Drilldown: CardReleases
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Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Army of Harad (1) ·
Army of Haradrim (2) ·
Army of Isengard (1) ·
Black Land Shrieker (1) ·
Castamir of Umbar (3) ·
Cave Troll of Moria (3) ·
Elf Army (1) ·
Gollum (2) ·
Gorgoroth Troop (1) ·
Great Hill Troll (1) ·
Isengard Mechanics (2) ·
Morgul Detachment (1) ·
Morgul Regiment (1) ·
Mûmak Commander (1) ·
Olog-hai of Mordor (1) ·
Orc Commander (1) ·
Orc Overseer (1) ·
Orkish Fiend (1) ·
Orkish Veteran (1) ·
Pit Troll (1) ·
Radagast (1) ·
Regiment of Haradrim (1) ·
Saruman (17) ·
Sauron (1) ·
Siege Troop (1) ·
Southron Archer Legion (1) ·
Southron Troop (1) ·
Stampeding Chief (2) ·
The Witch-King (1) ·
Thranduil (1) ·
Troll of Gorgoroth (1) ·
Troop of Uruk-hai (1) ·
Uruk Rear Guard (1) ·
Uruk Vanguard (1) ·
Uruk Zealot (2) ·
Uruk-hai Troop (1) ·
Vengeful Pillager (1) ·
Watcher in the Water (2)
None (33) ·
Abomination of Sauron (1) ·
Agent of the Dark Lord (2) ·
Black Traitor (1) ·
Coldly Still (1) ·
Corsair Vandal (2) ·
Curunir (1) ·
Elven King (1) ·
Fell Voice (1) ·
Instigator of Insurrection (2) ·
Keeper of Isengard (1) ·
Keeper of Westgate (1) ·
Many-coloured Wizard (1) ·
Many-tentacled Creature (1) ·
Master of Foul Folk (1) ·
Master of the White Hand (1) ·
Of Many Colours (2) ·
Rabble-rouser (1) ·
Revived (1) ·
Savage Menace (2) ·
Scourge of the Black Pit (1) ·
Servant of the Eye (2) ·
Small Slimy Creature (1) ·
The Brown (1) ·
The Necromancer (1) ·
Worker of Mischief (1)
None (2) ·
Creature (2) ·
Elf (2) ·
Maia (1) ·
Man (13) ·
Nazgul (1) ·
Orc (11) ·
Troll (7) ·
Uruk-hai (7) ·
Wizard (18)
GameText:
Fierce. Toil 1. (For each [MEN] character you exert when playing this, its twilight cost is -1) Each wounded [MEN] minion is strength +2. (2) ·
Southron. Skirmish: Remove (3) to play a [RAIDER] mount from your discard pile. (2) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Saruman to make an [URUK-HAI] minion strength +2. Each time a companion is killed, you may heal Saruman. (2) ·
Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). Regroup: If this minion is stacked on an [ISENGARD] card, spot an [ISENGARD] Orc and discard this minion to add (3). (2) ·
Saruman cannot be assigned to a skirmish. While you can spot 6 companions, each minion gains hunter 2. Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (2) ·
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Assignment: Exert Saruman to assign an [ISENGARD] minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2) ·
Damage +1. To play, spot an [URUK-HAI] minion. Each companion who has resistance 0 is strength -3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (2) ·
Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength -1. (2) ·
Damage +1. Fierce. If you play Stampeding Chief from your hand, remove (3) and spot another [MEN] minion or discard Stampeding Chief. (2) ·
Damage +1. Fierce. Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2) Each time an [ORC] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. (2)
TaggedGameText:
Each time an
Each time a companion is killed, you may heal Saruman. (2) ·
Each wounded
If you play Stampeding Chief from your hand, remove
FormattedGameText:
'''Damage +1.''' To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (2) ·
'''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)''
Each wounded [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is strength +2. (2) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
'''Skirmish:''' Exert Saruman to make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +2.
Each time a companion is killed, you may heal Saruman. (2) ·
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). '''Regroup:''' If this minion is stacked on an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc and discard this minion to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) ·
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
'''Assignment:''' Exert Saruman to assign an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2) ·
'''Damage +1. Fierce.'''
If you play Stampeding Chief from your hand, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion or discard Stampeding Chief. (2) ·
'''Damage +1. Fierce. Toil 2.''' ''(For each ''[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]'' character you exert when playing this, its twilight cost is –2.)''
Each time an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. (2) ·
'''Damage +1. Fierce. Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' When you play Saruman, name a culture. Each companion of the named culture is strength –1. (2) ·
'''Southron.'''
'''Skirmish:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] mount from your discard pile. (2)
None (21) ·
"'He has claimed lordship over all this land...'" (1) ·
"A new power is rising. Its victory is at hand." (1) ·
"Against the Deeping Wall the hosts of Isengard roared like a sea." (1) ·
"Murderers!" (1) ·
"Take back what they stole from you!" (1) ·
"The men of the South marched to war." (1) ·
Attacking in swarming hordes, the Uruk-hai close with the enemy rapidly to make weapons useless. (2) ·
Black blood. Flat feet. Scaly skin (1) ·
But no more would Rohan stand against his kind. (2) ·
Dwellers of foul pits and tunnels. (1) ·
Frodo's quest nearly ended before his companions halted the Cave Troll's ferocious attack. (1) ·
Hunters Design-a-Card contest entry
Submitted by "lyonscc" (1) · Lacking shields and armor, Southron forces rely on speed and numbers. (1) · No sound from an Orc was more frightening. (1) · Promised a fair share of plunder, they defended against possible reinforcements. (1) · Skin as dark as wood that has been charred by flame. (1) · The desert lords of Harad support their huge forces with mammoth war beasts. (1) · The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (2) · “...a host had issued from Minas Morgul....” (1) · “...and soon yet more companies of the enemy were swiftly setting up....” (1) · “...as if a host of snakes were swimming up...” (1) · “File after file passed....” (1) · “The dark water boiled... there was a hideous stench.” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘...they have allied them with the Enemy, and now make a heavy stroke in his cause.'” (2) · “‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'” (1) · “‘But I've heard tales of the big folk down away in the Sunlands.'” (1) · “‘His own folk quail at him, and they would slay themselves at his bidding.'” (1) · “‘It seems their delight to slash and beat down growing things that are not even in their way.'” (1) · “‘One of their regiments is due by our reckoning to pass by, some time ere noon....'” (1) · “‘There is no hope of escape that way.'” (2) · “‘There will be no dawn for Men.'” (2) · “‘These are Uruk-hai – their armour is thick, their shields broad.'” (1) · “‘They have long ceased to fear the might of Gondor.'” (1) · “‘What orders from Mordor, my Lord? What does the Eye command?'” (1) · “‘“White!” he sneered. “It serves as a beginning.”'” (2)
Submitted by "lyonscc" (1) · Lacking shields and armor, Southron forces rely on speed and numbers. (1) · No sound from an Orc was more frightening. (1) · Promised a fair share of plunder, they defended against possible reinforcements. (1) · Skin as dark as wood that has been charred by flame. (1) · The desert lords of Harad support their huge forces with mammoth war beasts. (1) · The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (2) · “...a host had issued from Minas Morgul....” (1) · “...and soon yet more companies of the enemy were swiftly setting up....” (1) · “...as if a host of snakes were swimming up...” (1) · “File after file passed....” (1) · “The dark water boiled... there was a hideous stench.” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘...they have allied them with the Enemy, and now make a heavy stroke in his cause.'” (2) · “‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'” (1) · “‘But I've heard tales of the big folk down away in the Sunlands.'” (1) · “‘His own folk quail at him, and they would slay themselves at his bidding.'” (1) · “‘It seems their delight to slash and beat down growing things that are not even in their way.'” (1) · “‘One of their regiments is due by our reckoning to pass by, some time ere noon....'” (1) · “‘There is no hope of escape that way.'” (2) · “‘There will be no dawn for Men.'” (2) · “‘These are Uruk-hai – their armour is thick, their shields broad.'” (1) · “‘They have long ceased to fear the might of Gondor.'” (1) · “‘What orders from Mordor, my Lord? What does the Eye command?'” (1) · “‘“White!” he sneered. “It serves as a beginning.”'” (2)
Showing below up to 64 results in range #1 to #64.
D
- Data:Army of Harad (0W9)/Data
- Data:Army of Haradrim (5R70)/Data
- Data:Army of Haradrim (AI) (5R126)/Data
- Data:Army of Isengard (0W7)/Data
- Data:Black Land Shrieker (15R104)/Data
- Data:Castamir of Umbar (8R51)/Data
- Data:Castamir of Umbar, Corsair Vandal (12R56)/Data
- Data:Castamir of Umbar, Corsair Vandal (12RF6)/Data
- Data:Cave Troll of Moria, Savage Menace (12R85)/Data
- Data:Cave Troll of Moria, Savage Menace (12RF9)/Data
- Data:Cave Troll of Moria, Scourge of the Black Pit (1R165)/Data
- Data:Elf Army (31HD8)/Data
- Data:Gollum, Small Slimy Creature (31B120)/Data
- Data:Gollum, Worker of Mischief (0W5)/Data
- Data:Gorgoroth Troop (7R279)/Data
- Data:Great Hill Troll (8C102)/Data
- Data:Isengard Mechanics (6R68)/Data
- Data:Isengard Mechanics (AI) (6R127)/Data
- Data:Morgul Detachment (7R191)/Data
- Data:Morgul Regiment (7R197)/Data
- Data:Mumak Commander (7R152)/Data
- Data:Olog-hai of Mordor (8R105)/Data
- Data:Orc Commander (3R64)/Data
- Data:Orc Overseer (3R65)/Data
- Data:Orkish Fiend (17R76)/Data
- Data:Orkish Veteran (17R86)/Data
- Data:Pit Troll (19P22)/Data
- Data:Radagast, The Brown (31HH17)/Data
- Data:Regiment of Haradrim (4R244)/Data
- Data:Saruman, Agent of the Dark Lord (0P95)/Data
- Data:Saruman, Agent of the Dark Lord (12S144)/Data
- Data:Saruman, Black Traitor (4R173)/Data
- Data:Saruman, Coldly Still (17S48)/Data
- Data:Saruman, Curunir (17S115)/Data
- Data:Saruman, Fell Voice (V1 30)/Data
- Data:Saruman, Instigator of Insurrection (0W36)/Data
- Data:Saruman, Instigator of Insurrection (17R37)/Data
- Data:Saruman, Keeper of Isengard (3R68)/Data
- Data:Saruman, Many-coloured Wizard (0W20)/Data
- Data:Saruman, Master of Foul Folk (5R56)/Data
- Data:Saruman, Master of the White Hand (17R116)/Data
- Data:Saruman, Of Many Colours (0P104)/Data
- Data:Saruman, Of Many Colours (12R54)/Data
- Data:Saruman, Rabble-rouser (4R33)/Data
- Data:Saruman, Servant of the Eye (0P11)/Data
- Data:Saruman, Servant of the Eye (3C69)/Data
- Data:Sauron, The Necromancer (32B245)/Data
- Data:Siege Troop (8C106)/Data
- Data:Southron Archer Legion (6R80)/Data
- Data:Southron Troop (4R256)/Data
- Data:Stampeding Chief (17R49)/Data
- Data:Stampeding Chief (17RF10)/Data
- Data:The Witch-King, Revived (32B267)/Data
- Data:Thranduil, Elven King (31HD12)/Data
- Data:Troll of Gorgoroth, Abomination of Sauron (8R108)/Data
- Data:Troop of Uruk-hai (1R143)/Data
- Data:Uruk Rear Guard (4C191)/Data
- Data:Uruk Vanguard (4R200)/Data
- Data:Uruk Zealot (12R155)/Data
- Data:Uruk Zealot (12RF13)/Data
- Data:Uruk-hai Troop (12R157)/Data
- Data:Vengeful Pillager (17C64)/Data
- Data:Watcher in the Water, Keeper of Westgate (2R73)/Data
- Data:Watcher in the Water, Many-Tentacled Creature (19P21)/Data