Drilldown: CardReleases

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CardReleases > Strength: 9 & CanBearRing: No

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Enduring. To play, spot 2 exhausted [GONDOR] Wraiths and add 2 threats. While Shadow Host is exhausted, it is defender +1. (1) · Ranger. To play, spot 2 [ELVEN] companions. Minions skirmishing Glorfindel cannot gain strength bonuses from possessions. Each time Glorfindel wins a skirmish, you may remove a threat. (1) · To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] event into hand from your discard pile. Regroup: Remove an [ELVEN] token to play an [ELVEN] condition from your discard pile. (1) · To play, spot 2 [ELVEN] companions. Regroup: Exert Gil-Galad to wound each wounded minion. (1) · To play, spot 3 Elf companions. While Naith Warband bears a ranged weapon, it takes no more than 1 wound during each skirmish phase and does not add to the fellowship archery total. (1) · To play, spot 3 [ROHAN] companions. You may play Rohirrim Army any time you could play a regroup event. When you play Rohirrim Army, you may discard a minion. (1) · When Glorfindel is in your starting fellowship, his twilight cost is -2. Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgul he is skirmishing strength -X, where X is the twilight cost of the card revealed. (2) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2) · While you cannot spot 3 companions of the same culture, Gandalf is strength -2. (2)
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'''Enduring.''' To play, spot 2 exhausted [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraiths and add 2 threats. While Shadow Host is exhausted, it is defender +1. (1) · '''Ranger.''' To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. Minions skirmishing Glorfindel cannot gain strength bonuses from possessions. Each time Glorfindel wins a skirmish, you may remove a threat. (1) · To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition from your discard pile. (1) · To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Regroup:''' Exert Gil-galad to wound each wounded minion. (1) · To play, spot 3 Elf companions. While Naith Warband bears a ranged weapon, it takes no more than 1 wound during each skirmish phase and does not add to the fellowship archery total. (1) · To play, spot 3 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions. You may play Rohirrim Army any time you could play a regroup event. When you play Rohirrim Army, you may discard a minion. (1) · When Glorfindel is in your starting fellowship, his twilight cost is –2. '''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2) · While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2)

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