Greatest Stronghold (7R100): Difference between revisions
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(quick stub version. i doubt this sees much play in any format) |
(mass editing card pages to make inclusion for reprints snazzier) |
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__NOTOC__ | <noinclude>__NOTOC__ | ||
{{NavBar|7R100|[[Return of the King Index]]|[[Great Gate (7C99)|Great Gate (7C99)]]|[[Guarded (7R101)|Guarded (7R101)]]}} | {{NavBar|7R100|[[Return of the King Index]]|[[Great Gate (7C99)|Great Gate (7C99)]]|[[Guarded (7R101)|Guarded (7R101)]]}} | ||
{{CardTabs|Gondor}} | {{CardTabs|Gondor}} | ||
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{{CardInfobox|7R100}} | {{CardInfobox|7R100}} | ||
{{QueryCardCategories|7R100}} | {{QueryCardCategories|7R100}}</noinclude> | ||
= Strategy = | = Strategy = | ||
This is a weaker version of {{Card|Gondor Bowmen}}, with higher costs and requirements to play, no [[Tale]] synergies, and different play timing, which means it can [[clog]] up your hand. This card is only worthwhile in [[King Block]]. | This is a weaker version of {{Card|Gondor Bowmen}}, with higher costs and requirements to play, no [[Tale]] synergies, and different play timing, which means it can [[clog]] up your hand. This card is only worthwhile in [[King Block]]. |
Revision as of 05:36, 19 November 2022
Great Gate (7C99) | Back to Return of the King Index |
Guarded (7R101) |
Greatest Stronghold (7R100) is a Gondor Event from the Return of the King set.
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Strategy
This is a weaker version of Gondor Bowmen (3R41) , with higher costs and requirements to play, no Tale synergies, and different play timing, which means it can clog up your hand. This card is only worthwhile in King Block.