Drilldown: CardReleases

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CardReleases > Subset: S & Subtypes : Dwarf or Nazgul

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Gimli (20) · Úlairë Nelya (13) · Úlairë Lemenya (13) · The Witch-king (13) · Úlairë Attëa (11) · Úlairë Toldëa (10) · Úlairë Otsëa (10) · Úlairë Nertëa (10) · Úlairë Enquëa (9) · Úlairë Cantëa (8) · Glóin (3) · Thorin (2) · Thrarin (2) · Kili (2) · Grimir (2) · Farin (2) · Fili (2) · Dain Ironfoot (2) · Black Rider (2)
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Thrall of the One (8) · Revived (8) · None (6) · Lieutenant of Morgul (4) · Dwarven Lord (4) · Ringwraith in Twilight (4) · Third of the Nine Riders (3) · Black-Mantled Wraith (3) · Second of the Nine Riders (3) · Wraith on Wings (3) · Seventh of the Nine Riders (3)
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Fierce. Shadow: Exert Ulaire Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · Fierce. Each time Ulaire Attea is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Ulaire Attea to add a burden. (3) · Fierce. Each time Ulaire Nelya wins a skirmish, you may draw a card. (2) · Damage +1. Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2) · Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (2) · Each character skirmishing Ulaire Lemenya who has resistance 5 or less is strength -3. (2) · Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (2) · Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) · Twilight. While you can spot 2 burdens or 2 wounds on the Ring-bearer, Ulaire Nelya is fierce and damage +1. (2) · Fierce. Each time Ulaire Toldea wins a skirmish, you may play the fellowship's next site. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) While Ulaire Nertea is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgul is strength +2. (2) · Enduring. Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) · Damage +1. Skirmish: Exert Gimli to make him strength +2. (2) · Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) · When you play Ulaire Otsea, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [RINGWRAITH] card revealed this way into hand. (2) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Fierce. This minion is strength +1 for each companion you can spot. (2) · While Ulaire Cantea is at a forest or dwelling site, he is strength +2 and fierce. (2) · Fierce. When you play Ulaire Enquea, if you can spot 2 other Nazgul, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). (2)
TaggedGameText:
Fierce.
Shadow: Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3)
· When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each wraith card revealed this way into hand. (3) · Fierce. Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3)
FormattedGameText:
'''Fierce.''' '''Shadow:''' Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (3) · '''Fierce.''' Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3)
Lore:
None (43) · Nine Riders Collection (9) · DGMA Premier Series Qualifier (2) · “Out of the gate in the trees that they had just left rode a Black Rider.” (2) · “So black were they that they seemed like black holes in the deep shade behind them.” (2) · “The riding figure sat quite still with its head bowed, as if listening.” (2) · “‘...peril is now both before you and behind you, and upon either side.'” (2) · “‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (2) · “‘Do you wish them to find you? They are terrible!'” (2) · The Nine Riders were embodiments of Sauron's will, searching all of Middle-earth for his prize. (2) · Some accepted Sauron's gift for glory and a notion of great deeds. (2) · Those that knew the most power as kings were placed in particular ways for the Will of Sauron. (2) · “‘Open, in the name of Mordor!' said a voice thin and menacing.” (2) · “‘Well, after them!' said Gimli. ‘Dwarves too can go swiftly...'” (2) · “‘There's been a strange customer asking for Mr. Baggins of Bag End, and he's only just gone.'” (2) · “‘We can feel their presence – it troubled our hearts, as soon as we came here, and before we saw them; they feel ours more keenly.'” (2)
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