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Drilldown: CardReleases
From LOTR-TCG Wiki
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CardReleases
> Subtypes
:
Hand Weapon
or
Shadow
Use the filters below to narrow your results.
ID:
Other values:
HDG-EN30S017.0
HDG-EN30S029.0
HDG-EN30S035.0
HDG-EN30S047.0
HDG-EN31S001.0
HDG-EN31S030.0
HDG-EN31S060.0
HDG-EN32S004.0
HDG-EN32S018.0
HDG-EN32S029.0
HDG-EN32S046.0
HDG-EN32S052.0
HDG-EN32S057.0
LOTR-EN00S031.0
LOTR-EN00S036.0
LOTR-EN00S040.0
LOTR-EN00S042.0
LOTR-EN00S044.0
LOTR-EN00S074.0
LOTR-EN00S084.0
LOTR-EN00S128.0
LOTR-EN01S009.0
LOTR-EN01S014.0
LOTR-EN01S047.0
LOTR-EN01S075.0
LOTR-EN01S095.0
LOTR-EN01S112.0
LOTR-EN01S160.0
LOTR-EN01S166.0
LOTR-EN01S180.0
LOTR-EN01S182.0
LOTR-EN01S190.0
LOTR-EN01S216.0
LOTR-EN01S218.0
LOTR-EN01S221.0
LOTR-EN01S225.0
LOTR-EN01S269.0
LOTR-EN01S299.0
LOTR-EN01S313.0
LOTR-EN02S010.0
LOTR-EN02S032.0
LOTR-EN02S043.0
LOTR-EN02S050.0
LOTR-EN02S074.0
LOTR-EN02S095.0
LOTR-EN03S021.0
LOTR-EN03S055.0
LOTR-EN03S108.0
LOTR-EN04S026.0
LOTR-EN04S036.0
LOTR-EN04S041.0
LOTR-EN04S064.0
LOTR-EN04S132.0
LOTR-EN04S134.0
LOTR-EN04S142.0
LOTR-EN04S177.0
LOTR-EN04S196.0
LOTR-EN04S255.0
LOTR-EN04S268.0
LOTR-EN04S272.0
LOTR-EN04S280.0
LOTR-EN04S288.0
LOTR-EN04S291.0
LOTR-EN04S306.0
LOTR-EN05S012.0
LOTR-EN05S054.0
LOTR-EN05S116.0
LOTR-EN06S014.0
LOTR-EN06S031.0
LOTR-EN06S051.0
LOTR-EN06S059.0
LOTR-EN06S079.0
LOTR-EN06S085.0
LOTR-EN06S090.0
LOTR-EN06S098.0
LOTR-EN06S107.0
LOTR-EN07S009.0
LOTR-EN07S039.0
LOTR-EN07S053.0
LOTR-EN07S074.0
LOTR-EN07S079.0
LOTR-EN07S080.0
LOTR-EN07S098.0
LOTR-EN07S108.0
LOTR-EN07S114.0
LOTR-EN07S156.0
LOTR-EN07S186.0
LOTR-EN07S203.0
LOTR-EN07S208.0
LOTR-EN07S230.0
LOTR-EN07S236.0
LOTR-EN07S240.0
LOTR-EN07S242.0
LOTR-EN07S262.0
LOTR-EN07S265.0
LOTR-EN07S319.0
LOTR-EN08S046.0
LOTR-EN08S070.0
LOTR-EN08S113.0
LOTR-EN09S012.0
LOTR-EN09S017.0
LOTR-EN09S018.0
LOTR-EN09S021.0
LOTR-EN09S034.0
LOTR-EN10S044.0
LOTR-EN10S060.0
LOTR-EN10S100.0
LOTR-EN10S102.0
LOTR-EN11A004.0
LOTR-EN11A017.0
LOTR-EN11S003.0
LOTR-EN11S009.0
LOTR-EN11S016.0
LOTR-EN11S035.0
LOTR-EN11S043.0
LOTR-EN11S045.0
LOTR-EN11S052.0
LOTR-EN11S059.0
LOTR-EN11S095.0
LOTR-EN11S106.0
LOTR-EN11S110.0
LOTR-EN11S118.0
LOTR-EN11S128.0
LOTR-EN11S130.0
LOTR-EN11S153.0
LOTR-EN11S166.0
LOTR-EN11S173.0
LOTR-EN11S192.0
LOTR-EN11S207.0
LOTR-EN11S214.0
LOTR-EN12A002.0
LOTR-EN12A005.0
LOTR-EN12A014.0
LOTR-EN12O003.0
LOTR-EN12O005.0
LOTR-EN12S018.0
LOTR-EN12S019.0
LOTR-EN12S038.0
LOTR-EN12S042.0
LOTR-EN12S048.0
LOTR-EN12S077.0
LOTR-EN12S080.0
LOTR-EN12S086.0
LOTR-EN12S096.0
LOTR-EN12S136.0
LOTR-EN12S146.0
LOTR-EN12S159.0
LOTR-EN12S162.0
LOTR-EN12S164.0
LOTR-EN12S167.0
LOTR-EN12S168.0
LOTR-EN13S052.0
LOTR-EN13S058.0
LOTR-EN13S102.0
LOTR-EN13S141.0
LOTR-EN13S180.0
LOTR-EN15S007.0
LOTR-EN15S025.0
LOTR-EN15S051.0
LOTR-EN15S062.0
LOTR-EN15S080.0
LOTR-EN15S114.0
LOTR-EN15S119.0
LOTR-EN15S124.0
LOTR-EN15S136.0
LOTR-EN15S140.0
LOTR-EN15S145.0
LOTR-EN15S163.0
LOTR-EN15S173.0
LOTR-EN15S181.0
LOTR-EN17A002.0
LOTR-EN17A005.0
LOTR-EN17A007.0
LOTR-EN17S018.0
LOTR-EN17S027.0
LOTR-EN17S031.0
LOTR-EN17S044.0
LOTR-EN17S046.0
LOTR-EN17S047.0
LOTR-EN17S112.0
LOTR-EN17S117.0
LOTR-EN18A002.0
LOTR-EN18A004.0
LOTR-EN18A008.0
LOTR-EN18A016.0
LOTR-EN18O001.0
LOTR-EN18O004.0
LOTR-EN18S005.0
LOTR-EN18S008.0
LOTR-EN18S018.0
LOTR-EN18S030.0
LOTR-EN18S031.0
LOTR-EN18S033.0
LOTR-EN18S043.0
LOTR-EN18S060.0
LOTR-EN18S062.0
LOTR-EN18S063.0
LOTR-EN18S064.0
LOTR-EN18S069.0
LOTR-EN18S070.0
LOTR-EN18S076.0
LOTR-EN18S084.0
LOTR-EN18S092.0
LOTR-EN18S113.0
LOTR-EN18S132.0
LOTR-EN19S027.0
LOTR-ENV1S037.0
Search
BaseCardID:
Other values:
HDG-EN30S017.0
HDG-EN30S029.0
HDG-EN30S035.0
HDG-EN30S047.0
HDG-EN31S001.0
HDG-EN31S030.0
HDG-EN31S060.0
HDG-EN32S004.0
HDG-EN32S018.0
HDG-EN32S029.0
HDG-EN32S046.0
HDG-EN32S052.0
HDG-EN32S057.0
LOTR-EN00S031.0
LOTR-EN00S036.0
LOTR-EN00S040.0
LOTR-EN00S042.0
LOTR-EN00S044.0
LOTR-EN00S074.0
LOTR-EN00S084.0
LOTR-EN00S128.0
LOTR-EN01S009.0
LOTR-EN01S014.0
LOTR-EN01S047.0
LOTR-EN01S075.0
LOTR-EN01S095.0
LOTR-EN01S112.0
LOTR-EN01S160.0
LOTR-EN01S166.0
LOTR-EN01S180.0
LOTR-EN01S182.0
LOTR-EN01S190.0
LOTR-EN01S216.0
LOTR-EN01S218.0
LOTR-EN01S221.0
LOTR-EN01S225.0
LOTR-EN01S269.0
LOTR-EN01S299.0
LOTR-EN01S313.0
LOTR-EN02S010.0
LOTR-EN02S032.0
LOTR-EN02S043.0
LOTR-EN02S050.0
LOTR-EN02S074.0
LOTR-EN02S095.0
LOTR-EN03S021.0
LOTR-EN03S055.0
LOTR-EN03S108.0
LOTR-EN04S026.0
LOTR-EN04S036.0
LOTR-EN04S041.0
LOTR-EN04S064.0
LOTR-EN04S132.0
LOTR-EN04S134.0
LOTR-EN04S142.0
LOTR-EN04S177.0
LOTR-EN04S196.0
LOTR-EN04S255.0
LOTR-EN04S268.0
LOTR-EN04S272.0
LOTR-EN04S280.0
LOTR-EN04S288.0
LOTR-EN04S291.0
LOTR-EN04S306.0
LOTR-EN05S012.0
LOTR-EN05S054.0
LOTR-EN05S116.0
LOTR-EN06S014.0
LOTR-EN06S031.0
LOTR-EN06S051.0
LOTR-EN06S059.0
LOTR-EN06S079.0
LOTR-EN06S085.0
LOTR-EN06S090.0
LOTR-EN06S098.0
LOTR-EN06S107.0
LOTR-EN07S009.0
LOTR-EN07S039.0
LOTR-EN07S053.0
LOTR-EN07S074.0
LOTR-EN07S079.0
LOTR-EN07S080.0
LOTR-EN07S098.0
LOTR-EN07S108.0
LOTR-EN07S114.0
LOTR-EN07S156.0
LOTR-EN07S186.0
LOTR-EN07S203.0
LOTR-EN07S208.0
LOTR-EN07S230.0
LOTR-EN07S236.0
LOTR-EN07S240.0
LOTR-EN07S242.0
LOTR-EN07S262.0
LOTR-EN07S265.0
LOTR-EN07S319.0
LOTR-EN08S046.0
LOTR-EN08S070.0
LOTR-EN08S113.0
LOTR-EN09S012.0
LOTR-EN09S017.0
LOTR-EN09S018.0
LOTR-EN09S021.0
LOTR-EN09S034.0
LOTR-EN10S044.0
LOTR-EN10S060.0
LOTR-EN10S100.0
LOTR-EN10S102.0
LOTR-EN11A004.0
LOTR-EN11A017.0
LOTR-EN11S003.0
LOTR-EN11S009.0
LOTR-EN11S016.0
LOTR-EN11S035.0
LOTR-EN11S043.0
LOTR-EN11S045.0
LOTR-EN11S052.0
LOTR-EN11S059.0
LOTR-EN11S095.0
LOTR-EN11S106.0
LOTR-EN11S110.0
LOTR-EN11S118.0
LOTR-EN11S128.0
LOTR-EN11S130.0
LOTR-EN11S153.0
LOTR-EN11S166.0
LOTR-EN11S173.0
LOTR-EN11S192.0
LOTR-EN11S207.0
LOTR-EN11S214.0
LOTR-EN12A002.0
LOTR-EN12A005.0
LOTR-EN12A014.0
LOTR-EN12O003.0
LOTR-EN12O005.0
LOTR-EN12S018.0
LOTR-EN12S019.0
LOTR-EN12S038.0
LOTR-EN12S042.0
LOTR-EN12S048.0
LOTR-EN12S077.0
LOTR-EN12S080.0
LOTR-EN12S086.0
LOTR-EN12S096.0
LOTR-EN12S136.0
LOTR-EN12S146.0
LOTR-EN12S159.0
LOTR-EN12S162.0
LOTR-EN12S164.0
LOTR-EN12S167.0
LOTR-EN12S168.0
LOTR-EN13S052.0
LOTR-EN13S058.0
LOTR-EN13S102.0
LOTR-EN13S141.0
LOTR-EN13S180.0
LOTR-EN15S007.0
LOTR-EN15S025.0
LOTR-EN15S051.0
LOTR-EN15S062.0
LOTR-EN15S080.0
LOTR-EN15S114.0
LOTR-EN15S119.0
LOTR-EN15S124.0
LOTR-EN15S136.0
LOTR-EN15S140.0
LOTR-EN15S145.0
LOTR-EN15S163.0
LOTR-EN15S173.0
LOTR-EN15S181.0
LOTR-EN17A002.0
LOTR-EN17A005.0
LOTR-EN17A007.0
LOTR-EN17S018.0
LOTR-EN17S027.0
LOTR-EN17S031.0
LOTR-EN17S044.0
LOTR-EN17S046.0
LOTR-EN17S047.0
LOTR-EN17S112.0
LOTR-EN17S117.0
LOTR-EN18A002.0
LOTR-EN18A004.0
LOTR-EN18A008.0
LOTR-EN18A016.0
LOTR-EN18O001.0
LOTR-EN18O004.0
LOTR-EN18S005.0
LOTR-EN18S008.0
LOTR-EN18S018.0
LOTR-EN18S030.0
LOTR-EN18S031.0
LOTR-EN18S033.0
LOTR-EN18S043.0
LOTR-EN18S060.0
LOTR-EN18S062.0
LOTR-EN18S063.0
LOTR-EN18S064.0
LOTR-EN18S069.0
LOTR-EN18S070.0
LOTR-EN18S076.0
LOTR-EN18S084.0
LOTR-EN18S092.0
LOTR-EN18S113.0
LOTR-EN18S132.0
LOTR-EN19S027.0
LOTR-ENV1S037.0
Search
Subset:
A (12)
·
O (4)
·
S (191)
Revision:
None
(207)
ReleaseDate:
None
(207)
LanguageCode:
EN (207)
IsPhysical:
No (22)
·
Yes (185)
IsPlayable:
No (13)
·
Yes (194)
CollInfo:
None
(207)
IsUnique:
No (125)
·
Yes (82)
Title:
Glamdring (9)
·
Sting (8)
·
Hobbit Sword (5)
·
The Pale Blade (4)
·
Andúril (4)
·
Whip of Many Thongs (3)
·
Gimli's Battle Axe (3)
·
Dark Approach (3)
·
Denethor's Sword (3)
·
Beorning Axe (3)
·
Narsil (3)
·
Faramir's Sword (3)
Other values:
Above the Battlement
Aiglos
All Life Flees
Armed for Battle
Arwen's Dagger
Axe of Erebor
Axe of Khazad-dûm
Azog's Mace
Banner of Elbereth
Banner of Isengard
Banner of the Eye
Banner of the Mark
Banner of Westernesse
Berserker Torch
Besieging Pike
Black Flail
Blade of Gondor
Blade of Lindon
Blade of the White Hand
Bound to its Fate
Broad-bladed Sword
Captured by the Ring
Cave Troll's Hammer
Cave Troll’s Hammer
Corsair Boarding Axe
Corsair Grappling Hook
Corsair Halberd
Corsair Scimitar
Dark Powers Strengthen
Dol Guldur Blade
Dread and Despair
Dwarven Axe
Dwarven Spear
Easterling Polearm
Echo of Hooves
Elven Armaments
Elven Sword
Enemy in Your Midst
Éomer's Spear
Éomer’s Spear
Éowyn's Sword
Fell Voices Call
Flaming Brand
From Deep in Shadow
Frying Pan
Goblin Scimitar
Goblin Spear
Gondorian Blade
Gondorian Sword
Gorbag's Sword
Great Axe
Gríma's Dagger
Gwemegil
Hadafang
Hand Axe
Heavy Axe
Henchman's Dagger
Herugrim
High Vantage
Horribly Strong
Host of Thousands
Ill News is an Ill Guest
Iron Axe
Iron-Forged Weapon
Isengard Axe
Isengard Scimitar
Isengard Sword
It Draws Him
Ithilien Blade
Knife of the Galadhrim
Knight's Spear
Later Than You Think
Led Astray
Legolas' Sword
Little Snuffler
Long Spear
Long-knives of Legolas
Lurtz's Sword
Lurtz’s Sword
Merry's Sword
Merry’s Dagger
Minas Morgul Answers
Mordor Scimitar
Morgul Axe
Morgul Blade
Moria Axe
Nazgûl Blade
Nazgûl Scimitar
Nazgûl Sword
Orc Hammer
Orc Scimitar
Orc Spear
Orcrist
Orkish Ax
Orkish Hunting Spear
Pandemonium
Pippin's Sword
Pippin’s Dagger
Poleaxe
Primitive Brand
Raider Halberd
Ranger's Sword
Ranger’s Sword
Rider's Spear
Rohirrim Axe
Sauron’s Might
Sceptre of the Dark Lord
Set Up
Shadow in the East
Smaug's Awakening
So Polite
Southron Spear
Speak No More to Me
Spear of the Mark
Spear of the White Hand
Spectral Sword
Strange and Terrible
Strange Device
Sudden Strike
Sword of Dol Guldur
Sword of Gondor
Sword of Minas Morgul
Sword of Rohan
Sword of the Fallen
The Balrog's Sword
The Great Enemy
There Came a Cry
Treachery
Troll Knife
Troll’s Chain
Uglúk's Sword
Uglúk’s Sword
Unreasonable Choice
Uruk Axe
Uruk Spear
Uruk-hai Sword
Vile Blade
War Club
War Preparations
War Trident
Weapon of Opportunity
Wild Light of Madness
Worn Battleaxe
Search
Subtitle:
None
(174)
·
Baggins Heirloom (1)
·
Bane of the Eight Legs (1)
·
Blade of Aragorn (1)
·
Blade of the Faithful (1)
·
Dernhelm's Blade (1)
·
Elven Blade (1)
·
Elven Long Knife (2)
·
Flame of the West (1)
·
Foe-hammer (2)
·
Forged by Telchar (2)
·
King's Blade (1)
·
Lightning Brand (2)
·
Mighty Longsword (1)
·
Orc Beater (2)
·
Sword of Boromir (1)
·
Sword of Flame (2)
·
Sword of the Mark (1)
·
Sword That Was Broken (2)
·
Trusted Weapon (1)
·
Trusty Weapon (1)
·
Unwieldy Cudgel (1)
·
Vicious Weapon (1)
·
Weapon of Command (1)
·
Weapon of Flame and Shadow (1)
·
Weapon of Heritage (2)
Subtypes:
(Click arrow to add another value)
None
·
Man
·
Support Area
·
Orc
·
Standard
·
Uruk-hai
·
Skirmish
· Hand Weapon ·
Nazgul
·
Elf
·
Hobbit
·
Dwarf
·
Wizard
·
Maneuver
·
Mount
·
Fellowship
· Shadow ·
Regroup
·
Ranged Weapon
·
Response
Other values:
Archery
Armor
Assignment
Balrog
Bird
Box
Bracers
Brooch
Cloak
Creature
Crow
Dragon
Eagle
Ent
Gauntlets
Half-troll
Helm
Maia
Palantir
Phial
Pipe
Ring
Sanctuary
Shield
Site
Spider
Staff
Tree
Troll
Wraith
Search
TwilightCost:
None
(39)
·
1 (98)
·
2 (55)
·
3 (11)
·
4 (3)
·
6 (1)
Strength:
None
(207)
StrengthMod:
None
(48)
·
+1 (33)
·
+2 (108)
·
+3 (18)
Vitality:
None
(207)
VitalityMod:
None
(192)
·
+1 (15)
SiteNum:
None
(207)
SiteNumMod:
None
(207)
Resistance:
None
(207)
ResistanceMod:
None
(204)
·
+1 (3)
CanBearRing:
None
(207)
Signet:
None (207)
Block:
None (207)
ShadowNum:
None
(207)
ArrowDir:
None (207)
GameText:
Bearer must be a Hobbit. (5)
·
Bearer must be a [GONDOR] Man. While bearer is Denethor, his game text does not apply. (3)
·
Bearer must be a [GANDALF] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [GANDALF] card from your discard pile into hand. (3)
·
Bearer must be Faramir. He is damage +1. Each minion skirmishing Faramir at a battleground or forest site is roaming. (3)
Other values:
Bearer must a Troll. Bearer is damage +1.
Bearer must be a Dwarf. Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Skirmish: If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing.
Bearer must be a Dwarf. Each time a player's minion loses a skirmish to bearer, that player discards the top card from his draw deck.
Bearer must be a Dwarf. This is twilight cost -1 for each [DWARVEN] card that has a culture token on it. Skirmish: Remove a [DWARVEN] token to make bearer strength +1.
Bearer must be a Dwarf. This weapon may be borne in addition to 1 other hand weapon. Archery: Discard this weapon to make the fellowship archery total +1.
Bearer must be a Dwarf. While bearer is at a mountain site, he is damage +1.
Bearer must be a dwarf. While you can spot a threat, bearer is damage +1. While you can spot 2 threats, bearer is strength +1. While you can spot 3 threats, the fellowship archery total is +1.
Bearer must be a Hobbit. Skirmish: Exert bearer to wound an Orc he or she is skirmishing.
Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and damage +1 while skirmishing a Nazgul.
Bearer must be a Nazgul. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden.
Bearer must be a Nazgul. Skirmish: If bearer is The Witch-king, exert him and spot a possession borne by a character he is skirmishing to discard that possession.
Bearer must be a Nazgul. This weapon may be borne in addition to 1 other hand weapon. Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing.
Bearer must be a Nazgul. While bearer is at a battleground or forest site, he is strength +1.
Bearer must be a Nazgul. While bearer is Ulaire Toldea, each time he wins a skirmish the Free Peoples player must discard a possession or condition.
Bearer must be a Nazgul. While you can spot 3 burdens, bearer is damage +1.
Bearer must be a Southron. Skirmish: Remove (4) and exert bearer to wound a companion or ally bearer is skirmishing.
Bearer must be a [DUNLAND] Man.
Bearer must be a [DUNLAND] Man. Each time bearer wins a skirmish, you may discard 2 Free Peoples possessions.
Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1.
Bearer must be a [Dwarven] character. While skirmishing a mounted minion, bearer is strength +1.
Bearer must be a [GONDOR] companion. Each time bearer wins a skirmish, you may heal another [GONDOR] companion. Response: If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a [GONDOR] Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. Skirmish: Discard this weapon to wound a minion bearer is skirmishing.
Bearer must be a [GONDOR] Man. If bearer is Elendil or Isildur, he is strength +1 for each [GONDOR] artifact you can spot (limit +6). Response: If bearer is about to take a wound, exert 2 [GONDOR] Men to prevent that.
Bearer must be a [GONDOR] Man. Skirmish: Discard 3 cards from hand to make bearer damage +1.
Bearer must be a [GONDOR] Man. Skirmish: If you cannot spot 2 threats, add a threat to make bearer strength +1.
Bearer must be a [GONDOR] Man. While bearer is a ranger or at a river site, he or she is damage +1.
Bearer must be a [GONDOR] Man. While skirmishing a Man or a roaming minion, bearer is damage +1.
Bearer must be a [GONDOR] Man. While you can spot a roaming minion, bearer is strength +1. Maneuver: Exert bearer twice to discard a roaming minion.
Bearer must be a [GONDOR] Wraith. Skirmish: Discard 3 cards from hand to heal bearer.
Bearer must be a [MEN] Man. If bearer is Grima, he is strength +1 for each Free Peoples culture you can spot over 2. Response: If a skirmish event is played, discard this possession to cancel that event.
Bearer must be a [MEN] Man. While bearer is skirmishing a hunter companion, bearer is strength +2.
Bearer must be a [MEN] minion. Bearer is damage +1. Shadow: Remove a companion in the dead pile from the game to control a site.
Bearer must be a [MEN] minion. Bearer is strength +1 for each [MEN] token you can spot (limit +5).
Bearer must be a [MEN] minion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
Bearer must be a [MEN] minion. Each time bearer wins a skirmish you may transfer this possession to another [MEN] minion. If you do, stack a [MEN] minion from play on a [MEN] possession in your support area.
Bearer must be a [MEN] minion. Skirmish: Remove (2) to make a [MEN] minion fierce until the regroup phase.
Bearer must be a [MEN] minion. Skirmish: Remove (3) to reinforce a [MEN] token and make bearer fierce until the regroup phase.
Bearer must be a [MEN] minion. When you play this possession you may reinforce a [MEN] token twice. Each time a companion is killed during a skirmish phase, you may control a site.
Bearer must be a [MEN] minion. While bearer is skirmishing a companion who has resistance 5 or less, bearer is strength +2. While bearer is skirmishing a companion who has resistance 3 or less, bearer is strength +2.
Bearer must be a [MEN] minion. While you can spot a culture token, bearer is strength +1 for each companion assigned to a skirmish.
Bearer must be a [MORIA] minion. If bearer kills a companion in a skirmish, add 1 burden (or 2 burdens if that companion was a Hobbit).
Bearer must be a [MORIA] Orc. Bearer is damage +1. Skirmish: Exert bearer to make him strength +2.
Bearer must be a [MORIA] Orc. When you play this possession, you may draw a card.
Bearer must be a [RAIDER] Man. Skirmish: Exert bearer to add (2).
Bearer must be a [ROHAN] companion. Each time bearer wins a skirmish, you may exert a minion. Response: If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a [ROHAN] Man. If bearer is Eomer and he is mounted, Eomer is damage +2.
Bearer must be a [ROHAN] Man. If bearer is Eomer and he is unwounded, he is damage +1 and resistance +1. Skirmish: If bearer is Eomer, discard this possession to wound a minion he is skirmishing.
Bearer must be a [ROHAN] Man. If bearer is mounted, bearer is damage +1.
Bearer must be a [ROHAN] Man. If bearer is mounted, bearer is defender +1.
Bearer must be a [ROHAN] Man. While bearer is skirmishing a hunter minion, bearer is damage +1.
Bearer must be a [ROHAN] Man. While bearer is skirmishing an Uruk-hai, bearer is damage +1.
Bearer must be a [ROHAN] Man. You may add a threat to play this possession anytime you could play a skirmish event.
Bearer must be a [SAURON] Minion. If bearer is an Uruk-hai, it is strength +2.
Bearer must be a [SAURON] Orc. Bearer is strength +2 while skirmishing a Man or Elf.
Bearer must be a [SAURON] Orc. If you have initiative, bearer is strength +3.
Bearer must be a [SAURON] Orc. Skirmish: Remove (1) to make bearer strength +1 (limit +3).
Bearer must be a [SAURON] Troll. When you play this possession, you may draw a card.
Bearer must be a [Wraith] minion. When you play this possession, add [2] .Maneuver: Discard an Orc from play to play a [Wraith] card from your draw deck or discard pile.
Bearer must be a [WRAITH] minion. While you can spot 5 threats, bearer is damage +1.
Bearer must be a [WRAITH] Orc. When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead. If bearer is Gorbag, he is fierce.
Bearer must be a [WRAITH] Orc. While you can spot 2 wounds on the Ring-bearer, bearer is damage +1.
Bearer must be an Easterling. While you can spot 2 burdens, bearer cannot take wounds. While you can spot 5 burdens, bearer is damage +1.
Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card. Response: If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be an Elf. Each minion skirmishing bearer is strength -1 for each wound on that minion. Skirmish: Exert bearer to exert a minion skirmishing bearer.
Bearer must be an Elf. If bearer is Gil-galad, he is strength +1 for each [ELVEN] artifact you can spot (limit +6). Regroup: Discard Aiglos to wound a minion for each Elf you spot.
Bearer must be an Elf. Skirmish: Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1.
Bearer must be an Elf. While bearer is at a forest or river site, each minion he or she is skirmishing is strength -1.
Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3.
Bearer must be an Uruk-hai. Bearer may not take wounds (except during skirmish phases).
Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his draw deck.
Bearer must be an Uruk-hai. Maneuver: Exert bearer to discard a Free Peoples mount.
Bearer must be an Uruk-hai. Shadow: If bearer is Ugluk, exert it and discard a minion from hand to play a minion. Its twilight cost is -3.
Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards.
Bearer must be an [ISENGARD] minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control.
Bearer must be an [ISENGARD] Orc. When you play this weapon, add (1).
Bearer must be an [ISENGARD] Orc. When you play this weapon, you may add (1) for each site you control.
Bearer must be an [ORC] minion. Each time bearer is assigned to skirmish a companion, you may exert that companion.
Bearer must be an [ORC] minion. When you play this possession on a minion that has a twilight cost of 4 or more, add (2).
Bearer must be an [ORC] Orc. Bearer gains hunter X (While skirmishing a non-hunter character, this character is strength +X.), where X is the number of Free Peoples cultures you can spot.
Bearer must be an [ORC] Orc. Each time bearer wins a skirmish, you may add a threat.
Bearer must be an [ORC] Orc. When you play this possession, you may exert a companion.
Bearer must be an [ORC] Troll. When you play this possession, the Free Peoples player must exert a companion for each lurker you spot.
Bearer must be an [SAURON] Orc. Each time bearer wins a skirmish, you may add (1) for each site you control.
Bearer must be an [URUK-HAI] minion. Each character skirmishing bearer is strength -2.
Bearer must be an [URUK-HAI] minion. When you play this possession on a minion that has twilight cost of 4 or more, draw a card.
Bearer must be an [URUK-HAI] Uruk-hai.
Bearer must be an [URUK-HAI] Uruk-hai. Bearer gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) If bearer is Lurtz, he is fierce.
Bearer must be an [URUK-HAI] Uruk-hai. While you can spot 2 controlled sites, this minion is damage +1. While you can spot 4 controlled sites, this minion is damage +3.
Bearer must be an [URUK-HAI] Uruk-hai. While you control 2 or more sites, bearer can not take wounds (except during skirmish phases). If bearer is Ugluk, he is damage +1.
Bearer must be Aragorn. Discard any other weapon he bears. He is damage +1 and cannot bear other weapons. Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship's next site (replacing opponent's site if necessary).
Bearer must be Aragorn. He is damage +1.
Bearer must be Aragorn. He is damage +1. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Bearer must be Aragorn. If you cannot spot a threat, Aragorn is defender +1.
Bearer must be Aragorn. While skirmishing an Uruk-hai, Aragorn is strength +2.
Bearer must be Arwen or Elrond. Each time bearer wins a skirmish, you may exert him or her to discard a condition from play.
Bearer must be Arwen. She is damage +1. Skirmish: Exert Arwen or discard 2 cards from hand to make her strength +1.
Bearer must be Bilbo or Frodo. Regroup: Exert bearer to remove a threat.
Bearer must be Bilbo, Frodo, or Sam. Maneuver: If bearer is Bilbo or Frodo, exert him to make another companion resistance +2 until the regroup phase. If bearer is Sam, each time he wins a skirmish, you may remove a burden.
Bearer must be Bilbo. Each time bearer wins a skirmish in which you played a [Dwarven] event, you may discard a condition.
Bearer must be Boromir. He is damage +1. Skirmish: Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.
Bearer must be Boromir. He is damage +1. Skirmish: If Boromir is not assigned to a skirmish, discard a [GONDOR] card borne by him to have him replace an unbound Hobbit skirmishing a minion.
Bearer must be Cave Troll of Moria. Cave Troll of Moria is damage +1.
Bearer must be Elendil or Isildur. Bearer is damage +1. Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.
Bearer must be Eowyn. While you can spot a villager, Eowyn is damage +1.
Bearer must be Eowyn. You may play this possession anytime you could play a skirmish event. When you play this possession, you may wound a minion Eowyn is skirmishing.
Bearer must be Frodo or Sam. Response: If a fierce skirmish involving bearer is about to end, add a threat to discard a minion involved in that skirmish.
Bearer must be Frodo. Fellowship or Regroup: Exert Frodo to reveal an opponent's hand. Remove (1) for each Orc revealed (limit (4)).
Bearer must be Frodo. Skirmish: Exert Frodo to make Smeagol strength +2 or Gollum strength -2.
Bearer must be Gandalf. Bearer is damage +1. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt.
Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make Gandalf damage +1 until the end of that skirmish.
Bearer must be Gandalf. He is damage +1. Fellowship or Regroup: Exert Gandalf to reveal an opponent's hand. Remove (1) for each Orc revealed.
Bearer must be Gandalf. He is damage +1. Skirmish: If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion.
Bearer must be Gimli. He is damage +1. Each time Gimli wins a skirmish, you may wound an Orc.
Bearer must be Gimli. He is damage +1. Skirmish: Discard a [DWARVEN] condition or a card stacked on a [DWARVEN] condition to make Gimli strength +1.
Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength -2.
Bearer must be Legolas. Each time the fellowship moves, you may spot a wounded minion to heal Legolas.
Bearer must be Lurtz. He is damage +1. Each time Lurtz wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck.
Bearer must be Merry. Maneuver: Exert Merry twice to exert a minion once for each [ROHAN] companion you spot.
Bearer must be Merry. Skirmish: Exert Merry twice or discard this possession to wound a minion he is skirmishing. Any Shadow player may remove (1) to prevent this.
Bearer must be Pippin. Skirmish: Exert Pippin twice make him strength +1 for each [GONDOR] companion you spot.
Bearer must be Pippin. Skirmish: Exert Pippin twice or discard this possession to wound a minion an Elf is skirmishing. Any Shadow player may remove (1) to prevent this.
Bearer must be Sauron. He is damage +1. Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number.
Bearer must be The Balrog. It is damage +1. This weapon may be borne in addition to 1 other hand weapon.
Bearer must be The Balrog. It is fierce. When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less.
Bearer must be The Balrog. Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing.
Bearer must be The Witch-king. He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition.
Bearer must be Theoden. He is damage +1.
Bearer must be Theoden. He is damage +1. Response: If Theoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound.
Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Bearer must be Ulaire Lemenya. He is damage +1. Skirmish: Exert Ulaire Lemenya to discard a possession borne by a character he is skirmishing.
c
Discard Gollum from play to wound an unbound companion who has resistance 6 or less.
Exert a [MEN] minion to discard a follower from play (if you can spot Grima, also draw a card).
Exert a [SAURON] minion to return a Free Peoples condition to its owner's hand (or 2 if both are [SHIRE] conditions).
Heal a Ring-bound companion to reinforce a [GOLLUM] token.
If the fellowship is in region 1, spot Gollum to wound a companion. If the fellowship is in region 2, spot Gollum to exert a companion. If the fellowship is in region 3, play a [GOLLUM] minion from your discard pile.
Play a bieseger stacked on a site you control or remove a burden to play a [SAURON] Orc from your discard pile.
Play a Nazgul. His twilight cost is -1 for each forest site you can spot (limit +4).
Play a Nazgul. His twilight cost is -1 for each forest site you can spot (limit -4).
Play a [MEN] minion stacked on a [MEN] possession as if from hand.
Play a [ringwraith] item from your draw deck or discard pile.
Play an Orc from your discard pile.
Play Gollum from your discard pile to add (1) for each threat you spot.
Play Gollum from your draw deck or discard pile to add a threat.
Play Smaug from your draw deck or discard pile at twilight cost -8 He is strength -4 and damage -1 until the regroup pahse Then you may discard 2 Orcs to take this card back into hand
Remove 2 threats to play a Nazgul. That Nazgul is twilight cost -2 and gains hunter?2 (While skirmishing a non-hunter character, this character is strength +2.) until the start of the regroup phase.
Remove a Free Peoples culture token to add a threat. When you play this event, you may remove (1) to place this on the bottom of your draw deck instead of in your discard pile.
Remove a threat to reinforce an [ORC] token.
Spot 2 [ORC] minions to discard a condition from play. The Free Peoples player may discard the top 6 cards of his or her draw deck to prevent this.
Spot 2 [ORC] minions to discard a Free Peoples condition. The Free Peoples player may add (2) for each Free Peoples condition you can spot to prevent that.
Spot a Nazgul to add a threat (or 3 threats if you have initiative).
Spot a [GOLLUM] card to play a minion. Its twilight cost is -1 (or -3 if it is roaming).
Spot a [GOLLUM] minion at a mountain site to play a minion from your discard pile.
Spot an [ORC] minion to reveal the Free Peoples player's hand. The Free Peoples player chooses to either discard a revealed Free Peoples event or add a burden.
Spot an [URUK-HAI] minion to draw 3 cards. Then discard 2 cards from hand or discard an [URUK-HAI] minion from hand.
Spot Gollum or Smeagol to play a minion?from your draw deck. If that minion is a [GOLLUM] minion, you may also play a Shadow possession or Shadow condition from your draw deck. Shuffle your draw deck.
Spot Gollum or Smeagol to return a follower to its owner's hand.
Spot Gollum to add (3) and exchange one of your sites on the adventure path with another site from your adventure deck.
Spot Gollum to make the Free Peoples player choose to either add a burden or exert a companion.
Spot Grima to exert an unbound companion. That companion cannot use his or her game text until the regroup phase.
Spot X Wise characters to take into hand X minions from your discard pile.
Spot X [GOLLUM] cards to reveal the top X cards of your draw deck. You may play a revealed minion. Its twilight cost is -2.
Spot your [ORC] minion to play an [ORC] possession from your discard pile (or, if that minion is at a battleground site, from your draw deck or discard pile).
To play, bearer must not be bearing any possessions. Bearer must be an [ELVEN] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, skip the archery phase.
To play, spot a Nazgul. Remove (X) to choose one: discard a follower from play that has a twilight cost of X; or play from deck a [WRAITH] minion that has a twilight cost of X.
To play, spot a [Moria] card. Bearer must be an Orc. When you play this possession, you may draw a card.
Toil 1. (For each [URUK-HAI] character you exert when playing this, its twilight cost is -1) Bearer must be an [URUK-HAI] Uruk-hai. Bearer is strength +2 for each wound on each character in its skirmish.
Toil 1. (For each [WRAITH] character you exert when playing this, it is twilight cost -1.) To play, spot a [WRAITH] card in your support area. Spot a companion to draw a card for each wound on that companion (and draw an additional card if you can spot a Nazgul).
Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2) Spot a Nazgul to discard a Free Peoples condition from play.
Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2) Spot your Nazgul at a battleground or forest site to play a mount on him from your draw deck.
Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Spot a Nazgul to draw 3 cards.
Until the end of the assignment phase, each time a Southron is about to take a wound, prevent that.
Search
TaggedGameText:
Bearer must be a Hobbit. (5)
·
Bearer must be a
gondor
Man.
While bearer is Denethor, his game text does not apply. (3)
·
Bearer must be a
gandalf
Man.
While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a
gandalf
card from your discard pile into hand. (3)
·
Play a Nazgûl. His twilight cost is –1 for each forest site you can spot (limit –4). (3)
·
Bearer must be Faramir.
He is
damage +1.
Each minion skirmishing Faramir at a battleground or forest site is roaming. (3)
Other values:
<keyword>Toil 1.</keyword> <i>(For each</i> <symbol>urukhai</symbol> <i>character you exert when playing this, its twilight cost is –1.)</i> <br>Bearer must be an <symbol>urukhai</symbol> Uruk-hai. <br>Bearer is strength +2 for each wound on each character in its skirmish.
<keyword>Toil 1.</keyword> <i>(For each</i> <symbol>wraith</symbol> <i>character you exert when playing this, it is twilight cost –1.)</i><br>To play, spot a <symbol>wraith</symbol> card in your support area. Spot a companion to draw a card for each wound on that companion (and draw an additional card if you can spot a Nazgûl).
<keyword>Toil 2.</keyword> (For each <symbol>wraith</symbol> character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to draw 3 cards.
<keyword>Toil 2.</keyword> <i>(For each</i> <symbol>wraith</symbol> <i>character you exert when playing this, its twilight cost is –2.)</i> <br>Spot a Nazgûl to discard a Free Peoples condition from play.
<keyword>Toil 2.</keyword> <i>(For each</i> <symbol>wraith</symbol> <i>character you exert when playing this, its twilight cost is –2.)</i> <br>Spot your Nazgûl at a battleground or forest site to play a mount on him from your draw deck.
Bearer must a Troll. Bearer is damage +1.
Bearer must be a <symbol>dunland</symbol> Man.
Bearer must be a <symbol>dunland</symbol> Man. <br>Each time bearer wins a skirmish, you may discard 2 Free Peoples possessions.
Bearer must be a <symbol>gondor</symbol> companion. Each time bearer wins a skirmish, you may heal another <symbol>gondor</symbol> companion. <keyword>Response:</keyword> If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a <symbol>gondor</symbol> Man. <br>While skirmishing a Man or a roaming minion, bearer is <keyword>damage +1.</keyword>
Bearer must be a <symbol>gondor</symbol> Man. <br><keyword>Skirmish:</keyword> Discard 3 cards from hand to make bearer <keyword>damage +1</keyword>.
Bearer must be a <symbol>gondor</symbol> Man. <br><keyword>Skirmish:</keyword> If you cannot spot 2 threats, add a threat to make bearer strength +1.
Bearer must be a <symbol>gondor</symbol> Man. <br>If bearer is Elendil or Isildur, he is strength +1 for each <symbol>gondor</symbol> artifact you can spot (limit +6). <br><keyword>Response:</keyword> If bearer is about to take a wound, exert 2 <symbol>gondor</symbol> Men to prevent that.
Bearer must be a <symbol>gondor</symbol> Man. <br>While bearer is a ranger or at a river site, he or she is <keyword>Damage +1.</keyword>
Bearer must be a <symbol>gondor</symbol> Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. <br><keyword>Skirmish:</keyword> Discard this possession to wound a minion bearer is skirmishing.
Bearer must be a <symbol>gondor</symbol> Man.<br>While you can spot a roaming minion, bearer is strength +1.<br><keyword>Maneuver:</keyword> Exert bearer twice to discard a roaming minion.
Bearer must be a <symbol>gondor</symbol> Wraith. <br><keyword>Skirmish:</keyword> Discard 3 cards from hand to heal bearer.
Bearer must be a <symbol>men</symbol> Man.<br>If bearer is Gríma, he is strength +1 for each Free Peoples culture you can spot over 2.<br><keyword>Response:</keyword> If a skirmish event is played, discard this possession to cancel that event.
Bearer must be a <symbol>men</symbol> Man.<br>While bearer is skirmishing a hunter companion, bearer is strength +2.
Bearer must be a <symbol>men</symbol> minion. <br><keyword>Skirmish:</keyword> Remove <symbol>twilight2</symbol> to make a <symbol>men</symbol> minion fierce until the regroup phase.
Bearer must be a <symbol>men</symbol> minion. <br>While bearer is skirmishing a companion who has resistance 5 or less, bearer is strength +2. <br>While bearer is skirmishing a companion who has resistance 3 or less, bearer is strength +2.
Bearer must be a <symbol>men</symbol> minion. While you can spot a culture token, bearer is strength +1 for each companion assigned to a skirmish.
Bearer must be a <symbol>men</symbol> minion.<br><keyword>Skirmish:</keyword> Remove <symbol>twilight3</symbol> to reinforce a <symbol>men</symbol> token and make bearer <keyword>fierce</keyword> until the regroup phase.
Bearer must be a <symbol>men</symbol> minion.<br>Bearer is <keyword>damage +1</keyword>.<br><keyword>Shadow:</keyword> Remove a companion in the dead pile from the game to control a site.
Bearer must be a <symbol>men</symbol> minion.<br>Bearer is strength +1 for each <symbol>men</symbol> token you can spot (limit +5).
Bearer must be a <symbol>men</symbol> minion.<br>Bearer may bear this hand weapon in addition to 1 other hand weapon.
Bearer must be a <symbol>men</symbol> minion.<br>Each time bearer wins a skirmish, you may transfer this possession to another <symbol>men</symbol> minion. If you do, stack a <symbol>men</symbol> minion from play on a <symbol>men</symbol> possession in your support area.
Bearer must be a <symbol>men</symbol> minion.<br>When you play this possession you may reinforce a <symbol>men</symbol> token twice.<br>Each time a companion is killed during a skirmish phase, you may control a site.
Bearer must be a <symbol>moria</symbol> minion. <br>If bearer kills a companion in a skirmish, add 1 burden (or 2 burdens if that companion was a Hobbit).
Bearer must be a <symbol>moria</symbol> Orc. <br>Bearer is <keyword>damage +1.</keyword> <br><keyword>Skirmish:</keyword> Exert bearer to make him strength +2.
Bearer must be a <symbol>moria</symbol> Orc. <br>When you play this possession, you may draw a card.
Bearer must be a <symbol>raider</symbol> Man. <br><keyword>Skirmish:</keyword> Exert bearer to add <symbol>twilight2</symbol>.
Bearer must be a <symbol>rohan</symbol> companion. Each time bearer wins a skirmish, you may exert a minion. <keyword>Response:</keyword> If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a <symbol>rohan</symbol> Man. <br>If bearer is mounted, bearer is <keyword>damage +1.</keyword>
Bearer must be a <symbol>rohan</symbol> Man. <br>While bearer is skirmishing an Uruk-hai, bearer is <keyword>damage +1.</keyword>
Bearer must be a <symbol>rohan</symbol> Man. <br>If bearer is mounted, bearer is <keyword>Damage +1.</keyword>
Bearer must be a <symbol>rohan</symbol> Man. <br>You may add a threat to play this possession anytime you could play a skirmish event.
Bearer must be a <symbol>rohan</symbol> Man.<br>If bearer is Éomer and he is mounted, Éomer is <keyword>damage +2.</keyword>
Bearer must be a <symbol>rohan</symbol> Man.<br>If bearer is Éomer and he is unwounded, he is <keyword>damage +1</keyword> and resistance +1.<br><keyword>Skirmish:</keyword> If bearer is Éomer, discard this possession to wound a minion he is skirmishing.
Bearer must be a <symbol>rohan</symbol> Man.<br>If bearer is mounted, bearer is <keyword>defender +1</keyword>.
Bearer must be a <symbol>rohan</symbol> Man.<br>While bearer is skirmishing a hunter minion, bearer is <keyword>damage +1</keyword>.
Bearer must be a <symbol>sauron</symbol> minion. <br>If bearer is an Uruk-hai, it is strength +2.
Bearer must be a <symbol>sauron</symbol> Orc. <br>Bearer is strength +2 while skirmishing a Man or Elf.
Bearer must be a <symbol>sauron</symbol> Orc. <br>If you have initiative, bearer is strength +3.
Bearer must be a <symbol>sauron</symbol> Orc.<br><keyword>Skirmish:</keyword> Remove <symbol>twilight1</symbol> to make bearer strength +1 (limit +3).
Bearer must be a <symbol>sauron</symbol> Troll. When you play this possession, you may draw a card.
Bearer must be a <symbol>wraith</symbol> minion. <br>While you can spot 5 threats, bearer is <keyword>damage +1</keyword>.
Bearer must be a <symbol>wraith</symbol> Orc. <br>When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead. <br>If bearer is Gorbag, he is <keyword>fierce.</keyword>
Bearer must be a <symbol>wraith</symbol> Orc. <br>While you can spot 2 wounds on the Ring-bearer, bearer is <keyword>damage +1</keyword>.
Bearer must be a Dwarf. <br>Bearer gains <keyword>muster.</keyword> (At the start of the regroup phase, you may discard a card from hand to draw a card.) <br><keyword>Skirmish:</keyword> If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing.
Bearer must be a Dwarf. <br>Each time a player’s minion loses a skirmish to bearer, that player discards the top card from his or her draw deck.
Bearer must be a Dwarf. <br>While bearer is at a mountain site, he is <keyword>Damage +1.</keyword>
Bearer must be a Dwarf. <br>While you can spot a threat, bearer is <keyword>damage +1</keyword>. <br>While you can spot 2 threats, bearer is strength +1. <br>While you can spot 3 threats, the fellowship archery total is +1.
Bearer must be a Dwarf.<br>This is twilight cost -1 for each <symbol>dwarven</symbol> card that has a culture token on it.<br><keyword>Skirmish:</keyword> Remove a <symbol>dwarven</symbol> token to make bearer strength +1.
Bearer must be a Dwarf.<br>This weapon may be borne in addition to 1 other hand weapon.<br><keyword>Archery:</keyword> Discard this weapon to make the fellowship archery total +1.
Bearer must be a Hobbit. <br><keyword>Skirmish:</keyword> Exert bearer to wound an Orc he or she is skirmishing.
Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Bearer must be a Man. <br>This weapon may be borne in addition to 1 other hand weapon. <br>Bearer is strength +2 and <keyword>damage +1</keyword> while skirmishing a Nazgûl.
Bearer must be a Nazgûl. <br>While you can spot 3 burdens, bearer is <keyword>damage +1.</keyword>
Bearer must be a Nazgûl. <br><keyword>Skirmish:</keyword> If bearer is The Witch-king, exert him and spot a possession borne by a character he is skirmishing to discard that possession.
Bearer must be a Nazgûl. <br>If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden.
Bearer must be a Nazgûl. <br>This weapon may be borne in addition to 1 other hand weapon. <br><keyword>Skirmish:</keyword> Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing.
Bearer must be a Nazgûl. <br>While bearer is at a battleground or forest site, he is strength +1.
Bearer must be a Nazgûl.<br>While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a possession or condition.
Bearer must be a Southron.<br><keyword>Skirmish:</keyword> Remove <symbol>twilight4</symbol> and exert bearer to wound a companion or ally bearer is skirmishing.
Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1.
Bearer must be a [Dwarven] character. While skirmishing a mounted minion, bearer is strength +1.
Bearer must be a [Wraith] minion. When you play this possession, add [2] .Maneuver: Discard an Orc from play to play a [Wraith] card from your draw deck or discard pile.
Bearer must be an <symbol>elven</symbol> companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.<br><keyword>Maneuver:</keyword> If bearer is Arwen, exert her to draw 2 cards.
Bearer must be an <symbol>isengard</symbol> minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control.
Bearer must be an <symbol>isengard</symbol> Orc. <br>When you play this weapon, add <symbol>twilight1</symbol>.
Bearer must be an <symbol>isengard</symbol> Orc.<br>When you play this weapon, you may add <symbol>twilight1</symbol> for each site you control.
Bearer must be an <symbol>orc</symbol> minion. <br>Each time bearer is assigned to skirmish a companion, you may exert that companion.
Bearer must be an <symbol>orc</symbol> minion. <br>When you play this possession on a minion that has a twilight cost of 4 or more, add <symbol>twilight2</symbol>.
Bearer must be an <symbol>orc</symbol> Orc. <br>When you play this possession, you may exert a companion.
Bearer must be an <symbol>orc</symbol> Orc.<br>Bearer gains <keyword>hunter X</keyword> <i>(While skirmishing a non-hunter character, this character is strength +X.)</i>, where X is the number of Free Peoples cultures you can spot.
Bearer must be an <symbol>orc</symbol> Orc.<br>Each time bearer wins a skirmish, you may add a threat.
Bearer must be an <symbol>orc</symbol> Troll. <br>When you play this possession, the Free Peoples player must exert a companion for each lurker you spot.
Bearer must be an <symbol>sauron</symbol> Orc. Each time bearer wins a skirmish, you may add <symbol>twilight1</symbol> for each site you control.
Bearer must be an <symbol>urukhai</symbol> minion. <br>Each character skirmishing bearer is strength –2.
Bearer must be an <symbol>urukhai</symbol> minion. <br>When you play this possession on a minion that has a twilight cost of 4 or more, draw a card.
Bearer must be an <symbol>urukhai</symbol> Uruk-hai.
Bearer must be an <symbol>urukhai</symbol> Uruk-hai.<br>Bearer gains <keyword>hunter 1</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>If bearer is Lurtz, he is <keyword>fierce</keyword>.
Bearer must be an <symbol>urukhai</symbol> Uruk-hai.<br>While you can spot 2 controlled sites, this minion is <keyword>damage +1</keyword>.<br>While you can spot 4 controlled sites, this minion is <keyword>damage +3</keyword>.
Bearer must be an <symbol>urukhai</symbol> Uruk-hai.<br>While you control 2 or more sites, bearer can not take wounds (except during skirmish phases).<br>If bearer is Uglúk, he is <keyword>damage +1</keyword>.
Bearer must be an Easterling. While you can spot 2 burdens, bearer cannot take wounds. While you can spot 5 burdens, bearer is <keyword>damage +1</keyword>.
Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card. <keyword>Response:</keyword> If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be an Elf. <br><keyword>Skirmish:</keyword> Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1.
Bearer must be an Elf. <br>If bearer is Gil-galad, he is strength +1 for each <symbol>elven</symbol> artifact you can spot (limit +6). <br><keyword>Regroup:</keyword> Discard Aiglos to wound a minion for each Elf you spot.
Bearer must be an Elf. <br>While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1.
Bearer must be an Elf.<br>Each minion skirmishing bearer is strength -1 for each wound on that minion.<br><keyword>Skirmish:</keyword> Exert bearer to exert a minion skirmishing bearer.
Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3.
Bearer must be an Uruk-hai. <br><keyword>Maneuver:</keyword> Exert bearer to discard a Free Peoples mount.
Bearer must be an Uruk-hai. <br>Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his or her draw deck.
Bearer must be an Uruk-hai. Bearer may not take wounds (except during skirmish phases).
Bearer must be an Uruk-hai.<br><keyword>Shadow:</keyword> If bearer is Uglúk, exert it and discard a minion from hand to play a minion. Its twilight cost is -3.
Bearer must be Aragorn. <br>While skirmishing an Uruk-hai, Aragorn is strength +2.
Bearer must be Aragorn. <br>He is <keyword>damage +1.</keyword>
Bearer must be Aragorn. <br>If you cannot spot a threat, Aragorn is defender +1.
Bearer must be Aragorn. Discard other weapons he bears. He is <keyword>damage +1</keyword> and cannot bear other weapons. <br><keyword>Fellowship</keyword> or <keyword>Regroup:</keyword> If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary).
Bearer must be Aragorn.<br>He is <keyword>damage +1</keyword>.<br>Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Bearer must be Arwen or Elrond. <br>Each time bearer wins a skirmish, you may exert him or her to discard a condition from play.
Bearer must be Arwen. <br>She is <keyword>damage +1</keyword>. <br><keyword>Skirmish:</keyword> Exert Arwen or discard 2 cards from hand to make her strength +1.
Bearer must be Bilbo or Frodo.<br><keyword>Regroup:</keyword> Exert bearer to remove a threat.
Bearer must be Bilbo, Frodo, or Sam. <br><keyword>Maneuver:</keyword> If bearer is Bilbo or Frodo, exert him to make another companion resistance +2 until the regroup phase. If bearer is Sam, each time he wins a skirmish, you may remove a burden.
Bearer must be Bilbo. Each time bearer wins a skirmish in which you played a [Dwarven] event, you may discard a condition.
Bearer must be Boromir. <br>He is <keyword>damage +1.</keyword> <br><keyword>Skirmish:</keyword> Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.
Bearer must be Boromir. <br>He is <keyword>damage +1.</keyword> <br><keyword>Skirmish:</keyword> If Boromir is not assigned to a skirmish, discard a <symbol>gondor</symbol> card borne by him to have him replace an unbound Hobbit skirmishing a minion.
Bearer must be Cave Troll of Moria. <br>Cave Troll of Moria is <keyword>damage +1</keyword>.
Bearer must be Elendil or Isildur.<br>Bearer is <keyword>damage +1</keyword>.<br>Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.
Bearer must be Éowyn. <br>While you can spot a villager, Éowyn is <keyword>damage +1.</keyword>
Bearer must be Éowyn. <br>You may play this possession anytime you could play a skirmish event. <br>When you play this possession, you may wound a minion Éowyn is skirmishing.
Bearer must be Frodo or Sam. <br><keyword>Response:</keyword> If a fierce skirmish involving bearer is about to end, add a threat to discard a minion involved in that skirmish.
Bearer must be Frodo. <br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert Frodo to reveal an opponent's hand. Remove <symbol>twilight1</symbol> for each Orc revealed (limit <symbol>twilight4</symbol>).
Bearer must be Frodo.<br><keyword>Skirmish:</keyword> Exert Frodo to make Sméagol strength +2 or Gollum strength -2.
Bearer must be Gandalf. <br>Each time Gandalf wins a skirmish, you may remove a burden.
Bearer must be Gandalf. <br>He is <keyword>Damage +1.</keyword> <br><keyword>Skirmish:</keyword> If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion.
Bearer must be Gandalf. <br>He is <keyword>damage +1</keyword>. <br><keyword>Fellowship:</keyword> or <keyword>Regroup:</keyword> Exert Gandalf to reveal an opponent’s hand. Remove <symbol>twilight1</symbol> for each Orc revealed.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt.
Bearer must be Gandalf. He is <keyword>damage +1</keyword>. Each time you play a spell during a skirmish, you may make Gandalf <keyword>damage +1</keyword> until the end of that skirmish.
Bearer must be Gandalf.<br>Bearer is <keyword>damage +1</keyword>.<br>Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Bearer must be Gimli. <br>He is <keyword>damage +1.</keyword> <br><keyword>Skirmish:</keyword> Discard a <symbol>dwarven</symbol> condition or a card stacked on a <symbol>dwarven</symbol> condition to make Gimli strength +1.
Bearer must be Gimli. <br>He is <keyword>damage +1</keyword>. <br>Each time Gimli wins a skirmish, you may wound an Orc.
Bearer must be Legolas. <br>Each Orc or Uruk-hai skirmishing Legolas is strength -2.
Bearer must be Legolas. <br>Each Orc or Uruk-hai skirmishing Legolas is strength –2.
Bearer must be Legolas.<br>Each time the fellowship moves, you may spot a wounded minion to heal Legolas.
Bearer must be Lurtz. <br>He is <keyword>damage +1</keyword> Each time Lurtz wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck.
Bearer must be Merry. <br><keyword>Maneuver:</keyword> Exert Merry twice to exert a minion once for each <symbol>rohan</symbol> companion you spot.
Bearer must be Merry. <br><keyword>Skirmish:</keyword> Exert Merry twice or discard this possession to wound a minion he is skirmishing. Any Shadow player may remove <symbol>twilight1</symbol> to prevent this.
Bearer must be Pippin. <br><keyword>Skirmish:</keyword> Exert Pippin twice make him strength +1 for each <symbol>gondor</symbol> companion you spot.
Bearer must be Pippin. <br><keyword>Skirmish:</keyword> Exert Pippin twice or discard this possession to wound a minion an Elf is skirmishing. Any Shadow player may remove <symbol>twilight1</symbol> to prevent this.
Bearer must be Sauron.<br>He is <keyword>damage +1</keyword>.<br>Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number.
Bearer must be The Balrog. <br><keyword>Skirmish:</keyword> Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing.
Bearer must be The Balrog. <br>It is <keyword>damage +1</keyword> <br>This weapon may be borne in addition to 1 other hand weapon.
Bearer must be The Balrog. It is <keyword>fierce</keyword>. <br>When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less.
Bearer must be The Witch-king. <br>He is <keyword>damage +1.</keyword> <keyword>Response:</keyword> If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition.
Bearer must be Théoden. <br>He is <keyword>Damage +1.</keyword> <br><keyword>Response:</keyword> If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound.
Bearer must be Théoden.<br>He is <keyword>damage +1.</keyword>
Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Bearer must be Úlairë Lemenya. <br>He is <keyword>damage +1.</keyword> <br><keyword>Skirmish:</keyword> Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing.
Discard Gollum from play to wound an unbound companion who has resistance 6 or less.
Exert a <symbol>men</symbol> minion to discard a follower from play (if you can spot Gríma, also draw a card).
Exert a <symbol>sauron</symbol> minion to return a Free Peoples condition to its owner's hand (or 2 if both are <symbol>shire</symbol> conditions).
Heal a Ring-bound companion to reinforce a <symbol>gollum</symbol> token.
If the fellowship is in region 1, spot Gollum to wound a companion.<br>If the fellowship is in region 2, spot Gollum to exert a companion.<br>If the fellowship is in region 3, play a <symbol>gollum</symbol> minion from your discard pile.
Play a <symbol>men</symbol> minion stacked on a <symbol>men</symbol> possession as if from hand.
Play a <symbol>ringwraith</symbol> item from your draw deck or discard pile.
Play a besieger stacked on a site you control or remove a burden to play a <symbol>sauron</symbol> Orc from your discard pile.
Play an Orc from your discard pile.
Play Gollum from your discard pile to add <symbol>twilight1</symbol> for each threat you spot.
Play Gollum from your draw deck or discard pile to add a threat.
Play Smaug from your draw deck or discard pile at twilight cost -8 He is strength -4 and damage -1 until the regroup pahse Then you may discard 2 Orcs to take this card back into hand
Remove 2 threats to play a Nazgûl. That Nazgûl is twilight cost –2 and gains <keyword>hunter 2</keyword> until the start of the regroup phase.
Remove a Free Peoples culture token to add a threat.<br> When you play this event, you may remove <symbol>twilight1</symbol> to place this on the bottom of your draw deck instead of in your discard pile.
Remove a threat to reinforce an <symbol>orc</symbol> token.
Spot 2 <symbol>orc</symbol> minions to discard a condition from play. The Free Peoples player may discard the top 6 cards of his or her draw deck to prevent this.
Spot 2 <symbol>orc</symbol> minions to discard a Free Peoples condition. The Free Peoples player may add <symbol>twilight2</symbol> for each Free Peoples condition you can spot to prevent that.
Spot a <symbol>gollum</symbol> card to play a minion. Its twilight cost -1 (or -3 if it is roaming).
Spot a <symbol>gollum</symbol> minion at a mountain site to play a minion from your discard pile.
Spot a Nazgûl to add a threat (or 3 threats if you have initiative).
Spot an <symbol>orc</symbol> minion to reveal the Free Peoples player's hand. The Free Peoples player chooses to either discard a revealed Free Peoples event or add a burden.
Spot an <symbol>urukhai</symbol> minion to draw 3 cards. Then discard 2 cards from hand or discard an <symbol>urukhai</symbol> minion from hand.
Spot Gollum or Sméagol to play a minion from your draw deck. If that minion is a <symbol>gollum</symbol> minion, you may also play a Shadow possession or Shadow condition from your draw deck.
Spot Gollum or Sméagol to return a follower to its owner's hand.
Spot Gollum to add <symbol>twilight3</symbol> and exchange one of your sites on the adventure path with another site from your adventure deck.
Spot Gollum to make the Free Peoples player choose to either add a burden or exert a companion.
Spot Gríma to exert an unbound companion. That companion cannot use his or her game text until the regroup phase.
Spot X <symbol>gollum</symbol> cards to reveal the top X cards of your draw deck. You may play a revealed minion. Its twilight cost is –2.
Spot X Wise characters to take into hand X minions from your discard pile.
Spot your <symbol>orc</symbol> minion to play an <symbol>orc</symbol> possession from your discard pile (or, if that minion is at a battleground site, from your draw deck or discard pile).
To play, bearer must not be bearing any possessions.<br>Bearer must be an <symbol>elven</symbol> companion. Bearer cannot bear any other possessions.<br>While a unique companion bears this possession, skip the archery phase.
To play, spot a Nazgûl.<br>Remove <symbol>twilightX</symbol> to choose one: discard a follower from play that has a twilight cost of X; or play from deck a <symbol>wraith</symbol> minion that has a twilight cost of X.
To play, spot a [Moria] card. Bearer must be an Orc. When you play this possession, you may draw a card.
Until the end of the assignment phase, each time a Southron is about to take a wound, prevent that.
Search
FormattedGameText:
Bearer must be a Hobbit. (5)
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Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While bearer is Denethor, his game text does not apply. (3)
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Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile into hand. (3)
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Play a Nazgûl. His twilight cost is –1 for each forest site you can spot (limit –4). (3)
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Bearer must be Faramir. He is '''damage +1.''' Each minion skirmishing Faramir at a battleground or forest site is roaming. (3)
Other values:
'''Toil 1.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, it is twilight cost –1.)'' To play, spot a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card in your support area. Spot a companion to draw a card for each wound on that companion (and draw an additional card if you can spot a Nazgûl).
'''Toil 1.''' ''(For each'' [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)'' Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. Bearer is strength +2 for each wound on each character in its skirmish.
'''Toil 2.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Spot a Nazgûl to discard a Free Peoples condition from play.
'''Toil 2.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Spot your Nazgûl at a battleground or forest site to play a mount on him from your draw deck.
'''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to draw 3 cards.
Bearer must a Troll. Bearer is damage +1.
Bearer must be a Dwarf. This is twilight cost -1 for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card that has a culture token on it. '''Skirmish:''' Remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token to make bearer strength +1.
Bearer must be a Dwarf. This weapon may be borne in addition to 1 other hand weapon. '''Archery:''' Discard this weapon to make the fellowship archery total +1.
Bearer must be a Dwarf. Bearer gains '''muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) '''Skirmish:''' If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing.
Bearer must be a Dwarf. Each time a player’s minion loses a skirmish to bearer, that player discards the top card from his or her draw deck.
Bearer must be a Dwarf. While bearer is at a mountain site, he is '''Damage +1.'''
Bearer must be a Dwarf. While you can spot a threat, bearer is '''damage +1'''. While you can spot 2 threats, bearer is strength +1. While you can spot 3 threats, the fellowship archery total is +1.
Bearer must be a Hobbit. '''Skirmish:''' Exert bearer to wound an Orc he or she is skirmishing.
Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion.
Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and '''damage +1''' while skirmishing a Nazgûl.
Bearer must be a Nazgûl. '''Skirmish:''' If bearer is The Witch-king, exert him and spot a possession borne by a character he is skirmishing to discard that possession.
Bearer must be a Nazgûl. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden.
Bearer must be a Nazgûl. This weapon may be borne in addition to 1 other hand weapon. '''Skirmish:''' Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing.
Bearer must be a Nazgûl. While bearer is at a battleground or forest site, he is strength +1.
Bearer must be a Nazgûl. While bearer is Úlairë Toldëa, each time he wins a skirmish the Free Peoples player must discard a possession or condition.
Bearer must be a Nazgûl. While you can spot 3 burdens, bearer is '''damage +1.'''
Bearer must be a Southron. '''Skirmish:''' Remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert bearer to wound a companion or ally bearer is skirmishing.
Bearer must be a [Dwarven] character. While bearer is at a mountain site, he is damage +1.
Bearer must be a [Dwarven] character. While skirmishing a mounted minion, bearer is strength +1.
Bearer must be a [Wraith] minion. When you play this possession, add [2] .Maneuver: Discard an Orc from play to play a [Wraith] card from your draw deck or discard pile.
Bearer must be a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man. Each time bearer wins a skirmish, you may discard 2 Free Peoples possessions.
Bearer must be a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may heal another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While you can spot a roaming minion, bearer is strength +1. '''Maneuver:''' Exert bearer twice to discard a roaming minion.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. '''Skirmish:''' Discard 3 cards from hand to make bearer '''damage +1'''.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. '''Skirmish:''' If you cannot spot 2 threats, add a threat to make bearer strength +1.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. If bearer is Elendil or Isildur, he is strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] artifact you can spot (limit +6). '''Response:''' If bearer is about to take a wound, exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men to prevent that.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While bearer is a ranger or at a river site, he or she is '''Damage +1.'''
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. While skirmishing a Man or a roaming minion, bearer is '''damage +1.'''
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. '''Skirmish:''' Discard this possession to wound a minion bearer is skirmishing.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith. '''Skirmish:''' Discard 3 cards from hand to heal bearer.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. If bearer is Gríma, he is strength +1 for each Free Peoples culture you can spot over 2. '''Response:''' If a skirmish event is played, discard this possession to cancel that event.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. While bearer is skirmishing a hunter companion, bearer is strength +2.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. '''Skirmish:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reinforce a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token and make bearer '''fierce''' until the regroup phase.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer is '''damage +1'''. '''Shadow:''' Remove a companion in the dead pile from the game to control a site.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer is strength +1 for each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token you can spot (limit +5).
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Each time bearer wins a skirmish, you may transfer this possession to another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. If you do, stack a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion from play on a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession in your support area.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. When you play this possession you may reinforce a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token twice. Each time a companion is killed during a skirmish phase, you may control a site.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. '''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion fierce until the regroup phase.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. While bearer is skirmishing a companion who has resistance 5 or less, bearer is strength +2. While bearer is skirmishing a companion who has resistance 3 or less, bearer is strength +2.
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. While you can spot a culture token, bearer is strength +1 for each companion assigned to a skirmish.
Bearer must be a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion. If bearer kills a companion in a skirmish, add 1 burden (or 2 burdens if that companion was a Hobbit).
Bearer must be a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc. When you play this possession, you may draw a card.
Bearer must be a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc. Bearer is '''damage +1.''' '''Skirmish:''' Exert bearer to make him strength +2.
Bearer must be a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. '''Skirmish:''' Exert bearer to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. While you can spot 5 threats, bearer is '''damage +1'''.
Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc. When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead. If bearer is Gorbag, he is '''fierce.'''
Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc. While you can spot 2 wounds on the Ring-bearer, bearer is '''damage +1'''.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may exert a minion. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is Éomer and he is mounted, Éomer is '''damage +2.'''
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is Éomer and he is unwounded, he is '''damage +1''' and resistance +1. '''Skirmish:''' If bearer is Éomer, discard this possession to wound a minion he is skirmishing.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is mounted, bearer is '''defender +1'''.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. While bearer is skirmishing a hunter minion, bearer is '''damage +1'''.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is mounted, bearer is '''Damage +1.'''
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. You may add a threat to play this possession anytime you could play a skirmish event.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is mounted, bearer is '''damage +1.'''
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. While bearer is skirmishing an Uruk-hai, bearer is '''damage +1.'''
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. If bearer is an Uruk-hai, it is strength +2.
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. '''Skirmish:''' Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make bearer strength +1 (limit +3).
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. If you have initiative, bearer is strength +3.
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Bearer is strength +2 while skirmishing a Man or Elf.
Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Troll. When you play this possession, you may draw a card.
Bearer must be an Easterling. While you can spot 2 burdens, bearer cannot take wounds. While you can spot 5 burdens, bearer is '''damage +1'''.
Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site.
Bearer must be an Elf. Each minion skirmishing bearer is strength -1 for each wound on that minion. '''Skirmish:''' Exert bearer to exert a minion skirmishing bearer.
Bearer must be an Elf. If bearer is Gil-galad, he is strength +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] artifact you can spot (limit +6). '''Regroup:''' Discard Aiglos to wound a minion for each Elf you spot.
Bearer must be an Elf. While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1.
Bearer must be an Elf. '''Skirmish:''' Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1.
Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3.
Bearer must be an Uruk-hai. '''Shadow:''' If bearer is Uglúk, exert it and discard a minion from hand to play a minion. Its twilight cost is -3.
Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his or her draw deck.
Bearer must be an Uruk-hai. '''Maneuver:''' Exert bearer to discard a Free Peoples mount.
Bearer must be an Uruk-hai. Bearer may not take wounds (except during skirmish phases).
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. '''Maneuver:''' If bearer is Arwen, exert her to draw 2 cards.
Bearer must be an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control.
Bearer must be an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc. When you play this weapon, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each site you control.
Bearer must be an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc. When you play this weapon, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. Each time bearer is assigned to skirmish a companion, you may exert that companion.
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play this possession on a minion that has a twilight cost of 4 or more, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. Bearer gains '''hunter X''' ''(While skirmishing a non-hunter character, this character is strength +X.)'', where X is the number of Free Peoples cultures you can spot.
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. Each time bearer wins a skirmish, you may add a threat.
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. When you play this possession, you may exert a companion.
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Troll. When you play this possession, the Free Peoples player must exert a companion for each lurker you spot.
Bearer must be an [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Each time bearer wins a skirmish, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each site you control.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each character skirmishing bearer is strength –2.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. When you play this possession on a minion that has a twilight cost of 4 or more, draw a card.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. Bearer gains '''hunter 1''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' If bearer is Lurtz, he is '''fierce'''.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. While you can spot 2 controlled sites, this minion is '''damage +1'''. While you can spot 4 controlled sites, this minion is '''damage +3'''.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. While you control 2 or more sites, bearer can not take wounds (except during skirmish phases). If bearer is Uglúk, he is '''damage +1'''.
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai.
Bearer must be Aragorn. He is '''damage +1'''. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Bearer must be Aragorn. He is '''damage +1.'''
Bearer must be Aragorn. If you cannot spot a threat, Aragorn is defender +1.
Bearer must be Aragorn. While skirmishing an Uruk-hai, Aragorn is strength +2.
Bearer must be Aragorn. Discard other weapons he bears. He is '''damage +1''' and cannot bear other weapons. '''Fellowship''' or '''Regroup:''' If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary).
Bearer must be Arwen or Elrond. Each time bearer wins a skirmish, you may exert him or her to discard a condition from play.
Bearer must be Arwen. She is '''damage +1'''. '''Skirmish:''' Exert Arwen or discard 2 cards from hand to make her strength +1.
Bearer must be Bilbo or Frodo. '''Regroup:''' Exert bearer to remove a threat.
Bearer must be Bilbo, Frodo, or Sam. '''Maneuver:''' If bearer is Bilbo or Frodo, exert him to make another companion resistance +2 until the regroup phase. If bearer is Sam, each time he wins a skirmish, you may remove a burden.
Bearer must be Bilbo. Each time bearer wins a skirmish in which you played a [Dwarven] event, you may discard a condition.
Bearer must be Boromir. He is '''damage +1.''' '''Skirmish:''' Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.
Bearer must be Boromir. He is '''damage +1.''' '''Skirmish:''' If Boromir is not assigned to a skirmish, discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card borne by him to have him replace an unbound Hobbit skirmishing a minion.
Bearer must be Cave Troll of Moria. Cave Troll of Moria is '''damage +1'''.
Bearer must be Elendil or Isildur. Bearer is '''damage +1'''. Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.
Bearer must be Éowyn. You may play this possession anytime you could play a skirmish event. When you play this possession, you may wound a minion Éowyn is skirmishing.
Bearer must be Éowyn. While you can spot a villager, Éowyn is '''damage +1.'''
Bearer must be Frodo or Sam. '''Response:''' If a fierce skirmish involving bearer is about to end, add a threat to discard a minion involved in that skirmish.
Bearer must be Frodo. '''Skirmish:''' Exert Frodo to make Sméagol strength +2 or Gollum strength -2.
Bearer must be Frodo. '''Fellowship:''' or '''Regroup:''' Exert Frodo to reveal an opponent's hand. Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Orc revealed (limit [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
Bearer must be Gandalf. Bearer is '''damage +1'''. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden.
Bearer must be Gandalf. He is '''damage +1'''. '''Fellowship:''' or '''Regroup:''' Exert Gandalf to reveal an opponent’s hand. Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Orc revealed.
Bearer must be Gandalf. He is '''Damage +1.''' '''Skirmish:''' If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a doubt.
Bearer must be Gandalf. He is '''damage +1'''. Each time you play a spell during a skirmish, you may make Gandalf '''damage +1''' until the end of that skirmish.
Bearer must be Gimli. He is '''damage +1'''. Each time Gimli wins a skirmish, you may wound an Orc.
Bearer must be Gimli. He is '''damage +1.''' '''Skirmish:''' Discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition or a card stacked on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition to make Gimli strength +1.
Bearer must be Legolas. Each time the fellowship moves, you may spot a wounded minion to heal Legolas.
Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength -2.
Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength –2.
Bearer must be Lurtz. He is '''damage +1''' Each time Lurtz wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck.
Bearer must be Merry. '''Maneuver:''' Exert Merry twice to exert a minion once for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you spot.
Bearer must be Merry. '''Skirmish:''' Exert Merry twice or discard this possession to wound a minion he is skirmishing. Any Shadow player may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
Bearer must be Pippin. '''Skirmish:''' Exert Pippin twice make him strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion you spot.
Bearer must be Pippin. '''Skirmish:''' Exert Pippin twice or discard this possession to wound a minion an Elf is skirmishing. Any Shadow player may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this.
Bearer must be Sauron. He is '''damage +1'''. Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number.
Bearer must be The Balrog. It is '''damage +1''' This weapon may be borne in addition to 1 other hand weapon.
Bearer must be The Balrog. '''Skirmish:''' Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing.
Bearer must be The Balrog. It is '''fierce'''. When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less.
Bearer must be The Witch-king. He is '''damage +1.''' '''Response:''' If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition.
Bearer must be Théoden. He is '''damage +1.'''
Bearer must be Théoden. He is '''Damage +1.''' '''Response:''' If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound.
Bearer must be Thorin. He is damage +1. Each time Thorin wins a skirmish, you may wound an Orc.
Bearer must be Úlairë Lemenya. He is '''damage +1.''' '''Skirmish:''' Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing.
Discard Gollum from play to wound an unbound companion who has resistance 6 or less.
Exert a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to discard a follower from play (if you can spot Gríma, also draw a card).
Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to return a Free Peoples condition to its owner's hand (or 2 if both are [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] conditions).
Heal a Ring-bound companion to reinforce a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token.
If the fellowship is in region 1, spot Gollum to wound a companion. If the fellowship is in region 2, spot Gollum to exert a companion. If the fellowship is in region 3, play a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion from your discard pile.
Play a besieger stacked on a site you control or remove a burden to play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc from your discard pile.
Play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion stacked on a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession as if from hand.
Play a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] item from your draw deck or discard pile.
Play an Orc from your discard pile.
Play Gollum from your discard pile to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each threat you spot.
Play Gollum from your draw deck or discard pile to add a threat.
Play Smaug from your draw deck or discard pile at twilight cost -8 He is strength -4 and damage -1 until the regroup pahse Then you may discard 2 Orcs to take this card back into hand
Remove 2 threats to play a Nazgûl. That Nazgûl is twilight cost –2 and gains '''hunter 2''' until the start of the regroup phase.
Remove a Free Peoples culture token to add a threat. When you play this event, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place this on the bottom of your draw deck instead of in your discard pile.
Remove a threat to reinforce an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] token.
Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions to discard a condition from play. The Free Peoples player may discard the top 6 cards of his or her draw deck to prevent this.
Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions to discard a Free Peoples condition. The Free Peoples player may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Free Peoples condition you can spot to prevent that.
Spot a Nazgûl to add a threat (or 3 threats if you have initiative).
Spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] card to play a minion. Its twilight cost -1 (or -3 if it is roaming).
Spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion at a mountain site to play a minion from your discard pile.
Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to reveal the Free Peoples player's hand. The Free Peoples player chooses to either discard a revealed Free Peoples event or add a burden.
Spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion to draw 3 cards. Then discard 2 cards from hand or discard an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion from hand.
Spot Gollum or Sméagol to play a minion from your draw deck. If that minion is a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion, you may also play a Shadow possession or Shadow condition from your draw deck.
Spot Gollum or Sméagol to return a follower to its owner's hand.
Spot Gollum to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exchange one of your sites on the adventure path with another site from your adventure deck.
Spot Gollum to make the Free Peoples player choose to either add a burden or exert a companion.
Spot Gríma to exert an unbound companion. That companion cannot use his or her game text until the regroup phase.
Spot X Wise characters to take into hand X minions from your discard pile.
Spot X [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] cards to reveal the top X cards of your draw deck. You may play a revealed minion. Its twilight cost is –2.
Spot your [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] possession from your discard pile (or, if that minion is at a battleground site, from your draw deck or discard pile).
To play, bearer must not be bearing any possessions. Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, skip the archery phase.
To play, spot a Nazgûl. Remove [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to choose one: discard a follower from play that has a twilight cost of X; or play from deck a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion that has a twilight cost of X.
To play, spot a [Moria] card. Bearer must be an Orc. When you play this possession, you may draw a card.
Until the end of the assignment phase, each time a Southron is about to take a wound, prevent that.
Search
Lore:
None
(35)
·
“‘There will be hard handstrokes nigh at hand ere the day is full.'” (3)
·
“Frodo hesitated for a second: curiosity or some other feeling was struggling with his desire to hide.” (3)
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"But if doom denies this to me, then I will have naught: neither life diminished, nor love halved, nor honour abated." (3)
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No Orc or wolf dared enter the land of the Beornings. (3)
·
Woe be to any against whom she wielded it. (2)
·
The men of Dunland took even the most basic of tools to be weapons against Rohan. (2)
·
Sharp, bone-handled knives defend the Elves of Mirkwood at close quarters. (2)
·
Many of the Men of the East march into battle carrying heavy bladed polearms. (2)
·
“Shafts of the sun flared above the eastern hills and glimmered on their spears.” (2)
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“This blade is called Hadafang, a noble defense against the enemy throng for a noble lady.” (2)
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“‘Die now and curse in vain!' And with that he lifted high his sword and flames ran down the blade.” (2)
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“‘Strap these on....'” (2)
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“There was a ringing clash and a stab of white fire.” (2)
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"My old sword, Sting! Here! Take it, take it!" (2)
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"...and the sword of Elendil filled Orcs and Men with fear...." (2)
·
"...in his other hand Glamdring gleamed, cold and white." (2)
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"It has been Remade." (2)
Other values:
"'Give me a row of orc-necks and room to swing and all weariness will fall from me!'"
"A breath of deadly cold pierced him like a spear..."
"A sudden unreasoning fear of discovery laid hold of Frodo, and he thought of his Ring."
"From out of the shadow a red sword leaped flaming."
"Glamdring glittered white in answer."
"He took it!! I've seen him. He is always stuffing his face when Master is not looking."
"He will never be rid of his need for it. He hates and loves the Ring, as he hates and loves himself."
"In one hand he held a long sword..."
"Late is the hour in which this conjurer chooses to appear."
"Tangado haid!"
"The old world will burn in the fires of industry. The forests will fall. A new order will rise. We will drive the machine of war with the sword and the spear and the iron fists of the Orc. We have only to remove those who oppose us."
"The Sword of Elendil was forged anew by Elvish smiths... for Aragorn son of Arathorn was going to war upon the marches of Morder."
"This order does not come from me. It comes from the king. He signed it this morning."
"We will drive the machine of war with the sword and the spear..."
"With a bound the Balrog leaped full upon the bridge. Its whip whirled and hissed."
A largely stylistic weapon, scimitars are favored for their light weight yet powerful strikes.
A sharp edge for the sharp-natured.
A tool equally useful in times of peace and in times of war.
Although the Ranger had never before seen a Hobbit, he recognized the swords they carried.
An attacking swarm of Orcs leaves few desirable options.
An Orc's weapon reflects his passion for war and cruelty.
Aragorn is a trustworthy companion and a deadly foe. His years roaming the wild have honed his swordfighting skills.
Arms of the Hillmen of Dunland are crude but effective.
Axes eat into the forests of Isengard as well as the victims of Saruman's Orcs.
Carved from bone or forged from iron, no warrior would enter the fields of battle without a trusty, simple blade.
Crude blood rusted steel axes were dragged by Orcs from battle to battle.
Defeating an Uruk with a broad-bladed sword is not easily done.
DGMA Territorial Open Championship<BR>2005
Dwarven smiths created weaponry of all sizes and styles.
Earning pity and trust was the first step of Gollum's plan to reclaim his precious.
Elven weapons remain in use for centuries.
Fashioned by the hands of Orcs, or plundered from the hands of defeated enemies, the weaponry of Mordor is bounteous.
Fear and terror may be the greatest weapons the Nazgûl wield, but their steel is just as perilous.
Few could escape the oncoming pillage of the Dunlending's savage stampede.
Fine blades forged by Elven smiths are centuries-old heirlooms.
Forged by the Elven-smiths of Rivendell, Arwen's blade bears enchantments to ward off the forces of the Great Eye.
Goblins without scimitars wrest axes from the remains of fallen Dwarves.
In his wretched grip, the Captain raised a Pale Sword.
Its strength pales next to that of the man wielding it.
Its weight is greater than any foe it has felled.
Legolas wielded a longsword to strike from horseback.
Long handled and heavy, a single powerful swing of this weapon could cleave through even some of the thickest armor.
Long pikes defend the Southrons against the armored knights of Gondor.
Most Rangers of Ithilien carried spears, bows, and swords while marching.
Orcs from Isengard favor a short, curved sword when mounted.
Orcs hunt for Men, ponies, and their own kind.
Rohirrim spears are much deadlier when the bearer is on horseback.
Rohirrim young and old were given weapons of all kinds to defend Helm's Deep.
Saruman armed the Dunlendings with weapons forged by his Orcs in Isengard.
Simple creatures with simple weapons can be as deadly as an armoured warrior with a fine sword.
Small and light, the boarding axe is ideal for close-quarters fighting aboard ships or in confined spaces.
Southrons rain arrows down upon their enemies from their defended perch atop their great beasts of war.
Suddenly the door burst into fragments and the Cave Troll was among them, his huge hammer striking like thunder.
The blade of a pathetic creature.
The blood of enemies slain that day blackened the edge of the commander's blade.
The Dwarves led by Balin to the great Dwarf-hall of old, though ill-prepared, were well-armed.
The fighting Uruk-hai will use any resource available to carry out the will of Saruman.
The flared backs of Orkish spearheads are crafted to inflict more damage as they are pulled out of a victim.
The heavy-backed Uruk blades hack through armor and flesh alike.
The Morgul hilt seared the flesh that would touch it, but the pierce was painless.
The servants of the White Hand laid waste to the Pride of Gondor.
The strongest members of an Orc tribe often wield hammers rather than blades.
The Uruk giant laid down his bow and drew a broad-bladed weapon.
The Uruk-hai braced their long pikes to challenge the oncoming Riders.
The weapons of the Nine are wielded by unseen hands willed by Sauron's hate.
The weapons of the Nine are wrought with sorcery.
The Witch-king nearly seized the Ring in Frodo's moment of weakness.
The wooden weapons of the wild men slew scores of unarmed villagers.
Their captain rallied two other orcs to attack. In answer, Gimli's side axe brought him down.
Their malevolent strength worsens the wounds from the gruesome weapons of the Uruks.
This blade has dealt many wounds, by many hands.
Though Orcs will employ a wide variety of weaponry, they tend to favor long, curved blades.
To his surprise, Frodo's cloak served as an effective camoflague among the rocks.
To this day, many Elven weapons are forged in the fashion of those wielded by Gil-galad's forces.
While many knights of Gondor favor hand-and-a-half swords, lighter weapons are often preferred by the rangers who patrol Ithilien.
With the valour of Boromir's mighty longsword, the Enemies of the West are kept at bay.
“...a glimpse of Strider leaping out of the darkness with a flaming brand of wood in either hand.”
“...a small white hand in the centre of a black field.”
“...blazoned upon every helm and shield the ghastly hand of Isengard was seen.”
“...for at that moment many things happened.”
“...in his other hand Glamdring gleamed, cold and white.”
“...it swung its whip, and the thongs lashed....”
“...she drove her huge bulk down on him again.”
“...she moved with a horrible speed, now running on her creaking legs, now making a sudden bound.”
“...the black horses leaped down the hill in pursuit, and from the Riders came a terrible cry....”
“...the sword was set upright before her, and her hands were laid upon the hilt.”
“...they began to throw missiles marvellously high....”
“...yet another weapon, swifter than hunger, the Lord of the Dark Tower had....”
“Aim for their heads!”
“Beside them Gimli stood with his stout legs apart, wielding his dwarf-axe.”
“Four tall Men stood there.... All had swords at their sides....”
“Gollum hissed and spat, but he did not let go.”
“Gollum on the edge of the abyss was fighting like a mad thing with an unseen foe.”
“He advanced until the point of his spear was within a foot of Aragorn's breast.”
“In its right hand was a blade like a stabbing tongue of fire....”
“It raised the whip, and the thongs whined and cracked.”
“It was overlaid with a tracery of flowers and leaves wrought of silver and gold....”
“Mingled with harsh high voices as of birds of prey....”
“One by one, the free lands of Middle-earth fell to the power of the Ring.”
“So far Gollum's plot had succeeded.”
“Some of the swords were crooked: orc-scimitars with blackened blades.”
“Stony-faced they were, with dark window-holes staring north and east and west, and each window was full of sleepless eyes.”
“The Nine have left Minas Morgul.”
“There was a flare of livid lightnings: forks of blue flame springing up from the tower and from the encircling hills into the sullen clouds.”
“These are for you. Keep them close.”
“They were armed with short broad-bladed swords, not with the curved scimitars usual with Orcs....”
“Trolls they were, but filled with the evil will of their master.”
“‘...and the tips of their spears....'”
“‘...for the Spear of Gil-galad... none could withstand.'”
“‘...Isildur cut the Ring from his hand....'”
“‘...it is called Minas Morgul, the Tower of Sorcery.'”
“‘...pale banners like shreds of cloud, and spears like winter-thickets on a misty night.'”
“‘...the Orcs have brought a devilry from Orthanc....'”
“‘...wherever thou goest my thought goes with thee. But have a care to lay thine axe to the right tree!'”
“‘Buckler and corslet, axe and sword / And shining spears were laid in hoard.'”
“‘Fell deeds awake. Now for wrath. Now for ruin, and the red dawn.'”
“‘First name the four, the free peoples: / Eldest of all, the elf-children...'”
“‘Give us that.....'”
“‘Go slow! Bring no fire to this place while Faramir lives! Do nothing until Gandalf comes!'”
“‘Here, lord, is Herugrim, your ancient blade....'”
“‘I am not weaponless.'”
“‘I am Uglúk. I command.'”
“‘I don't trust you little swine.'”
“‘I think I'm getting the hang of this!'”
“‘Now it comes to it, I don't like parting with it at all, I may say.'”
“‘Sméagol shows them secret ways that nobody else could find and they say, ‘Sneak!''”
“‘These are the daggers of the Noldorin.'”
“‘They have already seen service in war.'”
“‘This is a good sword, Haleth, son of Háma... there is always hope.'”
“‘This is Sting. You have seen it before once upon a time.'”
“‘This is Sting.... Take it, if you like.'”
“‘Thunder they heard, and lightning... smote upon Celebdil, and leaped back broken into tongues of fire.'”
“‘What brought they from the foundered land / Over the flowing sea?... / and one white tree.'”
“‘You touch it and I'll stick this blade in your gut.'”
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Gallery: ImageFilename
Gallery: PortraitFilename
D
Data:Above the Battlement (7C262)/Data
Data:Aiglos (9R+12)/Data
Data:All Life Flees (18U132)/Data
Data:Anduril, Flame of the West (7R79)/Data
Data:Anduril, King's Blade (7R80)/Data
Data:Anduril, Sword That Was Broken (17R27)/Data
Data:Anduril, Sword That Was Broken (17RF5)/Data
Data:Armed for Battle (11U106)/Data
Data:Arwen's Dagger (18R5)/Data
Data:Arwen's Dagger (18RF2)/Data
Data:Axe of Erebor (0P40)/Data
Data:Axe of Erebor (4R41)/Data
Data:Axe of Khazad-dum (11U3)/Data
Data:Azog's Mace (32HF29)/Data
Data:Banner of Elbereth (6U14)/Data
Data:Banner of Isengard (6C59)/Data
Data:Banner of the Eye (6C98)/Data
Data:Banner of the Mark (6U90)/Data
Data:Banner of Westernesse (6U51)/Data
Data:Beorning Axe (18O1)/Data
Data:Beorning Axe (18R18)/Data
Data:Beorning Axe (18RF4)/Data
Data:Berserker Torch (12U136)/Data
Data:Besieging Pike (7C265)/Data
Data:Black Flail (8R70)/Data
Data:Blade of Gondor (1R95)/Data
Data:Blade of Gondor, Sword of Boromir (12R42)/Data
Data:Blade of Lindon (11U16)/Data
Data:Blade of the White Hand (17U112)/Data
Data:Bound to its Fate (11U110)/Data
Data:Broad-bladed Sword (4C142)/Data
Data:Captured by the Ring (7C53)/Data
Data:Cave Troll's Hammer (1R166)/Data
Data:Cave Troll's Hammer, Unwieldy Cudgel (12R86)/Data
Data:Corsair Boarding Axe (18U60)/Data
Data:Corsair Grappling Hook (18U62)/Data
Data:Corsair Halberd (18U63)/Data
Data:Corsair Scimitar (18U64)/Data
Data:Dark Approach (12O5)/Data
Data:Dark Approach (12R162)/Data
Data:Dark Approach (12RF14)/Data
Data:Dark Powers Strengthen (11R207)/Data
Data:Denethor's Sword (18O4)/Data
Data:Denethor's Sword (18R43)/Data
Data:Denethor's Sword (18RF8)/Data
Data:Dol Guldur Blade (32B246)/Data
Data:Dread and Despair (11U118)/Data
Data:Dwarven Axe (1C9)/Data
Data:Dwarven Axe (31HE1)/Data
Data:Dwarven Spear (32HB4)/Data
Data:Easterling Polearm (6U79)/Data
Data:Echo of Hooves (12C164)/Data
Data:Elven Armaments (18U8)/Data
Data:Elven Sword (4C64)/Data
Data:Enemy in Your Midst (18U30)/Data
Data:Eomer's Spear (4U268)/Data
Data:Eomer's Spear, Trusty Weapon (15R124)/Data
Data:Eowyn's Sword (4R272)/Data
Data:Eowyn's Sword, Dernhelm's Blade (7R230)/Data
Data:Faramir's Sword (12O3)/Data
Data:Faramir's Sword (12R48)/Data
Data:Faramir's Sword (12RF5)/Data
Data:Fell Voices Call (V1 37)/Data
Data:Flaming Brand (2R32)/Data
Data:From Deep in Shadow (12R38)/Data
Data:Frying Pan (3C108)/Data
Data:Gimli's Battle Axe (1R14)/Data
Data:Gimli's Battle Axe, Trusted Weapon (7R9)/Data
Data:Gimli's Battle Axe, Vicious Weapon (11R9)/Data
Data:Glamdring (1R75)/Data
Data:Glamdring (30S29)/Data
Data:Glamdring, Elven Blade (7R39)/Data
Data:Glamdring, Foe-hammer (11R35)/Data
Data:Glamdring, Foe-hammer (11RF4)/Data
Data:Glamdring, Lightning Brand (0P44)/Data
Data:Glamdring, Lightning Brand (6R31)/Data
Data:Glamdring, Orc Beater (17R18)/Data
Data:Glamdring, Orc Beater (17RF2)/Data
Data:Goblin Scimitar (1C180)/Data
Data:Goblin Scimitar (31S130)/Data
Data:Goblin Spear (1C182)/Data
Data:Gondorian Blade (11U59)/Data
Data:Gondorian Sword (7U98)/Data
Data:Gorbag's Sword (10R60)/Data
Data:Great Axe (15C80)/Data
Data:Grima's Dagger (17R44)/Data
Data:Gwemegil (1R47)/Data
Data:Hadafang (12R18)/Data
Data:Hadafang (12RF2)/Data
Data:Hand Axe (2C10)/Data
Data:Heavy Axe (15U7)/Data
Data:Henchman's Dagger (18R69)/Data
Data:Herugrim (4U280)/Data
Data:Herugrim, Sword of the Mark (7R236)/Data
Data:High Vantage (10U44)/Data
Data:Hobbit Sword (11S166)/Data
Data:Hobbit Sword (15C145)/Data
Data:Hobbit Sword (1C299)/Data
Data:Hobbit Sword (4C306)/Data
Data:Hobbit Sword (7C319)/Data
Data:Horribly Strong (11R43)/Data
Data:Host of Thousands (30S35)/Data
Data:Ill News Is An Ill Guest (18C70)/Data
Data:Iron Axe (4C26)/Data
Data:Iron-Forged Weapon (32HC18)/Data
Data:Isengard Axe (3C55)/Data
Data:Isengard Scimitar (5U54)/Data
Data:Isengard Sword (11C192)/Data
Data:It Draws Him (18R31)/Data
Data:Ithilien Blade (15C62)/Data
Data:Knife of the Galadhrim (9R+17)/Data
Data:Knight's Spear (7C108)/Data
Data:Later Than You Think (15U181)/Data
Data:Led Astray (11U45)/Data
Data:Legolas' Sword (5U12)/Data
Data:Little Snuffler (13U52)/Data
Data:Long Spear (7C240)/Data
Data:Long-knives of Legolas (12R19)/Data
Data:Long-knives of Legolas (3R21)/Data
Data:Lurtz's Sword (2R43)/Data
Data:Lurtz's Sword, Mighty Longsword (15R163)/Data
Data:Merry's Dagger (9R18)/Data
Data:Merry's Sword (7R242)/Data
Data:Minas Morgul Answers (12U167)/Data
Data:Mordor Scimitar (11C128)/Data
Data:Morgul Axe (7C186)/Data
Data:Morgul Blade (1R216)/Data
Data:Moria Axe (1R190)/Data
Data:Narsil, Blade of the Faithful (9R+34)/Data
Data:Narsil, Forged by Telchar (17R31)/Data
Data:Narsil, Forged by Telchar (17RF7)/Data
Data:Nazgul Blade (12C168)/Data
Data:Nazgul Scimitar (7U203)/Data
Data:Nazgul Sword (1U218)/Data
Data:Orc Hammer (11S130)/Data
Data:Orc Scimitar (1C269)/Data
Data:Orc Spear (12C96)/Data
Data:Orcrist (30S17)/Data
Data:Orkish Ax (18C84)/Data
Data:Orkish Hunting Spear (15U114)/Data
Data:Pandemonium (17C46)/Data
Data:Pippin's Dagger (9R21)/Data
Data:Pippin's Sword (7R114)/Data
Data:Poleaxe (0P74)/Data
Data:Poleaxe (11S95)/Data
Data:Primitive Brand (0P128)/Data
Data:Primitive Brand (17C47)/Data
Data:Raider Halberd (7C156)/Data
Data:Ranger's Sword (1U112)/Data
Data:Ranger's Sword, Blade of Aragorn (4U132)/Data
Data:Rider's Spear (11S153)/Data
Data:Rider's Spear (4C288)/Data
Data:Rohirrim Axe (15C136)/Data
Data:Sauron's Might (19P27)/Data
Data:Sceptre of the Dark Lord (13R141)/Data
Data:Set Up (18U33)/Data
Data:Shadow in the East (13R180)/Data
Data:Smaug's Awakening (32B252)/Data
Data:So Polite (7R74)/Data
Data:Southron Spear (4C255)/Data
Data:Speak No More to Me (10R100)/Data
Data:Spear of the Mark (15U140)/Data
Data:Spear of the White Hand (17U117)/Data
Data:Spectral Sword (8U46)/Data
Data:Sting (1R313)/Data
Data:Sting (30S47)/Data
Data:Sting, Baggins Heirloom (5R116)/Data
Data:Sting, Bane of the Eight Legs (8R113)/Data
Data:Sting, Elven Long Knife (18R113)/Data
Data:Sting, Elven Long Knife (18RF16)/Data
Data:Sting, Weapon of Heritage (0P84)/Data
Data:Sting, Weapon of Heritage (11R173)/Data
Data:Strange and Terrible (11U52)/Data
Data:Strange Device (12C146)/Data
Data:Sudden Strike (15U51)/Data
Data:Sword of Dol Guldur (6R85)/Data
Data:Sword of Gondor (4C134)/Data
Data:Sword of Minas Morgul (1U225)/Data
Data:Sword of Rohan (4C291)/Data
Data:Sword of the Fallen (15C25)/Data
Data:The Balrog's Sword (0P42)/Data
Data:The Balrog's Sword (2R50)/Data
Data:The Great Enemy (32HG57)/Data
Data:The Pale Blade (0P31)/Data
Data:The Pale Blade (1R221)/Data
Data:The Pale Blade, Sword of Flame (11R214)/Data
Data:The Pale Blade, Sword of Flame (11RF17)/Data
Data:There Came a Cry (7C208)/Data
Data:Treachery (18R76)/Data
Data:Troll Knife (31B160)/Data
Data:Troll's Chain (6U107)/Data
Data:Ugluk's Sword (4R177)/Data
Data:Ugluk's Sword, Weapon of Command (15R173)/Data
Data:Unreasonable Choice (15R119)/Data
Data:Uruk Axe (10C102)/Data
Data:Uruk Spear (4C196)/Data
Data:Uruk-hai Sword (1C160)/Data
Data:Vile Blade (2C95)/Data
Data:War Club (4U36)/Data
Data:War Preparations (18U92)/Data
Data:War Trident (12C77)/Data
Data:Weapon of Opportunity (12C159)/Data
Data:Whip of Many Thongs (0P36)/Data
Data:Whip of Many Thongs (2R74)/Data
Data:Whip of Many Thongs, Weapon of Flame and Shadow (12R80)/Data
Data:Wild Light of Madness (13R58)/Data
Data:Worn Battleaxe (13C102)/Data
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