Still Draws Breath (1C25)

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Still Draws Breath (1C25) is a Dwarven Event from the Fellowship of the Ring set.

Collection Info
Title Still Draws Breath
Unique No
Collectible Yes
Set 1 - The Fellowship of the Ring
Rarity C - Common
Card Number 25
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Dwarven
Side Free Peoples
Card Type Event
Twilight Cost 0
Game Text Response: If a Dwarf wins a skirmish, heal that Dwarf.
Lore “When thirteen had fallen the rest fled shrieking, leaving the defenders unharmed....”
Translations
DE - German
Card Name Er atmet noch
Game Text Reaktion: Wenn ein Zwerg einen Kampf gewinnt, heile diesen Zwerg.
Lore "Als dreizehn gefallen waren, ergriffen die übrigen schreiend die Flucht und liessen die Verteidiger unverletzt zurück...“
ES - Spanish
Card Name Todavía Respira
Game Text Respuesta: Si un Enano gana una escaramuza, cura ese Enano.
Lore “Cuando ya habían caído trece, el resto huyo chillando, dejando a los defensores indemnes...”
FR - French
Card Name Encore du Souffle
Game Text Réponse : Si un Nain remporte un combat, guérissez ce Nain.
Lore “Quand treize furent tombés, les autres s'enfuirent en hurlant, laissant les défenseurs indemnes....”
IT - Italian
Card Name Respira Ancora
Game Text Risposta: Se un Nano vince una schermaglia, cura quel Nano.
Lore “Quando ne furono caduti tredici, gli altri fuggirono strillando, lasciando la Compagnia illesa....”
PL - Polish
PT - Portuguese
ZH - Chinese


Technical Info
Wiki Base Card ID LOTR-EN01S025.0
TLHH ID LOTR01025
GEMP ID 1_25
LOTRO Hex ID 49 25 F4
LOTRO Image ID 01_025


Strategy[edit]

This is a fairly situational event, as it requires first for a dwarf to win a skirmish (Difficult against Nazgul, for example) and second for that dwarf to be wounded (Which is less likely for stronger dwarves, who are probably the ones winning the skirmishes). In spite of this, the event does have its potential uses. It's probably the most versatile form of dwarven healing in Fellowship Block (Mines of Khazad Dum requires high tale investment, Till Durin Wakes Again requires underground sites and Dwarven Heart needs heavy condition discard) even if it is the least potent. It's very effective against minion archery or wounding strategies, as these strategies typically use low strength minions and wound your dwarves before skirmishes are resolved. It also has good synergy with exertion related effects, such as Gimli, SoG and Battle Fury, since your dwarf can then heal after winning the skirmish.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • [sauron] wounding effects (Orc Scouting Band, Under the Watching Eye, Orc Bowmen)
  • [moria] archery (Goblin Marksman, Goblin Bowman etc.)
  • [raider] wounding (Desert Soldier, Southron Archer, Whirling Strike etc.)
  • Gollum wounding decks

Weak Versus...[edit]

  • Nazgul
  • Uruk-hai
  • Dunlendings
  • Balrog