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CardReleases > Title : Saroumane or The One Ring & Subtypes: None

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None (7) · Fellowship: Add 2 burdens to play a ring from your draw deck. Maneuver: Exert bearer to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (2) · Maneuver: Add a burden to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) · Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (4) · Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add 2 burdens instead. (1) · Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) · Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) · While wearing The One Ring, each time the bearer is about to take a wound, add a burden instead. Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. (1) · While wearing The One Ring, the Ring-bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase. (2) · While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase. (1)
TaggedGameText:
None (1) · Fellowship: Add 2 burdens to play a ring from your draw deck.
Maneuver: Exert bearer to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (2)
· Maneuver: Add a burden to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1)
· Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3)
· Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. (1)
· Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase.
While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1)
· Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) · Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) · Saroumane ne peut pas être affecté à un combat. Chaque fois que la compagnie se déplace, le joueur des Peuples Libre doit affaiblir un compagnon pour chaque Homme dunland que vous pouvez désigner. Combat : Affaiblissez Saroumane pour donner +2 en force à un Homme dunland. (1) · Saroumane ne peut pas être blessé durant la phase d’archerie et ne peut pas être affecté au combat. Lorsque vous jouez Saroumane, vous pouvez défausser une situation. Ombre : Affaiblissez Saroumane pour jouer Le Bâton de Saroumane de votre pile de défauss (1) · Saroumane ne peut pas être blessé pendant la phase d’archerie et ne peut pas être affecté au combat.
Chaque fois que la compagnie se déplace, vous pouvez guérir deux fois chaque Orque isengard.
Ombre : Affaiblissez Saroumane pour jouer une possession isengard de votre pile de défausse. (1)
· Saroumane ne peut pas prendre de blessure pendant la phase d’archerie et ne peut pas être affecté à un combat. Affectation : Affaiblissez Saroumane pour affecter un séide isengard à un compagnon (excepté le Porteur de l’Anneau). Ce compagnon peut s’affaiblir pour empêrche l'affectation. (2) · Saroumane ne peut pas prendre de blessure pendant la phase d’archerie et ne peut pas être affecté à un combat.
Les Ourouk-Haï sont acharnés.
Réponse : Si un Ourouk-Haï est sur le point d’être blessé, affaiblissez Saroumane pour prévenir la blessure. (1)
· While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.
Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. (1)
· While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead.
Skirmish: Add a burden to wear The One Ring until the regroup phase. (1)
· While wearing The One Ring, the Ring–bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead.
Skirmish: Add a burden to wear The One Ring until the regroup phase. (2)
FormattedGameText:
None (1) · '''Fellowship:''' Add 2 burdens to play a ring from your draw deck. '''Maneuver:''' Exert bearer to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (2) · '''Maneuver:''' Add a burden to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) · '''Response:''' If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) · '''Response:''' If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. (1) · '''Response:''' If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) · '''Response:''' If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) · '''Response:''' If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) · Saroumane ne peut pas être affecté à un combat. Chaque fois que la compagnie se déplace, le joueur des Peuples Libre doit affaiblir un compagnon pour chaque Homme [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] que vous pouvez désigner. '''Combat :''' Affaiblissez Saroumane pour donner +2 en force à un Homme [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]]. (1) · Saroumane ne peut pas être blessé durant la phase d’archerie et ne peut pas être affecté au combat. Lorsque vous jouez Saroumane, vous pouvez défausser une situation. Ombre : Affaiblissez Saroumane pour jouer Le Bâton de Saroumane de votre pile de défauss (1) · Saroumane ne peut pas être blessé pendant la phase d’archerie et ne peut pas être affecté au combat. Chaque fois que la compagnie se déplace, vous pouvez guérir deux fois chaque Orque [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]]. '''Ombre :''' Affaiblissez Saroumane pour jouer une possession [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] de votre pile de défausse. (1) · Saroumane ne peut pas prendre de blessure pendant la phase d’archerie et ne peut pas être affecté à un combat. Les Ourouk-Haï sont '''acharnés.''' '''Réponse :''' Si un Ourouk-Haï est sur le point d’être blessé, affaiblissez Saroumane pour prévenir la blessure. (1) · Saroumane ne peut pas prendre de blessure pendant la phase d’archerie et ne peut pas être affecté à un combat. '''Affectation :''' Affaiblissez Saroumane pour affecter un séide [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] à un compagnon (excepté le Porteur de l’Anneau). Ce compagnon peut s’affaiblir pour empêrche l'affectation. (2) · While wearing The One Ring, each time bearer is about to take a wound, add a burden instead. '''Maneuver:''' Wear The One Ring until the regroup phase. '''Skirmish:''' Add a burden to make the Ring-bearer strength +3. (1) · While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead. '''Skirmish:''' Add a burden to wear The One Ring until the regroup phase. (1) · While wearing The One Ring, the Ring–bearer gains '''hunter 3''', and each time he or she is about to take a wound in a skirmish, add a burden instead. '''Skirmish:''' Add a burden to wear The One Ring until the regroup phase. (2)
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