Drilldown: CardReleases

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CardReleases > Strength: 5-6 & Resistance: None & Signet: Aragorn

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Archer. Archery: If you have initiative, discard 4 cards from hand to wound a minion. (1) · Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2) · Archer. While Legolas is at a river or forest, add 1 to the fellowship archery total. (2) · Archer. While you can spot 3 wounded minions, each minion skirmishing Legolas is strength -3. (2) · Archer.Archery: Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities. (1) · Boromir is strength +2 for each minion he is skirmishing.At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir defender +1 until the regroup phase. (1) · Damage +1. Fellowship: Add (2) to place a card from hand beneath your draw deck. (1) · Damage +1. Gimli is strength +1 for each unbound Hobbit companion you can spot. (1) · Damage +1. Response: if a [DWARVEN] condition is about to be discarded by an opponent, exert a Dwarf or discard a [DWARVEN] card from hand to prevent that. (1) · Denethor is strength +1 for each other [GONDOR] Man you can spot (limit +4). (2) · Enduring. To play, add a threat. Skirmish: Discard 3 cards from hand to discard a possession borne by a minion skirmishing this companion. (1) · Ranger. While skirmishing a Nazgul, Arwen is strength +3. (1) · Regroup: Spot a [ROHAN] ally and exert Theoden to liberate a site. (1) · Skirmish: Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an [ELVEN] card, each minion skirmishing Arwen is strength -3. (1) · Skirmish: Discard a possession borne by Eowyn to make her strength +2. (1) · Skirmish: Exert an Elf to make a minion skirmishing Arwen strength -1. (1) · Valiant. Response: If Eowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2)
TaggedGameText:
Archer.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2)
· Archer.
While Legolas is at a river or forest, add 1 to the fellowship archery total. (2)
· Archer.
While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3. (2)
· Archer.
Archery: If you have initiative, discard 4 cards from hand to wound a minion. (1)
· Archer.
Archery: Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities. (1)
· Damage +1.
Gimli is strength +1 for each unbound Hobbit companion you can spot. (1)
· Damage +1.
Response: If a dwarven condition is about to be discarded by an opponent, exert a Dwarf or discard a dwarven card from hand to prevent that. (1)
· Damage +1.
Fellowship: Add twilight2 to place a card from hand beneath your draw deck. (1)
· Enduring. To play, add a threat.
Skirmish: Discard 3 cards from hand to discard a possession borne by a minion skirmishing this companion. (1)
· Ranger.
While skirmishing a Nazgûl, Arwen is strength +3. (1)
· Regroup: Spot a rohan ally and exert Théoden to liberate a site. (1) · Skirmish: Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an elven card, each minion skirmishing Arwen is strength –3. (1) · Skirmish: Discard a possession borne by Éowyn to make her strength +2. (1) · Skirmish: Exert an Elf to make a minion skirmishing Arwen strength –1. (1) · Valiant.
Response: If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2)
· Boromir is strength +2 for each minion he is skirmishing.
At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir defender +1 until the regroup phase. (1)
· Denethor is strength +1 for each other gondor Man you can spot (limit +4). (2)
FormattedGameText:
'''Archer'''. '''Archery''': Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities. (1) · '''Archer.''' '''Archery:''' If you have initiative, discard 4 cards from hand to wound a minion. (1) · '''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2) · '''Archer.''' While Legolas is at a river or forest, add 1 to the fellowship archery total. (2) · '''Archer.''' While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3. (2) · '''Damage +1'''. '''Fellowship:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck. (1) · '''Damage +1.''' '''Response:''' If a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition is about to be discarded by an opponent, exert a Dwarf or discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to prevent that. (1) · '''Damage +1.''' Gimli is strength +1 for each unbound Hobbit companion you can spot. (1) · '''Enduring.''' To play, add a threat. '''Skirmish:''' Discard 3 cards from hand to discard a possession borne by a minion skirmishing this companion. (1) · '''Ranger.''' While skirmishing a Nazgûl, Arwen is strength +3. (1) · '''Regroup:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally and exert Théoden to liberate a site. (1) · '''Skirmish:''' Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, each minion skirmishing Arwen is strength –3. (1) · '''Skirmish:''' Discard a possession borne by Éowyn to make her strength +2. (1) · '''Skirmish:''' Exert an Elf to make a minion skirmishing Arwen strength –1. (1) · '''Valiant.''' '''Response:''' If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2) · Boromir is strength +2 for each minion he is skirmishing. At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir '''defender +1''' until the regroup phase. (1) · Denethor is strength +1 for each other [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man you can spot (limit +4). (2)
Lore:
None (3) · "'A year shall I endure for every day that passes until your return.'" (1) · "'Few have gained such a victory. Be at peace!'" (1) · "...his carven face with its proud bones and skin like ivory, and the long curved nose between the dark deep eyes, and he was reminded not so much of Boromir as of Aragorn." (1) · "He saw not a shadow, nor a blur, but the small figures of horsemen." (1) · THE LORD OF THE RINGS™ ONLINE TCG
lotronline.decipher.com (1)
· “...Legolas of the Elves, for whom the ghosts of Men have no terror.” (1) · “at the Stone of Erech they shall stand again / and hear there a horn in the hills ringing.” (1) · “Gimli now walked ahead by the wizard's side, so eager was he to come to Moria.” (1) · “He turned and saw her as a glimmer... for she was clad in white; but her eyes were on fire.” (1) · “Long she had been in the land of her mother's kin, in Lórien beyond the mountains, and was but lately returned to Rivendell to her father's house.” (1) · “Slender and tall she was... but strong she seemed and stern as steel, a daughter of kings.” (1) · “‘...in desperate hours gentleness may be repaid with death.'” (1) · “‘...mine is the choice of Lúthien, and as she so have I chosen, both the sweet and the bitter.'” (1) · “‘I myself will go to war, to fall in the front of the battle, if it must be.'” (1) · “‘If you trust nothing else, trust this... trust us.'” (1) · “‘Praised be the bow of Galadriel, and the hand and eye of Legolas!... That was a mighty shot in the dark, my friend!'” (1) · “‘They are far, far away.... I know in my heart that they have not rested this night.'” (2) · “‘You speak evil of that which is fair beyond the reach of your thought, and only little wit can excuse you.'” (1)
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