Stand to Arms (7U120): Difference between revisions

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__NOTOC__
<noinclude>__NOTOC__
{{NavBar|7U120|[[Return of the King Index]]|[[Seventh Level (7R119)|Seventh Level (7R119)]]|[[Stout Resistance (7C121)|Stout Resistance (7C121)]]}}
{{CardTabs|Gondor}}


{{NavBar|Lotr07120|Return of the King Index|Seventh Level (7R119)|Stout Resistance (7C121)}}
[[{{ROOTPAGENAME}}]] is a {{C|Gondor}} [[Event]] from the [[Return of the King]] set.
{{CardInfobox|7U120}}
{{QueryCardCategories|7U120}}</noinclude>
= Strategy =
== Gameplay Strategy ==
''In this section, describe:''


* ''General usage''
* ''Unorthodox or subtle usage''
* ''Common pitfalls of using this card''


{{LegacyCardInfoBox
== Deckbuilding Strategy ==
| TLHHImage=LOTR07120
''In this section, describe:''
| WikiImage=LOTR07120
| SetNum=07
| CardNum=120
| SetName=Return of the King
| Side=Free Peoples
| Culture=Gondor
| Twilight=0
| FullCardType=Event • Skirmish
| Stat1Name=
| Stat1=
| Stat2Name=
| Stat2=
| Stat3Name=
| Stat3=
| Stat4Name=
| Stat4=
| GameText=If you have initiative, discard 2 cards from hand to wound a roaming minion skirmishing a [GONDOR] Man twice.
| Lore=“‘Return to the outer walls!'
| Rarity=U
| Notes=
}}


 
* ''Cards and strategies this card works well with''
= General Strategy =
* ''Cards and strategies this card works particularly well or poorly against''
 
* ''Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters''
In this section, describe:
 
* Deck design strategy.
* Gameplay considerations.


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==


=== Strong Versus... ===
* ''List friendly cards that work well with this card''
 
* Add cards and explanations here.
 
=== Weak Versus... ===


* Add cards and explanations here.
== Strong Versus... ==


= Example Decks =
* ''List enemy cards this card does well against''


* Decklists or links to decks that use this card.
== Weak Versus... ==


= Rules and Clarifications =
* ''List enemy or friendly cards to avoid playing this card with''


* Clarify existing rules if needed.
= Rulings =
* Link to rules discussions on TLHH.
''In this section'':


= Extra Information =
* ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name''
* ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})''
* ''Link to rules discussions on TLHH''


* Add other information regarding printing, rarity, trivia, etc.
= See Also =
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card''
* ''Link to decks that use this card''
[[Category:Cards That Need Work]]

Latest revision as of 01:57, 1 December 2022

Seventh Level (7R119)
Back to Return of the King Index
Stout Resistance (7C121)

Stand to Arms (7U120) is a Gondor Event from the Return of the King set.

Collection Info
Title Stand to Arms
Unique No
Collectible Yes
Set 7 - Return of the King
Rarity U - Uncommon
Card Number 120
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gondor
Side Free Peoples
Card Type Event
Phase Skirmish
Twilight Cost 0
Game Text If you have initiative, discard 2 cards from hand to wound a roaming minion skirmishing a Man twice.
Lore “‘Return to the outer walls!'”
Translations
DE - German
Card Name Zu den Waffen
Game Text Lege 2 Karten aus deiner Hand ab, wenn du die Initiative besitzt, um einen wandernden Diener, der gegen einen Menschen kämpft, zweimal zu verwunden.
Lore "Zurück auf eure Posten!"
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN07S120.0
TLHH ID LOTR07120
GEMP ID 7_120
LOTRO Hex ID 68 03 AD 06
LOTRO Image ID 07_120


Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card