Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4.
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<keyword>Fierce.</keyword><br>When you play the Witch-king, you may spot an exhausted companion to add 2 threats.<br>Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4.
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'''Fierce.'''
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4.
Lore
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Hunters Design-a-Card contest entry<br> Submitted by "Roy1991"