Drilldown: CardReleases
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- CardReleases (24728)
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LOTR-EN11A012.0 (1) ·
LOTR-EN12A004.0 (1) ·
LOTR-EN12A007.0 (1) ·
LOTR-EN12A011.0 (1) ·
LOTR-EN13A008.0 (1) ·
LOTR-EN13A009.0 (1) ·
LOTR-EN13A012.0 (1) ·
LOTR-EN13A013.0 (1) ·
LOTR-EN15A010.0 (1) ·
LOTR-EN15A013.0 (1) ·
LOTR-EN17A006.0 (1) ·
LOTR-EN17A014.0 (1) ·
LOTR-EN18A009.0 (1) ·
LOTR-EN18A014.0 (1)
LOTR-EN11A012.0 (1) ·
LOTR-EN12A004.0 (1) ·
LOTR-EN12A007.0 (1) ·
LOTR-EN12A011.0 (1) ·
LOTR-EN13A008.0 (1) ·
LOTR-EN13A009.0 (1) ·
LOTR-EN13A012.0 (1) ·
LOTR-EN13A013.0 (1) ·
LOTR-EN15A010.0 (1) ·
LOTR-EN15A013.0 (1) ·
LOTR-EN17A006.0 (1) ·
LOTR-EN17A014.0 (1) ·
LOTR-EN18A009.0 (1) ·
LOTR-EN18A014.0 (1)
Bearer of Quality (1) ·
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The Renowned (1)
Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (1) ·
At the start of the fellowship phase, you may add (1) to play a possession on Gamling from your draw deck. (1) ·
Denethor is resistance +1 for each [GONDOR] possession in your discard pile. Maneuver: Spot a [GONDOR] possession borne by a companion and remove that possession from the game to exert a minion twice. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a companion loses a skirmish involving a [MEN] minion, you may exert Grima to exert a companion. (1) ·
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (1) ·
Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3. (1) ·
Ranger. Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (1) ·
To play, spot a [MEN] minion. While the fellowship is in region 1, each [MEN] minion cannot take wounds. While the fellowship is in region 2, each [MEN] minion is an archer. While the fellowship is in region 3, each [MEN] minion is fierce. (1) ·
Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) While you can spot a [ROHAN] Man, Eomer?s twilight cost is -1. Skirmish: Discard a [ROHAN] card from hand to make Eomer strength +2. (1) ·
While Eomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Eomer is strength +1 for each other [ROHAN] companion you can spot. (1) ·
While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [GONDOR] Man roaming until the end of turn. (1) ·
While the Ringbearer is assigned to a skirmish, each [ROHAN] companion is strength +1. Regroup: Spot 2 [ROHAN] followers and exert Theoden to liberate a site. (1) ·
While you can spot Eowyn, Theoden is defender +1. While you can spot Eomer, Theoden is damage +1. While you can spot Theodred, the move limit is +1. (1) ·
While you can spot Gandalf, Theoden is resistance +2. While you can spot Eomer, Theoden is damage +1. While you can spot 3 mounted [ROHAN] companions, Theoden is strength +2. (1)
Each time a companion loses a skirmish involving a
Skirmish:
While you can spot 2
At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (1) ·
While you can spot a
While the fellowship is in region 1, each
While the fellowship is in region 2, each
While the fellowship is in region 3, each
While no other companion is assigned to a skirmish, Éomer is strength +1 for each other
While you can spot Éomer, Théoden is
While you can spot Théodred, the move limit is +1. (1) · While you can spot Gandalf, Théoden is resistance +2.
While you can spot Éomer, Théoden is
While you can spot 3 mounted
'''Assignment:''' Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (1) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
Each time a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, you may exert Gríma to exert a companion. (1) ·
'''Ranger.
Skirmish:''' Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (1) ·
'''Ranger. Hunter 1.'''
While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2.
At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (1) ·
'''Ranger.'''
'''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3. (1) ·
'''Valiant. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)''
While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1.
'''Skirmish:''' Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] card from hand to make Éomer strength +2. (1) ·
At the start of the fellowship phase, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a possession on Gamling from your draw deck. (1) ·
Denethor is resistance +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession in your discard pile.
'''Maneuver:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession borne by a companion and remove that posssession from the game to exert a minion twice. (1) ·
To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion.
While the fellowship is in region 1, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion cannot take wounds.
While the fellowship is in region 2, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is an '''archer'''.
While the fellowship is in region 3, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is '''fierce'''. (1) ·
While Éomer bears a mount, he is '''damage +1.'''
While no other companion is assigned to a skirmish, Éomer is strength +1 for each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you can spot. (1) ·
While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.
'''Skirmish:''' While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man roaming until the end of the turn. (1) ·
While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +1.
'''Regroup:''' Spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] followers and exert Théoden to liberate a site. (1) ·
While you can spot Éowyn, Théoden is '''defender +1'''.
While you can spot Éomer, Théoden is '''damage +1'''.
While you can spot Théodred, the move limit is +1. (1) ·
While you can spot Gandalf, Théoden is resistance +2.
While you can spot Éomer, Théoden is '''damage +1'''.
While you can spot 3 mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions, Théoden is strength +2. (1)
None (3) ·
"'Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not.'" (1) ·
"Now for wrath! Now for ruin! And a red dawn!" (1) ·
"When last I looked, Théoden, was King of Rohan." (1) ·
“...he took up the staff of his Stewardship that lay at his feet and broke it on his knee.” (1) ·
“In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.” (1) ·
“‘For that is the ruin of Osgiliath...'” (1) ·
“‘I have no child. Théodred my son is slain. I name Éomer my sister-son to be my heir.'” (1) ·
“‘If they come to bargain for our goods at Helm's Gate, they will pay a high price....'” (1) ·
“‘Is there anyone in this rout with authority to treat with me?' he asked. ‘Or indeed with wit to understand me?'” (1) ·
“‘Let horse be bridled, horn be sounded!'” (1) ·
“‘We do not want the escapes of Mirkwood in Ithilien.'” (1)
Showing below up to 14 results in range #1 to #14.