Drilldown: CardReleases

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CardReleases > IsPhysical: Yes & TwilightCost: 1-2 & Resistance: 5-6

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A (5) · M (1) · O (3) · S (69)
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Sam (12) · Legolas (7) · Gamling (4) · Madril (3) · Gimli (3) · Háma (2) · Haldir (2) · Rúmil (2) · Orophin (2) · Éowyn (2)
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None (17) · Defender of Osgiliath (3) · of the Grey Company (3) · of the Woodland Realm (3) · Brother of Haldir (2) · Defender of the Hornburg (2) · Proper Poet (2) · Bearer of Great Need (2) · Silvan Elf (2)
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Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3) · Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · At the start of the fellowship phase, you may add (1) to play a possession on Gamling from your draw deck. (2) · Ring-bound. Sam is resistance +1 for each Hobbit you can spot. Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (2) · Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (2) · Archer. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot. (limit +3) (2)
TaggedGameText:
Archer. Hunter 1(While skirmishing a non-hunter character, this character is strength +1.).
Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3)
· Ranger. Hunter 1.
While you can spot 2 gondor rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
· Archer.
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an elven card, wound a minion. (3)
· At the start of the fellowship phase, you may add twilight1 to play a possession on Gamling from your draw deck. (2) · Ring-bound.
Sam is resistance +1 for each Hobbit you can spot.
Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (2)
· Maneuver: Exert Sam twice to make him defender +1 until the regroup phase.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (2)
FormattedGameText:
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''. '''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) · '''Archer.''' At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3) · '''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · '''Ring-bound.''' Sam is resistance +1 for each Hobbit you can spot. '''Regroup:''' Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (2) · At the start of the fellowship phase, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a possession on Gamling from your draw deck. (2) · '''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (2)
Lore:
None (7) · “‘For that is the ruin of Osgiliath...'” (3) · “You would die before your stroke fell!” (3) · “‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (3) · “‘...the last of all the Company. The errand must not fail.'” (2) · “‘If they come to bargain for our goods at Helm's Gate, they will pay a high price....'” (2) · “‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'” (2)
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