Drilldown: CardReleases

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CardReleases > IsPhysical: No & Resistance: 6

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Damage +1. Fellowship. Each time you play a [DWARVEN] possession, you may draw a card. (1) · Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (1) · Each possession you play on Eowyn during the fellowship phase is twilight cost -1. Each time the fellowship moves during the regroup phase, you may reinforce a [ROHAN] token (or reinforce 2 [ROHAN] tokens if you can spot Eomer or Theoden). (1) · Hama is strength +1 for each Shadow possession you can spot. Each time Hama wins a skirmish, you may discard a possession from play. (1) · Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card. (1) · Knight. To play, spot 2 [GONDOR] knights or exert 2 [GONDOR] men. Each of your [GONDOR] companions is resistance +1. Maneuver: Remove a [GONDOR] token to make an unbound companion resistance +1 until the regroup phase. (1) · Ranger. While you can spot 2 [ELVEN] followers, each minion skirmishing Arwen is strength -2. Maneuver: Add 3 threats to reconcile your hand. (1) · To play, spot 2 [ROHAN] companions. You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (1) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (1) · Valiant. While the Ringbearer is assigned to a skirmish, each [ROHAN] companion gains hunter 1. (1) · While Boromir is the Ring-bearer, at the start of each skirmish involving him, add 3 burdens or wound him twice. Each time Boromir wins a skirmish, discard each minion he is skirmishing. (1) · While Isildur is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or exert 3 companions. While Isildur bears The One Ring or an artifact, each [GONDOR] knight is strength +1. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (1) · While you can spot a [Rohan] Man who has resistance of 7 or more, Theodred is twilight cost -1. At the start of each skirmish involving Theodred, you may exert each minion he is skirmishing. (1)
TaggedGameText:
Damage + 1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1)
· Damage +1. Fellowship.
Each time you play a dwarven possession, you may draw a card. (1)
· Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (1) · Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Regroup: Exert 2 hunter companions to draw a card. (1)
· Knight. To play, spot 2 gondor knights or exert 2 gondor Men.
Each of your gondor companions is resistance +1.
Maneuver: Remove a gondor token to make an unbound companion resistance +1 until the regroup phase. (1)
· Ranger.
While you can spot 2 elven followers, each minion skirmishing Arwen is strength –2.
Maneuver: Add 3 threats to reconcile your hand. (1)
· Valiant.
While the Ring-bearer is assigned to a skirmish, each rohan companion gains hunter 1. (1)
· Each possession you play on Éowyn during the fellowship phase is twilight cost –1.
Each time the fellowship moves during the regroup phase, you may reinforce a rohan token (or reinforce 2rohan tokens if you can spot Éomer or Théoden). (1)
· Háma is strength +1 for each Shadow possession you can spot.
Each time Háma wins a skirmish, you may discard a possession from play. (1)
· To play, spot 2 rohan companions.
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (1)
· To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an archer. (1)
· While Boromir is the Ring-bearer, at the start of each skirmish involving him, add 3 burdens or wound him twice.
Each time Boromir wins a skirmish, discard each minion he is skirmishing. (1)
· While Isildur is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or exert 3 companions.
While Isildur bears The One Ring or an artifact, each gondor knight is strength +1. (1)
· While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (1) · While you can spot a rohan Man who has resistance of 7 or more, Théodred is twilight cost –1.
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (1)
FormattedGameText:
'''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · '''Damage +1. Fellowship.''' Each time you play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession, you may draw a card. (1) · '''Damage +1. Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)'' (1) · '''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Regroup:''' Exert 2 hunter companions to draw a card. (1) · '''Knight.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knights or exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men. Each of your [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions is resistance +1. '''Maneuver:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token to make an unbound companion resistance +1 until the regroup phase. (1) · '''Ranger.''' While you can spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] followers, each minion skirmishing Arwen is strength –2. '''Maneuver''': Add 3 threats to reconcile your hand. (1) · '''Valiant.''' While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion gains '''hunter 1'''. (1) · Each possession you play on Éowyn during the fellowship phase is twilight cost –1. Each time the fellowship moves during the regroup phase, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token (or reinforce 2[[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens if you can spot Éomer or Théoden). (1) · Háma is strength +1 for each Shadow possession you can spot. Each time Háma wins a skirmish, you may discard a possession from play. (1) · To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions. You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (1) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an '''archer'''. (1) · While Boromir is the Ring-bearer, at the start of each skirmish involving him, add 3 burdens or wound him twice. Each time Boromir wins a skirmish, discard each minion he is skirmishing. (1) · While Isildur is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or exert 3 companions. While Isildur bears The One Ring or an artifact, each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knight is strength +1. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.''' (1) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man who has resistance of 7 or more, Théodred is twilight cost –1. At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (1)
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