Drilldown: CardReleases

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None (1) · '''Archer.''' Each time a Shadow event or Shadow condition is played, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each unbound Hobbit you can spot (limit [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]). (1) · '''Corsair.''' When you play this minion, if you can spot another corsair, you may choose 1: discard a Shadow possession to reinforce a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token twice; or remove 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to discard a possession. (1) · '''Damage +1'''. '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and place a card from hand beneath your draw deck to draw a card. (1) · '''Fellowship:''' Exert Sam and another companion to remove a burden. Then, exert Sam again unless you can spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] allies (or Rosie Cotton). '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the Maneuver phase, for each threat you can spot, make a minion's site number +1 until the start of the regroup phase. (1) · '''Ranger.''' '''Archer.'''
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card.
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2. (1)
· '''Skirmish:''' Make an Uruk-hai strength +2. If you can spot 5 companions, also make it '''fierce''' and an additional strength +2 until the regroup phase. (1) · '''Spell.''' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to search a Shadow player's discard pile and choose 2 minions, then return those minions to their owner's hand. If you do, reveal that hand and discard a revealed minion. (1) · '''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes involving an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion at this site. Discard this condition at the end of the turn. (1) · At the start of each of your turns, you may heal another Elf. Each time the fellowship is about to move to an opponent's site during the Fellowship phase, you may exert Galadriel to replace that site with a forest of the same site number from your adventure deck. (1) · Bearer must be a ranger. This weapon may be borne in addition to 1 other hand weapon. Skirmish: Make bearer strength +2 and '''damage +1''' while bearing this item and skirmishing a Nazgûl until the regroup phase (limit once per turn). Discard this possession at the start of the regroup phase. (1) · Exert a unique [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to exert a companion (except the Ring-bearer) and discard a possession attached to that companion. The Free Peoples player may discard 1 card at random from their hand to prevent this. (1) · Make 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs gain '''archer''' until the regroup phase. Then add 1 to the minion archery total for each follower you can spot. (1) · Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Maneuever:''' If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 of those cards at random. Discard one and replace the other. (1) · Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Maneuver: Exert Saruman to make an Uruk-hai '''fierce''' until the regroup phase. Response: If an Uruk-hai is about to take a wound, discard (or exert) Saruman to prevent that wound. (1) · To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition into hand from your discard pile. (1) · To play, spot Gandalf. '''Fellowship:''' Exert Ottar and discard a card from hand to draw a card. (1) · When Galadriel is in your starting fellowship, her twilight cost is –2. '''Fellowship''' ''or'' '''Regroup:''' Exert Galadriel and discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession. (1) · When you play this possession, you may add a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token here. While you can spot 6 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens and a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the Shadow has initiative, regardless of the Free Peoples player’s hand. '''Regroup:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token you can spot. Discard this possession. (1)
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