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CardReleases > Title : Sam or The Witch-king

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Each time a companion with the Frodo signet wins a skirmish, you may exert Sam or add a burden to heal that companion.Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Enduring. Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) · Fellowship. Ring-bound. While Sam bears The One Ring, he is resistance -4. While you can spot 3 [SHIRE] companions, Sam is strength +2. Response: If Frodo dies, make Sam the Ring-bearer. (1) · Fellowship: Exert Sam to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) · Fellowship: Play Bill the Pony from your draw deck. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) · Fierce. Each time a companion is killed in a skirmish involving a Nazgul, wound an ally twice or exert a companion. (1) · Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (2) · Fierce. For each other Nazgul you can spot, The Witch-king is strength +2. (1) · Fierce. Skirmish: Discard a Nazgul from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgul). (1) · Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) · Fierce. The Witch-King is twilight cost -1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (2) · Fierce. The Witch-king is twilight cost-1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (1) · Fierce. Toil 2. (For each [RINGWRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1) · Fierce. Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (2) · Fierce. When you play the Witch-King, you may remove a threat to take a [WRAITH] card into hand from your discard pile. The Ring-bearer cannot take threat wounds. (1) · Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (2) · Ring-bound. Each other companion is resistance +1. (2) · Ring-bound. Fellowship: If you have initiative, discard a card from hand to heal Sam. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Ring-bound. Fellowship: Play a Hobbit companion to remove a burden. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Ring-bound. Fellowship: Play Sam's Pack from your draw deck. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Ring-bound. Response: If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Ring-bound. Sam is resistance +1 for each Hobbit you can spot. Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (2) · Ring-bound. Sam is strength +1 for each [SHIRE] companion you can spot. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) · Ring-bound. While Sam bears the One Ring, he is resistance -4. Maneuver: If Sam is bearing a follower, exert him to heal another Hobbit. Response: If Frodo is killed, make Sam the Ring-bearer. (1) · Ring-bound. While you can spot Frodo and Smeagol, Sam may not be overwhelmed unless is strength is tripled. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Triumph - At the start of the fellowship phase remove 3 burdens. Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5). (1) · Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3)
TaggedGameText:
Enduring.
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2)
· Fellowship. Ring-bound.
While Sam bears The One Ring, he is resistance -4.
While you can spot 3 shire companions, Sam is strength +2.
Response: If Frodo dies, make Sam the Ring-bearer. (1)
· Fellowship: Exert Sam to remove a burden.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1)
· Fellowship: Play Bill the Pony from your draw deck.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1)
· Fierce.
For each other Nazgûl you can spot, The Witch-king is strength +2. (1)
· Fierce.
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3)
· Fierce.
When you play The Witch-king, you may remove a threat to take a wraith card into hand from your discard pile.
The Ring-bearer cannot take threat wounds. (1)
· Fierce. Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (3) · Fierce. Each time a companion is killed in a skirmish involving a Nazgûl, wound an ally twice or exert a companion. (1) · Fierce.
Skirmish: Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl). (1)
· Fierce.
Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1)
· Fierce.
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1)
· Maneuver: Exert Sam twice to make him defender +1 until the regroup phase.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (2)
· Ring-bound.
Fellowship: If you have initiative, discard a card from hand to heal Sam.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Ring-bound.
Fellowship: Play a Hobbit companion to remove a burden.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Ring-bound.
Sam is strength +1 for each shire companion you can spot.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1)
· Ring-bound. Each other companion is resistance +1. (2) · Ring-bound. While Sam bears the One Ring, he is resistance –4.
Maneuver: If Sam is bearing a follower, exert him to heal another Hobbit.
Response: If Frodo is killed, make Sam the Ring-bearer. (1)
· Ring-bound.
Fellowship: Play Sam’s Pack from your draw deck.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Ring-bound.
Response: If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Ring-bound.
Sam is resistance +1 for each Hobbit you can spot.
Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (2)
· Ring-bound.
While you can spot Frodo and Sméagol, Sam may not be overwhelmed unless his strength is tripled.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Triumph - At the start of the fellowship phase you may remove 3 burdens.
Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5). (1)
· Twilight.
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3)
· Each time a companion with the Frodo signet wins a skirmish, you may exert Sam or add a burden to heal that companion.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1)
FormattedGameText:
'''Enduring.''' Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) · '''Fellowship. Ring-bound.''' While Sam bears The One Ring, he is resistance -4. While you can spot 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Sam is strength +2. '''Response''': If Frodo dies, make Sam the Ring-bearer. (1) · '''Fellowship:''' Exert Sam to remove a burden. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Fellowship:''' Play Bill the Pony from your draw deck. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Fierce.''' '''Skirmish''': Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl). (1) · '''Fierce.''' Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1) · '''Fierce.''' When you play the Witch-king, you may spot an exhausted companion to add 2 threats. Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) · '''Fierce.''' The Witch-king is twilight cost –1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3) · '''Fierce.''' When you play The Witch-king, you may remove a threat to take a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card into hand from your discard pile. The Ring-bearer cannot take threat wounds. (1) · '''Fierce.''' For each other Nazgûl you can spot, The Witch-king is strength +2. (1) · '''Fierce.''' '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) (3) · '''Fierce.''' Each time a companion is killed in a skirmish involving a Nazgûl, wound an ally twice or exert a companion. (1) · '''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (2) · '''Ring-bound.''' '''Fellowship:''' Play Sam’s Pack from your draw deck. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Ring-bound.''' '''Response:''' If a Shadow card is about to add any number of burdens, spot Frodo and exert Sam to prevent this. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Ring-bound.''' Sam is resistance +1 for each Hobbit you can spot. '''Regroup:''' Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (2) · '''Ring-bound.''' While you can spot Frodo and Sméagol, Sam may not be overwhelmed unless his strength is tripled. '''Response:''' If Frodo is killed, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Ring-bound.''' '''Fellowship:''' If you have initiative, discard a card from hand to heal Sam. '''Response:''' If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · '''Ring-bound.''' '''Fellowship:''' Play a Hobbit companion to remove a burden. '''Response:''' If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · '''Ring-bound.''' Sam is strength +1 for each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion you can spot. '''Response:''' If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) · '''Ring-bound.''' Each other companion is resistance +1. (2) · '''Ring-bound.''' While Sam bears the One Ring, he is resistance –4. '''Maneuver:''' If Sam is bearing a follower, exert him to heal another Hobbit. '''Response:''' If Frodo is killed, make Sam the Ring-bearer. (1) · '''Triumph -''' At the start of the fellowship phase you may remove 3 burdens. '''Response:''' If Frodo dies, make Sam the Ring-bearer ('''Resistance 5'''). (1) · '''Twilight.''' Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) · Each time a companion with the Frodo signet wins a skirmish, you may exert Sam or add a burden to heal that companion. '''Response''': If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1)
Lore:
None (7) · "'Don't turn me into anything... unnatural.'" (1) · "Nine for Mortal Men doomed to die..." (1) · DGMA Premier Series Qualifier (1) · Hunters Design-a-Card contest entry
Submitted by "Roy1991" (1)
· Nine Riders Collection (1) · “...a shape, black-mantled, huge and threatening.” (2) · “...his hair was long and gleaming and on his helm was a crown.” (1) · “...the Nazgûl Lord like a shadow of despair.” (1) · “He sprang forward and bore down on Frodo.” (3) · “‘...I'd say there's a large warrior on the loose, Elf most likely, with an elf-sword anyway....'” (1) · “‘...the last of all the Company. The errand must not fail.'” (2) · “‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (3) · “‘Dead? No, you cannot kill them.'” (1) · “‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'” (2) · “‘Frodo wouldn't have got far without Sam....'” (1) · “‘I am only a hobbit, and gardening's my job at home, sir, if you understand me....'” (1) · “‘I'm coming too, or neither of us is going. I'll knock holes in all the boats first.'” (2) · “‘Mr. Frodo's not going anywhere without me!'” (1) · “‘Oh, I've never held a girl's hand before. I... I think I might just have myself another ale.'” (1) · “‘Though you should find all barren and laid waste, there will be few gardens in Middle-earth that will bloom like your garden.'” (1) · “‘Trust Sméagol now? Very, very good.'” (1)
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