White Hand Guard (17C126): Difference between revisions

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{{CardTabs|Uruk-hai}}
{{CardTabs|Uruk-hai}}


[[{{ROOTPAGENAME}}]] is a {{CI|Uruk-hai}} [[Minion]] from the [[Rise of Saruman]] set.
[[{{ROOTPAGENAME}}]] is a {{C|Uruk-hai}} [[Minion]] from the [[Rise of Saruman]] set.


{{CardInfobox|17C126}}
{{CardInfobox|17C126}}

Revision as of 08:36, 14 October 2021

White Hand Enforcer (17C125)
Back to Rise of Saruman Index
White Hand Intruder (17C127)

White Hand Guard (17C126) is a Uruk-hai Minion from the Rise of Saruman set.


Collection Info
Title White Hand Guard
Unique No
Collectible Yes
Set 17 - Rise of Saruman
Rarity C - Common
Card Number 126
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Uruk-hai
Side Shadow
Card Type Minion
Race Uruk-hai
Twilight Cost 4
Strength 9
Vitality 3
Site Number 5
Game Text Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

Skirmish: Exert this minion to make an hunter minion strength +2.

Lore Under the banner of the white hand, they came in great numbers.
Technical Info
Wiki Base Card ID LOTR-EN17S126.0
TLHH ID LOTR17126
GEMP ID 17_126
LOTRO Hex ID 6E 6B 36 10
LOTRO Image ID 17_126


Strategy

Gameplay Strategy

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  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy

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  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses

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Strong Versus...

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Weak Versus...

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Rulings

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  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
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See Also

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  • Link to decks that use this card