Drilldown: CardReleases

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CardReleases > Subtypes: Man & TwilightCost: 1 & Strength: 1-6

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Archery: Exert Aldor and spot a villager to make the fellowship archery total +1. (1) · At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing. (1) · Corsair. When you play this minion, if you have initiative, you may discard an ally to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it. (1) · Easterling. When you play this minion, you may spot another Easterling to add (1) for each burden (limit (4)). (1) · Maneuver: If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. (1) · Nazgul are twilight cost -1.Assignment: Make the Free Peoples player assign a companion with 5 strength or more to skirmish this minion. (1) · Skirmish: If this minion is skirmishing, discard this minion to play a [MEN] minion from your discard pile. That minion is fierce until the regroup phase. (1) · Southron. Ambush (1). When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (1) · Southron. Ambush (2). (1) · To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1) · To play, spot Gandalf. Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1) · To play, spot Gandalf. Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1) · To play, spot Gandalf. Maneuver: Exert Albert Dreary to discard a [ISENGARD] or [MORIA] condition. (1) · Villager. Discard Guma if an opponent controls his home site. Fellowship: Exert Guma to heal a [ROHAN] Man. (1) · Villager. Discard Hlafwine if an opponent controls his home site. Skirmish: Exert Hlafwine to make a [ROHAN] Man strength +2. (1) · Villager. Discard Leod if an opponent controls his home site. Skirmish: Exert Leod to make a mounted companion strength +2. (1) · Villager. Discard Weland if an opponent controls his home site. Fellowship: Exert Weland to heal a mounted companion. (1) · Villager. Fellowship: Exert Ecglaf and spot 2 valiant Men to play a [ROHAN] possession from your discard pile. (1) · Villager. Fellowship: If you have initiative, discard 2 cards from hand to heal a [ROHAN] Man. (1) · Villager. Regroup: Exert Sigewulf and spot 5 valiant Men to discard a minion. (1) · Villager. Skirmish: If you have initiative, discard a card from hand to make a [ROHAN] Man strength +1. (1) · Villager. To play, spot 2 [ROHAN] Men. Regroup: Discard 3 cards from hand to remove a threat. (1) · While skirmishing a [ROHAN] Man, this minion is strength +2. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1)
TaggedGameText:
Archery: Exert Aldor and spot a villager to make the fellowship archery total +1. (1) · Corsair.
When you play this minion, if you have initiative, you may discard an ally to add 2 raider tokens to a card that already has a raider token on it. (1)
· Easterling.
When you play this minion, you may spot another Easterling to add twilight1 for each burden (limit twilight4). (1)
· Maneuver: If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. (1) · Skirmish: If this minion is skirmishing, discard this minion to play a men minion from your discard pile. That minion is fierce until the regroup phase. (1) · Southron. Ambush twilight1.
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (1)
· Southron. Ambush twilight2. (1) · Villager.
Discard Weland if an opponent controls his home site.
Fellowship: Exert Weland to heal a mounted companion. (1)
· Villager.
Fellowship: If you have initiative, discard 2 cards from hand to heal a rohan Man. (1)
· Villager.
Skirmish: If you have initiative, discard a card from hand to make a rohan Man strength +1. (1)
· Villager.
Discard Guma if an opponent controls his home site.
Fellowship: Exert Guma to heal a rohan Man. (1)
· Villager.
Discard Hlafwine if an opponent controls his home site.
Skirmish: Exert Hlafwine to make a rohan Man strength +2. (1)
· Villager.
Discard Léod if an opponent controls his home site.
Skirmish: Exert Léod to make a mounted companion strength +2. (1)
· Villager. To play, spot 2 rohan Men.
Regroup: Discard 3 cards from hand to remove a threat. (1)
· Villager.
Fellowship: Exert Ecglaf and spot 2 valiant Men to play a rohan possession from your discard pile. (1)
· Villager.
Regroup: Exert Sigewulf and spot 5 valiant Men to discard a minion. (1)
· At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing. (1) · Nazgul are twilight cost -1.
Assignment: Make the Free Peoples player assign a companion with 5 strength or more to skirmish this minion. (1)
· To play, spot Gandalf.
Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1)
· To play, spot Gandalf.
Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1)
· To play, spot Gandalf.
Maneuver: Exert Albert Dreary to discard a isengard or moria condition. (1)
· To play, spot Gandalf.
Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1)
· While skirmishing a rohan Man, this minion is strength +2.
Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1)
FormattedGameText:
'''Archery:''' Exert Aldor and spot a villager to make the fellowship archery total +1. (1) · '''Corsair.''' When you play this minion, if you have initiative, you may discard an ally to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it. (1) · '''Easterling.''' When you play this minion, you may spot another Easterling to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each burden (limit [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]). (1) · '''Maneuver:''' If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. (1) · '''Skirmish:''' If this minion is skirmishing, discard this minion to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion from your discard pile. That minion is '''fierce''' until the regroup phase. (1) · '''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (1) · '''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · '''Villager.''' '''Fellowship:''' Exert Ecglaf and spot 2 valiant Men to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from your discard pile. (1) · '''Villager.''' '''Regroup:''' Exert Sigewulf and spot 5 valiant Men to discard a minion. (1) · '''Villager.''' '''Fellowship:''' If you have initiative, discard 2 cards from hand to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. (1) · '''Villager.''' '''Skirmish:''' If you have initiative, discard a card from hand to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +1. (1) · '''Villager.''' Discard Guma if an opponent controls his home site. '''Fellowship:''' Exert Guma to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. (1) · '''Villager.''' Discard Hlafwine if an opponent controls his home site. '''Skirmish:''' Exert Hlafwine to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2. (1) · '''Villager.''' Discard Léod if an opponent controls his home site. '''Skirmish:''' Exert Léod to make a mounted companion strength +2. (1) · '''Villager.''' Discard Weland if an opponent controls his home site. '''Fellowship:''' Exert Weland to heal a mounted companion. (1) · '''Villager.''' To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Men. '''Regroup:''' Discard 3 cards from hand to remove a threat. (1) · At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing. (1) · Nazgul are twilight cost -1. '''Assignment''': Make the Free Peoples player assign a companion with 5 strength or more to skirmish this minion. (1) · To play, spot Gandalf. '''Fellowship:''' Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1) · To play, spot Gandalf. '''Fellowship:''' Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1) · To play, spot Gandalf. '''Maneuver:''' Exert Albert Dreary to discard a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] or [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] condition. (1) · To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1) · While skirmishing a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, this minion is strength +2. '''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1)
Lore:
None (3) · "'But you'll find maybe that more folk than old Harry at the gate will be asking you questions.'" (1) · A tender of horses, Weland found much work at Helm's Deep. (1) · Easterlings came to Mordor to aid Sauron in his final assualt. (1) · Enemy formations are threatened by the spears of Easterling light troops. (1) · Fighting to defend his people, Aldor found courage to replace his youth. (1) · Foodstores swelled as refugees like Guma brought provisions to the Hornburg. (1) · Humble Léod was a rancher before he became a soldier at Helm's Deep. (1) · Like many of the Rohirrim, Ecglaf no longer had a home awaiting his return. (1) · Several wise Bardings were sent to Elrond to tell of the Dark Lord's new offer. (1) · The courage of Sigewulf and other Rohirrim like him will not be forgotten. (1) · The Men of Dale freely traded with the Dwarves of the Lonely Mountain for fine metalwork. (1) · The Men of Laketown come from the North, where they trade with the Dwarves of the Lonely Mountain. (1) · Too old to fight, Hlafwine prepared meals for the defenders. (1) · Typical of Bree-folk, Albert is a plain but stout-hearted fellow. He does not seek trouble, but he is willing to protect his home. (1) · “...they talked now of Gondor and its ways and customs....” (1) · “...watchmen on the walls saw afar a new sight of fear, and their last hope left them.” (1) · “...when they saw the king they cried with glad voices: ‘Théoden King! Théoden King!” (1) · “‘They have black eyes, and long black hair, and gold rings in their ears....'” (1) · “‘They will not give way now for dusk or dawn, until Théoden is taken, or they themselves are slain.'” (1) · “‘We counted all the slain and despoiled them....'” (1)
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