Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
Bearer must a warg-rider. Response: If a skirmish special abiliy is used in a skirmish involving bearer, exert bearer to cancel that action. (1) ·
Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) ·
Bearer must be a warg-rider. If bearer is Sharku, he is damage +1. Response: If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (1) ·
Enduring. Fierce. When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) ·
Enduring. Fierce. While in a fierce skirmish, Shelob is damage +1. (2) ·
Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2) ·
Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1. (1) ·
Fierce. When you play Shelob, you may play a [GOLLUM] possession from your draw deck. Shelob is strength +3 for each minion stacked on a [GOLLUM] possession. (1) ·
Fierce. When you play this minion, you may remove (1) to play a Spider or an Orc from your discard pile. (1)
When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) ·
While in a fierce skirmish, Shelob is
When you play Shelob, you may play a
Shelob is strength +3 for each minion stacked on a
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and
If bearer is Sharku, he is
'''Enduring.''' '''Fierce.'''
When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) ·
'''Enduring.''' '''Fierce.'''
While in a fierce skirmish, Shelob is '''damage +1'''. (2) ·
'''Fierce.'''
When you play Shelob, you may play a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] possession from your draw deck.
Shelob is strength +3 for each minion stacked on a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] possession. (1) ·
'''Fierce.''' Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and '''fierce''' until the end of turn. (2) ·
Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) ·
Bearer must be a '''warg-rider.'''
'''Response:''' If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (1) ·
Bearer must be a '''warg-rider.'''
If bearer is Sharku, he is '''damage +1.'''
'''Response:''' If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (1) ·
Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1. (1) ·
Fierce. When you play this minion, you may remove (1) to play a Spider or an Orc from your discard pile. (1)
None (5) ·
"Never yet had any fly escaped Shelob's webs, and the greater now was her rage and hunger." (1) ·
Bigger and stronger wargs were ridden into battle. (1) ·
The warg-captain picked the fastest and strongest mount. (1) ·
“...for all living things were her food, and her vomit darkness.” (1) ·
“...she served none but herself, drinking the blood of Elves and Men....” (1) ·
“...who only desired death for all others....” (1)
Showing below up to 11 results in range #1 to #11.