Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Use the filters below to narrow your results.
HDG-EN31S049.0 (1) ·
HDG-EN31S052.0 (1) ·
HDG-EN32S016.0 (1) ·
LOTR-EN00S041.0 (1) ·
LOTR-EN00S048.0 (1) ·
LOTR-EN01S033.0 (1) ·
LOTR-EN01S090.0 (1) ·
LOTR-EN04S118.0 (1) ·
LOTR-EN07S018.0 (1) ·
LOTR-EN08S025.0 (1) ·
LOTR-EN08S026.0 (1) ·
LOTR-EN10S023.0 (1) ·
LOTR-EN11S023.0 (1) ·
LOTR-EN15S056.0 (1) ·
LOTR-EN17S029.0 (1) ·
LOTR-EN18A001.0 (1) ·
LOTR-EN18A006.0 (1) ·
LOTR-EN18S004.0 (1) ·
LOTR-EN18S034.0 (1) ·
LOTR-EN18S095.0 (1) ·
LOTR-EN18S119.0 (1)
HDG-EN31S049.0 (1) ·
HDG-EN31S052.0 (1) ·
HDG-EN32S016.0 (1) ·
LOTR-EN00S041.0 (1) ·
LOTR-EN00S048.0 (1) ·
LOTR-EN01S033.0 (1) ·
LOTR-EN01S090.0 (1) ·
LOTR-EN04S118.0 (1) ·
LOTR-EN07S018.0 (1) ·
LOTR-EN08S025.0 (1) ·
LOTR-EN08S026.0 (1) ·
LOTR-EN10S023.0 (1) ·
LOTR-EN11S023.0 (1) ·
LOTR-EN15S056.0 (1) ·
LOTR-EN17S029.0 (1) ·
LOTR-EN18A001.0 (1) ·
LOTR-EN18A006.0 (1) ·
LOTR-EN18S004.0 (1) ·
LOTR-EN18S034.0 (1) ·
LOTR-EN18S095.0 (1) ·
LOTR-EN18S119.0 (1)
Bearer must Bard. Archery: Exert Bard and discard this possession to wound a minion twice. If that minion is Smaug, wound it again. (1) ·
Bearer must be a [GONDOR] ranger. If bearer is Faramir, he is an archer. The site number of each minion skirmishing a [GONDOR] ranger is +1. Skirmish: Exert bearer twice to exhaust a minion Faramir is skirmishing. (1) ·
Bearer must be a [ROHAN] Man. If bearer is mounted, he or she is strength +1. Archery: If bearer is Eomer, exert him to choose a Shadow player who must exert one of his or her minions. (1) ·
Bearer must be an Elf. Bearer is an archer. If bearer is Legolas, each time you exert him to play an [ELVEN] condition or [ELVEN] event, you may heal him (limit once per phase). (1) ·
Bearer must be an Uruk-hai. When you play this possession on Lurtz, you may draw a card. Archery: If bearer is Lurtz, discard 2 [URUK-HAI] cards from hand to exert an unbound companion. (1) ·
Bearer must be an [ELVEN] companion. Archery: If bearer is Arwen, discard 2 [ELVEN] cards from hand to wound a minion. (2) ·
Bearer must be Aragorn. He is an archer. Archery: Add a threat to wound a minion?with the lowest strength. (1) ·
Bearer must be Aragorn. He is an archer. Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. (2) ·
Bearer must be Faramir. He is an archer. Skirmish: If Faramir is skirmishing a Man or a roaming minion, exert Faramir to wound that minion. (1) ·
Bearer must be Legolas. Each time Legolas wins a skirmish, you may wound a minion. (1) ·
Bearer must be Legolas. Each time you play an [ELVEN] skirmish event during a skirmish involving Legolas, you may heal him. (1) ·
Enduring. Fierce. When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) ·
Enduring. Fierce. While in a fierce skirmish, Shelob is damage +1. (2) ·
Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase. (1) ·
Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2) ·
Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1. (1) ·
Fierce. When you play Shelob, you may play a [GOLLUM] possession from your draw deck. Shelob is strength +3 for each minion stacked on a [GOLLUM] possession. (1)
When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) ·
While in a fierce skirmish, Shelob is
When you play Shelob, you may play a
Shelob is strength +3 for each minion stacked on a
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and
If bearer is Faramir, he is an
The site number of each minion skirmishing a
If bearer is mounted, he or she is strength +1.
Bearer is an
When you play this possession on Lurtz, you may draw a card.
He is an
He is an
He is an
Each time Legolas wins a skirmish, you may wound a minion. (1) · Bearer must be Legolas.
Each time you play an
'''Enduring.''' '''Fierce.'''
When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. (1) ·
'''Enduring.''' '''Fierce.'''
While in a fierce skirmish, Shelob is '''damage +1'''. (2) ·
'''Fierce.'''
When you play Shelob, you may play a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] possession from your draw deck.
Shelob is strength +3 for each minion stacked on a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] possession. (1) ·
'''Fierce.''' Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and '''fierce''' until the end of turn. (2) ·
Bearer must Bard. Archery: Exert Bard and discard this possession to wound a minion twice. If that minion is Smaug, wound it again. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger.
If bearer is Faramir, he is an '''archer'''.
The site number of each minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger is +1.
'''Skirmish:''' Exert bearer twice to exhaust a minion Faramir is skirmishing. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
If bearer is mounted, he or she is strength +1.
'''Archery:''' If bearer is Éomer, exert him to choose a Shadow player who must exert one of his or her minions. (1) ·
Bearer must be an Elf.
Bearer is an '''Archer.''' If bearer is Legolas, each time you exert him to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition or [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event, you may heal him (limit once per phase). (1) ·
Bearer must be an Uruk-hai.
When you play this possession on Lurtz, you may draw a card.
'''Archery:''' If bearer is Lurtz, discard 2 [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] cards from hand to exert an unbound companion. (1) ·
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion.
'''Archery:''' If bearer is Arwen, discard 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] cards from hand to wound a minion. (2) ·
Bearer must be Aragorn.
He is an '''archer'''.
'''Archery:''' Add a threat to wound a minion with the lowest strength. (1) ·
Bearer must be Aragorn.
He is an '''archer.'''
'''Archery:''' Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. (2) ·
Bearer must be Faramir.
He is an '''archer.'''
'''Skirmish:''' If Faramir is skirmishing a Man or a roaming minion, exert Faramir to wound that minion. (1) ·
Bearer must be Legolas.
Each time Legolas wins a skirmish, you may wound a minion. (1) ·
Bearer must be Legolas.
Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event during a skirmish involving Legolas, you may heal him. (1) ·
Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase. (1) ·
Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1. (1)
None (6) ·
"'It would take more than a few ... years of wandering ... to make you look like Strider....'" (1) ·
"...great bows. Almost their own height..." (1) ·
"Never yet had any fly escaped Shelob's webs, and the greater now was her rage and hunger." (1) ·
Arwen had skill with a bow matched only by her beauty. (2) ·
Rangers learn the bow as well as the blade. (1) ·
The bow can reach what the sword cannot. (1) ·
The bow of the Uruk captain dealt a powerful blow. (1) ·
The short bows of Rohan brought down many a foe on the fields of battle. (1) ·
Though not as sturdy as the bows of the Galadhrim, a Mirkwood bow is no less dangerous in skilled hands. (1) ·
“...for all living things were her food, and her vomit darkness.” (1) ·
“...she served none but herself, drinking the blood of Elves and Men....” (1) ·
“...who only desired death for all others....” (1) ·
“To Legolas she gave a bow such as the Galadhrim used, longer and stouter than the bows of Mirkwood, and strung with a string of elf-hair.” (1) ·
“‘Were I as hasty as you, I might have slain you long ago.'” (1)
Showing below up to 21 results in range #1 to #21.