Drilldown: CardReleases

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CardReleases > Subset : A or W & LanguageCode: EN & Strength: 8-9 & Block: None

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None (5) · Aragorn is strength +1 for each [GONDOR] card that has a culture token on it. At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase. (1) · Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (1) · Damage +1. Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (1) · Damage +3. Gimli may bear an additional hand weapon. At an underground site, Gimli's twilight cost is -2. While skirmishing an Orc, Gimli is strength +2. Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) · Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (1) · Fierce. When you play Ulaire Lemenya, you may remove (1) to add a threat for each Free Peoples culture you can spot. (1) · Fierce. When you play Ulaire Otsea, you may spot another Nazgul to draw a card for each wounded companion you can spot. Regroup: Exert Ulaire Otsea and discard a [WRAITH] card from hand to add a burden. (1) · Hunter 2. While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1. (1) · Quickbeam is twilight cost -1 for each Ent you can spot. Maneuver: Discard this companion to place another [GANDALF] companion from your discard pile on the bottom of your draw deck and reinforce a [GANDALF] token. (1) · Ranger. Each time the fellowship moves, add (1). (1) · Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's. (1) · Ranger. Triumph - At the start of the maneuver phase, you may wound a minion. (1) · Saruman cannot be assigned to a skirmish. While you can spot 6 companions, each minion gains hunter 2. Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) · To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (2) · To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card, then discard a card from your hand. (1) · To play, spot an Elf. Skirmish: If Elrond is skirmishing a minion, exert him to place an [ELVEN] card from your discard pile on top of your draw deck. (1) · Valiant. While the Ringbearer is assigned to a skirmish, each [ROHAN] companion gains hunter 1. (1) · When you play Ulaire Otsea, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [Wraith] card revealed this way into hand. (1) · While this minion is at a plains site, it is an archer. While you can spot 6 companions, each [MEN] minion is an archer. (1)
TaggedGameText:
None (5) · Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (1) · Damage +1.
Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (1)
· Damage +3.
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1)
· Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (1)
· Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
Regroup: Exert Úlairë Otsëa and discard a wraith card from hand to add a burden. (1)
· Fierce.
When you play Úlairë Lemenya, you may remove twilight1 to add a threat for each Free Peoples culture you can spot. (1)
· Hunter 2.
While you can spot 3 Free Peoples cultures, Aragorn is defender +1.
While you can spot 2 Shadow cultures, Aragorn is defender +1. (1)
· Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's. (1)
· Ranger. Triumph - At the start of the maneuver phase, you may wound a minion. (1) · Ranger. Each time the fellowship moves, add twilight1. (1) · Valiant.
While the Ring-bearer is assigned to a skirmish, each rohan companion gains hunter 1. (1)
· Aragorn is strength +1 for each gondor card that has a culture token on it.
At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase. (1)
· Quickbeam is twilight cost -1 for each Ent you can spot.
Maneuver: Discard this companion to place another gandalf companion from your discard pile on the bottom of your draw deck and reinforce a gandalf token. (1)
· Saruman cannot be assigned to skirmish an unwounded character.
While you can spot 6 companions, all minions gain hunter 2.
Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (1)
· To play, spot 2 Hobbits.
Each time you play a spell, you may add a burden to wound a minion.
At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (3)
· To play, spot an Elf.
Skirmish: If Elrond is skirmishing a minion, exert him to place an elven card from your discard pile on top of your draw deck. (1)
· When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each wraith card revealed this way into hand. (1) · While this minion is at a plains site, it is an Archer. While you can spot 6 companions, each men minion is an Archer. (1)
FormattedGameText:
None (5) · '''Assignment:''' Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (1) · '''Damage +1.''' '''Response:''' If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (1) · '''Damage +3.'''
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
'''Response:''' If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1)
· '''Fierce.''' When you play Úlairë Lemenya, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a threat for each Free Peoples culture you can spot. (1) · '''Fierce.''' Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and '''fierce''' until the end of turn. (1) · '''Fierce.''' When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot. '''Regroup:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to add a burden. (1) · '''Hunter 2.''' While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1. (1) · '''Ranger. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' '''Maneuver:''' Add a threat to exert a non-hunter minion with strength less than Aragorn's. (1) · '''Ranger.''' '''Triumph -''' At the start of the maneuver phase, you may wound a minion. (1) · '''Ranger.''' Each time the fellowship moves, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · '''Valiant.''' While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion gains '''hunter 1'''. (1) · Aragorn is strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card that has a culture token on it. At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more '''defender +1''' until the regroup phase. (1) · Quickbeam is twilight cost -1 for each Ent you can spot. '''Maneuver:''' Discard this companion to place another [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion from your discard pile on the bottom of your draw deck and reinforce a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] token. (1) · Saruman cannot be assigned to skirmish an unwounded character. While you can spot 6 companions, all minions gain hunter 2. '''Response:''' If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) · To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (3) · To play, spot an Elf. '''Skirmish:''' If Elrond is skirmishing a minion, exert him to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on top of your draw deck. (1) · When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (1) · While this minion is at a plains site, it is an '''Archer.''' While you can spot 6 companions, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is an '''Archer.''' (1)
Lore:
None (3) · "'No enemy has yet taken the Hornburg. Depart, or not one of you will be spared.'" (1) · "Blinded by their greed, they took them without question." (1) · Hunters Design-a-Card contest entry
Submitted by "Deathbymonkeys" (1)
· Hunters Design-a-Card contest entry
Submitted by "lyonscc" (1)
· Makers of bows and arrows have a strong trade for the raiders of Harad. (1) · The Lord of the Rings Online TCG
Holiday Party 2004 (1)
· They are trained to parry the swords of their enemies. (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “...a secret folk, unfriendly to the Dúnedain, hating the Rohirrim.” (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “...in spite of the heat of the room he wore a hood that overshadowed his face; but the gleam of his eyes could be seen as he watched the hobbits.” (1) · “Let the Ring-bearer decide.” (2) · “Soon there could be no doubt: three or four tall black figures were standing on the slope, looking down on them.” (1) · “Thus came Aragorn, son of Arathorn, Elessar....” (1) · “‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'” (1) · “‘A punch from an Ent-fist crumples up iron...'” (1) · “‘I see... I look foul and feel fair. Is that it?'” (1) · “‘I was there the day the strength of Men failed.'” (1) · “‘I will follow the Orcs...'” (1) · “‘Is there anyone in this rout with authority to treat with me?' he asked. ‘Or indeed with wit to understand me?'” (1) · “‘The nameless enemy has arisen again....'” (1)
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