Drilldown: CardReleases
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Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Title:
None (38) ·
Abomination of Sauron (1) ·
Black Captain (2) ·
Black Lord (3) ·
Captain of the Nine Riders (3) ·
Conqueror of Arthedain (2) ·
Corsair Vandal (2) ·
Dark Lord (1) ·
Dark Lord of Mordor (2) ·
Deathless Lord (1) ·
Demon of Might (1) ·
Durin's Bane (2) ·
Flame of Udun (1) ·
Halfling Hunter (2) ·
Legion of the Underdeeps (1) ·
Lord of Angmar (1) ·
Lord of the Nazgul (3) ·
Menace of the Underdeeps (1) ·
Minion of the White Wizard (2) ·
Morgul Commander (1) ·
Morgul King (1) ·
Now Perfected (2) ·
Resilient Captain (1) ·
Revived (1) ·
Savage Menace (2) ·
Scourge of the Black Pit (1) ·
Servant of Isengard (2) ·
Terror of Flame and Shadow (2) ·
The Golden (1) ·
The Lord of the Rings (2) ·
The Terror of Khazad-dum (3)
Balrog (9) ·
Dragon (1) ·
Maia (4) ·
Man (15) ·
Nazgul (19) ·
Orc (10) ·
Troll (15) ·
Uruk-hai (14) ·
Wraith (1)
GameText:
Damage +1. While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted. (3) ·
Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) ·
Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (2) ·
Damage +1. Fierce. Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2) Each time an [ORC] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. (2) ·
Fierce. While you can spot a Troll, Gate Troll's twilight cost is -4. For each other [SAURON] minion you can spot, this minion is strength +1. (2) ·
Fierce. The Witch-King is twilight cost -1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (2) ·
Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (2) ·
Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (2) ·
Enduring. Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) ·
Damage +2. The twilight cost of The Balrog is -3 if you can spot a [MORIA] minion. The Balrog cannot be assigned to skirmish companions or allies of strength less than 6. (2) ·
Damage +2. Enduring. Fierce. For each burden you spot, threat you spot, and site you control, Sauron's twilight cost is -1. (2) ·
Southron. Skirmish: Remove (3) to play a [RAIDER] mount from your discard pile. (2) ·
Fierce. Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (2) ·
Damage +1. Fierce. While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2) ·
Damage +1. Fierce. When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost -X, where X is the current region number. (2) ·
Fierce. Toil 1. (For each [MEN] character you exert when playing this, its twilight cost is -1) Each wounded [MEN] minion is strength +2. (2) ·
Damage +1. Fierce. To play, spot an [ORC] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) ·
Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (2) ·
Damage +1. Fierce. If you play Stampeding Chief from your hand, remove (3) and spot another [MEN] minion or discard Stampeding Chief. (2) ·
Damage +1. Each time Lurtz wins a skirmish, the Free People?s player must exert X companions, where X is the current region number. (2)
TaggedGameText:
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3) ·
While The Balrog is at an underground site, it is
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) ·
Each wounded
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) ·
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2) ·
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) ·
If you play Stampeding Chief from your hand, remove
Each time an
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2)
FormattedGameText:
'''Fierce.''' '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) (3) ·
'''Fierce.'''
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3) ·
'''Damage +1.'''
While The Balrog is at an underground site, it is '''fierce''' and cannot take wounds or be exerted. (3) ·
'''Twilight.'''
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) ·
'''Archer.''' '''Damage +1.''' '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (2) ·
'''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)''
Each wounded [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is strength +2. (2) ·
'''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) ·
'''Damage +2.''' '''Enduring.''' '''Fierce.'''
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
'''Damage +2.''' The twilight cost of The Balrog is –3 if you can spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion. The Balrog cannot be assigned to skirmish companions or allies of strength less than 6. (2) ·
'''Fierce.''' While you can spot a Troll, Gate Troll’s twilight cost is –4. For each other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you can spot, this minion is strength +1. (2) ·
'''Damage +1.''' '''Fierce.'''
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2) ·
'''Archer.''' '''Damage +1'''.
'''Maneuver:''' Spot another Uruk-hai to make Lurtz '''fierce''' until the regroup phase. (2) ·
'''Enduring.'''
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) ·
'''Damage +1. Fierce.'''
If you play Stampeding Chief from your hand, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion or discard Stampeding Chief. (2) ·
'''Damage +1. Fierce. Toil 2.''' ''(For each ''[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]'' character you exert when playing this, its twilight cost is –2.)''
Each time an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. (2) ·
'''Damage +1'''.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) ·
'''Southron.'''
'''Skirmish:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] mount from your discard pile. (2) ·
'''Damage +1. Fierce'''.
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2)
Lore:
None (13) ·
“‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (3) ·
“The fire in it seemed to die, but the darkness grew.” (3) ·
“He sprang forward and bore down on Frodo.” (3) ·
“‘There is no hope of escape that way.'” (2) ·
“‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (2) ·
“...a shape, black-mantled, huge and threatening.” (2) ·
The mammoth battering ram Grond required equally mammoth strength to wield it. (2) ·
Saruman bred this ruthless commander, whose brutality matched his own ambition, to track the Nine Walkers. (2) ·
“You will taste man-flesh!” (2) ·
“‘...they have allied them with the Enemy, and now make a heavy stroke in his cause.'” (2) ·
“‘...the Shadow grows once more....'” (2) ·
But no more would Rohan stand against his kind. (2) ·
“‘Indeed I saw upon the bridge that which haunts our darkest dreams....'” (2)
Showing below up to 88 results in range #1 to #88.
D
- Data:Army of Dunland (0W1)/Data
- Data:Army of Harad (0W9)/Data
- Data:Army of Haradrim (5R70)/Data
- Data:Army of Haradrim (AI) (5R126)/Data
- Data:Army of Isengard (0W7)/Data
- Data:Army of Sauron (0W12)/Data
- Data:Army of Udun (7U264)/Data
- Data:Berserk Slayer (5R47)/Data
- Data:Black Land Shrieker (15R104)/Data
- Data:Castamir of Umbar (8R51)/Data
- Data:Castamir of Umbar, Corsair Vandal (12R56)/Data
- Data:Castamir of Umbar, Corsair Vandal (12RF6)/Data
- Data:Cave Troll of Moria, Menace of the Underdeeps (0W8)/Data
- Data:Cave Troll of Moria, Savage Menace (12R85)/Data
- Data:Cave Troll of Moria, Savage Menace (12RF9)/Data
- Data:Cave Troll of Moria, Scourge of the Black Pit (1R165)/Data
- Data:Gate Troll (6R103)/Data
- Data:Gate Troll (AI) (6R128)/Data
- Data:Gothmog, Morgul Commander (8R72)/Data
- Data:Great Hill Troll (8C102)/Data
- Data:Hill Clan (6R6)/Data
- Data:Host of Moria, Legion of the Underdeeps (9R+41)/Data
- Data:Host of Udun (7U282)/Data
- Data:Lieutenant of Orthanc (4R158)/Data
- Data:Lurtz, Halfling Hunter (0W35)/Data
- Data:Lurtz, Halfling Hunter (18R118)/Data
- Data:Lurtz, Minion of the White Wizard (11R194)/Data
- Data:Lurtz, Minion of the White Wizard (11RF16)/Data
- Data:Lurtz, Now Perfected (0P126)/Data
- Data:Lurtz, Now Perfected (15R162)/Data
- Data:Lurtz, Resilient Captain (19P33)/Data
- Data:Lurtz, Servant of Isengard (1M3)/Data
- Data:Lurtz, Servant of Isengard (1R127)/Data
- Data:Morgul Detachment (7R191)/Data
- Data:Morgul Regiment (7R197)/Data
- Data:Mountain-troll (15R112)/Data
- Data:Mumak Commander (7R152)/Data
- Data:Olog-hai of Mordor (8R105)/Data
- Data:Orkish Fiend (17R76)/Data
- Data:Pit Troll (19P22)/Data
- Data:Porter Troll (11R135)/Data
- Data:Porter Troll (11RF10)/Data
- Data:Regiment of Haradrim (4R244)/Data
- Data:Sauron, Dark Lord of Mordor (13R140)/Data
- Data:Sauron, Dark Lord of Mordor (13RF14)/Data
- Data:Sauron, The Lord of the Rings (0P54)/Data
- Data:Sauron, The Lord of the Rings (9R+48)/Data
- Data:Siege Troop (8C106)/Data
- Data:Smaug, The Golden (30S66)/Data
- Data:Southron Archer Legion (6R80)/Data
- Data:Southron Troop (4R256)/Data
- Data:Spirit of Dread (16R5)/Data
- Data:Stampeding Chief (17R49)/Data
- Data:Stampeding Chief (17RF10)/Data
- Data:The Balrog, Demon of Might (19P18)/Data
- Data:The Balrog, Durin's Bane (0P10)/Data
- Data:The Balrog, Durin's Bane (2C51)/Data
- Data:The Balrog, Flame of Udun (2R52)/Data
- Data:The Balrog, Terror of Flame and Shadow (0P30)/Data
- Data:The Balrog, Terror of Flame and Shadow (6R76)/Data
- Data:The Balrog, The Terror of Khazad-dum (12O4)/Data
- Data:The Balrog, The Terror of Khazad-dum (12R79)/Data
- Data:The Balrog, The Terror of Khazad-dum (12RF8)/Data
- Data:The Nazgul (0W10)/Data
- Data:The Witch-king, Black Captain (0P61)/Data
- Data:The Witch-king, Black Captain (8R84)/Data
- Data:The Witch-king, Black Lord (12O9)/Data
- Data:The Witch-king, Black Lord (12R183)/Data
- Data:The Witch-king, Black Lord (12RF18)/Data
- Data:The Witch-king, Captain of the Nine Riders (0P108)/Data
- Data:The Witch-king, Captain of the Nine Riders (11R226)/Data
- Data:The Witch-king, Captain of the Nine Riders (11RF18)/Data
- Data:The Witch-King, Conqueror of Arthedain (0W37)/Data
- Data:The Witch-king, Conqueror of Arthedain (17R144)/Data
- Data:The Witch-king, Dark Lord (19P40)/Data
- Data:The Witch-king, Deathless Lord (6P122)/Data
- Data:The Witch-king, Lord of Angmar (1R237)/Data
- Data:The Witch-king, Lord of the Nazgul (0P37)/Data
- Data:The Witch-king, Lord of the Nazgul (2M1)/Data
- Data:The Witch-king, Lord of the Nazgul (2R85)/Data
- Data:The Witch-king, Morgul King (7R221)/Data
- Data:The Witch-King, Revived (32B267)/Data
- Data:Troll of Cirith Gorgor (10R101)/Data
- Data:Troll of Gorgoroth, Abomination of Sauron (8R108)/Data
- Data:Troll of Udun (6R106)/Data
- Data:Uruk Assault Band (4R179)/Data
- Data:Uruk Vanguard (4R200)/Data
- Data:Vengeful Pillager (17C64)/Data