Signs of War (13U167): Difference between revisions

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__NOTOC__
<noinclude>__NOTOC__
{{NavBar|13U167|[[Bloodlines Index]]|[[New Enemy (13U166)|New Enemy (13U166)]]|[[Uruk Aggressor (13C168)|Uruk Aggressor (13C168)]]}}
{{CardTabs|Uruk-hai}}


{{NavBar|Lotr13167|Bloodlines Index|New Enemy (13U166)|Uruk Aggressor (13C168)}}
[[{{ROOTPAGENAME}}]] is a {{C|Uruk-hai}} [[Condition]] from the [[Bloodlines]] set.
{{CardInfobox|13U167}}
{{QueryCardCategories|13U167}}</noinclude>
= Strategy =
== Gameplay Strategy ==
''In this section, describe:''


* ''General usage''
* ''Unorthodox or subtle usage''
* ''Common pitfalls of using this card''


{{LegacyCardInfoBox
== Deckbuilding Strategy ==
| TLHHImage=LOTR13167
''In this section, describe:''
| WikiImage=LOTR13167
| SetNum=13
| CardNum=167
| SetName=Bloodlines
| Side=Shadow
| Culture=Uruk-hai
| Twilight=2
| FullCardType=Condition • Support Area
| Stat1Name=
| Stat1=
| Stat2Name=
| Stat2=
| Stat3Name=
| Stat3=
| Stat4Name=
| Stat4=
| GameText=While you can spot 3 [URUK-HAI] lurker minions, at the start of each skirmish involving an [URUK-HAI] lurker minion, each companion skirmishing that minion must exert.
| Lore=“Horsemen were galloping on the grass of Rohan; wolves poured from Isengard.”
| Rarity=U
| Notes=
}}


 
* ''Cards and strategies this card works well with''
= General Strategy =
* ''Cards and strategies this card works particularly well or poorly against''
 
* ''Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters''
In this section, describe:
 
* Deck design strategy.
* Gameplay considerations.


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==


=== Strong Versus... ===
* ''List friendly cards that work well with this card''
 
* Add cards and explanations here.
 
=== Weak Versus... ===


* Add cards and explanations here.
== Strong Versus... ==


= Example Decks =
* ''List enemy cards this card does well against''


* Decklists or links to decks that use this card.
== Weak Versus... ==


= Rules and Clarifications =
* ''List enemy or friendly cards to avoid playing this card with''


* Clarify existing rules if needed.
= Rulings =
* Link to rules discussions on TLHH.
''In this section'':


= Extra Information =
* ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name''
* ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})''
* ''Link to rules discussions on TLHH''


* Add other information regarding printing, rarity, trivia, etc.
= See Also =
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card''
* ''Link to decks that use this card''
[[Category:Cards That Need Work]]

Latest revision as of 01:56, 1 December 2022

New Enemy (13U166)
Back to Bloodlines Index
Uruk Aggressor (13C168)

Signs of War (13U167) is a Uruk-hai Condition from the Bloodlines set.

Collection Info
Title Signs of War
Unique Yes
Collectible Yes
Set 13 - Bloodlines
Rarity U - Uncommon
Card Number 167
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Uruk-hai
Side Shadow
Card Type Condition
Target Play Area Support Area
Twilight Cost 2
Game Text While you can spot 3 lurker minions, at the start of each skirmish involving an lurker minion, each companion skirmishing that minion must exert.
Lore “Horsemen were galloping on the grass of Rohan; wolves poured from Isengard.”
Translations
DE - German
Card Name Anzeichen des Krieges
Game Text Solange du zu Beginn eines Kampfes,
an dem ein  Schleicher beteiligt ist,
3  Schleicher entdecken kannst, muss sich jeder Gefährte, der gegen diesen Diener kämpft, anstrengen.
Lore Reiter gallopierten über das Gras von Rohan; Wölfe ergossen sich aus Isengart.
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN13S167.0
TLHH ID LOTR13167
GEMP ID 13_167
LOTRO Hex ID 67 DE 65 0C
LOTRO Image ID 13_167


Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card