Drilldown: CardReleases

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CardReleases > CanBearRing: No & Signet : Frodo or Gandalf

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Son of Denethor (3) · Ranger of the North (2) · Keeper of Oaths (2) · The Brown (2) · King of the Golden Hall (2) · Fair Elf Maiden (2) · Hobbit of Some Intelligence (2) · Elven Rider (2) · Elessar Telcontar (2) · Old Noser (2) · Dwarf of the Mountain-race (2) · Greenleaf (2) · Defender of the West (2) · Defender of Minas Tirith (2) · Son of Gloin (2)
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Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2) · While skirmishing a fierce minion, Arwen is strength +3. (2) · Ring-bound. To play add a burden. Regroup: Exert Smeagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) · Ring-bound. Ranger. An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) · Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) · Ranger. Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. (2) · Ranger. Fellowship: Add (2) to heal Boromir. (2) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2) · Valiant. Maneuver: Play a [ROHAN] possession on Theoden to heal a [ROHAN] ally. (2) · Damage +1. Each underground site's Shadow number is -2. (2) · While you cannot spot 3 companions of the same culture, Gandalf is strength -2. (2) · Damage +1. Skirmish: Exert Gimli to make him strength +2. (2)
TaggedGameText:
Ranger.
Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. (2)
· While skirmishing a fierce minion, Arwen is strength +3. (2) · Ring-bound. Ranger.
An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2)
· Valiant.
Maneuver: Play a rohan possession on Théoden to heal a rohan ally. (2)
· The move limit is +1.
Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2)
· When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2) · Valiant. When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all rohan possessions revealed. Shuffle your draw deck. (2) · Ranger.
Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2)
· Ring-bound. To play, add a burden.
Regroup: Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2)
· Damage +1.
Skirmish: Exert Gimli to make him strength +2. (2)
· While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) · Archer.
Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2)
FormattedGameText:
'''Archer.''' '''Archery:''' Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2) · While skirmishing a fierce minion, Arwen is strength +3. (2) · '''Ranger.''' '''Maneuver:''' Exert Aragorn to make him '''defender +1''' until the regroup phase. (2) · '''Ring-bound. Ranger.''' An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) · The move limit is +1. Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2) · '''Valiant.''' When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possessions revealed. Shuffle your draw deck. (2) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2) · '''Valiant.''' '''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Théoden to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally. (2) · '''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) · '''Ring-bound.''' To play, add a burden. '''Regroup:''' Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) · While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) · '''Damage +1'''. '''Skirmish:''' Exert Gimli to make him strength +2. (2)
Lore:
None (11) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (2) · “‘...a master of shapes and changes of hue; and he has much lore of herbs and beasts....'” (2) · “‘If I can cross the river, the power of my people will protect him.'” (2) · “‘Anyway, you need people of intelligence on this sort of mission... quest... thing.'” (2)

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