Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN00D006.0 (1) ·
LOTR-EN00S020.0 (1) ·
LOTR-EN00S077.0 (1) ·
LOTR-EN01S143.0 (1) ·
LOTR-EN01S256.0 (1) ·
LOTR-EN06S057.0 (1) ·
LOTR-EN08S043.0 (1) ·
LOTR-EN08S091.0 (1) ·
LOTR-EN09S015.0 (1) ·
LOTR-EN09S032.0 (1) ·
LOTR-EN10M001.0 (1) ·
LOTR-EN10S025.0 (1) ·
LOTR-EN11S154.0 (1) ·
LOTR-EN12S157.0 (1) ·
LOTR-EN12S161.0 (1) ·
LOTR-EN13S065.0 (1) ·
LOTR-EN18S012.0 (1)
LOTR-EN00D006.0 (1) ·
LOTR-EN00S020.0 (1) ·
LOTR-EN00S077.0 (1) ·
LOTR-EN01S143.0 (1) ·
LOTR-EN01S256.0 (1) ·
LOTR-EN06S057.0 (1) ·
LOTR-EN08S043.0 (1) ·
LOTR-EN08S091.0 (1) ·
LOTR-EN09S015.0 (1) ·
LOTR-EN09S032.0 (1) ·
LOTR-EN10M001.0 (1) ·
LOTR-EN10S025.0 (1) ·
LOTR-EN11S154.0 (1) ·
LOTR-EN12S157.0 (1) ·
LOTR-EN12S161.0 (1) ·
LOTR-EN13S065.0 (1) ·
LOTR-EN18S012.0 (1)
Damage +1. A character skirmishing this minion does not gain strength bonuses from weapons. (1) ·
Damage +1. Each character skirmishing this minion looses all strength bonuses from weapons. (1) ·
Enduring. To play, spot 2 exhausted [GONDOR] Wraiths and add 2 threats. While Shadow Host is exhausted, it is defender +1. (1) ·
Fierce. This minion is strength +1 for each companion you can spot. (2) ·
For each companion you can spot, this minion is strength +1. (1) ·
Knight. To play, spot 2 [GONDOR] knights or exert 2 [GONDOR] Men. Each of your [GONDOR] companions is resistance +1. Maneuver: Remove a [GONDOR] token to make an unbound companion resistance +1 until the regroup phase. (2) ·
This minion is strength +2 and damage +1 for each Free Peoples culture that you can spot over 2. (1) ·
To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] event into hand from your discard pile. Regroup: Remove an [ELVEN] token to play an [ELVEN] condition from your discard pile. (1) ·
To play, spot 2 [ELVEN] companions. Regroup: Exert Gil-Galad to wound each wounded minion. (1) ·
To play, spot 2 [GONDOR] Men. Fellowship: Play an artifact on Elendil to make the move limit +1 for this turn. Regroup: Discard a [GONDOR] artifact to liberate a site. (1) ·
To play, spot 2 [ROHAN] companions. You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) ·
To play, spot 3 [ROHAN] companions. You may play Rohirrim Army any time you could play a regroup event. When you play Rohirrim Army, you may discard a minion. (1) ·
When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2)
Each character skirmishing this minion loses all strength bonuses from weapons. (1) ·
A character skirmishing this minion does not gain strength bonuses from weapons. (1) ·
While Shadow Host is exhausted, it is defender +1. (1) ·
This minion is strength +1 for each companion you can spot. (1) ·
This minion is strength +1 for each companion you can spot. (1) ·
Each of your
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) · To play, spot 3
You may play Rohirrim Army any time you could play a regroup event.
When you play Rohirrim Army, you may discard a minion. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2)
'''Damage +1'''.
A character skirmishing this minion does not gain strength bonuses from weapons. (1) ·
'''Damage +1.'''
Each character skirmishing this minion loses all strength bonuses from weapons. (1) ·
'''Enduring.''' To play, spot 2 exhausted [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraiths and add 2 threats.
While Shadow Host is exhausted, it is defender +1. (1) ·
'''Fierce.'''
This minion is strength +1 for each companion you can spot. (1) ·
'''Fierce.'''
This minion is strength +1 for each companion you can spot. (1) ·
'''Knight.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knights or exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men.
Each of your [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions is resistance +1.
'''Maneuver:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token to make an unbound companion resistance +1 until the regroup phase. (2) ·
For each companion you can spot, this minion is strength +1. (1) ·
This minion is strength +2 and '''damage +1''' for each Free Peoples culture that you can spot over 2. (1) ·
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions.
'''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile.
'''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition from your discard pile. (1) ·
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions.
'''Regroup:''' Exert Gil-galad to wound each wounded minion. (1) ·
To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men.
'''Fellowship:''' Play an artifact on Elendil to make the move limit +1 for this turn.
'''Regroup:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] artifact to liberate a site. (1) ·
To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions.
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) ·
To play, spot 3 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions.
You may play Rohirrim Army any time you could play a regroup event.
When you play Rohirrim Army, you may discard a minion. (1) ·
When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2)
"'...the power of Gil-galad has increased in his absence.'" (1) ·
"'Now come the days of the King, and may they be blessed while the thrones of the Valar endure!'" (1) ·
"'The Nine are abroad again. They have crossed the River secretly and are moving westward. They have taken the guise of riders in black.'" (1) ·
Attacking in swarming hordes, the Uruk-hai close with the enemy rapidly to make weapons useless. (2) ·
Sauron's hatred lives in the hearts of his minions. (1) ·
“...and the North-realm they made in Arnor, and the South-realm in Gondor....” (1) ·
“...fear went on before them, until they came to Calembel upon Ciril, and the sun went down like blood behind Pinnath Gelin....” (1) ·
“With astonishing speed and skill they checked their steeds, wheeled, and came charging round.” (2) ·
“‘...and Elendil of Westernesse who overthrew Sauron....'” (2) ·
“‘Begone, foul dwimmerlaik, lord of carrion!'” (1) ·
“‘Gil-galad was an Elven-king. / Of him the harpers sadly sing: / the last whose realm was fair and free / between the Mountains and the Sea.'” (1) ·
“‘How long is it since Saruman bought you?'” (1) ·
“‘Now come the days of the King, and may they be blessed while the thrones of the Valar endure!'” (1) ·
“‘The Nine are abroad again. They have crossed the River secretly and are moving westward. They have taken the guise of riders in black.'” (1)
Showing below up to 17 results in range #1 to #17.