Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Use the filters below to narrow your results.
HDG-EN30S052.0 (1) ·
HDG-EN32S030.0 (1) ·
LOTR-EN01S172.0 (1) ·
LOTR-EN02S058.0 (1) ·
LOTR-EN02S060.0 (1) ·
LOTR-EN02S064.0 (1) ·
LOTR-EN04S254.0 (1) ·
LOTR-EN04S277.0 (1) ·
LOTR-EN04S281.0 (1) ·
LOTR-EN04S285.0 (1) ·
LOTR-EN04S295.0 (1) ·
LOTR-EN05S075.0 (1) ·
LOTR-EN05S081.0 (1) ·
LOTR-EN05S092.0 (1) ·
LOTR-EN11S090.0 (1) ·
LOTR-EN12S061.0 (1) ·
LOTR-EN15S072.0 (1) ·
LOTR-EN17S080.0 (1) ·
LOTR-EN18S067.0 (1) ·
LOTR-EN19S019.0 (1) ·
LOTR-ENV1S029.0 (1)
HDG-EN30S052.0 (1) ·
HDG-EN32S030.0 (1) ·
LOTR-EN01S172.0 (1) ·
LOTR-EN02S058.0 (1) ·
LOTR-EN02S060.0 (1) ·
LOTR-EN02S064.0 (1) ·
LOTR-EN04S254.0 (1) ·
LOTR-EN04S277.0 (1) ·
LOTR-EN04S281.0 (1) ·
LOTR-EN04S285.0 (1) ·
LOTR-EN04S295.0 (1) ·
LOTR-EN05S075.0 (1) ·
LOTR-EN05S081.0 (1) ·
LOTR-EN05S092.0 (1) ·
LOTR-EN11S090.0 (1) ·
LOTR-EN12S061.0 (1) ·
LOTR-EN15S072.0 (1) ·
LOTR-EN17S080.0 (1) ·
LOTR-EN18S067.0 (1) ·
LOTR-EN19S019.0 (1) ·
LOTR-ENV1S029.0 (1)
Bill Ferny (1) ·
Crooked Townsman (1) ·
Dark Bats (1) ·
Ecglaf (1) ·
Foul Tentacle (1) ·
Goblin Archer (1) ·
Goblin Bowman (1) ·
Goblin Scrabbler (1) ·
Goblin Town Archer (1) ·
Gríma (1) ·
Guma (1) ·
Hlafwine (1) ·
Léod (1) ·
Man of Bree (1) ·
Murder of Crows (1) ·
Orkish Lackey (1) ·
Reaching Tentacle (1) ·
Sigewulf (1) ·
Southron Runner (1) ·
Southron Soldier (1) ·
Weland (1)
Archer. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Archer. While you can spot another [MORIA] Orc, the fellowship archery total is -6. (1) ·
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion. Shadow: Exert Bill Ferny twice and spot a site you control to add (2). (1) ·
Maneuver: Spot 2 [ORC] conditions and discard this minion from play to wound an unbound companion. (1) ·
Regroup: Exert Grima to add (2). Regroup: Remove a [MEN] token to add (2). Regroup: Remove (4) to exert an unbound companion. (1) ·
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this. (1) ·
Southron. Ambush (2). (1) ·
Southron. Ambush (2). While you can spot a Southron, this minion's twilight cost is - 2. (1) ·
Tentacle. This minion cannot bear possessions. Discard this minion from play if not at a marsh. This minion is strength +1 for each tentacle you spot. (1) ·
Tentacle. When you play this minion, you may play a tentacle from your draw deck. This minion may not bear possessions and is discarded if not at a marsh. (1) ·
This minion is strength +1 for each card in the Free Peoples player's hand. (1) ·
This minion is strength +1 for each other character you can spot. (1) ·
Villager. Discard Guma if an opponent controls his home site. Fellowship: Exert Guma to heal a [ROHAN] Man. (1) ·
Villager. Discard Hlafwine if an opponent controls his home site. Skirmish: Exert Hlafwine to make a [ROHAN] Man strength +2. (1) ·
Villager. Discard Leod if an opponent controls his home site. Skirmish: Exert Leod to make a mounted companion strength +2. (1) ·
Villager. Discard Weland if an opponent controls his home site. Fellowship: Exert Weland to heal a mounted companion. (1) ·
Villager. Fellowship: Exert Ecglaf and spot 2 valiant Men to play a [ROHAN] possession from your discard pile. (1) ·
Villager. Regroup: Exert Sigewulf and spot 5 valiant Men to discard a minion. (1) ·
When you play this minion, you may discard an [ELVEN] condition. The roaming penalty for each [MORIA] Orc you play is -1. (1) ·
While you can spot 3 Free Peoples conditions, this minion is twilight cost -3. Maneuver: Spot 3 Free Peoples conditions (or spot Saruman) and discard this minion to place an [isengard] condition from your draw deck or discard pile on top of your draw deck. (1)
While you can spot a Southron, this minion’s twilight cost is -2. (1) ·
When you play this minion, you may play a tentacle from your draw deck.
This minion may not bear possessions and is discarded if not at a marsh. (1) ·
This minion cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (1) ·
Discard Weland if an opponent controls his home site.
Discard Guma if an opponent controls his home site.
Discard Hlafwine if an opponent controls his home site.
Discard Léod if an opponent controls his home site.
The roaming penalty for each
'''Archer.''' (1) ·
'''Archer.''' While you can spot another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc, the fellowship archery total is -6. (1) ·
'''Maneuver:''' Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] conditions and discard this minion from play to wound an unbound companion. (1) ·
'''Regroup:''' Exert Gríma to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Regroup:''' Remove a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Regroup:''' Remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert an unbound companion. (1) ·
'''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
While you can spot a Southron, this minion’s twilight cost is -2. (1) ·
'''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Tentacle.'''
This minion cannot bear possessions. Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (1) ·
'''Tentacle.'''
When you play this minion, you may play a tentacle from your draw deck.
This minion may not bear possessions and is discarded if not at a marsh. (1) ·
'''Villager.'''
'''Fellowship:''' Exert Ecglaf and spot 2 valiant Men to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from your discard pile. (1) ·
'''Villager.'''
'''Regroup:''' Exert Sigewulf and spot 5 valiant Men to discard a minion. (1) ·
'''Villager.'''
Discard Guma if an opponent controls his home site.
'''Fellowship:''' Exert Guma to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. (1) ·
'''Villager.'''
Discard Hlafwine if an opponent controls his home site.
'''Skirmish:''' Exert Hlafwine to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2. (1) ·
'''Villager.'''
Discard Léod if an opponent controls his home site.
'''Skirmish:''' Exert Léod to make a mounted companion strength +2. (1) ·
'''Villager.'''
Discard Weland if an opponent controls his home site.
'''Fellowship:''' Exert Weland to heal a mounted companion. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion.
'''Shadow:''' Exert Bill Ferny twice and spot a site you control to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this. (1) ·
This minion is strength +1 for each card in the Free Peoples player's hand. (1) ·
This minion is strength +1 for each other character you can spot. (1) ·
When you play this minion, you may discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition.
The roaming penalty for each [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc you play is -1. (1) ·
While you can spot 3 Free Peoples conditions, this minion is twilight cost -3.
'''Maneuver''': Spot 3 Free Peoples conditions (or spot Saruman) and discard this minion to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] condition from your draw deck or discard pile on top of your draw deck. (1)
None (1) ·
"'You are held wise, my friend Wormtongue, and are doubtless a great support to your master.'" (1) ·
"...a whole regiment of birds had broken away..." (1) ·
A tender of horses, Weland found much work at Helm's Deep. (1) ·
Foodstores swelled as refugees like Guma brought provisions to the Hornburg. (1) ·
Humble Léod was a rancher before he became a soldier at Helm's Deep. (1) ·
Like many of the Rohirrim, Ecglaf no longer had a home awaiting his return. (1) ·
Swift scouts track enemy movements to set up surprise attacks. (1) ·
The courage of Sigewulf and other Rohirrim like him will not be forgotten. (1) ·
The crude arrows of the Goblins served notice of the dangers of Moria. (1) ·
The kingdoms of Harad fight countless wars and train thousands of warriors. (1) ·
They came from dark and evil places. (1) ·
They did not halt until they were out of bowshot from the walls. (1) ·
Too old to fight, Hlafwine prepared meals for the defenders. (1) ·
“An arrow whistled over Frodo's head.” (1) ·
“Frodo felt something seize him by the ankle...” (1) ·
“Its fingered end had hold of Frodo's foot, and was dragging him into the water.” (1) ·
“One or two gave Frodo a blank look and departed muttering among themselves.” (1) ·
“Orcs were as keen as hounds on a scent, it was said, but they could also climb.” (1) ·
“‘...he would sell anything to anybody; or make mischief for amusement.'” (1) ·
“‘...the Riders can use men and other creatures as spies, as we found at Bree.'” (1)
Showing below up to 21 results in range #1 to #21.