Drilldown: CardReleases
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Choose a table:
- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
CardReleases > Subset :
L or
S
& IsPlayable:
Yes
& Subtypes :
Fellowship or
Wizard
& ResistanceMod:
None
& ArrowDir:
None
Use the filters below to narrow your results.
ID:
BaseCardID:
Title:
None (37) ·
Agent of the Dark Lord (2) ·
Bearer of Obligation (1) ·
Black Traitor (1) ·
Coldly Still (1) ·
Curunir (1) ·
Defender of the West (2) ·
Fell Voice (1) ·
Friend of the Shirefolk (1) ·
Greyhame (1) ·
Instigator of Insurrection (1) ·
Keeper of Isengard (1) ·
Leader of Men (1) ·
Leader of the Company (2) ·
Manager of Wizards (1) ·
Master of Foul Folk (1) ·
Master of the White Hand (1) ·
Mithrandir (2) ·
Of Many Colours (2) ·
Olorin (1) ·
Powerful Guide (1) ·
Rabble-rouser (1) ·
Returned (1) ·
Servant of the Eye (2) ·
Stormcrow (1) ·
The Brown (2) ·
The Grey Pilgrim (1) ·
The Grey Wizard (1) ·
The White Rider (1) ·
The White Wizard (1) ·
Wise Guide (1)
GameText:
While you cannot spot 3 companions of the same culture, Gandalf is strength -2. (2) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Saruman to make an [URUK-HAI] minion strength +2. Each time a companion is killed, you may heal Saruman. (2) ·
While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) ·
Damage +1. Each time the fellowship moves, wound Gandalf. (2) ·
Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength -1. (2) ·
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Assignment: Exert Saruman to assign an [ISENGARD] minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2)
TaggedGameText:
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
Assignment: Exert Saruman to assign an isengard minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2) ·
The move limit is +1.
Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2) ·Damage +1. Each time the fellowship moves, wound Gandalf. (2) ·
While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) ·
Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength –1. (2) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Saruman to make an urukhai minion strength +2.
Each time a companion is killed, you may heal Saruman. (2) · While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2)
Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2) ·
Each time a companion is killed, you may heal Saruman. (2) · While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2)
FormattedGameText:
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
'''Assignment:''' Exert Saruman to assign an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2) ·
The move limit is +1.
Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2) ·
'''Damage +1.''' Each time the fellowship moves, wound Gandalf. (2) ·
While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) ·
'''Damage +1. Fierce. Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' When you play Saruman, name a culture. Each companion of the named culture is strength –1. (2) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
'''Skirmish:''' Exert Saruman to make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +2.
Each time a companion is killed, you may heal Saruman. (2) ·
While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2)
Lore:
Showing below up to 74 results in range #1 to #74.
D
- Data:A New Light (17U15)/Data
- Data:Borne Far Away (10R14)/Data
- Data:Calculated Risk (7C4)/Data
- Data:Citadel to Gate (7R33)/Data
- Data:Community Living (15C143)/Data
- Data:Counsel of the Wise (V1 13)/Data
- Data:Discoveries (12R26)/Data
- Data:Drawing His Eye (10R29)/Data
- Data:Duality (13C47)/Data
- Data:Duty of Two (7C89)/Data
- Data:Ease the Burden (11U29)/Data
- Data:Farewell to Lorien (11C19)/Data
- Data:Final Account (11C31)/Data
- Data:Fool's Hope (7U35)/Data
- Data:Gandalf, Bearer of Obligation (13R33)/Data
- Data:Gandalf, Defender of the West (0P26)/Data
- Data:Gandalf, Defender of the West (7C36)/Data
- Data:Gandalf, Friend of the Shirefolk (1R72)/Data
- Data:Gandalf, Greyhame (4R89)/Data
- Data:Gandalf, Leader of Men (8R15)/Data
- Data:Gandalf, Leader of the Company (0P70)/Data
- Data:Gandalf, Leader of the Company (11S33)/Data
- Data:Gandalf, Manager of Wizards (7R37)/Data
- Data:Gandalf, Mithrandir (0P32)/Data
- Data:Gandalf, Mithrandir (6R30)/Data
- Data:Gandalf, Olorin (V1 14)/Data
- Data:Gandalf, Powerful Guide (15R29)/Data
- Data:Gandalf, Returned (17R17)/Data
- Data:Gandalf, Stormcrow (0P64)/Data
- Data:Gandalf, The Grey Pilgrim (2P122)/Data
- Data:Gandalf, The Grey Wizard (1P364)/Data
- Data:Gandalf, The White Rider (12R27)/Data
- Data:Gandalf, The White Wizard (4C90)/Data
- Data:Gandalf, Wise Guide (19P8)/Data
- Data:Guarded City (13C68)/Data
- Data:Have Patience (7C40)/Data
- Data:Hidden Knowledge (7R104)/Data
- Data:Introspection (12U29)/Data
- Data:Last Days of My House (15U132)/Data
- Data:Miruvore (18C16)/Data
- Data:Momentous Gathering (15U32)/Data
- Data:Much-needed Rest (11C63)/Data
- Data:New-awakened (11U38)/Data
- Data:Nimble Attack (17U32)/Data
- Data:No Pauses, No Spills (12R10)/Data
- Data:On Your Doorstep (8U19)/Data
- Data:One Good Turn Deserves Another (11U49)/Data
- Data:Radagast, The Brown (0P51)/Data
- Data:Radagast, The Brown (9R+26)/Data
- Data:Return to Us (13C39)/Data
- Data:Saruman, Agent of the Dark Lord (0P95)/Data
- Data:Saruman, Agent of the Dark Lord (12S144)/Data
- Data:Saruman, Black Traitor (4R173)/Data
- Data:Saruman, Coldly Still (17S48)/Data
- Data:Saruman, Curunir (17S115)/Data
- Data:Saruman, Fell Voice (V1 30)/Data
- Data:Saruman, Instigator of Insurrection (17R37)/Data
- Data:Saruman, Keeper of Isengard (3R68)/Data
- Data:Saruman, Master of Foul Folk (5R56)/Data
- Data:Saruman, Master of the White Hand (17R116)/Data
- Data:Saruman, Of Many Colours (0P104)/Data
- Data:Saruman, Of Many Colours (12R54)/Data
- Data:Saruman, Rabble-rouser (4R33)/Data
- Data:Saruman, Servant of the Eye (0P11)/Data
- Data:Saruman, Servant of the Eye (3C69)/Data
- Data:Saved From the Fire (8R20)/Data
- Data:Serving the Precious (7R70)/Data
- Data:Something Slimy (15U50)/Data
- Data:Still Far Ahead (8U29)/Data
- Data:The More, The Merrier (11C169)/Data
- Data:Two Eyes, as Often as I Can Spare Them (V1 17)/Data
- Data:We're Coming, Too! (V1 56)/Data
- Data:Well-equipped (11R14)/Data
- Data:Well-traveled (11R66)/Data