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Drilldown: CardReleases
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LOTR-EN11A003.0
LOTR-EN11A005.0
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LOTR-EN11A003.0
LOTR-EN11A005.0
LOTR-EN11A006.0
LOTR-EN11A007.0
LOTR-EN11A010.0
LOTR-EN11A012.0
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Revision:
None
(59)
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(59)
LanguageCode:
EN (59)
IsPhysical:
Yes (59)
IsPlayable:
Yes (59)
CollInfo:
None
(59)
IsUnique:
No (4)
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Yes (55)
Title:
Aragorn (4)
·
Gandalf (4)
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Théoden (3)
·
Legolas (3)
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Sméagol (2)
·
The Witch-king (2)
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Éomer (2)
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Faramir (2)
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Úlairë Attëa (2)
Other values:
Bilbo
Black Land Chieftain
Brawling Uruk
Castamir of Umbar
Cave Troll of Moria
Celeborn
Chamber Patrol
Denethor
Elrond
Fredegar Bolger
Frodo
Galadriel
Gamling
Gollum
Gorbag
Gothmog
Gríma
Lurtz
Madril
Orc Artisan
Orc Crusher
Porter Troll
Quickbeam
Sam
Sentry Uruk
Shagrat
Stampeding Chief
The Mouth of Sauron
Úlairë Cantëa
Úlairë Enquëa
Úlairë Nelya
Uruk Rogue
Uruk Zealot
Voice of the Desert
Watcher at Sarn Ford
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Subtitle:
None
(10)
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Powerful Guide (2)
Other values:
Bearer of Great Need
Bearer of Obligation
Bearer of Quality
Betrayer of Rohan
Black Assassin
Black Lord
Black Predator
Black Threat
Captain of the Nine Riders
Corsair Vandal
Defender of Osgiliath
Defender of Rohan
Defender of the Hornburg
Desirous of Power
Dunadan of Gondor
Ednew
Fatty
Fell Rider
Filthy Rebel
Frenzied Fighter
Hastiest of All Ents
Heir to Meduseld
Horsemaster
Isildur's Heir
Last Ruling Steward
Lieutenant of Barad-dur
Melancholy Hobbit
Minion of the White Wizard
Morgul Leader
Northman, King of Rohan
of the Grey Company
of the Woodland Realm
Ranger of the North
Savage Menace
Scout and Guide
Skulker
Sorceress of the Hidden Land
Southron Troop
Strider
The Renowned
The White Rider
The Wise
Thorongil
Tower Captain
Witness to History
Woodland Emissary
Wretched and Hungry
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Subtypes:
None
(3)
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Elf (6)
·
Ent (1)
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Hobbit (4)
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Man (20)
·
Nazgul (7)
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Orc (6)
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Troll (2)
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Uruk-hai (6)
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Wizard (4)
TwilightCost:
None
(3)
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1 - 2 (2)
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2 - 3 (12)
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3 - 4 (10)
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4 - 6 (19)
·
6 - 12 (13)
Strength:
3 - 5 (8)
·
5 - 7 (8)
·
7 - 8 (10)
·
8 - 12 (17)
·
12 - 17 (16)
StrengthMod:
None
(59)
Vitality:
3 (37)
·
4 (22)
VitalityMod:
None
(59)
SiteNum:
None
(32)
·
3 (9)
·
4 (10)
·
5 (8)
SiteNumMod:
None
(59)
Resistance:
None
(27)
·
5 (5)
·
6 (8)
·
7 (13)
·
8 (6)
ResistanceMod:
None
(59)
CanBearRing:
None
(27)
·
No (30)
·
Yes (2)
Signet:
None (59)
Block:
None (59)
ShadowNum:
None
(59)
ArrowDir:
None (59)
GameText:
Other values:
Aragorn is strength +1 for each [GONDOR] card that has a culture token on it. At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase.
Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion.
Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot.
Archer. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot. (limit +3)
Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.)
At the start of the archery phase, you may spot another Elf to exert a minion.
At the start of the fellowship phase, you may add (1) to play a possession on Gamling from your draw deck.
Damage +1. Fierce. If you play Stampeding Chief from your hand, remove (3) and spot another [MEN] minion or discard Stampeding Chief.
Damage +1. Fierce. To play, spot an [ORC] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand.
Damage +1. Fierce. Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2) Each time an [ORC] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck.
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) While you can spot 7 possessions, Shagrat is fierce and cannot take wounds (except during skirmish phases).
Damage +1. Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect.
Damage +1. Skirmish: If no other minions are assigned to a skirmish, you may exert this minion twice to make it fierce and strength +4 until the regroup phase.
Damage +1. To play, spot an [URUK-HAI] minion. Each companion who has resistance 0 is strength -3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards.
Denethor is resistance +1 for each [GONDOR] possession in your discard pile. Maneuver: Spot a [GONDOR] possession borne by a companion and remove that possession from the game to exert a minion twice.
Each the fellowship and minion archery totals are +3. Regroup: Remove (2) to play an [ORC] minion from your discard pile. That minion comes into play exhausted.
Each time you play an [ORC] possession on an [ORC] Orc, you may add (1) (or (2) if that Orc is at a battleground or underground site).
Fierce. Assignment: Assign Ulaire Cantea to a companion who has resistance 0. Skirmish: Spot 6 companions and another [WRAITH] card to kill a companion Ulaire Cantea is skirmishing.
Fierce. Skirmish: Remove (2) and discard a [WRAITH] card from hand to make Ulaire Attea strength +3.
Fierce. The Witch-King is twilight cost -1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer.
Fierce. Toil 1. (For each [MEN] character you exert when playing this, its twilight cost is -1) Each wounded [MEN] minion is strength +2.
Fierce. Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Fierce. Ulaire Attea is strength +1 for every 3 twilight tokens you can spot.
Fierce. While you can spot 6 companions, [WRAITH] minions cannot take wounds (except during skirmish phases). Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a [WRAITH] condition.
Fierce.Toil 1. (For each [WRAITH] character you exert when playing this, its twilight cost is -1) Response: If you are playing a [WRAITH] event that has toil X, exert Ulaire Enquea to reduce that event's twilight cost by X.
Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) When you play Gorbag, you may discard a card from the top of the Free Peoples player?s deck for each hunter character you can spot.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a companion loses a skirmish involving a [MEN] minion, you may exert Grima to exert a companion.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2.
Quickbeam is twilight cost -1 for each Ent you can spot. Maneuver: Discard this companion to place another [GANDALF] companion from your discard pile on the bottom of your draw deck and reinforce a [GANDALF] token.
Ranger. Each time the fellowship moves, add (1).
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase.
Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's.
Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3.
Ranger. Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer.
Ring-bound. At the start of each skirmish involving Bilbo, you may exert him to take a [SHIRE] skirmish event into hand from your discard pile.
Ring-bound. Sam is resistance +1 for each Hobbit you can spot. Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
Ring-bound. To play, add a burden. Each Ring-bound companion is resistance +1. Skirmish: Exert 2 Ring-bound Hobbits to make Smeagol strength +1 and prevent him from being overwhelmed unless his strength is tripled.
Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may play the fellowship's next site. Skirmish: If Smeagol is at a marsh, exert him to cancel a skirmish involving him.
Ring-bound. While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card, then discard a card from your hand.
To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed.
To play, spot a [MEN] minion. While the fellowship is in region 1, each [MEN] minion cannot take wounds. While the fellowship is in region 2, each [MEN] minion is an archer. While the fellowship is in region 3, each [MEN] minion is fierce.
To play, spot an Elf. Skirmish: If Elrond is skirmishing a minion, exert him to place an [ELVEN] card from your discard pile on top of your draw deck.
To play, spot an [ORC] minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot.
To play, spot an [ORC] minion. While the fellowship is in region 1, [ORC] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each [ORC] Orc is strength +2.
To play, spot an [ORC] Orc. This minion is twilight cost -1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [ORC] minion, you may reveal this card from hand to add a burden.
To play, spot an [URUK-HAI] minion. While you can spot a fierce minion, this minion is fierce. While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1, this minion is damage +1.
Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) While you can spot a [ROHAN] Man, Eomer?s twilight cost is -1. Skirmish: Discard a [ROHAN] card from hand to make Eomer strength +2.
Valiant. While the Ringbearer is assigned to a skirmish, each [ROHAN] companion gains hunter 1.
While Eomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Eomer is strength +1 for each other [ROHAN] companion you can spot.
While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [GONDOR] Man roaming until the end of turn.
While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [GANDALF] cards from hand.
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile.
While the fellowship is in region 1 and you can spot 2 other [SHIRE] companions, Fredegar Bolger is strength +3.
While the Ringbearer is assigned to a skirmish, each [ROHAN] companion is strength +1. Regroup: Spot 2 [ROHAN] followers and exert Theoden to liberate a site.
While you can spot Eowyn, Theoden is defender +1. While you can spot Eomer, Theoden is damage +1. While you can spot Theodred, the move limit is +1.
While you can spot Gandalf, Theoden is resistance +2. While you can spot Eomer, Theoden is damage +1. While you can spot 3 mounted [ROHAN] companions, Theoden is strength +2.
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TaggedGameText:
To play, spot 2 Hobbits.
Each time you play a spell, you may add a burden to wound a minion.
At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (2)
Other values:
<keyword>Archer. Hunter 1</keyword><i>(While skirmishing a non-hunter character, this character is strength +1.)</i>.<br><keyword>Archery:</keyword> Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3)
<keyword>Archer.</keyword> <keyword>Damage +1.</keyword> <keyword>Muster.</keyword> (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot.
<keyword>Archer.</keyword><br>At the start of each archery phase, you may reveal the top card of your draw deck. If it is an <symbol>elven</symbol> card, wound a minion.
<keyword>Assignment:</keyword> Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.)
<keyword>Damage +1. Fierce. Toil 2.</keyword> <i>(For each </i><symbol>orc</symbol><i> character you exert when playing this, its twilight cost is –2.)</i> <br>Each time an <symbol>orc</symbol> lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck.
<keyword>Damage +1. Fierce.</keyword><br>If you play Stampeding Chief from your hand, remove <symbol>twilight3</symbol> and spot another <symbol>men</symbol> minion or discard Stampeding Chief.
<keyword>Damage +1. Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>While you can spot 7 possessions, Shagrat is <keyword>fierce</keyword> and cannot take wounds (except during skirmish phases).
<keyword>Damage +1.</keyword> <br><keyword>Response:</keyword> If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect.
<keyword>Damage +1.</keyword> <keyword>Fierce.</keyword> To play, spot an <symbol>orc</symbol> minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand.
<keyword>Damage +1.</keyword> To play, spot an <symbol>urukhai</symbol> minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards.
<keyword>Damage +1.<br>Skirmish:</keyword> If no other minions are assigned to a skirmish, you may exert this minion twice to make it <keyword>fierce</keyword> and strength +4 until the regroup phase.
<keyword>Fierce. <br>Assignment:</keyword> Assign Úlairë Cantëa to a companion who has resistance 0. <br><keyword>Skirmish:</keyword> Spot 6 companions and another <symbol>wraith</symbol> card to kill a companion Úlairë Cantëa is skirmishing.
<keyword>Fierce. <br>Skirmish:</keyword> Remove <symbol>twilight2</symbol> and discard a <symbol>wraith</symbol> card from hand to make Úlairë Attëa strength +3.
<keyword>Fierce. Toil 1.</keyword> <i>(For each</i> <symbol>men</symbol> <i>character you exert when playing this, its twilight cost is –1.)</i> <br>Each wounded <symbol>men</symbol> minion is strength +2.
<keyword>Fierce. Toil 1.</keyword> <i>(For each</i> <symbol>wraith</symbol> <i>character you exert when playing this, its twilight cost is –1.)</i> <br><keyword>Response:</keyword> If you are playing a <symbol>wraith</symbol> event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X.
<keyword>Fierce.</keyword> <br>The Witch-king is twilight cost –1 for each wound on the Ring-bearer. <br>Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer.
<keyword>Fierce.</keyword> <keyword>Toil 2.</keyword> (For each <symbol>wraith</symbol> character you exert when playing this, its twilight cost is –2.) <keyword>Muster.</keyword> (At the start of the regroup phase, you may discard a card from hand to draw a card.)
<keyword>Fierce.</keyword><br>Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot.
<keyword>Fierce.</keyword><br>While you can spot 6 companions, <symbol>wraith</symbol> minions cannot take wounds (except during skirmish phases).<br><keyword>Skirmish:</keyword> If this minion is mounted, exert him twice to wound a companion bearing a <symbol>wraith</symbol> condition.
<keyword>Hunter 3.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +3.)</i><br>When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot.
<keyword>Lurker.</keyword> (Skirmishes involving lurker minions must be resolved after any others.) <br><keyword>Skirmish:</keyword> Exert Gollum twice to make another minion strength +2.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i> <br>Each time a companion loses a skirmish involving a <symbol>men</symbol> minion, you may exert Gríma to exert a companion.
<keyword>Ranger. <br>Skirmish:</keyword> Exert Faramir to make him strength +1 for each wound on the Ring-bearer.
<keyword>Ranger. Hunter 1.</keyword><br>While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2.<br>At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase.
<keyword>Ranger. Hunter 2.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +2.)</i><br><keyword>Maneuver:</keyword> Add a threat to exert a non-hunter minion with strength less than Aragorn's.
<keyword>Ranger.</keyword> Each time the fellowship moves, add <symbol>twilight1</symbol>.
<keyword>Ranger.</keyword><br><keyword>Skirmish:</keyword> Exert a <symbol>gondor</symbol> Man with a resistance 6 or more to make that Man strength +3.
<keyword>Ring-bound.</keyword> <br>At the start of each skirmish involving Bilbo, you may exert him to take a <symbol>shire</symbol> skirmish event into hand from your discard pile.
<keyword>Ring-bound.</keyword> To play, add a burden. <br>Each time Sméagol wins a skirmish, you may play the fellowship's next site. <br><keyword>Skirmish:</keyword> If Sméagol is at a marsh, exert him to cancel a skirmish involving him.
<keyword>Ring-bound.</keyword><br>Sam is resistance +1 for each Hobbit you can spot.<br><keyword>Regroup:</keyword> Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
<keyword>Ring-bound.</keyword><br>While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.<br><keyword>Skirmish:</keyword> If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
<keyword>Ring-bound</keyword>. To play, add a burden.<br>Each Ring-bound companion is resistance +1.<br><keyword>Skirmish:</keyword> Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled.
<keyword>Skirmish:</keyword> If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
<keyword>Valiant. Hunter 2.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +2.)</i><br>While you can spot a <symbol>rohan</symbol> Man, Éomer’s twilight cost is -1.<br><keyword>Skirmish:</keyword> Discard a <symbol>rohan</symbol> card from hand to make Éomer strength +2.
<keyword>Valiant.</keyword><br>While the Ring-bearer is assigned to a skirmish, each <symbol>rohan</symbol> companion gains <keyword>hunter 1</keyword>.
Aragorn is strength +1 for each <symbol>gondor</symbol> card that has a culture token on it.<br>At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more <keyword>defender +1</keyword> until the regroup phase.
At the start of the archery phase, you may spot another Elf to exert a minion.
At the start of the fellowship phase, you may add <symbol>twilight1</symbol> to play a possession on Gamling from your draw deck.
Denethor is resistance +1 for each <symbol>gondor</symbol> possession in your discard pile.<br><keyword>Maneuver:</keyword> Spot a <symbol>gondor</symbol> possession borne by a companion and remove that posssession from the game to exert a minion twice.
Each the fellowship and minion archery totals are +3.<br><keyword>Regroup:</keyword> Remove <symbol>twilight2</symbol> to play an <symbol>orc</symbol> minion from your discard pile.
Each time you play an <symbol>orc</symbol> possession on an <symbol>orc</symbol> Orc, you may add <symbol>twilight1</symbol> (or <symbol>twilight2</symbol> if that Orc is at a battleground or underground site).
Quickbeam is twilight cost -1 for each Ent you can spot.<br><keyword>Maneuver:</keyword> Discard this companion to place another <symbol>gandalf</symbol> companion from your discard pile on the bottom of your draw deck and reinforce a <symbol>gandalf</symbol> token.
To play, spot 3 Elves.<br>Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each <symbol>elven</symbol> card revealed.
To play, spot a <symbol>men</symbol> minion.<br>While the fellowship is in region 1, each <symbol>men</symbol> minion cannot take wounds.<br>While the fellowship is in region 2, each <symbol>men</symbol> minion is an <keyword>archer</keyword>.<br>While the fellowship is in region 3, each <symbol>men</symbol> minion is <keyword>fierce</keyword>.
To play, spot an <symbol>orc</symbol> minion.<br>When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot.
To play, spot an <symbol>orc</symbol> minion.<br>While the fellowship is in region 1, <symbol>orc</symbol> Orcs cannot take wounds.<br>While the fellowship is in region 2, the current site gains <keyword>underground</keyword>.<br>While the fellowship is in region 3, each <symbol>orc</symbol> Orc is strength +2.
To play, spot an <symbol>orc</symbol> Orc.<br>This minion is twilight cost –1 for each burden.<br>Each time a Ring-bound companion loses a skirmish involving an <symbol>orc</symbol> minion, you may reveal this card from hand to add a burden.
To play, spot an <symbol>urukhai</symbol> minion.<br>While you can spot a fierce minion, this minion is <keyword>fierce</keyword>.<br>While you can spot a hunter, this minion gains <keyword>hunter 1</keyword>.<br>While you can spot a character that is damage +1, this minion is <keyword>damage +1</keyword>.
To play, spot an Elf. <br><keyword>Skirmish:</keyword> If Elrond is skirmishing a minion, exert him to place an <symbol>elven</symbol> card from your discard pile on top of your draw deck.
While Éomer bears a mount, he is <keyword>damage +1.</keyword><br>While no other companion is assigned to a skirmish, Éomer is strength +1 for each other <symbol>rohan</symbol> companion you can spot.
While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.<br><keyword>Skirmish:</keyword> While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a <symbol>gondor</symbol> Man roaming until the end of the turn.
While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 <symbol>gandalf</symbol> cards from hand.
While the fellowship in is region 1 and you can spot 2 other <symbol>shire</symbol> companions, Fredegar Bolger is strength +3.
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains <keyword>muster</keyword>.<br>Each time the fellowship moves during the regroup phase, you may take an <symbol>elven</symbol> event into hand from your discard pile.
While the Ring-bearer is assigned to a skirmish, each <symbol>rohan</symbol> companion is strength +1.<br><keyword>Regroup:</keyword> Spot 2 <symbol>rohan</symbol> followers and exert Théoden to liberate a site.
While you can spot Éowyn, Théoden is <keyword>defender +1</keyword>.<br>While you can spot Éomer, Théoden is <keyword>damage +1</keyword>.<br>While you can spot Théodred, the move limit is +1.
While you can spot Gandalf, Théoden is resistance +2.<br>While you can spot Éomer, Théoden is <keyword>damage +1</keyword>.<br>While you can spot 3 mounted <symbol>rohan</symbol> companions, Théoden is strength +2.
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FormattedGameText:
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (2)
Other values:
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''. '''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3)
'''Archer.''' At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion.
'''Archer.''' '''Damage +1.''' '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot.
'''Assignment:''' Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.)
'''Damage +1. Skirmish:''' If no other minions are assigned to a skirmish, you may exert this minion twice to make it '''fierce''' and strength +4 until the regroup phase.
'''Damage +1. Fierce. Toil 2.''' ''(For each ''[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]'' character you exert when playing this, its twilight cost is –2.)'' Each time an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck.
'''Damage +1. Fierce.''' If you play Stampeding Chief from your hand, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion or discard Stampeding Chief.
'''Damage +1. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' While you can spot 7 possessions, Shagrat is '''fierce''' and cannot take wounds (except during skirmish phases).
'''Damage +1.''' '''Response:''' If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect.
'''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand.
'''Damage +1.''' To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards.
'''Fierce. Assignment:''' Assign Úlairë Cantëa to a companion who has resistance 0. '''Skirmish:''' Spot 6 companions and another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card to kill a companion Úlairë Cantëa is skirmishing.
'''Fierce. Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to make Úlairë Attëa strength +3.
'''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)'' Each wounded [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is strength +2.
'''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)'' '''Response:''' If you are playing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X.
'''Fierce.''' Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot.
'''Fierce.''' While you can spot 6 companions, [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions cannot take wounds (except during skirmish phases). '''Skirmish:''' If this minion is mounted, exert him twice to wound a companion bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition.
'''Fierce.''' The Witch-king is twilight cost –1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer.
'''Fierce.''' '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.)
'''Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)'' When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each time a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, you may exert Gríma to exert a companion.
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) '''Skirmish:''' Exert Gollum twice to make another minion strength +2.
'''Ranger. Skirmish:''' Exert Faramir to make him strength +1 for each wound on the Ring-bearer.
'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase.
'''Ranger. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' '''Maneuver:''' Add a threat to exert a non-hunter minion with strength less than Aragorn's.
'''Ranger.''' '''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3.
'''Ranger.''' Each time the fellowship moves, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Ring-bound'''. To play, add a burden. Each Ring-bound companion is resistance +1. '''Skirmish:''' Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled.
'''Ring-bound.''' Sam is resistance +1 for each Hobbit you can spot. '''Regroup:''' Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
'''Ring-bound.''' While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. '''Skirmish:''' If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
'''Ring-bound.''' At the start of each skirmish involving Bilbo, you may exert him to take a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] skirmish event into hand from your discard pile.
'''Ring-bound.''' To play, add a burden. Each time Sméagol wins a skirmish, you may play the fellowship's next site. '''Skirmish:''' If Sméagol is at a marsh, exert him to cancel a skirmish involving him.
'''Skirmish:''' If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
'''Valiant. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1. '''Skirmish:''' Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] card from hand to make Éomer strength +2.
'''Valiant.''' While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion gains '''hunter 1'''.
Aragorn is strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card that has a culture token on it. At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more '''defender +1''' until the regroup phase.
At the start of the archery phase, you may spot another Elf to exert a minion.
At the start of the fellowship phase, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a possession on Gamling from your draw deck.
Denethor is resistance +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession in your discard pile. '''Maneuver:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession borne by a companion and remove that posssession from the game to exert a minion twice.
Each the fellowship and minion archery totals are +3. '''Regroup:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from your discard pile.
Each time you play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] possession on an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] if that Orc is at a battleground or underground site).
Quickbeam is twilight cost -1 for each Ent you can spot. '''Maneuver:''' Discard this companion to place another [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion from your discard pile on the bottom of your draw deck and reinforce a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] token.
To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed.
To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. While the fellowship is in region 1, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion cannot take wounds. While the fellowship is in region 2, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is an '''archer'''. While the fellowship is in region 3, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is '''fierce'''.
To play, spot an Elf. '''Skirmish:''' If Elrond is skirmishing a minion, exert him to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on top of your draw deck.
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot.
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. While the fellowship is in region 1, [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains '''underground'''. While the fellowship is in region 3, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +2.
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. This minion is twilight cost –1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion, you may reveal this card from hand to add a burden.
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. While you can spot a fierce minion, this minion is '''fierce'''. While you can spot a hunter, this minion gains '''hunter 1'''. While you can spot a character that is damage +1, this minion is '''damage +1'''.
While Éomer bears a mount, he is '''damage +1.''' While no other companion is assigned to a skirmish, Éomer is strength +1 for each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you can spot.
While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. '''Skirmish:''' While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man roaming until the end of the turn.
While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] cards from hand.
While the fellowship in is region 1 and you can spot 2 other [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Fredegar Bolger is strength +3.
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''. Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile.
While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +1. '''Regroup:''' Spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] followers and exert Théoden to liberate a site.
While you can spot Éowyn, Théoden is '''defender +1'''. While you can spot Éomer, Théoden is '''damage +1'''. While you can spot Théodred, the move limit is +1.
While you can spot Gandalf, Théoden is resistance +2. While you can spot Éomer, Théoden is '''damage +1'''. While you can spot 3 mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions, Théoden is strength +2.
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Lore:
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(7)
·
“Let the Ring-bearer decide.” (2)
Other values:
"'Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not.'"
"'No enemy has yet taken the Hornburg. Depart, or not one of you will be spared.'"
"'You'll wish you were back here with me before this time tomorrow.'"
"Fear. The city is rank with it."
"I don't take orders from stinking Morgul rats!"
"Now for wrath! Now for ruin! And a red dawn!"
"When last I looked, Théoden, was King of Rohan."
But no more would Rohan stand against his kind.
Much Orc weaponry is scavenged from fallen foes, but they still have ample need for smiths to outfit their troops.
Orcs frequently used the weapons of their fallen enemies as their own.
Saruman bred this ruthless commander, whose brutality matched his own ambition, to track the Nine Walkers.
Some minions prefer to fight alone.
The mammoth battering ram Grond required equally mammoth strength to wield it.
The Nazgûl were strongest, and most terrifying, at night.
The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous.
They are trained to parry the swords of their enemies.
Traveling to the council at Imladris was only the beginning of a much greater journey for the Elven Prince. “‘Few can foresee whither their road will lead them, till they come to its end.'”
“...a shape, black-mantled, huge and threatening.”
“...he took up the staff of his Stewardship that lay at his feet and broke it on his knee.”
“...in spite of the heat of the room he wore a hood that overshadowed his face; but the gleam of his eyes could be seen as he watched the hobbits.”
“...this creature is in some way bound up with my errand.'”
“Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill.”
“He sprang forward and bore down on Frodo.”
“I'm gonna bleed you...like a stuck pig!”
“In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.”
“They would have foundered in the Dead Marshes but for Gollum.”
“Thus came Aragorn, son of Arathorn, Elessar....”
“You would die before your stroke fell!”
“‘...the last of all the Company. The errand must not fail.'”
“‘...the Shire is no longer any protection to you.'”
“‘...they have allied them with the Enemy, and now make a heavy stroke in his cause.'”
“‘A punch from an Ent-fist crumples up iron...'”
“‘But all worthy things that are in peril as the world now stands, those are my care.'”
“‘Do not let your hearts be troubled....'”
“‘Flee them! Speak no words to them! They are deadly.'”
“‘For that is the ruin of Osgiliath...'”
“‘Hit me now, Sam. Hit me!'”
“‘I did not know that your plight was so evil.'”
“‘I have no child. Théodred my son is slain. I name Éomer my sister-son to be my heir.'”
“‘I want to see the wild country again before I die, and the Mountains....'”
“‘I was there the day the strength of Men failed.'”
“‘I will follow the Orcs...'”
“‘If they come to bargain for our goods at Helm's Gate, they will pay a high price....'”
“‘Is there anyone in this rout with authority to treat with me?' he asked. ‘Or indeed with wit to understand me?'”
“‘Let horse be bridled, horn be sounded!'”
“‘Look to my coming at first light on the fifth day.'”
“‘My heart bids me go on... but we must hold together. I will follow your counsel.'”
“‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'”
“‘There is no hope of escape that way.'”
“‘We do not want the escapes of Mirkwood in Ithilien.'”
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D
Data:Aragorn, Defender of Rohan (17RF12)/Data
Data:Aragorn, Isildur's Heir (13RF7)/Data
Data:Aragorn, Strider (11RF7)/Data
Data:Aragorn, Thorongil (15RF9)/Data
Data:Bilbo, Melancholy Hobbit (12RF12)/Data
Data:Black Land Chieftain (15RF11)/Data
Data:Brawling Uruk (11RF15)/Data
Data:Castamir of Umbar, Corsair Vandal (12RF6)/Data
Data:Cave Troll of Moria, Savage Menace (12RF9)/Data
Data:Celeborn, The Wise (13RF1)/Data
Data:Chamber Patrol (13RF10)/Data
Data:Denethor, Last Ruling Steward (13RF8)/Data
Data:Elrond, Witness to History (12RF1)/Data
Data:Eomer, Heir to Meduseld (13RF12)/Data
Data:Eomer, Horsemaster (15RF13)/Data
Data:Faramir, Bearer of Quality (17RF6)/Data
Data:Faramir, Dunadan of Gondor (12RF4)/Data
Data:Fredegar Bolger, Fatty (18RF15)/Data
Data:Frodo, Frenzied Fighter (13RF15)/Data
Data:Galadriel, Sorceress of the Hidden Land (13RF2)/Data
Data:Gamling, Defender of the Hornburg (11RF12)/Data
Data:Gandalf, Bearer of Obligation (13RF4)/Data
Data:Gandalf, Powerful Guide (15O2)/Data
Data:Gandalf, Powerful Guide (15RF5)/Data
Data:Gandalf, The White Rider (12RF3)/Data
Data:Gollum, Skulker (11RF5)/Data
Data:Gorbag, Filthy Rebel (15RF12)/Data
Data:Gothmog, Morgul Leader (18RF10)/Data
Data:Grima, Betrayer of Rohan (12RF7)/Data
Data:Legolas, of the Grey Company (13RF3)/Data
Data:Legolas, of the Woodland Realm (15RF3)/Data
Data:Legolas, Woodland Emissary (11RF3)/Data
Data:Lurtz, Minion of the White Wizard (11RF16)/Data
Data:Madril, Defender of Osgiliath (15RF10)/Data
Data:Orc Artisan (12RF10)/Data
Data:Orc Crusher (13RF11)/Data
Data:Porter Troll (11RF10)/Data
Data:Quickbeam, Hastiest of All Ents (15RF7)/Data
Data:Sam, Bearer of Great Need (13RF16)/Data
Data:Sentry Uruk (15RF14)/Data
Data:Shagrat, Tower Captain (18RF17)/Data
Data:Smeagol, Scout and Guide (11RF6)/Data
Data:Smeagol, Wretched and Hungry (15RF8)/Data
Data:Stampeding Chief (17RF10)/Data
Data:The Mouth of Sauron, Lieutenant of Barad-dur (12RF11)/Data
Data:The Witch-king, Black Lord (12RF18)/Data
Data:The Witch-king, Captain of the Nine Riders (11RF18)/Data
Data:Theoden, Ednew (18RF14)/Data
Data:Theoden, Northman, King of Rohan (17RF14)/Data
Data:Theoden, The Renowned (13RF13)/Data
Data:Ulaire Attea, Black Predator (12RF15)/Data
Data:Ulaire Attea, Desirous of Power (15RF15)/Data
Data:Ulaire Cantea, Black Assassin (12RF16)/Data
Data:Ulaire Enquea, Black Threat (12RF17)/Data
Data:Ulaire Nelya, Fell Rider (15RF17)/Data
Data:Uruk Rogue (13RF18)/Data
Data:Uruk Zealot (12RF13)/Data
Data:Voice of the Desert, Southron Troop (13RF9)/Data
Data:Watcher at Sarn Ford, Ranger of the North (18RF9)/Data
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