A Light in His Mind (10U108): Difference between revisions
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{{NavBar|10U108|[[Mount Doom Index]]|[[Great Heart (10C107)|Great Heart (10C107)]]|[[Make Haste (10C109)|Make Haste (10C109)]]}} | |||
{{CardTabs|Shire}} | |||
{{ | [[{{ROOTPAGENAME}}]] is a {{CI|Shire}} [[Condition]] from the [[Mount Doom]] set. | ||
{{CardInfobox|10U108}} | |||
{{ | {{QueryCardCategories|10U108}} | ||
| | = Strategy = | ||
== Gameplay Strategy == | |||
''In this section, describe:'' | |||
* ''General usage'' | |||
* ''Unorthodox or subtle usage'' | |||
* ''Common pitfalls of using this card'' | |||
= | == Deckbuilding Strategy == | ||
''In this section, describe:'' | |||
* ''Cards and strategies this card works well with'' | |||
* ''Cards and strategies this card works particularly well or poorly against'' | |||
* | * ''Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters'' | ||
* | |||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Synergizes With... == | |||
* ''List friendly cards that work well with this card'' | |||
== Strong Versus... == | |||
* ''List enemy cards this card does well against'' | |||
== Weak Versus... == | |||
* ''List enemy or friendly cards to avoid playing this card with'' | |||
= Rulings = | |||
= | |||
Suppose you have four cards in hand and one hobbit companion in play. If you then play a hobbit companion (so you now have three cards in hand and two hobbit companions in play), you will be able to spot the new hobbit when A Light in His Mind triggers, and so you will be able to remove a burden. | Suppose you have four cards in hand and one hobbit companion in play. If you then play a hobbit companion (so you now have three cards in hand and two hobbit companions in play), you will be able to spot the new hobbit when A Light in His Mind triggers, and so you will be able to remove a burden. | ||
* http://lotrtcgwiki.com/forums/index.php/topic,1088.0.html | * http://lotrtcgwiki.com/forums/index.php/topic,1088.0.html | ||
= | = See Also = | ||
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card'' | |||
* Add | * ''Link to decks that use this card'' | ||
[[Category:Cards That Need Work]] |
Revision as of 13:07, 12 October 2021
Great Heart (10C107) | Back to Mount Doom Index |
Make Haste (10C109) |
A Light in His Mind (10U108) is a Condition from the Mount Doom set.
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Strategy
Gameplay Strategy
In this section, describe:
- General usage
- Unorthodox or subtle usage
- Common pitfalls of using this card
Deckbuilding Strategy
In this section, describe:
- Cards and strategies this card works well with
- Cards and strategies this card works particularly well or poorly against
- Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters
Strengths and Weaknesses
Synergizes With...
- List friendly cards that work well with this card
Strong Versus...
- List enemy cards this card does well against
Weak Versus...
- List enemy or friendly cards to avoid playing this card with
Rulings
Suppose you have four cards in hand and one hobbit companion in play. If you then play a hobbit companion (so you now have three cards in hand and two hobbit companions in play), you will be able to spot the new hobbit when A Light in His Mind triggers, and so you will be able to remove a burden.
See Also
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card