Drilldown: CardReleases

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CardReleases > TwilightCost: 2-3 & StrengthMod: +2

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Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally. (1) · Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot. (1) · Bearer must be a Dwarf. Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Skirmish: If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing. (1) · Bearer must be a dwarf. While you can spot a threat, bearer is damage +1. While you can spot 2 threats, bearer is strength +1. While you can spot 3 threats, the fellowship archery total is +1. (1) · Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion. (1) · Bearer must be a Nazgul. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) · Bearer must be a Nazgul. While bearer is Ulaire Toldea, each time he wins a skirmish the Free Peoples player must discard a possession or condition. (1) · Bearer must be a Wizard. Regroup: If Saruman is the only minion you can spot, discard this artifact from play to return him to your hand. (1) · Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1. (1) · Bearer must be a [GANDALF] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [GANDALF] card from your discard pile into hand. (3) · Bearer must be a [MEN] minion. Bearer is damage +1. Shadow: Remove a companion in the dead pile from the game to control a site. (1) · Bearer must be a [WRAITH] minion. When you play this, you may draw a card. Each time bearer wins a skirmish, you may transfer this condition to another [WRAITH] minion. (1) · Bearer must be a [WRAITH] Orc. When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead. If bearer is Gorbag, he is fierce. (1) · Bearer must be an Elf. Skirmish: If bearer is Arwen, exert her to make each minion skirmishing her strength -2. (1) · Bearer must be an Elf. When played on Arwen, Asfaloth's twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site. (1) · Bearer must be an [ORC] Orc with strength 10 or less. Bearer is fierce. When you play this possession, spot a race. While bearer is skirmishing a companion of that race, bearer is strength +3 and damage +1. (1) · Bearer must be an [ORC] Orc with strength 10 or less. Bearer is fierce. When you play this, you may spot 2 [ORC] Orcs that are not bearing mounts to play an [ORC] mount from your draw deck. (1) · Bearer must be an [URUK-HAI] Uruk-hai. Bearer gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) If bearer is Lurtz, he is fierce. (1) · Bearer must be Aragorn. Discard any other weapon he bears. He is damage +1 and cannot bear other weapons. Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship's next site (replacing opponent's site if necessary). (1) · Bearer must be Aragorn. He is damage +1. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion. (2) · Bearer must be Aragorn. If you cannot spot a threat, Aragorn is defender +1. (1) · Bearer must be Arwen. She is damage +1. Skirmish: Exert Arwen or discard 2 cards from hand to make her strength +1. (1) · Bearer must be Faramir. He is damage +1. Each minion skirmishing Faramir at a battleground or forest site is roaming. (3) · Bearer must be Gandalf. Bearer is damage +1. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that. (2) · Bearer must be Gandalf. Discard any hand weapon he bears. Gandalf may not bear a hand weapon. At the start of each skirmish involving Gandalf, each minion skirmishing him must exert. (1) · Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden. (2) · Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt. (1) · Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make Gandalf damage +1 until the end of that skirmish. (2) · Bearer must be Gandalf. He is damage +1. Fellowship or Regroup: Exert Gandalf to reveal an opponent's hand. Remove (1) for each Orc revealed. (1) · Bearer must be Gandalf. He is damage +1. Skirmish: If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion. (1) · Bearer must be Gimli. He is damage +1. Each time Gimli wins a skirmish, you may wound an Orc. (1) · Bearer must be Gimli. He is damage +1. Skirmish: Discard a [DWARVEN] condition or a card stacked on a [DWARVEN] condition to make Gimli strength +1. (2) · Bearer must be Theoden. He is damage +1. (1) · Bearer must be Theoden. He is damage +1. Response: If Theoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound. (1) · Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc. (1) · Bearer must be Ulaire Lemenya. He is damage +1. Skirmish: Exert Ulaire Lemenya to discard a possession borne by a character he is skirmishing. (1) · Plays on Saruman. He is fierce and damage +1. Maneuver: Make the first sentence of Saruman's game text not apply until the regroup phase. (1) · To play, bearer must not be bearing any possessions. Bearer must be an [ELVEN] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, skip the archery phase. (1) · To play, spot a [GANDALF] Wizard. Bearer must be a companion. Each time bearer wins a skirmish, you may transfer this condition to another companion. At the end of each turn, return this condition to hand. (1)
TaggedGameText:
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally. (1) · Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot. (1) · Bearer must be a gandalf Man.
While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a gandalf card from your discard pile into hand. (3)
· Bearer must be a men minion.
Bearer is damage +1.
Shadow: Remove a companion in the dead pile from the game to control a site. (1)
· Bearer must be a orc Orc with strength 10 or less.
Bearer is fierce.
When you play this, you may spot 2orcOrcs that are not bearing mounts to play anorcmount from your draw deck. (1)
· Bearer must be a wraith minion.
When you play this, you may draw a card.
Each time bearer wins a skirmish, you may transfer this condition to another wraith minion. (1)
· Bearer must be a wraith Orc.
When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead.
If bearer is Gorbag, he is fierce. (1)
· Bearer must be a Dwarf.
Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Skirmish: If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing. (1)
· Bearer must be a Dwarf.
While you can spot a threat, bearer is damage +1.
While you can spot 2 threats, bearer is strength +1.
While you can spot 3 threats, the fellowship archery total is +1. (1)
· Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion. (1) · Bearer must be a Nazgûl.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2)
· Bearer must be a Nazgûl.
While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a possession or condition. (1)
· Bearer must be a Wizard.
Regroup: If Saruman is the only minion you can spot, discard this artifact from play to return him to your hand. (1)
· Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1. (1) · Bearer must be an orc Orc with strength 10 or less.
Bearer is fierce.
When you play this possession, spot a race. While bearer is skirmishing a companion of that race, bearer is strength +3 and damage +1. (1)
· Bearer must be an urukhai Uruk-hai.
Bearer gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
If bearer is Lurtz, he is fierce. (1)
· Bearer must be an Elf.
Skirmish: If bearer is Arwen, exert her to make each minion skirmishing her strength –2. (1)
· Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site. (1) · Bearer must be Aragorn.
If you cannot spot a threat, Aragorn is defender +1. (1)
· Bearer must be Aragorn. Discard other weapons he bears. He is damage +1 and cannot bear other weapons.
Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary). (1)
· Bearer must be Aragorn.
He is damage +1.
Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion. (2)
· Bearer must be Arwen.
She is damage +1.
Skirmish: Exert Arwen or discard 2 cards from hand to make her strength +1. (1)
· Bearer must be Faramir.
He is damage +1.
Each minion skirmishing Faramir at a battleground or forest site is roaming. (3)
· Bearer must be Gandalf.
Each time Gandalf wins a skirmish, you may remove a burden. (2)
· Bearer must be Gandalf.
He is Damage +1.
Skirmish: If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion. (1)
· Bearer must be Gandalf.
He is damage +1.
Fellowship: or Regroup: Exert Gandalf to reveal an opponent’s hand. Remove twilight1 for each Orc revealed. (1)
· Bearer must be Gandalf. Discard any hand weapon he bears.
Gandalf may not bear a hand weapon.
At the start of each skirmish involving Gandalf, each minion skirmishing him must exert. (1)
· Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt. (1) · Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make Gandalf damage +1 until the end of that skirmish. (2) · Bearer must be Gandalf.
Bearer is damage +1.
Each time a companion is about to take a wound, you may discard a companion from hand to prevent that. (2)
· Bearer must be Gimli.
He is damage +1.
Skirmish: Discard a dwarven condition or a card stacked on a dwarven condition to make Gimli strength +1. (2)
· Bearer must be Gimli.
He is damage +1.
Each time Gimli wins a skirmish, you may wound an Orc. (1)
· Bearer must be Théoden.
He is Damage +1.
Response: If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound. (1)
· Bearer must be Théoden.
He is damage +1. (1)
· Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc. (1) · Bearer must be Úlairë Lemenya.
He is damage +1.
Skirmish: Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing. (1)
· Plays on Saruman. He is fierce and damage +1.
Maneuver: Make the first sentence of Saruman’s game text not apply until the regroup phase. (1)
· To play, bearer must not be bearing any possessions.
Bearer must be an elven companion. Bearer cannot bear any other possessions.
While a unique companion bears this possession, skip the archery phase. (1)
· To play, spot a gandalf Wizard.
Bearer must be a companion.
Each time bearer wins a skirmish, you may transfer this condition to another companion. (1)
FormattedGameText:
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally. (1) · Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot. (1) · Bearer must be a Dwarf. Bearer gains '''muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) '''Skirmish:''' If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing. (1) · Bearer must be a Dwarf. While you can spot a threat, bearer is '''damage +1'''. While you can spot 2 threats, bearer is strength +1. While you can spot 3 threats, the fellowship archery total is +1. (1) · Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion. (1) · Bearer must be a Nazgûl. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) · Bearer must be a Nazgûl. While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a possession or condition. (1) · Bearer must be a Wizard. '''Regroup:''' If Saruman is the only minion you can spot, discard this artifact from play to return him to your hand. (1) · Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1. (1) · Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile into hand. (3) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer is '''damage +1'''. '''Shadow:''' Remove a companion in the dead pile from the game to control a site. (1) · Bearer must be a [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc with strength 10 or less. Bearer is '''fierce'''. When you play this, you may spot 2[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]Orcs that are not bearing mounts to play an[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]mount from your draw deck. (1) · Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. When you play this, you may draw a card. Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. (1) · Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc. When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead. If bearer is Gorbag, he is '''fierce.''' (1) · Bearer must be an Elf. '''Skirmish:''' If bearer is Arwen, exert her to make each minion skirmishing her strength –2. (1) · Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site. (1) · Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc with strength 10 or less. Bearer is '''fierce'''. When you play this possession, spot a race. While bearer is skirmishing a companion of that race, bearer is strength +3 and '''damage +1'''. (1) · Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. Bearer gains '''hunter 1''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' If bearer is Lurtz, he is '''fierce'''. (1) · Bearer must be Aragorn. He is '''damage +1'''. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion. (2) · Bearer must be Aragorn. If you cannot spot a threat, Aragorn is defender +1. (1) · Bearer must be Aragorn. Discard other weapons he bears. He is '''damage +1''' and cannot bear other weapons. '''Fellowship''' or '''Regroup:''' If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary). (1) · Bearer must be Arwen. She is '''damage +1'''. '''Skirmish:''' Exert Arwen or discard 2 cards from hand to make her strength +1. (1) · Bearer must be Faramir. He is '''damage +1.''' Each minion skirmishing Faramir at a battleground or forest site is roaming. (3) · Bearer must be Gandalf. Bearer is '''damage +1'''. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that. (2) · Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden. (2) · Bearer must be Gandalf. He is '''damage +1'''. '''Fellowship:''' or '''Regroup:''' Exert Gandalf to reveal an opponent’s hand. Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Orc revealed. (1) · Bearer must be Gandalf. He is '''Damage +1.''' '''Skirmish:''' If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion. (1) · Bearer must be Gandalf. Discard any hand weapon he bears. Gandalf may not bear a hand weapon. At the start of each skirmish involving Gandalf, each minion skirmishing him must exert. (1) · Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt. (1) · Bearer must be Gandalf. He is '''damage +1'''. Each time you play a spell during a skirmish, you may make Gandalf '''damage +1''' until the end of that skirmish. (2) · Bearer must be Gimli. He is '''damage +1'''. Each time Gimli wins a skirmish, you may wound an Orc. (1) · Bearer must be Gimli. He is '''damage +1.''' '''Skirmish:''' Discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition or a card stacked on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition to make Gimli strength +1. (2) · Bearer must be Théoden. He is '''damage +1.''' (1) · Bearer must be Théoden. He is '''Damage +1.''' '''Response:''' If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound. (1) · Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc. (1) · Bearer must be Úlairë Lemenya. He is '''damage +1.''' '''Skirmish:''' Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing. (1) · Plays on Saruman. He is '''fierce''' and '''damage +1.''' '''Maneuver:''' Make the first sentence of Saruman’s game text not apply until the regroup phase. (1) · To play, bearer must not be bearing any possessions. Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, skip the archery phase. (1) · To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Bearer must be a companion. Each time bearer wins a skirmish, you may transfer this condition to another companion. (1)
Lore:
None (13) · "'Give me a row of orc-necks and room to swing and all weariness will fall from me!'" (1) · "'The wolf that one hears is worse than the orc that one fears.'" (1) · "...in his other hand Glamdring gleamed, cold and white." (2) · "Glamdring glittered white in answer." (1) · "It has been Remade." (2) · "Tangado haid!" (1) · "The Sword of Elendil was forged anew by Elvish smiths... for Aragorn son of Arathorn was going to war upon the marches of Morder." (1) · "The wolves of Isengard will return." (1) · Defeating an Uruk with a broad-bladed sword is not easily done. (1) · Forged by the Elven-smiths of Rivendell, Arwen's blade bears enchantments to ward off the forces of the Great Eye. (1) · He raised his staff and it engulfed Gandalf in flames. (1) · Long handled and heavy, a single powerful swing of this weapon could cleave through even some of the thickest armor. (1) · No Orc or wolf dared enter the land of the Beornings. (3) · Online Black Rider Release Event
Feburary 2005 (1)
· The Morgul hilt seared the flesh that would touch it, but the pierce was painless. (1) · The Nazgûl's true forms were revealed to him, shining like ghostly Kings. (1) · The weapons of the Nine are wrought with sorcery. (1) · “...in his other hand Glamdring gleamed, cold and white.” (1) · “Beside them Gimli stood with his stout legs apart, wielding his dwarf-axe.” (1) · “His hand clutched his heavy black staff like a claw.” (1) · “The great shadow descended like a falling cloud.” (1) · “There was a ringing clash and a stab of white fire.” (2) · “‘...wherever thou goest my thought goes with thee. But have a care to lay thine axe to the right tree!'” (1) · “‘He is the chief of the Mearas, lords of horses....'” (1) · “‘Here, lord, is Herugrim, your ancient blade....'” (1) · “‘Noro lim, Asfaloth, noro lim!'” (1) · “‘There will be hard handstrokes nigh at hand ere the day is full.'” (3) · “‘Thunder they heard, and lightning... smote upon Celebdil, and leaped back broken into tongues of fire.'” (1) · “‘You touch it and I'll stick this blade in your gut.'” (1)
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