOLLUM] cards in your discard pile instead of paying the twilight cost for this card. Spot Gollum to make a minion strength +2.
You may remove from the game 4 [MEN] cards in your discard pile instead of paying the twilight cost for this card. Make your [MEN] minion strength +2.
You may remove from the game 4 [ORC] cards in your discard pile instead of paying the twilight cost for this card. Make your [ORC] lurker minion strength +2.
You may remove from the game 4 [URUK-HAI] cards in your discard pile instead of paying the twilight cost for this card. Make your [URUK-HAI] minion skirmishing a companion with resistance 4 or less strength +2.
You may remove from the game 4 [WRAITH] cards in your discard pile instead of paying the twilight cost for this card. Make your Nazgul in a fierce skirmish strength +2.
Search
TaggedGameText:
Bearer must be a
gandalf
Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
Fellowship:
Add a threat to remove a burden. (3)
·
Spell. Exert Gandalf twice to wound a minion twice or to discard a Troll. (2)
·
Bearer must be a
warg-rider.
Response:
If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (2)
·
Spell
. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf’s resistance to resolve that skirmish instead of that companion’s strength. (2)
·
Discard any number of your
orc
minions from play to make an
orc
minion strength +3 for each one discarded. (2)
·
To play, discard 2 cards from hand. Bearer must be a Nazgûl. Bearer is fierce. (2)
·
Bearer must be a Nazgûl.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2)
·
Bearer must be a
rohan
Man.
If bearer is Éomer, he is
defender +1.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2)
·
Exert a companion (except Bilbo) to make Bilbo strength +3. (2)
Other values:
<keyword>Skirmish:</keyword> Exert a companion (except a Hobbit) to make a Hobbit strength +3.
<keyword>Skirmish:</keyword> Make a <symbol>gondor</symbol> or <symbol>shire</symbol> companion bearing a hand weapon strength +2 and <keyword>damage +1</keyword>.
<keyword>Spell.</keyword> Make Gandalf strength +2 (or +4 if you cannot spot 5 burdens).
<keyword>Spell.</keyword> Spot a <symbol>gandalf</symbol> Wizard to make a minion lose all strength bonuses from possessions.
<keyword>Spell.</keyword><br>Make a <symbol>gandalf</symbol> companion strength +2 (or +4 if that companion bears a follower).
<keyword>Spell.</keyword><br>Spot 3 <symbol>gandalf</symbol> companions to make a minion skirmishing a companion strength –3.
<keyword>Stealth.</keyword> <br>Heal Sméagol (or cancel Sméagol’s skirmish if he has more vitality than the minion or minions he is skirmishing).
<keyword>Stealth.</keyword> <br>If there are 6 or more <symbol>shire</symbol> cards in your discard pile, cancel a skirmish involving your Hobbit and a minion who is not fierce. Each minion in that skirmish is <keyword>fierce</keyword> until the regroup phase.
<keyword>Stealth.</keyword> Cancel a skirmish involving a Hobbit and a minion whose strength is lower than that Hobbit's resistance.
<keyword>Stealth.</keyword> If the fellowship is at a dwelling site, exert 2 Hobbits to cancel a skirmish involving a Hobbit. At any other site, exert 2 Hobbits to make a Hobbit strength +3.
<keyword>Tale.</keyword> <br>Exert a <symbol>shire</symbol> character to remove a burden or 2 threats.
<keyword>Tale</keyword>.<br>Spot a minion skirmishing an Elf and discard your <symbol>elven</symbol> tale to wound that minion.
<keyword>Toil 2.</keyword> (For each <symbol>men</symbol> character you exert when playing this, its twilight cost is –2.) Spot a <symbol>men</symbol> minion to discard a possession from play.
<keyword>Toil 2.</keyword> <i>(For each </i><symbol>orc</symbol> <i>character you exert when playing this, its twilight cost is –2.)</i> <br>Make each of your <symbol>orc</symbol> minions strength +2 until the regroup phase.
<keyword>Toil 2.</keyword> <i>(For each</i> <symbol>men</symbol> <i>character you exert when playing this, its twilight cost is –2.)</i> <br>Make a <symbol>men</symbol> minion strength +6.
Add a threat and exert your Ring-bearer to wound each non-hunter minion skirmishing your <symbol>shire</symbol> Ring-bearer.
Add a threat to make a <symbol>gondor</symbol> Man strength +3.
At sites 1<symbol>king</symbol> to 5<symbol>king</symbol>, heal Gandalf. At any other site, prevent a Hobbit from being overwhelmed unless his or her strength is tripled.
Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally.
Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot.
Bearer must be a <keyword>knight.</keyword> <br>Each time bearer wins a skirmish, you may wound a minion who is not assigned to a skirmish.
Bearer must be a <keyword>Southron.</keyword> <br>Bearer is fierce. <br>While you have initiative or can spot 4 threats, bearer is <keyword>damage +1</keyword>.
Bearer must be a <keyword>warg-rider.</keyword><br>If bearer is Sharku, he is <keyword>damage +1.</keyword><br><keyword>Response:</keyword> If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action.
Bearer must be a <symbol>gondor</symbol> companion.<br>When you play Brego, you may reinforce a <symbol>gondor</symbol> token.<br><keyword>Maneuver:</keyword> Exert bearer and remove 2 <symbol>gondor</symbol> tokens to wound a minion.
Bearer must be a <symbol>men</symbol> Man.<br>While you can spot a threat, bearer is <keyword>fierce</keyword>.<br>While you can spot 3 threats, bearer is <keyword>damage +1</keyword>.<br>While you can spot 5 threats, you may play this from your discard pile.
Bearer must be a <symbol>orc</symbol> Orc with strength 10 or less.<br>Bearer is <keyword>fierce</keyword>.<br>When you play this, you may spot 2<symbol>orc</symbol>Orcs that are not bearing mounts to play an<symbol>orc</symbol>mount from your draw deck.
Bearer must be a <symbol>rohan</symbol> Man. <br>At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Bearer must be a <symbol>rohan</symbol> Man. <br>At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. <br><keyword>Regroup:</keyword> If bearer is Éomer, exert him to discard a condition. Any Shadow player may remove <symbol>twilight1</symbol> to prevent this.
Bearer must be a <symbol>rohan</symbol> Man. <br>At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. <br><keyword>Regroup:</keyword> If bearer is Théoden, exert him to liberate a site. Any Shadow player may remove <symbol>twilight2</symbol> to prevent this.
Bearer must be a <symbol>rohan</symbol> Man. <br>At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. <br><keyword>Skirmish:</keyword> If bearer is Éowyn, exert her twice to wound a fierce minion she is skirmishing.
Bearer must be a <symbol>rohan</symbol> Man. <br>At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. While bearer is at a plains site, he or she is <keyword>defender +1.</keyword>
Bearer must be a <symbol>rohan</symbol> Man. <br>While at a plains site, bearer takes no more than 1 wound during each skirmish. <br>At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Bearer must be a <symbol>rohan</symbol> Man.<br>At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Bearer must be a <symbol>rohan</symbol> Man.<br>At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.<br><keyword>Skirmish:</keyword> Exert bearer to make a <symbol>rohan</symbol> Man strength +1.
Bearer must be a <symbol>rohan</symbol> Man.<br>When you play Firefoot, you may reinforce a <symbol>rohan</symbol> token.<br>At the start of the maneuver phase, if bearer is Éomer, you may remove 2 <symbol>rohan</symbol> tokens to make him <keyword>defender +1</keyword> and strength +1 until the regroup phase.
Bearer must be a <symbol>rohan</symbol> Man.<br>When you play Snowmane, you may reinforce a <symbol>rohan</symbol> token.<br><keyword>Skirmish:</keyword> If bearer is Théoden, you may remove 2 <symbol>rohan</symbol> tokens to exhaust a minion he is skirmishing.
Bearer must be a <symbol>sauron</symbol> Orc. <br>For each site you control, bearer is strength +1 (or +2 if bearer is Gothmog).
Bearer must be a Dwarf. <br>When you play Arod, you may reinforce a <symbol>dwarven</symbol> token. <br><keyword>Response:</keyword> If bearer is about to take a wound during a skirmish, remove 2 <symbol>dwarven</symbol> tokens to prevent that.
Bearer must be a knight. <br>Bearer is <keyword>damage +1</keyword>. <br>Each time the fellowship moves from a mountain site, add <symbol>twilight2</symbol>.
Bearer must be a Nazgûl. <br>While at a plains site, bearer is strength +2. Discard this possession when at an underground site.
Bearer must be a Nazgûl. <br>Bearer gains <keyword>muster.</keyword> <i>(At the start of the regroup phase, you may discard a card from hand to draw a card.)</i> <br>Each time bearer wins a skirmish, you may draw 2 cards.
Bearer must be a Nazgûl. <br>While bearer is at a battleground or forest site, he is <keyword>fierce. <br>Assignment:</keyword> Make the Free Peoples player assign bearer to an unbound companion bearing a <symbol>wraith</symbol> condition.
Bearer must be a Ring-bound Hobbit.<br>When you play Bill the Pony, you may reinforce a <symbol>shire</symbol> token.<br><keyword>Regroup:</keyword> Spot 2 minions and remove 2 <symbol>shire</symbol> tokens to make a Shadow player discard a minion from play.
Bearer must be a Southron. Bearer is <keyword>fierce.</keyword><br>Each time bearer wins a skirmish, you may add <symbol>twilight2</symbol>.
Bearer must be a Southron.<br>Bearer is <keyword>fierce.</keyword><br>Each time bearer overwhelms a character, you may add <symbol>twilight5</symbol>.
Bearer must be a Wizard.<br>When you play Shadowfax, you may reinforce a <symbol>gandalf</symbol> token.<br><keyword>Skirmish:</keyword> Remove 2 <symbol>gandalf</symbol> tokens to wound a minion skirmishing bearer.
Bearer must be an <symbol>orc</symbol> Orc with strength 10 or less.<br>Bearer is <keyword>fierce</keyword>.<br>When you play this possession, spot a race. While bearer is skirmishing a companion of that race, bearer is strength +3 and <keyword>damage +1</keyword>.
Bearer must be an <symbol>orc</symbol> Orc with strength 9 or less (or bearer must be Gothmog).<br>Bearer is <keyword>fierce</keyword>.<br>While bearer is Gothmog, he is <keyword>damage +1</keyword> in fierce skirmishes.
Bearer must be an <symbol>orc</symbol> Orc with strength 9 or less.<br>Bearer is fierce.
Bearer must be an Elf. <br><keyword>Skirmish:</keyword> If bearer is Arwen, exert her to make each minion skirmishing her strength –2.
Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site.
Bearer must be an Elf.<br>When you play Asfaloth, you may reinforce an <symbol>elven</symbol> token.<br><keyword>Skirmish:</keyword> Remove 2 <symbol>elven</symbol> tokens to heal bearer (or heal bearer and heal another Elf if bearer is in a fierce skirmish).
Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9)
Bearer must be Gandalf. <br>At the start of each skirmish involving Gandalf, each minion skirmishing Gandalf must exert. <br><keyword>Skirmish:</keyword> Add a threat to make Gandalf strength +1.
Bearer must be Gandalf. <br>Each time Gandalf is about to take a wound, you may add a burden to prevent that.
Bearer must be Gandalf. Discard any hand weapon he bears.<br>Gandalf may not bear a hand weapon.<br>At the start of each skirmish involving Gandalf, each minion skirmishing him must exert.
Bearer must be The Mouth of Sauron. He is <keyword>fierce.</keyword> <br><keyword>Response:</keyword> If a <symbol>men</symbol> minion is about to take a wound, remove <symbol>twilight3</symbol> to prevent that.
Discard 3 cards from hand to make a Nazgûl strength +3.
Discard a companion from hand to make a <symbol>gandalf</symbol> companion strength +3 (or +4 if you can spot 3 Ents).
Discard any number of <symbol>gollum</symbol> conditions. For each condition discarded, make Sméagol strength +3 and <keyword>damage +1</keyword>.
Exert a <symbol>gandalf</symbol> Wizard and spot 2 companions who each have resistance 7 or more to wound a minion that Wizard is skirmishing twice.
Exert a <symbol>raider</symbol> Man to wound a companion he is skirmishing twice.
Exert a <symbol>rohan</symbol> companion to make him or her strength +3 (and damage +1 if he or she has resistance 5 or more).
Exert a Hobbit to make another Hobbit strength +3.
Exert a knight to make him or her strength +3.
Exert a minion skirmishing a mounted <symbol>rohan</symbol> Man.
Exert a Nazgûl to make him strength +2 and <keyword>damage +1</keyword>. If the character he is skirmishing is killed, the Free Peoples player must place his or her hand beneath his or her draw deck.
Exert a skirmishing companion with the Frodo signet to make that companion strength +1 for each companion with the Frodo signet you can spot (limit +4).
Exert an Elf to reveal the top card of your draw deck. If that card's twilight cost is 3 or less, make a minion strength –3.
Exert any number of <symbol>gondor</symbol> companions who have total resistance 12 or more to make a minion skirmishing a <symbol>gondor</symbol> companion strength –3 for each companion exerted this way.
Exert Aragorn to make an unbound companion with the Aragorn signet strength +1 for each threat you can spot.
Exert Gandalf to make a minion skirmishing an unbound companion strength –1 for each Gandalf signet you spot.
Exert Gandalf to make him strength +1 for each twilight token you spot (limit +8).
Exert Gollum to make another minion strength +2 (or +3 if Gollum is at a mountain site).
Exert the Ring-bearer and a Dwarf to make that Dwarf strength +X, where X equals that Dwarf's resistance.
Exert Théoden to exert a minion for each Théoden signet you spot.
Exert your <symbol>urukhai</symbol> lurker minion to play an <symbol>urukhai</symbol> hand weapon from your discard pile on your <symbol>urukhai</symbol> minion.
For each dwelling and forest site on the adventure path, make a Hobbit strength +1.
Heal an enduring <symbol>wraith</symbol> minion to add a burden or 2 threats.
If a Hobbit companion is not assigned to a skirmish, exert that Hobbit to have him or her replace a companion (except the Ring-bearer) in a skirmish.
If a minion is skirmishing a Free Peoples character who has resistance 2 or less, spot Gollum to wound that character twice.
If Bilbo wears the One Ring, wound each minion he is skirmishing. Then remove this event from the game.
If Gandalf is not assigned to a skirmish, spot Shadowfax or exert Gandalf to have him replace an unbound companion in a skirmish.
If Gimli is not assigned to a skirmish, add a threat to have him replace an unbound companion in a skirmish.
If the Shadow has initiative, add a threat to make an unbound Hobbit strength +1 for each <symbol>shire</symbol> card you spot.
If there are 4 or more <symbol>shire</symbol> cards in your discard pile, make a Hobbit strength +1 for each Hobbit you can spot.
If you have initiative, discard 2 cards from hand to wound a minion Sméagol is skirmishing twice.
If you have initiative, discard 2 cards from hand to wound a roaming minion skirmishing a <symbol>gondor</symbol> Man twice.
If you have initiative, discard a <symbol>rohan</symbol> possession to play a <symbol>rohan</symbol> possession from your discard pile.
Make a <symbol>gandalf</symbol> companion strength +1 for each <symbol>gandalf</symbol> Man you can spot.
Make a <symbol>gandalf</symbol> companion strength +2. Then, if that companion is at a battleground or dwelling site, you may take a <symbol>gandalf</symbol> condition from your discard pile into hand.
Make a <symbol>gondor</symbol> companion strength +2 (or +3 if he or she has resistance 4 or more).
Make a <symbol>gondor</symbol> companion strength +2 (or +4 if that companion has resistance 6 or more).
Make a <symbol>gondor</symbol> companion strength +2 and, if you can spot 2 <symbol>gondor</symbol> fortifications, exert a minion that companion is skirmishing.
Make a <symbol>gondor</symbol> Man strength +1. If he or she is skirmishing a roaming minion, your opponents cannot use special abilities.
Make a <symbol>gondor</symbol> Man strength +2. If that Man is skirmishing a <symbol>sauron</symbol> minion, discard that minion at the end of the skirmish.
Make a <symbol>men</symbol> minion strength +2 (or +4 if that minion is at a battleground or plains site).
Make a <symbol>raider</symbol> Man strength +3 (or +6 if you have initiative).
Make a <symbol>rohan</symbol> companion strength +2 (or +1 for each minion you can spot if that companion has resistance 5 or more).
Make a <symbol>rohan</symbol> companion strength +2 (or +3 and <keyword>damage +1</keyword> if he or she is a hunter companion).
Make a <symbol>rohan</symbol> companion strength +2 (or +5 if the fellowship has moved twice this turn).
Make a <symbol>rohan</symbol> Man strength +1 for each hunter you can spot (or if you can spot more valiant Men than hunters, make a <symbol>rohan</symbol> Man strength +1 for each valiant Man you can spot).
Make a <symbol>rohan</symbol> Man strength +2 (or +3 and <keyword>damage +1</keyword> if skirmishing a wounded minion).
Make a <symbol>rohan</symbol> Man strength +2. If that Man is mounted, choose an opponent who must place a random card from hand beneath his or her draw deck.
Make a <symbol>rohan</symbol> Man strength +4. Any Shadow player may place a random card from hand beneath his or her draw deck to make that Man strength +2 instead.
Make a <symbol>rohan</symbol> Man who has resistance 4 or more strength +2 for each wound on each minion he or she is skirmishing.
Make a <symbol>sauron</symbol> minion strength +2 for each site you control. If you have initiative, that minion is <keyword>fierce</keyword> until the regroup phase.
Make a <symbol>wraith</symbol> minion strength +2 (or +4 if skirmishing a companion of the same culture as a card in the dead pile).
Make a <symbol>wraith</symbol> Orc strength +2 (or +4 if you spot 2 wounds on the Ring-bearer).
Make a <symbol>wraith</symbol> Orc strength +2 for each wound on the Ring-bearer.
Make a companion skirmishing an <symbol>orc</symbol> minion strength -2 (or -3 if he or she is an archer).
Make a corsair strength +1 for each <symbol>raider</symbol> token you spot (limit +6). If you have initiative, you may place this event on top of your draw deck.
Make a Dwarf character strength +3 (or +4 if he bears a [Dwarven] follower).
Make a Dwarf strength +2 (+4 if you spot a card stacked on a <symbol>dwarven</symbol> condition).
Make a Dwarf strength +2 (or +2 for each possession he bears if he has resistance 4 or more).
Make a Dwarf strength +2 (or if you can spot a hunter minion, strength +1 and <keyword>damage +1</keyword> for each hunter minion you can spot).
Make a Dwarf strength +2 (or if you cannot spot a threat, make that Dwarf strength +1 For each Dwarf you can spot).
Make a Dwarf strength +2. Then, if that Dwarf is at a battleground or mountain site, draw a card.
Make a Dwarf strength +2. You may also exert that Dwarf to draw 2 cards.
Make a Dwarf strength +3 (or +4 and <keyword>damage +1</keyword> if you can spot a <symbol>dwarven</symbol> token).
Make a Dwarf who is damage +X strength +X.
Make a Hobbit strength +1 for each companion who has resistance 7 or more.
Make a Hobbit strength +2. If that Hobbit wins this skirmish, you may remove a burden.
Make a minion skirmishing an Elf strength –2. Spot a site in a support area to place this event on top of your draw deck.
Make a minion strength +2 (or +4 if skirmishing a character bearing a follower).
Make a mounted <symbol>rohan</symbol> Man strength +1 for each mounted companion. If that Man is skirmishing a <symbol>raider</symbol> minion, also make him or her strength +2 and damage +2.
Make a Nazgûl strength +1 for each Free Peoples culture you spot.
Make a Nazgûl strength +2. If that Nazgûl wins this skirmish, the Shadow has initiative until the end of the turn, regardless of the Free Peoples player’s hand.
Make a Nazgûl strength +2. If that Nazgûl wins this skirmish, you may discard a Free Peoples mount.
Make a ranger strength +2 (or +3 if he or she is skirmishing a minion who has a damage bonus).
Make a ranger strength +2 and you may reinforce a <symbol>gondor</symbol> token.
Make a roaming minion skirmishing a <symbol>gondor</symbol> Man strength –3.
Make a skirmishing twilight Nazgul strength +1 for each wound on the Ring- bearer (and <keyword>damage +1</keyword> if that Nazgul is The Witch-king).
Make an <symbol>elven</symbol> companion strength +2 (or +5 if the fellowship has moved more than once this turn).
Make an <symbol>orc</symbol> minion strength +1 for each underground site you can spot.
Make an <symbol>orc</symbol> minion strength +2 (or +4 if it is a lurker).
Make an <symbol>orc</symbol> minion strength +2 (or +4 if it is mounted).
Make an <symbol>orc</symbol> Orc strength +2 (or +6 if you remove 2 burdens).
Make an <symbol>urukhai</symbol> minion strength +1 for each battleground site you can spot.
Make an <symbol>urukhai</symbol> minion strength +1 for each other <symbol>urukhai</symbol> minion you can spot.
Make an <symbol>urukhai</symbol> minion strength +2 (and <keyword>damage +1</keyword> if that minion is a hunter).
Make an <symbol>urukhai</symbol> minion strength +2 (or +3 if you can spot an exhausted companion).
Make an <symbol>urukhai</symbol> minion strength +2 and <keyword>damage +1</keyword>.
Make an <symbol>urukhai</symbol> minion strength +2. Then you may spot 6 companions to return this event to your hand.
Make an Elf strength +1 for each card that has an <symbol>elven</symbol> token on it.
Make an Elf strength +2 (or +3 at a river site).
Make an Elf strength +2 (or +4 if skirmishing a Nazgûl).
Make an Elf strength +2 (or +4 if you can spot 3 archers).
Make an Elf strength +2 and you may shuffle your draw deck.
Make an Elf strength +2. You may place this event on top of your draw deck.
Make an exhausted <symbol>gondor</symbol> companion strength +2. If that companion wins this skirmish, heal that companion or make him or her <keyword>damage +1.</keyword>
Make an Uruk-hai strength +2 (or spot a site you control to make that Uruk-hai strength +3 instead). You may then liberate a site to make that Uruk-hai strength +2 and <keyword>damage +1</keyword>.
Make Gandalf strength +2 (or +4 and <keyword>damage +1</keyword> if you have initiative).
Make Gollum strength +2 (or +4 if you can spot Sméagol or Déagol).
Make Sméagol strength +1 for each <symbol>gollum</symbol> card you spot.
Make Sméagol strength +1 for each companion who has resistance 5 or more.
Make Sméagol strength +1 for each Ring-bound Hobbit you can spot.
Make your <symbol>rohan</symbol> companion strength +2 (or exert Théoden to make that companion strength +5 and <keyword>damage +1</keyword> instead.)
Prevent a Hobbit from being overwhelmed unless his or her strength is tripled. Then, if the fellowship is at a dwelling site, you may discard 2 cards from hand to return this event to your hand.
Reinforce a <symbol>gollum</symbol> token. Each Shadow player may draw a card.
Remove 2 <symbol>shire</symbol> tokens to cancel a skirmish involving an unbound Hobbit.
Remove 3 threats to make a character skirmishing a <symbol>sauron</symbol> Orc strength –3.
Reveal the top 5 cards of your draw deck (or, if the fellowship is at a battleground site, the top 7 cards) to make an <symbol>orc</symbol> minion strength +1 for each <symbol>orc</symbol> card revealed.
Reveal your hand to make a <symbol>wraith</symbol> minion strength +1 for each <symbol>wraith</symbol> minion in your hand.
Spell. Exert Gandalf to play a [Gandalf] follower from your draw deck or discard pile. You may attach a [Gandalf] follower from your support area to a companion (without paying the aid cost).
Spell. Spot Gandalf to make a minion strength -3.
Spot 2 <symbol>gondor</symbol> companions and add a threat to discard a shadow possession.
Spot a <symbol>gandalf</symbol> Wizard to reveal your hand and make a minion strength –3 for each companion in your hand (or –4 for each if the fellowship is at a battleground site).
Spot a <symbol>men</symbol> possession in your support area and a <symbol>men</symbol> minion. Make that minion strength +1 for each minion stacked on that possession. You may discard that possession to make that minion damage +1.
Spot a <symbol>rohan</symbol> companion to make Frodo strength +5. If Frodo loses the skirmish, discard that <symbol>rohan</symbol> companion.
Spot a companion to make a <symbol>men</symbol> minion strength +1 for each wound on that companion.
Spot a Dwarf hunter and choose one: exert a minion for each hunter you can spot or reinforce a <symbol>dwarven</symbol> token for each hunter you can spot.
Spot a Dwarf. For each wound on that Dwarf, make him strength +2 and <keyword>Damage +1.</keyword>
Spot an Elf to reveal cards from the top of your draw deck until you reveal a Shadow card. Make an Elf strength +2 for each card revealed. Place the revealed cards in any order on the bottom of your draw deck.
Spot Gandalf to make a <symbol>gondor</symbol> companion strength +1 for each <symbol>gondor</symbol> companion you spot (limit +4).
Spot Gollum or Sméagol to make a Nazgûl, <symbol>sauron</symbol> minion or <symbol>gollum</symbol> minion strength +2. If you have initiative, you may play this event from your discard pile; place it under your draw deck instead of discarding it.
Spot Shelob to make a minion strength +1 for each threat you can spot.
Spot Sméagol or exert Gollum to make Sméagol strength +2 and you may reinforce a <symbol>gollum</symbol> token.
Spot Sméagol to prevent a Ring-bound Hobbit from being overwhelmed unless his or her strength is tripled.<br>While this card is in your discard pile, Sméagol is resistance +1.
Spot X burdens to make a character skirmishing an <symbol>orc</symbol> Orc strength –X.
Spot X Hobbits to make an unbound Hobbit resistance +X.
Spot your <symbol>rohan</symbol> Man bearing a possession to discard all possessions from one character.
Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength.
To play, discard 2 cards from hand. <br>Bearer must be a Nazgûl. <br><keyword>Response:</keyword> If bearer is about to take a wound, remove a threat to prevent that wound.
To play, spot 2 <symbol>sauron</symbol> Orcs. <br>Discard any number of cards from hand. The Free Peoples player then discards any number of cards from hand. For each card you discarded more than the Free Peoples player, make a <symbol>sauron</symbol> Orc strength +2.
To play, spot a <symbol>rohan</symbol> Man. Bearer must be a Man, Elf, or Wizard. When you play Brego, you may heal bearer. <br>At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
To play, spot a <symbol>rohan</symbol> Man. Bearer must be a Man, Elf, or Wizard. <br>At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Transfer a follower from a Hobbit to your support area to cancel a skirmish involving that Hobbit.
Wound a character skirmishing a <symbol>men</symbol> minion. If the fellowship is at a battleground site, you may remove <symbol>twilight3</symbol> to wound that character again.
You may exert Gollum twice to play this event from your discard pile. Make a minion strength +2. If this minion wins this skirmish, you may add a doubt.
You may exert Smaug twice to play this event from your discard pile. Spot X doubts to make a [Dwarven] companion strength -X
You may remove from the game 4 <symbol>gollum</symbol> cards in your discard pile instead of paying the twilight cost for this card. Spot Gollum to make a minion strength +2.
You may remove from the game 4 <symbol>men</symbol> cards in your discard pile instead of paying the twilight cost for this card. Make your <symbol>men</symbol> minion strength +2.
You may remove from the game 4 <symbol>orc</symbol> cards in your discard pile instead of paying the twilight cost for this card.<br>Make your <symbol>orc</symbol> lurker minion strength +2.
You may remove from the game 4 <symbol>urukhai</symbol> cards in your discard pile instead of paying the twilight cost for this card.<br>Make your <symbol>urukhai</symbol> minion skirmishing a companion with resistance 4 or less strength +2.
You may remove from the game 4 <symbol>wraith</symbol> cards in your discard pile instead of paying the twilight cost for this card. Make your Nazgûl in a fierce skirmish strength +2.
You may remove from the game 4 other <symbol>dwarven</symbol> cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your Dwarf bearing a hand weapon strength +3.
You may remove from the game 4 other <symbol>elven</symbol> cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make a minion skirmishing your Elf at a forest or river site strength –3.
You may remove from the game 4 other <symbol>gandalf</symbol> cards in your discard pile to play this event from your discard pile. Then remove this event from the game.<br>Spot Gandalf to make your <symbol>gandalf</symbol> companion strength +3.
You may remove from the game 4 other <symbol>gollum</symbol> cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Spot Sméagol to make a Ring-bound companion strength +3.
You may remove from the game 4 other <symbol>gondor</symbol> cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your <symbol>gondor</symbol> Man strength +3.
You may remove from the game 4 other <symbol>rohan</symbol> cards in your discard pile to play this event from your discard pile. Then remove this event from the game.<br>Make your mounted <symbol>rohan</symbol> companion strength +3.
You may remove from the game 4 other <symbol>shire</symbol> cards in your discard pile to play this event from your discard pile. Then remove this event from the game.<br>Make your Hobbit at a dwelling or forest site strength +3.
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Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. '''Fellowship:''' Add a threat to remove a burden. (3)
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Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is Éomer, he is '''defender +1.''' At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2)
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Bearer must be a Nazgûl. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2)
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Spell. Exert Gandalf twice to wound a minion twice or to discard a Troll. (2)
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To play, discard 2 cards from hand. Bearer must be a Nazgûl. Bearer is fierce. (2)
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Exert a companion (except Bilbo) to make Bilbo strength +3. (2)
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Discard any number of your [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion strength +3 for each one discarded. (2)
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'''Spell'''. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf’s resistance to resolve that skirmish instead of that companion’s strength. (2)
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Bearer must be a '''warg-rider.''' '''Response:''' If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (2)
Other values:
'''Skirmish:''' Exert a companion (except a Hobbit) to make a Hobbit strength +3.
'''Skirmish:''' Make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] or [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion bearing a hand weapon strength +2 and '''damage +1'''.
'''Spell.''' Make a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion strength +2 (or +4 if that companion bears a follower).
'''Spell.''' Spot 3 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companions to make a minion skirmishing a companion strength –3.
'''Spell.''' Make Gandalf strength +2 (or +4 if you cannot spot 5 burdens).
'''Spell.''' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to make a minion lose all strength bonuses from possessions.
'''Stealth.''' Heal Sméagol (or cancel Sméagol’s skirmish if he has more vitality than the minion or minions he is skirmishing).
'''Stealth.''' If there are 6 or more [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards in your discard pile, cancel a skirmish involving your Hobbit and a minion who is not fierce. Each minion in that skirmish is '''fierce''' until the regroup phase.
'''Stealth.''' Cancel a skirmish involving a Hobbit and a minion whose strength is lower than that Hobbit's resistance.
'''Stealth.''' If the fellowship is at a dwelling site, exert 2 Hobbits to cancel a skirmish involving a Hobbit. At any other site, exert 2 Hobbits to make a Hobbit strength +3.
'''Tale'''. Spot a minion skirmishing an Elf and discard your [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] tale to wound that minion.
'''Tale.''' Exert a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] character to remove a burden or 2 threats.
'''Toil 2.''' ''(For each ''[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Make each of your [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions strength +2 until the regroup phase.
'''Toil 2.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Make a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +6.
'''Toil 2.''' (For each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to discard a possession from play.
Add a threat and exert your Ring-bearer to wound each non-hunter minion skirmishing your [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] Ring-bearer.
Add a threat to make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man strength +3.
At sites 1[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]] to 5[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], heal Gandalf. At any other site, prevent a Hobbit from being overwhelmed unless his or her strength is tripled.
Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion.
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally.
Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot.
Bearer must be a '''knight.''' Each time bearer wins a skirmish, you may wound a minion who is not assigned to a skirmish.
Bearer must be a '''Southron.''' Bearer is fierce. While you have initiative or can spot 4 threats, bearer is '''damage +1'''.
Bearer must be a '''warg-rider.''' If bearer is Sharku, he is '''damage +1.''' '''Response:''' If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action.
Bearer must be a Dwarf. When you play Arod, you may reinforce a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token. '''Response:''' If bearer is about to take a wound during a skirmish, remove 2 [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] tokens to prevent that.
Bearer must be a knight. Bearer is '''damage +1'''. Each time the fellowship moves from a mountain site, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Bearer must be a Nazgûl. Bearer gains '''muster.''' ''(At the start of the regroup phase, you may discard a card from hand to draw a card.)'' Each time bearer wins a skirmish, you may draw 2 cards.
Bearer must be a Nazgûl. While bearer is at a battleground or forest site, he is '''fierce. Assignment:''' Make the Free Peoples player assign bearer to an unbound companion bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition.
Bearer must be a Nazgûl. While at a plains site, bearer is strength +2. Discard this possession when at an underground site.
Bearer must be a Ring-bound Hobbit. When you play Bill the Pony, you may reinforce a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] token. '''Regroup:''' Spot 2 minions and remove 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tokens to make a Shadow player discard a minion from play.
Bearer must be a Southron. Bearer is '''fierce.''' Each time bearer overwhelms a character, you may add [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Bearer must be a Southron. Bearer is '''fierce.''' Each time bearer wins a skirmish, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Bearer must be a Wizard. When you play Shadowfax, you may reinforce a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] token. '''Skirmish:''' Remove 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] tokens to wound a minion skirmishing bearer.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. When you play Brego, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token. '''Maneuver:''' Exert bearer and remove 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens to wound a minion.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. While you can spot a threat, bearer is '''fierce'''. While you can spot 3 threats, bearer is '''damage +1'''. While you can spot 5 threats, you may play this from your discard pile.
Bearer must be a [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc with strength 10 or less. Bearer is '''fierce'''. When you play this, you may spot 2[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]Orcs that are not bearing mounts to play an[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]mount from your draw deck.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. '''Skirmish:''' Exert bearer to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +1.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. When you play Firefoot, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token. At the start of the maneuver phase, if bearer is Éomer, you may remove 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens to make him '''defender +1''' and strength +1 until the regroup phase.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. When you play Snowmane, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token. '''Skirmish:''' If bearer is Théoden, you may remove 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens to exhaust a minion he is skirmishing.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. '''Regroup:''' If bearer is Éomer, exert him to discard a condition. Any Shadow player may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. '''Regroup:''' If bearer is Théoden, exert him to liberate a site. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. '''Skirmish:''' If bearer is Éowyn, exert her twice to wound a fierce minion she is skirmishing.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. While bearer is at a plains site, he or she is '''defender +1.'''
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. While at a plains site, bearer takes no more than 1 wound during each skirmish. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. For each site you control, bearer is strength +1 (or +2 if bearer is Gothmog).
Bearer must be an Elf. When you play Asfaloth, you may reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token. '''Skirmish:''' Remove 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] tokens to heal bearer (or heal bearer and heal another Elf if bearer is in a fierce skirmish).
Bearer must be an Elf. '''Skirmish:''' If bearer is Arwen, exert her to make each minion skirmishing her strength –2.
Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site.
Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9)
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc with strength 10 or less. Bearer is '''fierce'''. When you play this possession, spot a race. While bearer is skirmishing a companion of that race, bearer is strength +3 and '''damage +1'''.
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc with strength 9 or less (or bearer must be Gothmog). Bearer is '''fierce'''. While bearer is Gothmog, he is '''damage +1''' in fierce skirmishes.
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc with strength 9 or less. Bearer is fierce.
Bearer must be Gandalf. At the start of each skirmish involving Gandalf, each minion skirmishing Gandalf must exert. '''Skirmish:''' Add a threat to make Gandalf strength +1.
Bearer must be Gandalf. Each time Gandalf is about to take a wound, you may add a burden to prevent that.
Bearer must be Gandalf. Discard any hand weapon he bears. Gandalf may not bear a hand weapon. At the start of each skirmish involving Gandalf, each minion skirmishing him must exert.
Bearer must be The Mouth of Sauron. He is '''fierce.''' '''Response:''' If a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is about to take a wound, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that.
Discard 3 cards from hand to make a Nazgûl strength +3.
Discard a companion from hand to make a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion strength +3 (or +4 if you can spot 3 Ents).
Discard any number of [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] conditions. For each condition discarded, make Sméagol strength +3 and '''damage +1'''.
Exert a Hobbit to make another Hobbit strength +3.
Exert a knight to make him or her strength +3.
Exert a minion skirmishing a mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
Exert a Nazgûl to make him strength +2 and '''damage +1'''. If the character he is skirmishing is killed, the Free Peoples player must place his or her hand beneath his or her draw deck.
Exert a skirmishing companion with the Frodo signet to make that companion strength +1 for each companion with the Frodo signet you can spot (limit +4).
Exert a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard and spot 2 companions who each have resistance 7 or more to wound a minion that Wizard is skirmishing twice.
Exert a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to wound a companion he is skirmishing twice.
Exert a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion to make him or her strength +3 (and damage +1 if he or she has resistance 5 or more).
Exert an Elf to reveal the top card of your draw deck. If that card's twilight cost is 3 or less, make a minion strength –3.
Exert any number of [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions who have total resistance 12 or more to make a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion strength –3 for each companion exerted this way.
Exert Aragorn to make an unbound companion with the Aragorn signet strength +1 for each threat you can spot.
Exert Gandalf to make a minion skirmishing an unbound companion strength –1 for each Gandalf signet you spot.
Exert Gandalf to make him strength +1 for each twilight token you spot (limit +8).
Exert Gollum to make another minion strength +2 (or +3 if Gollum is at a mountain site).
Exert the Ring-bearer and a Dwarf to make that Dwarf strength +X, where X equals that Dwarf's resistance.
Exert Théoden to exert a minion for each Théoden signet you spot.
Exert your [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] lurker minion to play an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hand weapon from your discard pile on your [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
For each dwelling and forest site on the adventure path, make a Hobbit strength +1.
Heal an enduring [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to add a burden or 2 threats.
If a Hobbit companion is not assigned to a skirmish, exert that Hobbit to have him or her replace a companion (except the Ring-bearer) in a skirmish.
If a minion is skirmishing a Free Peoples character who has resistance 2 or less, spot Gollum to wound that character twice.
If Bilbo wears the One Ring, wound each minion he is skirmishing. Then remove this event from the game.
If Gandalf is not assigned to a skirmish, spot Shadowfax or exert Gandalf to have him replace an unbound companion in a skirmish.
If Gimli is not assigned to a skirmish, add a threat to have him replace an unbound companion in a skirmish.
If the Shadow has initiative, add a threat to make an unbound Hobbit strength +1 for each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] card you spot.
If there are 4 or more [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards in your discard pile, make a Hobbit strength +1 for each Hobbit you can spot.
If you have initiative, discard 2 cards from hand to wound a minion Sméagol is skirmishing twice.
If you have initiative, discard 2 cards from hand to wound a roaming minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man twice.
If you have initiative, discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from your discard pile.
Make a companion skirmishing an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion strength -2 (or -3 if he or she is an archer).
Make a corsair strength +1 for each [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token you spot (limit +6). If you have initiative, you may place this event on top of your draw deck.
Make a Dwarf character strength +3 (or +4 if he bears a [Dwarven] follower).
Make a Dwarf strength +2 (+4 if you spot a card stacked on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition).
Make a Dwarf strength +2 (or +2 for each possession he bears if he has resistance 4 or more).
Make a Dwarf strength +2 (or if you can spot a hunter minion, strength +1 and '''damage +1''' for each hunter minion you can spot).
Make a Dwarf strength +2 (or if you cannot spot a threat, make that Dwarf strength +1 For each Dwarf you can spot).
Make a Dwarf strength +2. Then, if that Dwarf is at a battleground or mountain site, draw a card.
Make a Dwarf strength +2. You may also exert that Dwarf to draw 2 cards.
Make a Dwarf strength +3 (or +4 and '''damage +1''' if you can spot a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token).
Make a Dwarf who is damage +X strength +X.
Make a Hobbit strength +1 for each companion who has resistance 7 or more.
Make a Hobbit strength +2. If that Hobbit wins this skirmish, you may remove a burden.
Make a minion skirmishing an Elf strength –2. Spot a site in a support area to place this event on top of your draw deck.
Make a minion strength +2 (or +4 if skirmishing a character bearing a follower).
Make a mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +1 for each mounted companion. If that Man is skirmishing a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] minion, also make him or her strength +2 and damage +2.
Make a Nazgûl strength +1 for each Free Peoples culture you spot.
Make a Nazgûl strength +2. If that Nazgûl wins this skirmish, the Shadow has initiative until the end of the turn, regardless of the Free Peoples player’s hand.
Make a Nazgûl strength +2. If that Nazgûl wins this skirmish, you may discard a Free Peoples mount.
Make a ranger strength +2 (or +3 if he or she is skirmishing a minion who has a damage bonus).
Make a ranger strength +2 and you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token.
Make a roaming minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man strength –3.
Make a skirmishing twilight Nazgul strength +1 for each wound on the Ring- bearer (and '''damage +1''' if that Nazgul is The Witch-king).
Make a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion strength +1 for each [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man you can spot.
Make a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion strength +2. Then, if that companion is at a battleground or dwelling site, you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] condition from your discard pile into hand.
Make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion strength +2 (or +3 if he or she has resistance 4 or more).
Make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion strength +2 (or +4 if that companion has resistance 6 or more).
Make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion strength +2 and, if you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] fortifications, exert a minion that companion is skirmishing.
Make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man strength +1. If he or she is skirmishing a roaming minion, your opponents cannot use special abilities.
Make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man strength +2. If that Man is skirmishing a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion, discard that minion at the end of the skirmish.
Make a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +2 (or +4 if that minion is at a battleground or plains site).
Make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +3 (or +6 if you have initiative).
Make a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion strength +2 (or +4 if skirmishing a companion of the same culture as a card in the dead pile).
Make a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc strength +2 (or +4 if you spot 2 wounds on the Ring-bearer).
Make a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc strength +2 for each wound on the Ring-bearer.
Make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +2 (or +1 for each minion you can spot if that companion has resistance 5 or more).
Make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +2 (or +3 and '''damage +1''' if he or she is a hunter companion).
Make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +2 (or +5 if the fellowship has moved twice this turn).
Make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +1 for each hunter you can spot (or if you can spot more valiant Men than hunters, make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +1 for each valiant Man you can spot).
Make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2 (or +3 and '''damage +1''' if skirmishing a wounded minion).
Make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2. If that Man is mounted, choose an opponent who must place a random card from hand beneath his or her draw deck.
Make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +4. Any Shadow player may place a random card from hand beneath his or her draw deck to make that Man strength +2 instead.
Make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man who has resistance 4 or more strength +2 for each wound on each minion he or she is skirmishing.
Make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion strength +2 for each site you control. If you have initiative, that minion is '''fierce''' until the regroup phase.
Make an Elf strength +1 for each card that has an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token on it.
Make an Elf strength +2 (or +3 at a river site).
Make an Elf strength +2 (or +4 if skirmishing a Nazgûl).
Make an Elf strength +2 (or +4 if you can spot 3 archers).
Make an Elf strength +2 and you may shuffle your draw deck.
Make an Elf strength +2. You may place this event on top of your draw deck.
Make an exhausted [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion strength +2. If that companion wins this skirmish, heal that companion or make him or her '''damage +1.'''
Make an Uruk-hai strength +2 (or spot a site you control to make that Uruk-hai strength +3 instead). You may then liberate a site to make that Uruk-hai strength +2 and '''damage +1'''.
Make an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion strength +2 (or +5 if the fellowship has moved more than once this turn).
Make an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion strength +1 for each underground site you can spot.
Make an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion strength +2 (or +4 if it is a lurker).
Make an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion strength +2 (or +4 if it is mounted).
Make an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc strength +2 (or +6 if you remove 2 burdens).
Make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +1 for each battleground site you can spot.
Make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +1 for each other [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion you can spot.
Make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +2 (and '''damage +1''' if that minion is a hunter).
Make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +2 (or +3 if you can spot an exhausted companion).
Make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +2 and '''damage +1'''.
Make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +2. Then you may spot 6 companions to return this event to your hand.
Make Gandalf strength +2 (or +4 and '''damage +1''' if you have initiative).
Make Gollum strength +2 (or +4 if you can spot Sméagol or Déagol).
Make Sméagol strength +1 for each companion who has resistance 5 or more.
Make Sméagol strength +1 for each Ring-bound Hobbit you can spot.
Make Sméagol strength +1 for each [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] card you spot.
Make your [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +2 (or exert Théoden to make that companion strength +5 and '''damage +1''' instead.)
Prevent a Hobbit from being overwhelmed unless his or her strength is tripled. Then, if the fellowship is at a dwelling site, you may discard 2 cards from hand to return this event to your hand.
Reinforce a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token. Each Shadow player may draw a card.
Remove 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tokens to cancel a skirmish involving an unbound Hobbit.
Remove 3 threats to make a character skirmishing a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength –3.
Reveal the top 5 cards of your draw deck (or, if the fellowship is at a battleground site, the top 7 cards) to make an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion strength +1 for each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] card revealed.
Reveal your hand to make a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion strength +1 for each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion in your hand.
Spell. Exert Gandalf to play a [Gandalf] follower from your draw deck or discard pile. You may attach a [Gandalf] follower from your support area to a companion (without paying the aid cost).
Spell. Spot Gandalf to make a minion strength -3.
Spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions and add a threat to discard a shadow possession.
Spot a companion to make a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +1 for each wound on that companion.
Spot a Dwarf hunter and choose one: exert a minion for each hunter you can spot or reinforce a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token for each hunter you can spot.
Spot a Dwarf. For each wound on that Dwarf, make him strength +2 and '''Damage +1.'''
Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to reveal your hand and make a minion strength –3 for each companion in your hand (or –4 for each if the fellowship is at a battleground site).
Spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession in your support area and a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Make that minion strength +1 for each minion stacked on that possession. You may discard that possession to make that minion damage +1.
Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion to make Frodo strength +5. If Frodo loses the skirmish, discard that [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion.
Spot an Elf to reveal cards from the top of your draw deck until you reveal a Shadow card. Make an Elf strength +2 for each card revealed. Place the revealed cards in any order on the bottom of your draw deck.
Spot Gandalf to make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion you spot (limit +4).
Spot Gollum or Sméagol to make a Nazgûl, [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion or [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion strength +2. If you have initiative, you may play this event from your discard pile; place it under your draw deck instead of discarding it.
Spot Shelob to make a minion strength +1 for each threat you can spot.
Spot Sméagol or exert Gollum to make Sméagol strength +2 and you may reinforce a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token.
Spot Sméagol to prevent a Ring-bound Hobbit from being overwhelmed unless his or her strength is tripled. While this card is in your discard pile, Sméagol is resistance +1.
Spot X burdens to make a character skirmishing an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc strength –X.
Spot X Hobbits to make an unbound Hobbit resistance +X.
Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength.
Spot your [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man bearing a possession to discard all possessions from one character.
To play, discard 2 cards from hand. Bearer must be a Nazgûl. '''Response:''' If bearer is about to take a wound, remove a threat to prevent that wound.
To play, spot 2 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs. Discard any number of cards from hand. The Free Peoples player then discards any number of cards from hand. For each card you discarded more than the Free Peoples player, make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +2.
To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. Bearer must be a Man, Elf, or Wizard. When you play Brego, you may heal bearer. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. Bearer must be a Man, Elf, or Wizard. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Transfer a follower from a Hobbit to your support area to cancel a skirmish involving that Hobbit.
Wound a character skirmishing a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. If the fellowship is at a battleground site, you may remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to wound that character again.
You may exert Gollum twice to play this event from your discard pile. Make a minion strength +2. If this minion wins this skirmish, you may add a doubt.
You may exert Smaug twice to play this event from your discard pile. Spot X doubts to make a [Dwarven] companion strength -X
You may remove from the game 4 other [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your Dwarf bearing a hand weapon strength +3.
You may remove from the game 4 other [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make a minion skirmishing your Elf at a forest or river site strength –3.
You may remove from the game 4 other [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Spot Gandalf to make your [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion strength +3.
You may remove from the game 4 other [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Spot Sméagol to make a Ring-bound companion strength +3.
You may remove from the game 4 other [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man strength +3.
You may remove from the game 4 other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +3.
You may remove from the game 4 other [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make your Hobbit at a dwelling or forest site strength +3.
You may remove from the game 4 [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] cards in your discard pile instead of paying the twilight cost for this card. Spot Gollum to make a minion strength +2.
You may remove from the game 4 [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] cards in your discard pile instead of paying the twilight cost for this card. Make your [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +2.
You may remove from the game 4 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] cards in your discard pile instead of paying the twilight cost for this card. Make your [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] lurker minion strength +2.
You may remove from the game 4 [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] cards in your discard pile instead of paying the twilight cost for this card. Make your Nazgûl in a fierce skirmish strength +2.
You may remove from the game 4 [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] cards in your discard pile instead of paying the twilight cost for this card. Make your [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion skirmishing a companion with resistance 4 or less strength +2.
Search
Lore:
None
(31)
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"There are no horses like those that are bred in that great vale between the Misty Mountains and the White." (3)
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“The dragon passed like an express train...and burst over Bywater with a deafening explosion.” (2)
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“Their horses were of great stature, strong and clean-limbed; their grey coats glistened, their long tails flowed in the wind....” (2)
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“The Orcs reeled and screamed and cast aside both sword and spear.” (2)
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“...the Dark Power, moving its armies like pieces on the board, was gathering them together.” (2)
Other values:
"'...the day the strength of men failed.'"
"'...where the warg howls, there also the orc prowls.'"
"'But don't go on, master! Don't go down to that den! Now's our only chance. Now let's get out of this foul hole!'"
"'I don't suppose we'll ever see them again.'"
"'It scudded across the moon... outrunning the wind in its fell speed.'"
"'The Deeping Wall is taken, lord, and all the defense swept away...'"
"'The wolf that one hears is worse than the orc that one fears.'"
"'They have passed like rain in the mountains, like the wind in the meadow.'"
"'Together we will take the road that leads into the west/ and far away, we'll find a land where both our hearts may rest.'"
"'We shall be pursued as soon as news of our deed reaches the Enemy...'"
"...mûmakil were bellowing as they were goaded to war."
"As soon as he saw the dark shapes creep from the garden he knew that he must run for it, or perish. And run he did, out of the back door, through the garden, and over the fields."
"Hold them back. Do not give in to fear! Stand your posts! Fight!"
"I am not trying to rob you. I'm trying to help you."
"Immediately, though everything else remained as before, dim and dark, the shapes became terribly clear."
"Let the armies of Mordor know this: Never again will the land of my people fall into enemy hands!"
"Many riders on swift steeds are coming toward us!"
"The wolves of Isengard will return."
"This city was once the jewel of our kingdom. A place of light and beauty and music. And so it shall be once more!"
"Too long have these peasants stood against you."
"We swears to serve the master of the preciousss. We will swear on... on the precious."
...transmogrified to trophies by the advancing hordes.
A skilled cavalry augments Minas Tirith's mighty defenses.
Always well armed, a Dwarf has many options in battle.
An Easterling column strikes with terrific force.
Aragorn was able to keep the way open for escape from the Chamber of Mazarbul.
As deadly as the Southron arrows, their polearms cut a whirling swath through their enemies.
As had the children of Durin and the followers of Balin before him, Gimli would fight the interlopers in Khazad-dûm with all his strength.
Bigger and stronger wargs were ridden into battle.
Brave in battle, Dwarven pride and will cannot be broken.
Brego was named for the second King of Rohan.
Gimli unexpectedly faced another test of Dwarven endurance.
Having been separated from the Precious for the better part of a century, Gollum tasted only the sweetness of its return.
It was hard at times to tell who was truly the master, the warg or the Orc.
Not all Elven weapons are carried in sheath or quiver.
Now left alone, it stopped before its foe. With a snarl it pulled back the bow, ready to deliver the last blow.
Online Black Rider Release Event<br> Feburary 2005
Redoubling their efforts, the Company at last felled the Cave Troll.
Riders of his éored claimed that Éomer's horse had no equal, save Shadowfax.
Spears and arrows from Rohan brought down the mighty Mûmakil.
That force of ten-thousand Uruk-hai was designed for the downfall of Man - and all those that allied with them.
The besiegers believed not that the flames would burn the city walls, but the souls of those behind them.
The Eorlingas raise horses both peerless and cherished.
The fallen sleep with honor.
The power of the flame is like that of the Sun – beautiful yet blinding.
The torches of hate carried by the Dunlendings were kindled by the voice of Saruman.
The warg-captain picked the fastest and strongest mount.
They dined on the flesh of all that lived and breathed in Middle-earth.
Through his own strength, Gandalf spurred all the Free Peoples of Middle-earth to stand against the coming darkness.
Uruk soldiers have learned to save their rage for the field of battle.
Uruk-hai weaponry was built to be used offensively and defensively, depending on the situation.
Uruks are drawn to the sounds of battle.
Weakened by the Sun, Orcs thrive in darkness and shadow.
With deep focus and heightened senses, Elven archers are able to make seemingly impossible shots.
“...a fear was growing on him, a menace which he could not see....”
“...and its iron doors rolled back before them.”
“...black against the glittering stream... a fleet borne up on the wind....”
“...goblin-soldiers of greater stature.”
“...harsh and loud they heard orc-voices.”
“...he came against the white horse and the green with great press of men....”
“...he drew Andúril and held it up glittering in the sun. ‘You shall not be sheathed again until the last battle is fought,' he said.”
“...it was huge and hideous, and its face was a frightful mask....”
“...men were yelling and screaming, and one clear loud voice was calling ‘Gondor! Gondor!'”
“...morning and a wind from the sea; and darkness was removed, and the hosts of Mordor wailed....”
“...on the front of their iron helms was set an S-rune, wrought of some white metal.”
“...Seven for the Dwarf-lords in their halls of stone....”
“...she drove her sword between crown and mantle, as the great shoulders bowed before her.”
“...Southrons in scarlet....”
“...the battle-fury of his fathers ran like new fire in his veins....”
“...the Black Riders rode like a gale....”
“...the Elf had no boots, but wore only light shoes, as he always did....”
“...the hardiest of the garrison stood at bay.”
“...then Windfola had thrown them in his terror, and now ran wild upon the plain.”
“...they love peace and quiet and good tilled earth; a well-ordered and well-farmed countryside was their favorite haunt.”
“A creature of an older world maybe it was....”
“A smaller and lighter horse, but restive and fiery....”
“And so... with less than six thousands... the Captains of the West came at last to challenge the Black Gate....”
“Another long screech rose and fell, and he threw himself back again from the wall, panting like a hunted animal.”
“Another opportunity for one of the shire-folk to prove their great worth. You must not fail me.”
“Aragorn saw a shadow on the distant green, a dark swift-moving blur.”
“Big as a house, much bigger than a house, it looked to him, a grey-clad moving hill.”
“But wherever the mûmakil came there the horses would not go, but blenched and swerved away....”
“Dimly Frodo saw the river below him rise, and down along its course there came a plumed cavalry of waves.”
“Don't think he knows about second breakfast, Pip.”
“Down, down it came, and then, folding its fingered webs, it gave a croaking cry....”
“Dwarves have a knack for surviving misfortune.”
“Far, far away, in the South the clouds could be dimly seen as remote grey shapes, rolling up, drifting: morning lay beyond them.”
“Fewer were they but they clove through the Southrons like a fire-bolt in a forest.”
“Figures stood there at its head, carven with cunning in forms human and bestial, but all corrupt and loathsome.”
“Fires now raged unchecked in the first circle of the City....”
“Frodo felt a sudden chill running through him and clutching at his heart....”
“Gimli hewed the legs from under another that had sprung up on Balin's Tomb.”
“How many there were the company could not count.”
“Howling with pain and fear but desperate the orc charged head-down at him.”
“If you let them go, your life will be forfeit.”
“It's a long way.”
“Like thunder they broke upon the enemy....”
“No thank you!”
“Sam saw a vast shape crash out of the trees and come careering down the slope.”
“Sam would not go to bed until he had visited Bill....”
“Sea-kings' city in the South-kingdom / foe-beleaguered, fire-encircled.”
“The great shadow descended like a falling cloud.”
“The Nazgûl gave a long wailing cry and swerved away; and with that the four others waivered....”
“The passage of Anduin was won by the Enemy.”
“The Rammas was broken, and all the Pelennor abandoned to the Enemy.”
“Then Shadowfax gathered himself together and sprang away, and the night flowed over him....”
“They brandished spears and scimitars which shone red as blood in the firelight.”
“They gained the gates. The trees, swung by strong arms, smote the timbers with a rending boom.”
“Very lucky we find you.”
“Very swift were the horses of Rohan.”
“‘...a sword-day, a red day, ere the sun rises!”
“‘...at dawn on the fifth day.'”
“‘...but an honest fool he remains.'”
“‘...he thought he saw something shining in the river-bed; and holding his breath he grabbed at it.'”
“‘...here the hammerstroke will fall hardest....'”
“‘...how can he win to the Gate, if these foul hell-hawks have other weapons than fear?'”
“‘...I'll carry Mr. Frodo up myself....'”
“‘...my horse will not let any rider fall....'”
“‘...no matter how big.'”
“‘...not if the Nameless One himself should come, not even he could enter....'”
“‘...the Rammas is breached far and wide...'”
“‘...there are older and fouler things than Orcs in the deep places of the world.'”
“‘...these horses are born and bred to the service of the Dark Lord in Mordor.'”
“‘...thy shrivelled mind be left naked to the Lidless Eye.'”
“‘...we overtook the Orcs at nightfall two days ago, near to the borders of the Entwood. There we surrounded them, and gave battle....'”
“‘...where thy flesh shall be devoured....'”
“‘...why do these black horses endure such riders?'”
“‘...your refuge is so hidden that perhaps he does not know that Men are concealed here.'”
“‘Ah! there one of the foul things is stooping on him.'”
“‘Always more people coming to Mordor. One day all the peoples will be inside.'”
“‘And he thought suddenly: “It would be cool and shady under those mountains. The Sun could not watch me there.”'”
“‘And these winged creatures that they ride on now, they can probably see more than any other creature. They are like great carrion birds.'”
“‘At least they will not love the Orcs.'”
“‘But defenders and foes alike gave up the battle....'”
“‘Captain Faramir, you have shown your quality, sir. The very highest.'”
“‘Clever hobbits to climb so high, very clever hobbits!'”
“‘Courage will now be your best defence against the storm that is at hand....'”
“‘Even now he plays a game with peril and wins a throw.'”
“‘Even the shades of Men are obedient to his will....'”
“‘Form ranks, you maggots! Form ranks!'”
“‘Give us that, Déagol, my love....'”
“‘Go on. Call for help. Squeal! No one's gonna save you now.'”
“‘Had I known what was before me, I think that not for any friendship would I have taken the Paths of the Dead.'”
“‘He always turns up when things are darkest. Go on! Go on, White Rider! Gandalf! Gandalf!'”
“‘He has come for me: the horse of the White Rider. We are going to battle together.'”
“‘He is dead then,' said Frodo. ‘I feared it was so.' Gimli cast his hood over his face.”
“‘He is the chief of the Mearas, lords of horses....'”
“‘He's a fat, horrid Hobbit, who hates Sméagol, who makes up nasty lies.'”
“‘Helm's Deep has one weakness. Its outer wall is solid rock but for a small culvert at its base, which is little more than a drain.'”
“‘I am Mr. Underhill, if any name must be given.'”
“‘I ask leave once again to be your companion, Frodo.'”
“‘I will gladly give my life to defend her beauty, her memory... her wisdom.'”
“‘If you scare him off, we are lost.'”
“‘It's just something Gandalf said. ... “Don't you lose him, Samwise Gamgee.” And I don't mean to.'”
“‘It's not sense to try and get into Mordor at all. But if master says I must go or I will go, then he must try some way.'”
“‘King's man! King's man!' his heart cried within him.”
“‘Maybe we shall cleave a road, or make such an end as will be worth a song – if any be left to sing of us hereafter.'”
“‘Men multiply and the Firstborn decrease....'”
“‘Mourn not overmuch! Mighty was the fallen, / meet was his ending. When his mound is raised, / women then shall weep.'”
“‘No one ever found out what had become of Déagol....'”
“‘Noro lim, Asfaloth, noro lim!'”
“‘Nothing can hide from them. Curse the White Face!'”
“‘Now come, you filth!' he cried. ‘You've hurt my master, you brute, and you'll pay for it.'”
“‘Return to the outer walls!'”
“‘Soft as butter they can be, and yet sometimes as tough as old tree-roots.'”
“‘Tell him there is no hope ahead. He should return to Edoras before the wolves of Isengard come there.'”
“‘That was good.'”“‘Let's get another one!'”
“‘The Dark Tower was broken, but its foundations were not removed; for they were made with the power of the Ring, and while it remains they will endure.'”
“‘The Nine are abroad again.'”
“‘The world of Men will fall and all will come to darkness, and my city to ruin.'”
“‘There is much to say and to do, and you are weary.'”
“‘They are looking for something, surely?'”
“‘Through many ages Sauron has hated the West....'”
“‘Turn this fellow free. He has seen enough of war.'”
“‘We fought far under the living earth, where time is not counted.'”
“‘We have come to bid our last farewell,' she said, ‘and to speed you with blessings from our land.'”
“‘We're going to follow you, lad – even on the dark Road....'”
“‘What a tale we have been in, Mr. Frodo, haven't we?'”
“‘What are we waiting for?'”
“‘Where now the horse and the rider?'”
“‘You cannot enter here....'”
“‘You must not go to the Havens Legolas. There will always be some folk... who need you.'”
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D
Data:A Fool (8C14)/Data
Data:A Marvel (10C110)/Data
Data:A Task Now to Be Done (11U175)/Data
Data:Abiding Evil (12R81)/Data
Data:All Save One (7C31)/Data
Data:An Invisible Ring (31HA39)/Data
Data:Anger (30S32)/Data
Data:Anguish (7C263)/Data
Data:Arod, Rohirrim Steed (13R1)/Data
Data:Asfaloth (1U31)/Data
Data:Asfaloth, Elven Steed (7R17)/Data
Data:Asfaloth, Swift Blossom (13R10)/Data
Data:At His Command (8C31)/Data
Data:Attunement (12C16)/Data
Data:Awkward Moment (13C2)/Data
Data:Axe-work (17U5)/Data
Data:Banners Blowing (13U61)/Data
Data:Barrage (12R82)/Data
Data:Battle Cry (11S56)/Data
Data:Battle Fury (30S3)/Data
Data:Battle Tested (7U3)/Data
Data:Battle to the Last (11C4)/Data
Data:Beast of War (17U40)/Data
Data:Beaten Back (10C80)/Data
Data:Beyond All Darkness (8R68)/Data
Data:Bill the Pony, Dearly-loved (13R143)/Data
Data:Black Steed (1R208)/Data
Data:Bold and Cunning (11C71)/Data
Data:Brave and Loyal (10U105)/Data
Data:Brego (4U263)/Data
Data:Brego, Loyal Steed (13R63)/Data
Data:Brilliant Light (15C121)/Data
Data:Bring Down the Wall (13C82)/Data
Data:Broken in Defeat (12R139)/Data
Data:Brutality (11S180)/Data
Data:Challenging the Orc-host (12C109)/Data
Data:Chance Observation (10C106)/Data
Data:Charged Headlong (8U85)/Data
Data:City of Men (7C83)/Data
Data:Clever Hobbits (7U54)/Data
Data:Concealment (12C44)/Data
Data:Concerning Hobbits (11S161)/Data
Data:Conquered Halls (11S112)/Data
Data:Corrupt (7U175)/Data
Data:Countless Cords (18R28)/Data
Data:Counts But One (8U4)/Data
Data:Crouched Down (11C162)/Data
Data:Cunningly Hidden (13U45)/Data
Data:Dagger Strike (7C84)/Data
Data:Dark Swooping Shadows (10R58)/Data
Data:Dawn Take You All! (30P24P)/Data
Data:Dawn Take You All! (30S24)/Data
Data:Defenses Long Held (18C44)/Data
Data:Defiance (7C20)/Data
Data:Defiled (13U105)/Data
Data:Dissension (32B250)/Data
Data:Drawn to Full Height (18C19)/Data
Data:Durability (12C4)/Data
Data:Dwarf-lords (13U4)/Data
Data:Dwarven Stratagem (17U3)/Data
Data:End of the Game (10C30)/Data
Data:Everything but My Bones (13U146)/Data
Data:Fallen Lord (11U6)/Data
Data:Fell Beast (0P22)/Data
Data:Fell Beast (6U83)/Data
Data:Feral Ride (17C70)/Data
Data:Fey He Seemed (7U231)/Data
Data:Final Shot (13C14)/Data
Data:Final Triumph (18R115)/Data
Data:Firefoot (0P33)/Data
Data:Firefoot (4R274)/Data
Data:Firefoot, Eomer's Steed (7R232)/Data
Data:Firefoot, Mearas of the Mark (13R126)/Data
Data:Fires Brightly Burning (13U91)/Data
Data:Fleet-footed (10C10)/Data
Data:For a While Less Dark (13C32)/Data
Data:For Gondor! (18C51)/Data
Data:Foul Clutches (7U178)/Data
Data:Frenzied Attack (11U41)/Data
Data:From Hideous Eyrie (13U179)/Data
Data:Furor (11S187)/Data
Data:Fury of the Northmen (8C89)/Data
Data:Gathering Strength (12U66)/Data
Data:Ghastly Wound (18C117)/Data
Data:Gondorian Steed (12U49)/Data
Data:Gothmog's Warg (10R89)/Data
Data:Gothmog's Warg, Leader's Mount (18R81)/Data
Data:Great Gate (7C99)/Data
Data:Grim Trophy (15C127)/Data
Data:Gruesome Meal (18R83)/Data
Data:Guidance of the Istari (17U19)/Data
Data:Hamstrung (13C129)/Data
Data:Hobbitses Are Dead (7R61)/Data
Data:Honed (8C6)/Data
Data:Hope is Kindled (12C123)/Data
Data:Horse of Great Stature (15U129)/Data
Data:Horse of Rohan (4C283)/Data
Data:Houses of Lamentation (10C61)/Data
Data:Hurried Barrows (13U130)/Data
Data:Hurry Hobbitses (15C45)/Data
Data:I Was There (V1 7)/Data
Data:If He Loses (31B121)/Data
Data:In the Wild Men's Wake (17R45)/Data
Data:Incognito (11C167)/Data
Data:Inspiration (11C36)/Data
Data:It's My Birthday (13C51)/Data
Data:Kindreds Estranged (13U17)/Data
Data:Knight's Mount (8C40)/Data
Data:Land Had Changed (17R114)/Data
Data:Let Us Not Tarry (8U16)/Data
Data:Look to My Coming (13U34)/Data
Data:Make a Run For It (18C109)/Data
Data:Massing Strength (0P91)/Data
Data:Massing Strength (13C111)/Data
Data:Master Commands It (11C46)/Data
Data:Mastered By Madness (8U73)/Data
Data:Messenger's Mount (12R72)/Data
Data:Might of the Elf-lords (11R24)/Data
Data:Mighty Steed (8U17)/Data
Data:Morning Came (7C243)/Data
Data:Mumak (5C73)/Data
Data:Mumakil (8U64)/Data
Data:Mysterious Wizard (12C31)/Data
Data:Naked Waste (13U53)/Data
Data:Nasty (7U64)/Data
Data:New Enemy (13U166)/Data
Data:New Strength Came Now (7C154)/Data
Data:Nimble Attack (17U32)/Data
Data:Nine-fingered Frodo and the Ring of Doom (10C112)/Data
Data:No End of Wickedness (11U47)/Data
Data:No Living Man (8C90)/Data
Data:No Visitors (15C150)/Data
Data:No Worse for Wear (12S126)/Data
Data:Noble Intentions (30P14P)/Data
Data:Noble Intentions (30S14)/Data
Data:Noble Intentions (7C322)/Data
Data:One Last Surprise (15R33)/Data
Data:One Last Surprise (15RF6)/Data
Data:Out of All Knowledge (13C54)/Data
Data:Out of Darkness (7C11)/Data
Data:Overrun (11S92)/Data
Data:Pledge of Loyalty (11S64)/Data
Data:Point Blank Range (15C23)/Data
Data:Prolonged Struggle (11C39)/Data
Data:Quelling Force (12C143)/Data
Data:Rally Cry (11S150)/Data
Data:Rally the Company (13S74)/Data
Data:Red Wrath (7U157)/Data
Data:Release Them (15C48)/Data
Data:Relentless Warg (17R89)/Data
Data:Ride With Me (13C134)/Data
Data:Rider's Mount (15C133)/Data
Data:Rider's Mount (4C287)/Data
Data:Riders in Black (11S215)/Data
Data:Rohirrim Mount (11U156)/Data
Data:Rope and Winch (7U309)/Data
Data:Savage Warg (31HH25)/Data
Data:Second Breakfast (15R154)/Data
Data:Shadowfax (4R100)/Data
Data:Shadowfax, Greatest of the Mearas (17O1)/Data
Data:Shadowfax, Greatest of the Mearas (17R24)/Data
Data:Shadowfax, Greatest of the Mearas (17RF3)/Data
Data:Shadowfax, Greatheart (8R21)/Data
Data:Shadowfax, Roaring Wind (13R40)/Data
Data:Shadowfax, Unequaled Steed (11U40)/Data
Data:Shadowy Mount (12R171)/Data
Data:Sharku's Warg (5R59)/Data
Data:Sharp Defense (12U13)/Data
Data:Sharpen Your Swords (7U47)/Data
Data:Slunk Out of Sight (10U115)/Data
Data:Sneaking! (7R73)/Data
Data:Snowmane (7R250)/Data
Data:Snowmane, Noble Mearas (13R136)/Data
Data:So Fair, So Desperate (8C111)/Data
Data:Sprang Forth Nimbly (13C24)/Data
Data:Stand to Arms (7U120)/Data
Data:Steed of Mordor (12C172)/Data
Data:Still Needed (7C29)/Data
Data:Stout Resistance (7C121)/Data
Data:Strength in Shadows (11C140)/Data
Data:Sturdy Stock (15C8)/Data
Data:Swift Steed (7C253)/Data
Data:Swift Stroke (15U142)/Data
Data:Sworn Companion (11S174)/Data
Data:Take Up Arms. Fight! (30S31)/Data
Data:Taunt (12U104)/Data
Data:Ten Times Outnumbered (10C66)/Data
Data:The Eagles Are Coming (31HH14)/Data
Data:The Flame of Anor (13U31)/Data
Data:The Highest Quality (11R60)/Data
Data:The Lady's Blessing (11S20)/Data
Data:The Sap is in the Bough (17U25)/Data
Data:The Terror of His Coming (12C33)/Data
Data:The Witch-king's Beast, Fell Creature (0P82)/Data
Data:The Witch-king's Beast, Fell Creature (12U184)/Data
Data:Threatening Warg (17U91)/Data
Data:Threatening Warg (31B126)/Data
Data:Trusted Promise (18U37)/Data
Data:Uncertain Paths (7C30)/Data
Data:Undaunted (7C51)/Data
Data:Unhindered (8U82)/Data
Data:Vicious Warg (17C92)/Data
Data:Vicious Warg (31S261)/Data
Data:Violent Hurl (15C179)/Data
Data:War Long Planned (7C220)/Data
Data:War Machine (13C176)/Data
Data:War Mumak (5R78)/Data
Data:War Now Calls Us (11S160)/Data
Data:War-Warg (30B161)/Data
Data:War-warg (5U64)/Data
Data:Warg (32B155)/Data
Data:Warg (5C65)/Data
Data:We May Yet (V1 55)/Data
Data:Whatever Means (13C121)/Data
Data:Where Now the Horse (17U103)/Data
Data:Where Shall We Go (7U78)/Data
Data:While We Yet Live (7U128)/Data
Data:Whistling Death (11U104)/Data
Data:White Faces Burned (V1 43)/Data
Data:White Hot Fury (7U258)/Data
Data:Wind in His Face (7C259)/Data
Data:Wind That Sped Ships (8C66)/Data
Data:Windfola (7R260)/Data
Data:Winged Mount (8U83)/Data
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