Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
None (2039) ·
A Shadow Rises (1) ·
Army of Dunland (1) ·
Army of Harad (1) ·
Army of Isengard (1) ·
Army of Sauron (1) ·
Arwen (1) ·
Cave Troll of Moria (1) ·
Dem Feind ins Auge schauen (1) ·
Dunlending Brawler (1) ·
Easterling Herald (1) ·
Easterling Pillager (1) ·
Far Harad Mercenary (1) ·
Gimli (1) ·
Gollum (2) ·
Gorgoroth Swarm (1) ·
Lurtz (1) ·
Morgul Patrol (1) ·
Moria Skirmishers (1) ·
Saruman (2) ·
The Nazgûl (1) ·
The Witch-king (1) ·
Úlairë Otsëa (1) ·
Úlairë Toldëa (1)
None (2052) ·
Conqueror of Arthedain (1) ·
Dwarven Delegate (1) ·
Halfling Hunter (1) ·
Instigator of Insurrection (1) ·
Maiden of Rivendell (1) ·
Many-coloured Wizard (1) ·
Menace of the Underdeeps (1) ·
Relentless Wraith (1) ·
Seventh of the Nine Riders (1) ·
Worker of Mischief (1) ·
Wretched Creature (1)
None (2041) ·
Dwarf (1) ·
Elf (1) ·
Man (6) ·
Nazgul (4) ·
Orc (4) ·
Support Area (2) ·
Troll (1) ·
Uruk-hai (2) ·
Wizard (2)
None (2046) ·
Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
Besieger. When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
Damage +1. To play, spot an Uruk-hai. Menace - When you play this minion, it becomes fierce. (1) ·
Damage +3. Gimli may bear an additional hand weapon. At an underground site, Gimli's twilight cost is -2. While skirmishing an Orc, Gimli is strength +2. Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) ·
Easterling. Fierce. When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1) ·
Fierce. The fellowship archery total is -3. Each time this minion wins a skirmish, you may spot another [Dunland] Man to take control of a site and make that Man strength +6 and fierce until the regroup phase. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) ·
Fierce. To play, spot a Nazgul. Menace - When you play this minion add 2 burdens. (1) ·
Maneuver: Remove (5) to make this condition a fierce [Wraith] minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here. (1) ·
Ranger. Archer. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. (1) ·
Ranger. Archer. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1) ·
Saruman cannot be assigned to a skirmish. While you can spot 6 companions, each minion gains hunter 2. Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) ·
Southron. Archer. To play, spot a [RAIDER] Man. Menace - When you play this minion, add ten tokens to the twilight pool. (1) ·
Southron. At the start of a skirmish involving this minion, you may spot another [Raider] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
To play, spot a [DUNLAND] Man. Menace - When you play this minion, discard up to 2 Free People's possessions. (1) ·
To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1. (1) ·
To play, spot a [MORIA] Orc. Menace - When you play this minion, draw 3 cards. (1) ·
To play, spot a [SAURON] Orc. Menace - When you play this minion, make it strength +10. (1) ·
When you play Ulaire Otsea, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [Wraith] card revealed this way into hand. (1)
None (2046) ·
Archer. Damage +1. Maneuver:
Spot 6 companions to make Lurtz fierce until the regroup phase.
Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
Besieger.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·Damage +1. Fierce.
To play, spot amoria Orc.
Menace - When you play this minion you may draw 3 cards. (1) ·
Damage +1
To play, spot an Uruk–Hai.
Menace - When you play this minion, it becomes fierce. (1) ·
Damage +3.
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) ·
Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·Fierce.
To play, spot a Nazgûl.
Menace - When you play this minion, you may add 2 burdens. (1) ·
Fierce.
The fellowship archery total is -3
Each time this minion wins a skirmish, you may spot anotherdunland Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.
Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) ·
Fierce.
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) ·Gemeinschaft: Entdecke einen gondor Menschen und erhöhe den Einfluss um twilight2 um jedem nicht-verbundenen Gefährten bis zur Sammelphase Stärke +1 zu geben (maximal +1). (1) ·
Maneuver: Remove twilight5 to make this condition a fierce wraith minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here. (1) ·
Ranger. Archer.
Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
Fellowship: Exert an Elf to draw a card. (1) ·
Ranger. Archer.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
Fellowship: Exert an Elf to draw a card.
Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1) ·
Southron.
At the start of a skirmish involving this minion, you may spot anotherraider Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
Southron. Archer.
To play, spot araider Man.
Menace - When you play this minion you may make it ambush twilight9 . (1) ·
Saruman cannot be assigned to skirmish an unwounded character.
While you can spot 6 companions, all minions gain hunter 2.
Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) ·
To play, spot a dunland Man.
Menace - When you play this minion you may discard up to 2 Free Peoples possessions. (1) ·
To play, spot a gollum condition. Menace - When you play Gollum you may make the move limit for this turn –1. (1) ·
To play, spot a sauron Orc.
Menace - When you play this minion make it strength +10. (1) ·
When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each wraith card revealed this way into hand. (1)
Spot 6 companions to make Lurtz fierce until the regroup phase.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
To play, spot a
To play, spot an Uruk–Hai.
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
To play, spot a Nazgûl.
The fellowship archery total is -3
Each time this minion wins a skirmish, you may spot another
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) ·
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
At the start of a skirmish involving this minion, you may spot another
To play, spot a
While you can spot 6 companions, all minions gain hunter 2.
None (2046) ·
'''Archer.''' '''Damage +1.''' '''Maneuver:'''
Spot 6 companions to make Lurtz fierce until the regroup phase.
'''Assignment:''' Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
'''Besieger.'''
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
'''Damage +1'''
To play, spot an Uruk–Hai.
'''Menace -''' When you play this minion, it becomes fierce. (1) ·
'''Damage +1.''' '''Fierce.'''
To play, spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion you may draw 3 cards. (1) ·
'''Damage +3.'''
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
'''Response:''' If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) · '''Easterling.''' '''Fierce.''' When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) · '''Fierce.''' When you play the Witch-king, you may spot an exhausted companion to add 2 threats. Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) · '''Fierce.''' To play, spot a Nazgûl. '''Menace -''' When you play this minion, you may add 2 burdens. (1) · '''Fierce.'''
The fellowship archery total is -3
Each time this minion wins a skirmish, you may spot another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] '''[[dunland_Culture|dunland]]''' Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.
'''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) · '''Gemeinschaft:''' Entdecke einen [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Menschen und erhöhe den Einfluss um [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] um jedem nicht-verbundenen Gefährten bis zur Sammelphase Stärke +1 zu geben (maximal +1). (1) · '''Maneuver:''' Remove [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make this condition a fierce [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here. (1) · '''Ranger.''' '''Archer.'''
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card. (1) · '''Ranger.''' '''Archer.'''
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card.
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2. (1) · '''Southron.''' At the start of a skirmish involving this minion, you may spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) · '''Southron.''' '''Archer.''' To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. '''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · Saruman cannot be assigned to skirmish an unwounded character. While you can spot 6 companions, all minions gain hunter 2. '''Response:''' If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) · To play, spot a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man. '''Menace -''' When you play this minion you may discard up to 2 Free Peoples possessions. (1) · To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1. (1) · To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. '''Menace -''' When you play this minion make it strength +10. (1) · When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (1)
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
'''Response:''' If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) · '''Easterling.''' '''Fierce.''' When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) · '''Fierce.''' When you play the Witch-king, you may spot an exhausted companion to add 2 threats. Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) · '''Fierce.''' To play, spot a Nazgûl. '''Menace -''' When you play this minion, you may add 2 burdens. (1) · '''Fierce.'''
The fellowship archery total is -3
Each time this minion wins a skirmish, you may spot another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] '''[[dunland_Culture|dunland]]''' Man to take control of a site and make that Man strength +6 and fierce until the regroup phase.
'''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) · '''Gemeinschaft:''' Entdecke einen [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Menschen und erhöhe den Einfluss um [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] um jedem nicht-verbundenen Gefährten bis zur Sammelphase Stärke +1 zu geben (maximal +1). (1) · '''Maneuver:''' Remove [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make this condition a fierce [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here. (1) · '''Ranger.''' '''Archer.'''
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card. (1) · '''Ranger.''' '''Archer.'''
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card.
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2. (1) · '''Southron.''' At the start of a skirmish involving this minion, you may spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) · '''Southron.''' '''Archer.''' To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. '''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · Saruman cannot be assigned to skirmish an unwounded character. While you can spot 6 companions, all minions gain hunter 2. '''Response:''' If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) · To play, spot a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man. '''Menace -''' When you play this minion you may discard up to 2 Free Peoples possessions. (1) · To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1. (1) · To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. '''Menace -''' When you play this minion make it strength +10. (1) · When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (1)
None (2042) ·
"... long-armed crook-legged Orcs. They had a red eye painted on their shields." (1) ·
"Against the Deeping Wall the hosts of Isengard roared like a sea." (1) ·
"Originally bred by Morgoth, Trolls were thought to be imitations of Ents." (1) ·
"So black were they that they seemed like black holes in the deep shade behind them.'" (1) ·
"The men of the South marched to war." (1) ·
"Zu erfahren, dass ich lebe und auf der Erde wandele, war ein Schlag für sein Herz, schätze ich....“ (1) ·
Hunters Design-a-Card contest entry
Submitted by "Eomer_14" (1) · Hunters Design-a-Card contest entry
Submitted by "lyonscc" (1) · Hunters Design-a-Card contest entry
Submitted by "Roy1991" (1) · Mount Doom™ Preview
King Draft Pack (3) · The Lord of the Rings Online TCG
Halloween Party 2004 (1) · The Lord of the Rings Online TCG
Holiday Party 2004 (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “...a secret folk, unfriendly to the Dúnedain, hating the Rohirrim.” (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'” (1) · “‘The nameless enemy has arisen again....'” (1) · “‘The thieves, the thieves, the filthy little thieves.'” (1)
Submitted by "Eomer_14" (1) · Hunters Design-a-Card contest entry
Submitted by "lyonscc" (1) · Hunters Design-a-Card contest entry
Submitted by "Roy1991" (1) · Mount Doom™ Preview
King Draft Pack (3) · The Lord of the Rings Online TCG
Halloween Party 2004 (1) · The Lord of the Rings Online TCG
Holiday Party 2004 (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “...a secret folk, unfriendly to the Dúnedain, hating the Rohirrim.” (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'” (1) · “‘The nameless enemy has arisen again....'” (1) · “‘The thieves, the thieves, the filthy little thieves.'” (1)
Showing below up to 250 results in range #1 to #250.
C
- Can You Protect Me From Yourself? (3R50)/Data
- Can You Protect Me From Yourself? (3R50)/Data
- Can You Protect Me From Yourself? (3R50)/Data
- Can You Protect Me From Yourself? (3R50)/Data
- Can You Protect Me From Yourself? (3R50)/Data
- Can You Protect Me From Yourself? (3R50)/Data
D
- Data:A Blended Race (2U16)/Data
- Data:A Blended Race (2U16)/Data
- Data:A Blended Race (2U16)/Data
- Data:A Blended Race (2U16)/Data
- Data:A Blended Race (2U16)/Data
- Data:A Blended Race (2U16)/Data
- Data:A Dark Shape Sprang (10R19)/Data
- Data:A Dark Shape Sprang (10R19)/Data
- Data:A Dark Shape Sprang (10R19)/Data
- Data:A Dark Shape Sprang (10R19)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fell Voice on the Air (3R52)/Data
- Data:A Fool (8C14)/Data
- Data:A Fool (8C14)/Data
- Data:A Fool (8C14)/Data
- Data:A Fool (8C14)/Data
- Data:A Grey Ship (8U9)/Data
- Data:A Grey Ship (8U9)/Data
- Data:A Grey Ship (8U9)/Data
- Data:A Grey Ship (8U9)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Host Avails Little (1U251)/Data
- Data:A Light in His Mind (10U108)/Data
- Data:A Light in His Mind (10U108)/Data
- Data:A Light in His Mind (10U108)/Data
- Data:A Light in His Mind (10U108)/Data
- Data:A Marvel (10C110)/Data
- Data:A Marvel (10C110)/Data
- Data:A Marvel (10C110)/Data
- Data:A Marvel (10C110)/Data
- Data:A Path Appointed (8U42)/Data
- Data:A Path Appointed (8U42)/Data
- Data:A Path Appointed (8U42)/Data
- Data:A Path Appointed (8U42)/Data
- Data:A Promise (2R112)/Data
- Data:A Promise (2R112)/Data
- Data:A Promise (2R112)/Data
- Data:A Promise (2R112)/Data
- Data:A Promise (2R112)/Data
- Data:A Promise (2R112)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Ranger's Versatility (1U113)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Royal Welcome (3U4)/Data
- Data:A Shadow Rises (0W30)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Talent for Not Being Seen (1U316)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:A Wizard Is Never Late (1R87)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Abandoning Reason for Madness (3C49)/Data
- Data:Above the Battlement (7C262)/Data
- Data:Above the Battlement (7C262)/Data
- Data:Above the Battlement (7C262)/Data
- Data:Above the Battlement (7C262)/Data
- Data:Advance Captain (10R75)/Data
- Data:Advance Captain (10R75)/Data
- Data:Advance Captain (10R75)/Data
- Data:Advance Captain (10R75)/Data
- Data:Advance Marauder (10C76)/Data
- Data:Advance Marauder (10C76)/Data
- Data:Advance Marauder (10C76)/Data
- Data:Advance Marauder (10C76)/Data
- Data:Advance Regular (10C77)/Data
- Data:Advance Regular (10C77)/Data
- Data:Advance Regular (10C77)/Data
- Data:Advance Regular (10C77)/Data
- Data:Advance Scout (10U78)/Data
- Data:Advance Scout (10U78)/Data
- Data:Advance Scout (10U78)/Data
- Data:Advance Scout (10U78)/Data
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Aegnor, Elven Escort (10U4)/Data
- Data:Aegnor, Elven Escort (10U4)/Data
- Data:Aegnor, Elven Escort (10U4)/Data
- Data:Aegnor, Elven Escort (10U4)/Data
- Data:Agents of Orthanc (6R57)/Data
- Data:Agents of Orthanc (6R57)/Data
- Data:Agents of Orthanc (6R57)/Data
- Data:Agents of Orthanc (6R57)/Data
- Data:Agents of Orthanc (6R57)/Data
- Data:Aggression (8C1)/Data
- Data:Aggression (8C1)/Data
- Data:Aggression (8C1)/Data
- Data:Aggression (8C1)/Data
- Data:Agility (6C12)/Data
- Data:Agility (6C12)/Data
- Data:Agility (6C12)/Data
- Data:Agility (6C12)/Data
- Data:Agility (6C12)/Data
- Data:Aiglos (9R+12)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Albert Dreary, Entertainer From Bree (1R69)/Data
- Data:Alcarin, Warrior of Lamedon (5R31)/Data
- Data:Alcarin, Warrior of Lamedon (5R31)/Data
- Data:Alcarin, Warrior of Lamedon (5R31)/Data
- Data:Alcarin, Warrior of Lamedon (5R31)/Data
- Data:Alcarin, Warrior of Lamedon (5R31)/Data
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:Alive and Unspoiled (1R120)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Blades Perish (1U203)/Data
- Data:All Save One (7C31)/Data
- Data:All Save One (7C31)/Data
- Data:All Save One (7C31)/Data
- Data:All Save One (7C31)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Thought Bent on It (1U239)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:All Veils Removed (1R204)/Data
- Data:Alliance Reforged (4R58)/Data
- Data:Alliance Reforged (4R58)/Data
- Data:Alliance Reforged (4R58)/Data
- Data:Alliance Reforged (4R58)/Data
- Data:Alliance Reforged (4R58)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Able Guide (1R88)/Data
- Data:An Honorable Charge (4U282)/Data
- Data:An Honorable Charge (4U282)/Data
- Data:An Honorable Charge (4U282)/Data
- Data:An Honorable Charge (4U282)/Data
- Data:An Honorable Charge (4U282)/Data
- Data:Anborn, Skilled Huntsman (6C48)/Data
- Data:Anborn, Skilled Huntsman (6C48)/Data
- Data:Anborn, Skilled Huntsman (6C48)/Data
- Data:Anborn, Skilled Huntsman (6C48)/Data
- Data:Anborn, Skilled Huntsman (6C48)/Data
- Data:Ancient Blade (7U15)/Data
- Data:Ancient Blade (7U15)/Data
- Data:Ancient Blade (7U15)/Data
- Data:Ancient Blade (7U15)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Chieftain (1R163)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Enmity (1U29)/Data
- Data:Ancient Roads (6R49)/Data
- Data:Ancient Roads (6R49)/Data
- Data:Ancient Roads (6R49)/Data
- Data:Ancient Roads (6R49)/Data
- Data:Ancient Roads (6R49)/Data
- Data:Ancient Roads (AI) (6R126)/Data
- Data:Ancient Roads (AI) (6R126)/Data
- Data:Ancient Roads (AI) (6R126)/Data
- Data:Ancient Roads (AI) (6R126)/Data
- Data:Ancient Roads (AI) (6R126)/Data
- Data:Anduin Banks (1C356)/Data
- Data:Anduin Banks (1C356)/Data
- Data:Anduin Banks (1C356)/Data
- Data:Anduin Banks (1C356)/Data
- Data:Anduin Banks (1C356)/Data
- Data:Anduin Banks (1C356)/Data