Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (31)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
HDG-EN31S036.0 (1) ·
HDG-EN32S034.0 (1) ·
HDG-EN32S040.0 (1) ·
LOTR-EN01S280.0 (1) ·
LOTR-EN02S093.0 (1) ·
LOTR-EN03S064.0 (1) ·
LOTR-EN03S065.0 (1) ·
LOTR-EN05S100.0 (1) ·
LOTR-EN05S107.0 (1) ·
LOTR-EN06S101.0 (1) ·
LOTR-EN06S104.0 (1) ·
LOTR-EN07S180.0 (1) ·
LOTR-EN07S306.0 (1) ·
LOTR-EN10S059.0 (1) ·
LOTR-EN10S075.0 (1) ·
LOTR-EN13A010.0 (1) ·
LOTR-EN13A011.0 (1) ·
LOTR-EN13S104.0 (1) ·
LOTR-EN13S112.0 (1) ·
LOTR-EN17S071.0 (1)
HDG-EN31S036.0 (1) ·
HDG-EN32S034.0 (1) ·
HDG-EN32S040.0 (1) ·
LOTR-EN01S280.0 (1) ·
LOTR-EN02S093.0 (1) ·
LOTR-EN03S064.0 (1) ·
LOTR-EN03S065.0 (1) ·
LOTR-EN05S100.0 (1) ·
LOTR-EN05S107.0 (1) ·
LOTR-EN06S101.0 (1) ·
LOTR-EN06S104.0 (1) ·
LOTR-EN07S180.0 (1) ·
LOTR-EN07S306.0 (1) ·
LOTR-EN10S059.0 (1) ·
LOTR-EN10S075.0 (1) ·
LOTR-EN13A010.0 (1) ·
LOTR-EN13A011.0 (1) ·
LOTR-EN13S104.0 (1) ·
LOTR-EN13S112.0 (1) ·
LOTR-EN17S071.0 (1)
Advance Captain (1) ·
Chamber Patrol (2) ·
Gate Picket (1) ·
Gorbag (2) ·
Grishnákh (2) ·
Orc Commander (1) ·
Orc Crusher (2) ·
Orc Insurgent (1) ·
Orc Overseer (1) ·
Orc Patrol (1) ·
Orc Seeker (1) ·
The Great Goblin (1) ·
The Orc Army (1) ·
The Wolves Army (1) ·
Tower Assassin (1) ·
Tower Lieutenant (1)
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Each other [ISENGARD] Orc is strength +1. Regroup: Exert Orc Commander to make the Free Peoples player wound a companion. (1) ·
Each roaming [SAURON] minion is damage +1. (1) ·
Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
For each wound on the Ring-bearer, each [WRAITH] Orc is strength +1. (1) ·
Hunter 2. While you can spot an [URUK-HAI] minion, each [ORC] Orc gains hunter 1 (if that [URUK-HAI] minion is Ugluk, each [ORC] Orc gains an additional hunter 1). Shadow: Exert Grishnakh twice to play an [URUK-HAI] hunter minion from your draw deck. (1) ·
Maneuver: Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture. (1) ·
Maneuver: Exert Tower Assassin to wound an ally. (1) ·
Regroup: Exert Orc Overseer twice to exhaust a companion (except the Ring-bearer). (1) ·
Shadow: Exert this minion to draw X cards and add (X), where X is the number of Free Peoples cultures you spot over 2. (1) ·
To play, spot an [ORC] minion. While the fellowship is in region 1, [ORC] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each [ORC] Orc is strength +2. (2) ·
To play, spot an [ORC] Orc. This minion is twilight cost -1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [ORC] minion, you may reveal this card from hand to add a burden. (2) ·
Tracker. The site number of each [SAURON] Orc is -1. If you have initiative when you play this minion, you may spot another [SAURON] Orc to draw 2 cards. (1) ·
Tracker. The site number of each [SAURON] Orc is -3. Maneuver: Exert Orc Patrol twice and spot another [SAURON] Orc to discard a condition. (1) ·
Tracker. The site number of each [SAURON] Orc is -3. Shadow: Exert Grishnakh twice and spot another [SAURON] Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1) ·
While you can spot a Nazgul, Gorbag is strength +2 and damage +1. (1)
While you can spot an
The site number of each
If you have initiative when you play this minion, you may spot another
The site number of each
The site number of each
While the fellowship is in region 1,
While the fellowship is in region 2, the current site gains
While the fellowship is in region 3, each
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an
'''Hunter 2.'''
While you can spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc gains '''hunter 1''' (if that [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion is Ugluk, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc gains an additional '''hunter 1''').
'''Shadow:''' Exert Grishnákh twice to play an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter minion from your draw deck. (1) ·
'''Maneuver:''' Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture. (1) ·
'''Maneuver:''' Exert Tower Assassin to wound an ally. (1) ·
'''Regroup:''' Exert Orc Overseer twice to exhaust a companion (except the Ring-bearer). (1) ·
'''Shadow:''' Exert this minion to draw X cards and add [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]], where X is the number of Free Peoples cultures you spot over 2. (1) ·
'''Tracker.'''
The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -3.
'''Maneuver:''' Exert Orc Patrol twice and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to discard a condition. (1) ·
'''Tracker.'''
The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -3.
'''Shadow:''' Exert Grishnákh twice and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this. (1) ·
'''Tracker.'''
The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1.
If you have initiative when you play this minion, you may spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to draw 2 cards. (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Each other [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc is strength +1.
'''Regroup:''' Exert Orc Commander to make the Free Peoples player wound a companion. (1) ·
Each roaming [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion is '''damage +1.''' (1) ·
Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
For each wound on the Ring-bearer, each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc is strength +1. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
While the fellowship is in region 1, [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs cannot take wounds.
While the fellowship is in region 2, the current site gains '''underground'''.
While the fellowship is in region 3, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +2. (2) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc.
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion, you may reveal this card from hand to add a burden. (2) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1) ·
While you can spot a Nazgûl, Gorbag is strength +2 and '''damage +1'''. (1)
None (7) ·
A Ring of Power would not stop the blade of an assassin lying in wait. (1) ·
Sauron shows favour to those in his dungeons with the ambition to squeeze the information he needs from those caught spying out his borders. (1) ·
Sauron's Orcs ranged far and wide, searching for Baggins and the Ring. (1) ·
The foe who gave him his scar soon after gave him the adornment for his helm. (1) ·
“Now the watch-towers, which had fallen into decay, were repaired, and filled with arms, and garrisoned with ceaseless vigilance.” (1) ·
“‘Hit me now, Sam. Hit me!'” (2) ·
“‘I tell you, it's no game serving down in the city.'” (1) ·
“‘If there's any game, me and my lads must be in it.'” (1) ·
“‘It seems their delight to slash and beat down growing things that are not even in their way.'” (1) ·
“‘They might agree with me, with Grishnákh....'” (1) ·
“‘What orders from Mordor, my Lord? What does the Eye command?'” (1) ·
“‘You've spoken more than enough, Uglúk,' sneered the evil voice. ‘I wonder how they would like it in Lugbúrz.'” (1)
Showing below up to 20 results in range #1 to #20.