Drilldown: CardReleases
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Choose a table:
- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
CardReleases > IsPhysical:
No
& Subtypes :
Man or
Wraith
& TwilightCost:
4-20
& Signet :
Gandalf or
Other
& Block:
None
Use the filters below to narrow your results.
LOTR-EN00D006.0 (1) ·
LOTR-EN00S014.0 (1) ·
LOTR-EN00S073.0 (1) ·
LOTR-EN00S077.0 (1) ·
LOTR-EN00S125.0 (1) ·
LOTR-EN00S127.0 (1) ·
LOTR-EN00W001.0 (1) ·
LOTR-EN00W006.0 (1) ·
LOTR-EN00W009.0 (1) ·
LOTR-EN00W027.0 (1) ·
LOTR-EN00W029.0 (1) ·
LOTR-EN00W033.0 (1) ·
LOTR-EN09S002.0 (1) ·
LOTR-EN09S032.0 (1) ·
LOTR-EN16S001.0 (1) ·
LOTR-EN16S005.0 (1) ·
LOTR-EN16S006.0 (1) ·
LOTR-EN19S012.0 (1)
LOTR-EN00D006.0 (1) ·
LOTR-EN00S014.0 (1) ·
LOTR-EN00S073.0 (1) ·
LOTR-EN00S077.0 (1) ·
LOTR-EN00S125.0 (1) ·
LOTR-EN00S127.0 (1) ·
LOTR-EN00W001.0 (1) ·
LOTR-EN00W006.0 (1) ·
LOTR-EN00W009.0 (1) ·
LOTR-EN00W027.0 (1) ·
LOTR-EN00W029.0 (1) ·
LOTR-EN00W033.0 (1) ·
LOTR-EN09S002.0 (1) ·
LOTR-EN09S032.0 (1) ·
LOTR-EN16S001.0 (1) ·
LOTR-EN16S005.0 (1) ·
LOTR-EN16S006.0 (1) ·
LOTR-EN19S012.0 (1)
Easterling. Fierce. When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
Enduring. Each [WRAITH] Wraith cannot take wounds (except during skirmishes). Shadow: Remove a burden to play a [WRAITH] Wraith. That minion's twilight cost is -2. (1) ·
Enduring. While you can spot another [WRAITH] Wraith, each wounded companion is resistance -2. Shadow: Exert Undead of Angmar twice to play a [WRAITH] Wraith from your draw deck, then reshuffle. (1) ·
Enduring. While you can spot another [WRAITH] Wraith, wounds cannot be healed and burdens can not be removed (except by Wraiths). Skirmish: Exert Spirit of Dread to make another [WRAITH] Wraith strength +1. (1) ·
Fellowship. Ranger. While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish. (1) ·
Hunter 2. While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1. (1) ·
Knight. To play, spot 2 [GONDOR] knights or exert 2 [GONDOR] men. Each of your [GONDOR] companions is resistance +1. Maneuver: Remove a [GONDOR] token to make an unbound companion resistance +1 until the regroup phase. (1) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Skirmish: Exert Aragorn to make a hunter companion strength +1. (1) ·
Ranger. Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. (1) ·
Ranger. Triumph - At the start of the maneuver phase, you may wound a minion. (1) ·
Skirmish: Remove (2) to make a lurker strength +1. Skirmish: Remove (2) to make a lurker fierce until the regroup phase. Skirmish: Remove (2) to make a lurker damage +1. (1) ·
Southron. Archer. To play, spot a [RAIDER] Man. Menace - When you play this minion, add ten tokens to the twilight pool. (1) ·
Southron. At the start of a skirmish involving this minion, you may spot another [Raider] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
To play, spot 2 [GONDOR] Men. Fellowship: Play an artifact on Elendil to make the move limit +1 for this turn. Regroup: Discard a [GONDOR] artifact to liberate a site. (1) ·
To play, spot 2 [ROHAN] companions. You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (1) ·
To play, spot a [DUNLAND] Man. Menace - When you play this minion, discard up to 2 Free People's possessions. (1) ·
Valiant. While the Ringbearer is assigned to a skirmish, each [ROHAN] companion gains hunter 1. (1) ·
When you play Freca, you may spot another [DUNLAND] Man to take control of a site. When Freca is killed, the Free Peoples player may liberate a site. (1)
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
Each
While you can spot another
While you can spot another
While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish. (1) ·
While you can spot 3 Free Peoples cultures, Aragorn is defender +1.
While you can spot 2 Shadow cultures, Aragorn is defender +1. (1) ·
Each of your
At the start of a skirmish involving this minion, you may spot another
To play, spot a
While the Ring-bearer is assigned to a skirmish, each
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (1) · To play, spot a
When Freca is killed, the Free Peoples player may liberate a site. (1)
'''Easterling.''' '''Fierce.'''
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
'''Enduring.'''
Each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith cannot take wounds (except during skirmishes).
'''Shadow:''' Remove a burden to play a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith. That minion’s twilight cost is –2. (1) ·
'''Enduring.'''
While you can spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith, each wounded companion is resistance –2.
'''Shadow:''' Exert Undead of Angmar twice to play a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith from your draw deck, then reshuffle. (1) ·
'''Enduring.'''
While you can spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith, wounds cannot be healed and burdens can not be removed (except by Wraiths).
'''Skrimish:''' Exert Spirit of Dread to make another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith strength +1. (1) ·
'''Fellowship. Ranger.'''
While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish. (1) ·
'''Hunter 2.'''
While you can spot 3 Free Peoples cultures, Aragorn is defender +1.
While you can spot 2 Shadow cultures, Aragorn is defender +1. (1) ·
'''Knight.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knights or exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men.
Each of your [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions is resistance +1.
'''Maneuver:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token to make an unbound companion resistance +1 until the regroup phase. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
'''Skirmish:''' Exert Aragorn to make a hunter companion strength +1. (1) ·
'''Ranger.'''
'''Maneuver:''' Exert Aragorn to make him '''defender +1''' until the regroup phase. (1) ·
'''Ranger.''' '''Triumph -''' At the start of the maneuver phase, you may wound a minion. (1) ·
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker strength +1.
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker fierce until the regroup phase.
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker '''Damage +1.''' (1) ·
'''Southron.'''
At the start of a skirmish involving this minion, you may spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
'''Southron.''' '''Archer.'''
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Valiant.'''
While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion gains '''hunter 1'''. (1) ·
To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men.
'''Fellowship:''' Play an artifact on Elendil to make the move limit +1 for this turn.
'''Regroup:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] artifact to liberate a site. (1) ·
To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions.
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (1) ·
To play, spot a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may discard up to 2 Free Peoples possessions. (1) ·
When you play Freca, you may spot another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man to take control of a site.
When Freca is killed, the Free Peoples player may liberate a site. (1)
"'No enemy has yet taken the Hornburg. Depart, or not one of you will be spared.'" (1) ·
"The men of the South marched to war." (1) ·
Hunters Design-a-Card contest entry
Submitted by "Deathbymonkeys" (1) · Mount Doom™ Preview
King Draft Pack (2) · The Men of the East were well-equipped. (1) · “'We travel light. Let's hunt some Orc.'” (1) · “...across their three necks lay one long naked sword.” (1) · “...and the North-realm they made in Arnor, and the South-realm in Gondor....” (1) · “In the dark there was a snarling noise.” (1) · “Ride out with me. Ride out and meet them.” (1) · “The icy touch froze his bones, and he remembered no more.” (1) · “The skill of the Elves can reforge the sword of Kings, but only you have the power to wield it.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “With astonishing speed and skill they checked their steeds, wheeled, and came charging round.” (1) · “‘...and Elendil of Westernesse who overthrew Sauron....'” (1) · “‘I see... I look foul and feel fair. Is that it?'” (1) · “‘We will die for Saruman.'” (1)
Submitted by "Deathbymonkeys" (1) · Mount Doom™ Preview
King Draft Pack (2) · The Men of the East were well-equipped. (1) · “'We travel light. Let's hunt some Orc.'” (1) · “...across their three necks lay one long naked sword.” (1) · “...and the North-realm they made in Arnor, and the South-realm in Gondor....” (1) · “In the dark there was a snarling noise.” (1) · “Ride out with me. Ride out and meet them.” (1) · “The icy touch froze his bones, and he remembered no more.” (1) · “The skill of the Elves can reforge the sword of Kings, but only you have the power to wield it.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “With astonishing speed and skill they checked their steeds, wheeled, and came charging round.” (1) · “‘...and Elendil of Westernesse who overthrew Sauron....'” (1) · “‘I see... I look foul and feel fair. Is that it?'” (1) · “‘We will die for Saruman.'” (1)
Showing below up to 18 results in range #1 to #18.