Drilldown: CardReleases
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Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (1) ·
Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (1) ·
Archer. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot. (limit +3) (1) ·
Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (1) ·
At the start of the archery phase, you may spot another Elf to exert a minion. (1) ·
At the start of the fellowship phase, you may add (1) to play a possession on Gamling from your draw deck. (1) ·
Damage +1. Fierce. To play, spot an [ORC] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (1) ·
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) While you can spot 7 possessions, Shagrat is fierce and cannot take wounds (except during skirmish phases). (1) ·
Damage +1. Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (1) ·
Damage +1. Skirmish: If no other minions are assigned to a skirmish, you may exert this minion twice to make it fierce and strength +4 until the regroup phase. (1) ·
Denethor is resistance +1 for each [GONDOR] possession in your discard pile. Maneuver: Spot a [GONDOR] possession borne by a companion and remove that possession from the game to exert a minion twice. (1) ·
Each the fellowship and minion archery totals are +3. Regroup: Remove (2) to play an [ORC] minion from your discard pile. That minion comes into play exhausted. (1) ·
Each time you play an [ORC] possession on an [ORC] Orc, you may add (1) (or (2) if that Orc is at a battleground or underground site). (1) ·
Fierce. Assignment: Assign Ulaire Cantea to a companion who has resistance 0. Skirmish: Spot 6 companions and another [WRAITH] card to kill a companion Ulaire Cantea is skirmishing. (1) ·
Fierce. Skirmish: Remove (2) and discard a [WRAITH] card from hand to make Ulaire Attea strength +3. (1) ·
Fierce. Ulaire Attea is strength +1 for every 3 twilight tokens you can spot. (1) ·
Fierce. While you can spot 6 companions, [WRAITH] minions cannot take wounds (except during skirmish phases). Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a [WRAITH] condition. (1) ·
Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) When you play Gorbag, you may discard a card from the top of the Free Peoples player?s deck for each hunter character you can spot. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a companion loses a skirmish involving a [MEN] minion, you may exert Grima to exert a companion. (1) ·
Quickbeam is twilight cost -1 for each Ent you can spot. Maneuver: Discard this companion to place another [GANDALF] companion from your discard pile on the bottom of your draw deck and reinforce a [GANDALF] token. (1) ·
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (1) ·
Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3. (1) ·
Ranger. Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (1) ·
To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed. (1) ·
To play, spot a [MEN] minion. While the fellowship is in region 1, each [MEN] minion cannot take wounds. While the fellowship is in region 2, each [MEN] minion is an archer. While the fellowship is in region 3, each [MEN] minion is fierce. (1) ·
To play, spot an [ORC] minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (1) ·
To play, spot an [ORC] minion. While the fellowship is in region 1, [ORC] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each [ORC] Orc is strength +2. (1) ·
To play, spot an [ORC] Orc. This minion is twilight cost -1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [ORC] minion, you may reveal this card from hand to add a burden. (1) ·
To play, spot an [URUK-HAI] minion. While you can spot a fierce minion, this minion is fierce. While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1, this minion is damage +1. (1) ·
Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) While you can spot a [ROHAN] Man, Eomer?s twilight cost is -1. Skirmish: Discard a [ROHAN] card from hand to make Eomer strength +2. (1) ·
While Eomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Eomer is strength +1 for each other [ROHAN] companion you can spot. (1) ·
While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [GONDOR] Man roaming until the end of turn. (1) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (1) ·
While the fellowship is in region 1 and you can spot 2 other [SHIRE] companions, Fredegar Bolger is strength +3. (1) ·
While the Ringbearer is assigned to a skirmish, each [ROHAN] companion is strength +1. Regroup: Spot 2 [ROHAN] followers and exert Theoden to liberate a site. (1) ·
While you can spot Eowyn, Theoden is defender +1. While you can spot Eomer, Theoden is damage +1. While you can spot Theodred, the move limit is +1. (1) ·
While you can spot Gandalf, Theoden is resistance +2. While you can spot Eomer, Theoden is damage +1. While you can spot 3 mounted [ROHAN] companions, Theoden is strength +2. (1)
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an
While you can spot 7 possessions, Shagrat is
Skirmish:
Assignment:
Skirmish:
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (1) ·
While you can spot 6 companions,
When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot. (1) ·
Each time a companion loses a skirmish involving a
Skirmish:
While you can spot 2
At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (1) ·
While you can spot a
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each
While the fellowship is in region 1, each
While the fellowship is in region 2, each
While the fellowship is in region 3, each
When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (1) · To play, spot an
While the fellowship is in region 1,
While the fellowship is in region 2, the current site gains
While the fellowship is in region 3, each
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an
While you can spot a fierce minion, this minion is
While you can spot a hunter, this minion gains
While you can spot a character that is damage +1, this minion is
While no other companion is assigned to a skirmish, Éomer is strength +1 for each other
Each time the fellowship moves during the regroup phase, you may take an
While you can spot Éomer, Théoden is
While you can spot Théodred, the move limit is +1. (1) · While you can spot Gandalf, Théoden is resistance +2.
While you can spot Éomer, Théoden is
While you can spot 3 mounted
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''.
'''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (1) ·
'''Archer.'''
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (1) ·
'''Archer.''' '''Damage +1.''' '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (1) ·
'''Assignment:''' Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (1) ·
'''Damage +1.
Skirmish:''' If no other minions are assigned to a skirmish, you may exert this minion twice to make it '''fierce''' and strength +4 until the regroup phase. (1) ·
'''Damage +1. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
While you can spot 7 possessions, Shagrat is '''fierce''' and cannot take wounds (except during skirmish phases). (1) ·
'''Damage +1.'''
'''Response:''' If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (1) ·
'''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (1) ·
'''Fierce.
Assignment:''' Assign Úlairë Cantëa to a companion who has resistance 0.
'''Skirmish:''' Spot 6 companions and another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card to kill a companion Úlairë Cantëa is skirmishing. (1) ·
'''Fierce.
Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to make Úlairë Attëa strength +3. (1) ·
'''Fierce.'''
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (1) ·
'''Fierce.'''
While you can spot 6 companions, [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions cannot take wounds (except during skirmish phases).
'''Skirmish:''' If this minion is mounted, exert him twice to wound a companion bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (1) ·
'''Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)''
When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot. (1) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
Each time a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, you may exert Gríma to exert a companion. (1) ·
'''Ranger.
Skirmish:''' Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (1) ·
'''Ranger. Hunter 1.'''
While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2.
At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (1) ·
'''Ranger.'''
'''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3. (1) ·
'''Valiant. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)''
While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1.
'''Skirmish:''' Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] card from hand to make Éomer strength +2. (1) ·
At the start of the archery phase, you may spot another Elf to exert a minion. (1) ·
At the start of the fellowship phase, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a possession on Gamling from your draw deck. (1) ·
Denethor is resistance +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession in your discard pile.
'''Maneuver:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession borne by a companion and remove that posssession from the game to exert a minion twice. (1) ·
Each the fellowship and minion archery totals are +3.
'''Regroup:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from your discard pile. (1) ·
Each time you play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] possession on an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] if that Orc is at a battleground or underground site). (1) ·
Quickbeam is twilight cost -1 for each Ent you can spot.
'''Maneuver:''' Discard this companion to place another [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion from your discard pile on the bottom of your draw deck and reinforce a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] token. (1) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (1) ·
To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion.
While the fellowship is in region 1, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion cannot take wounds.
While the fellowship is in region 2, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is an '''archer'''.
While the fellowship is in region 3, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is '''fierce'''. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
While the fellowship is in region 1, [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs cannot take wounds.
While the fellowship is in region 2, the current site gains '''underground'''.
While the fellowship is in region 3, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +2. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc.
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion, you may reveal this card from hand to add a burden. (1) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While you can spot a fierce minion, this minion is '''fierce'''.
While you can spot a hunter, this minion gains '''hunter 1'''.
While you can spot a character that is damage +1, this minion is '''damage +1'''. (1) ·
While Éomer bears a mount, he is '''damage +1.'''
While no other companion is assigned to a skirmish, Éomer is strength +1 for each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you can spot. (1) ·
While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.
'''Skirmish:''' While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man roaming until the end of the turn. (1) ·
While the fellowship in is region 1 and you can spot 2 other [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Fredegar Bolger is strength +3. (1) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''.
Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (1) ·
While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +1.
'''Regroup:''' Spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] followers and exert Théoden to liberate a site. (1) ·
While you can spot Éowyn, Théoden is '''defender +1'''.
While you can spot Éomer, Théoden is '''damage +1'''.
While you can spot Théodred, the move limit is +1. (1) ·
While you can spot Gandalf, Théoden is resistance +2.
While you can spot Éomer, Théoden is '''damage +1'''.
While you can spot 3 mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions, Théoden is strength +2. (1)
None (6) ·
"'Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not.'" (1) ·
"'You'll wish you were back here with me before this time tomorrow.'" (1) ·
"Fear. The city is rank with it." (1) ·
"I don't take orders from stinking Morgul rats!" (1) ·
"Now for wrath! Now for ruin! And a red dawn!" (1) ·
"When last I looked, Théoden, was King of Rohan." (1) ·
Much Orc weaponry is scavenged from fallen foes, but they still have ample need for smiths to outfit their troops. (1) ·
Orcs frequently used the weapons of their fallen enemies as their own. (1) ·
Saruman bred this ruthless commander, whose brutality matched his own ambition, to track the Nine Walkers. (1) ·
Some minions prefer to fight alone. (1) ·
The mammoth battering ram Grond required equally mammoth strength to wield it. (1) ·
The Nazgûl were strongest, and most terrifying, at night. (1) ·
They are trained to parry the swords of their enemies. (1) ·
Traveling to the council at Imladris was only the beginning of a much greater journey for the Elven Prince. “‘Few can foresee whither their road will lead them, till they come to its end.'” (1) ·
“...he took up the staff of his Stewardship that lay at his feet and broke it on his knee.” (1) ·
“Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill.” (1) ·
“I'm gonna bleed you...like a stuck pig!” (1) ·
“In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.” (1) ·
“You would die before your stroke fell!” (1) ·
“‘A punch from an Ent-fist crumples up iron...'” (1) ·
“‘Do not let your hearts be troubled....'” (1) ·
“‘Flee them! Speak no words to them! They are deadly.'” (1) ·
“‘For that is the ruin of Osgiliath...'” (1) ·
“‘Hit me now, Sam. Hit me!'” (1) ·
“‘I did not know that your plight was so evil.'” (1) ·
“‘I have no child. Théodred my son is slain. I name Éomer my sister-son to be my heir.'” (1) ·
“‘If they come to bargain for our goods at Helm's Gate, they will pay a high price....'” (1) ·
“‘Is there anyone in this rout with authority to treat with me?' he asked. ‘Or indeed with wit to understand me?'” (1) ·
“‘Let horse be bridled, horn be sounded!'” (1) ·
“‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (1) ·
“‘We do not want the escapes of Mirkwood in Ithilien.'” (1)
Showing below up to 37 results in range #1 to #37.
D
- Data:Black Land Chieftain (15RF11)/Data
- Data:Brawling Uruk (11RF15)/Data
- Data:Celeborn, The Wise (13RF1)/Data
- Data:Chamber Patrol (13RF10)/Data
- Data:Denethor, Last Ruling Steward (13RF8)/Data
- Data:Eomer, Heir to Meduseld (13RF12)/Data
- Data:Eomer, Horsemaster (15RF13)/Data
- Data:Faramir, Bearer of Quality (17RF6)/Data
- Data:Faramir, Dunadan of Gondor (12RF4)/Data
- Data:Fredegar Bolger, Fatty (18RF15)/Data
- Data:Galadriel, Sorceress of the Hidden Land (13RF2)/Data
- Data:Gamling, Defender of the Hornburg (11RF12)/Data
- Data:Gorbag, Filthy Rebel (15RF12)/Data
- Data:Gothmog, Morgul Leader (18RF10)/Data
- Data:Grima, Betrayer of Rohan (12RF7)/Data
- Data:Legolas, of the Grey Company (13RF3)/Data
- Data:Legolas, of the Woodland Realm (15RF3)/Data
- Data:Legolas, Woodland Emissary (11RF3)/Data
- Data:Lurtz, Minion of the White Wizard (11RF16)/Data
- Data:Madril, Defender of Osgiliath (15RF10)/Data
- Data:Orc Artisan (12RF10)/Data
- Data:Orc Crusher (13RF11)/Data
- Data:Porter Troll (11RF10)/Data
- Data:Quickbeam, Hastiest of All Ents (15RF7)/Data
- Data:Sentry Uruk (15RF14)/Data
- Data:Shagrat, Tower Captain (18RF17)/Data
- Data:The Mouth of Sauron, Lieutenant of Barad-dur (12RF11)/Data
- Data:Theoden, Ednew (18RF14)/Data
- Data:Theoden, Northman, King of Rohan (17RF14)/Data
- Data:Theoden, The Renowned (13RF13)/Data
- Data:Ulaire Attea, Black Predator (12RF15)/Data
- Data:Ulaire Attea, Desirous of Power (15RF15)/Data
- Data:Ulaire Cantea, Black Assassin (12RF16)/Data
- Data:Ulaire Nelya, Fell Rider (15RF17)/Data
- Data:Uruk Rogue (13RF18)/Data
- Data:Voice of the Desert, Southron Troop (13RF9)/Data
- Data:Watcher at Sarn Ford, Ranger of the North (18RF9)/Data