Drilldown: CardReleases

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CardReleases > Strength: 7-9 & SiteNum: 5-9

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Shelob (6) · The Mouth of Sauron (4) · Brawling Uruk (2) · Mauhúr (2) · Uruk-hai Raiding Party (2) · Uglúk (2) · Covetous Uruk (2) · White Hand Attacker (2)
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Damage +1. (5) · Damage +1. Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (2) · Maneuver: Exert The Mouth of Sauron to play a [MEN] condition or [MEN] possession from your draw deck. (2) · Tracker. Fierce. During a fierce skirmish involving this minion, it is strength +2. (2) · Damage +1. Regroup: Stack this minion on a site you control. Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (2) · Skirmish: Exert this minion to wound a character he is skirmishing. (2) · Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2) · Damage +1. This minion is strength +1 for each possession you spot. (2) · Enduring. Fierce. While in a fierce skirmish, Shelob is damage +1. (2) · Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (2)
TaggedGameText:
Damage +1.
This minion is strength +1 for each possession you spot. (2)
· Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2)
· Damage +1. (2) · Maneuver: Exert The Mouth of Sauron to play a men condition or men possession from your draw deck. (2) · Damage +1.
Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (2)
· Damage +1. (2) · Skirmish: Exert this minion to wound a character he is skirmishing. (2) · Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (2) · Enduring. Fierce.
While in a fierce skirmish, Shelob is damage +1. (2)
FormattedGameText:
'''Enduring.''' '''Fierce.''' While in a fierce skirmish, Shelob is '''damage +1'''. (2) · '''Damage +1. ''' (2) · '''Damage +1'''. This minion is strength +1 for each possession you spot. (2) · '''Maneuver:''' Exert The Mouth of Sauron to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] condition or [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession from your draw deck. (2) · '''Fierce.''' Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and '''fierce''' until the end of turn. (2) · '''Damage +1.''' '''Response:''' If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (2) · '''Damage +1.''' (2) · '''Assignment:''' Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (2) · '''Skirmish:''' Exert this minion to wound a character he is skirmishing. (2)
Lore:
None (29) · They are trained to parry the swords of their enemies. (2) · “‘Is there anyone in this rout with authority to treat with me?' he asked. ‘Or indeed with wit to understand me?'” (2) · The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (2) · “...he learned great sorcery, and knew much of the mind of Sauron; and he was more cruel than any orc.” (2) · Attacking in swarming hordes, the Uruk-hai close with the enemy rapidly to make weapons useless. (2)
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