Drilldown: CardReleases

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CardReleases > Title : Gimli or Éomer & Strength: 6-7

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None (2) · Damage +1. (1) · Damage +1. Each time Gimli wins a skirmish, you may draw a card. (1) · Damage +1. Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2) · Damage +1. Each underground site's Shadow number is -2. (2) · Damage +1. Fellowship. Each time you play a [DWARVEN] possession, you may draw a card. (1) · Damage +1. Fellowship: Add (2) to place a card from hand beneath your draw deck. (1) · Damage +1. For each wound on Gimli, he is strength +1 and damage +1. (1) · Damage +1. Gimli is strength +1 for each minion assigned to a skirmish. Assignment: Exert Gimli and spot a lurker minion to make that minion lose lurker until the regroup phase. (1) · Damage +1. Gimli is strength +1 for each unbound Hobbit companion you can spot. (1) · Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (2) · Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (2) · Damage +1. Response: if a [DWARVEN] condition is about to be discarded by an opponent, exert a Dwarf or discard a [DWARVEN] card from hand to prevent that. (1) · Damage +1. Skirmish: Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1) · Damage +1. Skirmish: Exert Gimli to make him strength +2. (2) · Damage +1. While Gimli bears 2 items, he is strength +2.While Gimli bears 3 items, he is damage +1. (1) · Damage +1. While Gimli is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. While Gimli is damage +X, he is resistance +X. (1) · Damage +1. While the Ringbearer is assigned to a skirmish, Eomer is strength +3. Maneuver: If Eomer is mounted, exert him to make him defender +1 until the end of turn. (1) · Damage +1. While you have initiative, Gimli is strength +2. (1) · Valiant. Eomer is strength +2 for each wound on each minion he is skirmishing. (1) · Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) While you can spot a [ROHAN] Man, Eomer?s twilight cost is -1. Skirmish: Discard a [ROHAN] card from hand to make Eomer strength +2. (2) · Valiant. Hunter 2. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Skirmish: Discard a [ROHAN] card from hand to make Eomer strength +2. (1) · Valiant. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Skirmish: Discard 3 cards from hand to make a [ROHAN] Man strength +2 for each wound on each minion in his or her skirmish. (1) · Valiant. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Skirmish:If you have initiative, discard 3 cards from hand to make Eomer strength +1 for each valiant companion you spot. (1) · While Eomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Eomer is strength +1 for each other [ROHAN] companion you can spot. (3) · While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. At the start of each turn, you may heal a [ROHAN] ally. (1) · While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Each time the fellowship moves, you may exert Eomer to return a minion to its owner's hand. (1) · While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Eomer is strength +2 for each wound on each minion he is skirmishing. (2) · While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Maneuver: If you can spot more minions than companions, exert Eomer to play a [ROHAN] companion from your draw deck. (2)
TaggedGameText:
None (3) · Damage + 1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1)
· Damage +1. Fellowship.
Each time you play a dwarven possession, you may draw a card. (1)
· Damage +1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1)
· Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (2) · Damage +1.
Skirmish: Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1)
· Damage +1.
Each underground site's Shadow number is -2. (1)
· Damage +1.
Each underground site’s Shadow number is -2. (1)
· Damage +1.
Gimli is strength +1 for each unbound Hobbit companion you can spot. (1)
· Damage +1.
Response: If a dwarven condition is about to be discarded by an opponent, exert a Dwarf or discard a dwarven card from hand to prevent that. (1)
· Damage +1.
While Gimli is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.
While Gimli is damage +X, he is resistance +X. (1)
· Damage +1.
While you have initiative, Gimli is strength +2. (1)
· Damage +1. Each time Gimli wins a skirmish, you may draw a card. (1) · Damage +1.
Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2)
· Damage +1.
Gimli is strength +1 for each minion assigned to a skirmish.
Assignment: Exert Gimli and spot a lurker minion to make that minion lose lurker until the regroup phase. (1)
· Damage +1.
While the Ring-bearer is assigned to a skirmish, Éomer is strength +3.
Maneuver: If Éomer is mounted, exert him to make him defender +1 until the end of turn. (1)
· Damage +1.
Fellowship: Add twilight2 to place a card from hand beneath your draw deck. (1)
· Damage +1.
Skirmish: Exert Gimli to make him strength +2. (2)
· Damage +1.
For each wound on Gimli, he is strength +1 and damage +1. (1)
· Damage +1.
While Gimli bears 2 items, he is strength +2.
While Gimli bears 3 items, he is damage +1. (1)
· Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
While you can spot a rohan Man, Éomer’s twilight cost is -1.
Skirmish: Discard a rohan card from hand to make Éomer strength +2. (3)
· Valiant. While you can spot a rohan Man, Éomer’s twilight cost is –1.
Skirmish: If you have initiative, discard 3 cards from hand to make Éomer strength +1 for each valiant companion you spot. (1)
· Valiant. While you can spot a rohan Man, Éomer’s twilight cost is –1. Skirmish: Discard 3 cards from hand to make a rohan Man strength +2 for each wound on each minion in his or her skirmish. (1) · Valiant.
Éomer is strength +2 for each wound on each minion he is skirmishing. (1)
· While Éomer bears a mount, he is damage +1.
While no other companion is assigned to a skirmish, Éomer is strength +1 for each other rohan companion you can spot. (3)
· While you can spot a rohan Man, Éomer's twilight cost is –1. Each time the fellowship moves, you may exert Éomer to return a minion to its owner's hand. (1) · While you can spot a rohan Man, Éomer’s twilight cost is -1.
At the start of each turn, you may heal a rohan ally. (1)
· While you can spot a rohan Man, Éomer’s twilight cost is -1.
Éomer is strength +2 for each wound on each minion he is skirmishing. (2)
· While you can spot a rohan Man, Éomer’s twilight cost is –1.
Maneuver: If you can spot more minions than companions, exert Éomer to play a rohan companion from your draw deck. (2)
FormattedGameText:
None (3) · '''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · '''Damage +1'''. '''Fellowship:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck. (1) · '''Damage +1'''. '''Skirmish:''' Exert Gimli to make him strength +2. (2) · '''Damage +1'''. For each wound on Gimli, he is strength +1 and '''damage +1'''. (1) · '''Damage +1. Fellowship.''' Each time you play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession, you may draw a card. (1) · '''Damage +1. Hunter 1''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · '''Damage +1. Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)'' (2) · '''Damage +1.''' Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2) · '''Damage +1.''' Gimli is strength +1 for each minion assigned to a skirmish. '''Assignment:''' Exert Gimli and spot a lurker minion to make that minion lose '''lurker''' until the regroup phase. (1) · '''Damage +1.''' While Gimli bears 2 items, he is strength +2. While Gimli bears 3 items, he is '''damage +1.''' (1) · '''Damage +1.''' While the Ring-bearer is assigned to a skirmish, Éomer is strength +3. '''Maneuver:''' If Éomer is mounted, exert him to make him '''defender +1''' until the end of turn. (1) · '''Damage +1.''' '''Response:''' If a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition is about to be discarded by an opponent, exert a Dwarf or discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to prevent that. (1) · '''Damage +1.''' While Gimli is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. While Gimli is damage +X, he is resistance +X. (1) · '''Damage +1.''' While you have initiative, Gimli is strength +2. (1) · '''Damage +1.''' '''Skirmish:''' Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1) · '''Damage +1.''' Each underground site's Shadow number is -2. (1) · '''Damage +1.''' Each underground site’s Shadow number is -2. (1) · '''Damage +1.''' Gimli is strength +1 for each unbound Hobbit companion you can spot. (1) · '''Damage +1.''' Each time Gimli wins a skirmish, you may draw a card. (1) · '''Valiant. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1. '''Skirmish:''' Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] card from hand to make Éomer strength +2. (3) · '''Valiant.''' Éomer is strength +2 for each wound on each minion he is skirmishing. (1) · '''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is –1. '''Skirmish:''' If you have initiative, discard 3 cards from hand to make Éomer strength +1 for each valiant companion you spot. (1) · '''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is –1. '''Skirmish:''' Discard 3 cards from hand to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2 for each wound on each minion in his or her skirmish. (1) · While Éomer bears a mount, he is '''damage +1.''' While no other companion is assigned to a skirmish, Éomer is strength +1 for each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you can spot. (3) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer's twilight cost is –1. Each time the fellowship moves, you may exert Éomer to return a minion to its owner's hand. (1) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1. At the start of each turn, you may heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally. (1) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1. Éomer is strength +2 for each wound on each minion he is skirmishing. (2) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is –1. '''Maneuver:''' If you can spot more minions than companions, exert Éomer to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion from your draw deck. (2)
Lore:
None (7) · "'...there is one dwarf in Moria who still draws breath!'" (1) · "'And a Dwarf is no horseman. It is orc-necks I would hew, not shave the scalps of Men....'" (1) · "'We shall not forsake our old alliance with Gondor, and while they fight we shall aid them: so say I and all who hold with me.'" (1) · "We cannot achieve victory through strength of arms." (1) · Despite Théoden's preparations, Gimli found it necessary to warn him of the advancing Uruk army. (1) · Hunters Design-a-Card contest entry
Submitted by "Bjearid" (1)
· Twenty, twenty-one, twenty-two.... (1) · “'Then it has all been in vain – the Fellowship has failed.'” (1) · “...the front of the first éored roared like a breaker foaming to the shore....” (2) · “But a small dark figure that none had observed sprang out of the shadows and gave a hoarse shout: Baruk Khazâd!” (1) · “Gimli now walked ahead by the wizard's side, so eager was he to come to Moria.” (1) · “He and his people did great works in Gondor and Rohan.” (1) · “If anyone was to ask for my opinion, which I note they're not, I'd say we were taking the long way round.” (1) · “Now is the hour, Riders of Rohan, oaths you have taken! Now, fulfill them all! To Lord and Land!” (1) · “Then one rode forward, a tall man, taller than the rest; from his helm as a crest a white horsetail flowed.” (1) · “There was a younger dwarf at Glóin's side: his son Gimli.” (1) · “‘...I am content. Till now I have hewn naught but wood since I left Moria.'” (1) · “‘...wanderers in the Riddermark would be wise to be less haughty in these days of doubt.'” (1) · “‘Do I hope in vain that you have been sent to me for a help in doubt and need?'” (1) · “‘Gúthwinë for the Mark!'” (1) · “‘I have no child. Théodred my son is slain. I name Éomer my sister-son to be my heir.'” (3) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (2) · “‘Never trust an Elf.'” (1) · “‘Now indeed there is hope of victory!'” (1) · “‘The ring cannot be destroyed, Gimli, son of Gloin, by any craft that we here possess.'” (1) · “‘The ring cannot be destroyed, Gimli, son of Gloin, by any craft that we here possess.’” (1) · “‘Well, after them!' said Gimli. ‘Dwarves too can go swiftly...'” (2) · “‘You speak evil of that which is fair beyond the reach of your thought, and only little wit can excuse you.'” (1)
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