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Drilldown: CardReleases
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CardReleases
> Subtypes:
None
&
TwilightCost:
2-8
Use the filters below to narrow your results.
ID:
Other values:
HDG-EN31S007.0
HDG-EN31S020.0
LOTR-EN00S007.0
LOTR-EN00S052.0
LOTR-EN00S053.0
LOTR-EN00W005.0
LOTR-EN00W018.0
LOTR-EN01S020.0
LOTR-EN01S021.0
LOTR-EN01S028.0
LOTR-EN01S035.0
LOTR-EN01S043.0
LOTR-EN01S055.0
LOTR-EN01S071.0
LOTR-EN01S076.0
LOTR-EN01S078.0
LOTR-EN01S081.0
LOTR-EN01S084.0
LOTR-EN01S120.0
LOTR-EN01S123.0
LOTR-EN01S124.0
LOTR-EN01S126.0
LOTR-EN01S126.1
LOTR-EN01S129.0
LOTR-EN01S132.0
LOTR-EN01S135.0
LOTR-EN01S136.0
LOTR-EN01S138.0
LOTR-EN01S140.0
LOTR-EN01S142.0
LOTR-EN01S144.0
LOTR-EN01S162.0
LOTR-EN01S171.0
LOTR-EN01S188.0
LOTR-EN01S193.0
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LOTR-EN01S202.0
LOTR-EN01S205.0
LOTR-EN01S211.0
LOTR-EN01S239.0
LOTR-EN01S243.0
LOTR-EN01S245.0
LOTR-EN01S251.0
LOTR-EN01S260.0
LOTR-EN01S264.0
LOTR-EN01S273.0
LOTR-EN01S314.0
LOTR-EN02S018.0
LOTR-EN02S020.0
LOTR-EN02S031.0
LOTR-EN02S039.0
LOTR-EN02S044.1
LOTR-EN02S048.0
LOTR-EN02S059.0
LOTR-EN02S077.0
LOTR-EN02S078.0
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LOTR-EN02S088.0
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LOTR-EN03S004.0
LOTR-EN03S028.0
LOTR-EN03S030.0
LOTR-EN03S035.0
LOTR-EN03S036.0
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LOTR-EN03S053.0
LOTR-EN03S054.0
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LOTR-EN03S087.0
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LOTR-EN04S034.0
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LOTR-EN04S095.0
LOTR-EN04S097.0
LOTR-EN04S098.0
LOTR-EN04S099.0
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LOTR-EN04S239.0
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LOTR-EN04S243.0
LOTR-EN04S259.0
LOTR-EN04S260.0
LOTR-EN04S276.0
LOTR-EN04S279.0
LOTR-EN04S305.0
LOTR-EN05M001.0
LOTR-EN05S008.0
LOTR-EN05S009.0
LOTR-EN05S011.0
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LOTR-EN05S016.0
LOTR-EN05S018.0
LOTR-EN05S020.0
LOTR-EN05S024.0
LOTR-EN05S025.0
LOTR-EN05S041.0
LOTR-EN05S049.0
LOTR-EN05S069.0
LOTR-EN05S084.0
LOTR-EN05S124.0
LOTR-EN06S001.0
LOTR-EN06S008.0
LOTR-EN06S010.0
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LOTR-EN06S026.0
LOTR-EN06S040.0
LOTR-EN06S041.0
LOTR-EN06S044.0
LOTR-EN06S052.0
LOTR-EN06S062.0
LOTR-EN06S063.0
LOTR-EN06S075.0
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LOTR-EN06S097.0
LOTR-EN06S111.0
LOTR-EN06S123.0
LOTR-EN07S013.0
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LOTR-EN07S049.0
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LOTR-EN07S058.0
LOTR-EN07S059.0
LOTR-EN07S077.0
LOTR-EN07S105.0
LOTR-EN07S126.0
LOTR-EN07S190.1
LOTR-EN07S328.0
LOTR-EN09S028.0
LOTR-EN09S051.0
LOTR-EN09S052.0
LOTR-EN10S021.0
LOTR-EN11A005.0
LOTR-EN11S042.0
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LOTR-EN11S149.0
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LOTR-EN12S035.0
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LOTR-EN13A005.0
LOTR-EN13O005.0
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LOTR-EN15S012.0
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LOTR-EN15S112.1
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LOTR-EN17S022.0
LOTR-EN18S007.0
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LOTR-EN19S009.0
LOTR-EN19S010.0
LOTR-EN19S014.0
LOTR-EN19S024.0
LOTR-EN19S034.0
Search
BaseCardID:
Other values:
HDG-EN31S007.0
HDG-EN31S020.0
LOTR-EN00S007.0
LOTR-EN00S052.0
LOTR-EN00S053.0
LOTR-EN00W005.0
LOTR-EN00W018.0
LOTR-EN01S020.0
LOTR-EN01S021.0
LOTR-EN01S028.0
LOTR-EN01S035.0
LOTR-EN01S043.0
LOTR-EN01S055.0
LOTR-EN01S071.0
LOTR-EN01S076.0
LOTR-EN01S078.0
LOTR-EN01S081.0
LOTR-EN01S084.0
LOTR-EN01S120.0
LOTR-EN01S123.0
LOTR-EN01S124.0
LOTR-EN01S126.0
LOTR-EN01S129.0
LOTR-EN01S132.0
LOTR-EN01S135.0
LOTR-EN01S136.0
LOTR-EN01S138.0
LOTR-EN01S140.0
LOTR-EN01S142.0
LOTR-EN01S144.0
LOTR-EN01S162.0
LOTR-EN01S171.0
LOTR-EN01S188.0
LOTR-EN01S193.0
LOTR-EN01S196.0
LOTR-EN01S200.0
LOTR-EN01S202.0
LOTR-EN01S205.0
LOTR-EN01S211.0
LOTR-EN01S239.0
LOTR-EN01S243.0
LOTR-EN01S245.0
LOTR-EN01S251.0
LOTR-EN01S260.0
LOTR-EN01S264.0
LOTR-EN01S273.0
LOTR-EN01S314.0
LOTR-EN02S018.0
LOTR-EN02S020.0
LOTR-EN02S031.0
LOTR-EN02S039.0
LOTR-EN02S044.0
LOTR-EN02S048.0
LOTR-EN02S059.0
LOTR-EN02S077.0
LOTR-EN02S078.0
LOTR-EN02S080.0
LOTR-EN02S088.0
LOTR-EN02S113.0
LOTR-EN03S001.0
LOTR-EN03S004.0
LOTR-EN03S028.0
LOTR-EN03S030.0
LOTR-EN03S035.0
LOTR-EN03S036.0
LOTR-EN03S051.0
LOTR-EN03S053.0
LOTR-EN03S054.0
LOTR-EN03S076.0
LOTR-EN03S083.0
LOTR-EN03S084.0
LOTR-EN03S087.0
LOTR-EN04S008.0
LOTR-EN04S034.0
LOTR-EN04S046.0
LOTR-EN04S055.0
LOTR-EN04S058.0
LOTR-EN04S084.0
LOTR-EN04S088.0
LOTR-EN04S092.0
LOTR-EN04S093.0
LOTR-EN04S095.0
LOTR-EN04S097.0
LOTR-EN04S098.0
LOTR-EN04S099.0
LOTR-EN04S102.0
LOTR-EN04S106.0
LOTR-EN04S108.0
LOTR-EN04S110.0
LOTR-EN04S124.0
LOTR-EN04S126.0
LOTR-EN04S140.0
LOTR-EN04S148.0
LOTR-EN04S149.0
LOTR-EN04S162.0
LOTR-EN04S163.0
LOTR-EN04S209.0
LOTR-EN04S211.0
LOTR-EN04S214.0
LOTR-EN04S216.0
LOTR-EN04S233.0
LOTR-EN04S239.0
LOTR-EN04S240.0
LOTR-EN04S241.0
LOTR-EN04S243.0
LOTR-EN04S259.0
LOTR-EN04S260.0
LOTR-EN04S276.0
LOTR-EN04S279.0
LOTR-EN04S305.0
LOTR-EN05M001.0
LOTR-EN05S008.0
LOTR-EN05S009.0
LOTR-EN05S011.0
LOTR-EN05S014.0
LOTR-EN05S016.0
LOTR-EN05S018.0
LOTR-EN05S020.0
LOTR-EN05S024.0
LOTR-EN05S025.0
LOTR-EN05S041.0
LOTR-EN05S049.0
LOTR-EN05S069.0
LOTR-EN05S084.0
LOTR-EN05S124.0
LOTR-EN06S001.0
LOTR-EN06S008.0
LOTR-EN06S010.0
LOTR-EN06S012.0
LOTR-EN06S026.0
LOTR-EN06S040.0
LOTR-EN06S041.0
LOTR-EN06S044.0
LOTR-EN06S052.0
LOTR-EN06S062.0
LOTR-EN06S063.0
LOTR-EN06S075.0
LOTR-EN06S096.0
LOTR-EN06S097.0
LOTR-EN06S111.0
LOTR-EN06S123.0
LOTR-EN07S013.0
LOTR-EN07S015.0
LOTR-EN07S049.0
LOTR-EN07S056.0
LOTR-EN07S058.0
LOTR-EN07S059.0
LOTR-EN07S077.0
LOTR-EN07S105.0
LOTR-EN07S126.0
LOTR-EN07S190.0
LOTR-EN07S328.0
LOTR-EN09S028.0
LOTR-EN09S051.0
LOTR-EN09S052.0
LOTR-EN10S021.0
LOTR-EN11A005.0
LOTR-EN11S042.0
LOTR-EN11S087.0
LOTR-EN11S149.0
LOTR-EN11S165.0
LOTR-EN11S196.0
LOTR-EN12S035.0
LOTR-EN12S053.0
LOTR-EN12S170.0
LOTR-EN13A005.0
LOTR-EN13O005.0
LOTR-EN13S028.0
LOTR-EN13S037.0
LOTR-EN13S038.0
LOTR-EN13S048.0
LOTR-EN13S050.0
LOTR-EN15S012.0
LOTR-EN15S026.0
LOTR-EN15S043.0
LOTR-EN15S112.0
LOTR-EN15S134.0
LOTR-EN15S137.0
LOTR-EN15S146.0
LOTR-EN15S147.0
LOTR-EN17S022.0
LOTR-EN18S007.0
LOTR-EN18S015.0
LOTR-EN18S111.0
LOTR-EN19S009.0
LOTR-EN19S010.0
LOTR-EN19S014.0
LOTR-EN19S024.0
LOTR-EN19S034.0
Search
Subset:
A (2)
·
M (1)
·
O (1)
·
S (183)
·
W (2)
Revision:
None
(186)
·
1 (4)
ReleaseDate:
August 2022 (1)
·
January 2023 (2)
·
June 2023 (1)
LanguageCode:
EN (189)
IsPhysical:
No (16)
·
Yes (174)
IsPlayable:
None
(4)
·
No (5)
·
Yes (181)
CollInfo:
None
(189)
IsUnique:
No (124)
·
Yes (65)
Title:
Gollum (16)
·
None
(4)
·
Pallando (3)
·
Goldberry (2)
·
Break the Charge (2)
·
Enraged (2)
·
Book of Mazarbul (2)
·
Tom Bombadil (2)
Other values:
A Host Avails Little
A Royal Welcome
Agility
Alatar
Alive and Unspoiled
All Thought Bent on It
Alliance Reforged
Ancient Blade
Arrow From the South
Arrows Thick in the Air
Beauty Is Fading
Behold the White Rider
Beyond All Hope
Beyond the Height of Men
Blood of Númenor
Bound By Rage
Brought Down from Inside
Caradhras Has Not Forgiven Us
Celebring
Coming for the Ring
Cruel Caradhras
Dangerous Gamble
Death to the Strawheads
Deep in Thought
Despair
Desperate Measures
Devilry of Orthanc
Dínendal
Down From the Hills
Down to the Last Child
Drawn to Its Power
Driven Back
Durin’s Secret
Ever My Heart Rises
Far-seeing Eyes
Fearless
Fires and Foul Fumes
Fishing Boat
Fortress Never Fallen
Foul Things
Frenzy
Fury of the White Rider
Garrison of Osgiliath
Gnawing, Biting, Hacking, Burning
Good Work
Grown Suddenly Tall
Habits of Home
Hate and Anger
Have Patience
Helm! Helm!
Help in Doubt and Need
His Terrible Servants
Hobbiton Brewer
Hobbiton Farmer
Hollowing of Isengard
Horn of Helm
Hosts of the Last Alliance
Hunt Them Down!
I Am Here
I Will Go
In Twilight
Intimidate
Into Dark Tunnels
It Wants to be Found
Ithilien Trap
Kept Safe
Láthspell
Lembas Bread
Let Them Come!
Long I Fell
Lord of Moria
Master Broke His Promise
Memory of Many Things
Men of Rhûn
Meneldor
Mithrandir, Mithrandir!
More to My Liking
Mysterious Wizard
New Fear
New Power Rising
News From the Mark
No Dawn for Men
Not Bound to His Fate
On the March
Orc Bowmen
Our Foes Are Weak
Parry
Plundered Armories
Protecting the Hall
Questions That Need Answering
Radagast
Rapid Fire
Reckless Pride
Red Book of Westmarch
Restless Axe
Robin Smallburrow
Rohan Stable Master
Rohirrim Doorwarden
Roll of Thunder
Safe Paths
Saruman's Frost
Saruman's Power
Saruman's Snows
Secret Folk
Secret Sentinels
Sense of Obligation
Sleep, Caradhras
Slow-kindled Courage
Spies of Saruman
Steadfast Champion
Stern Words
Stone Trolls
Stricken Dumb
Suspended Palaces
Sword-wall
Task Was Not Done
That Is No Orc Horn
The Arkenstone
The Council of Elrond
The Dark Lord Advances
The Dead City
The Long Dark
The Mirror of Galadriel
The Misadventure of Mr. Underhill
The Number Must Be Few
The Ring Draws Them
The Ring's Oppression
The Underdeeps of Moria
These Are My People
They Are Coming
They Will Never Stop Hunting You
Too Long Have These Peasants Stood
Traitor's Voice
Trust Me as You Once Did
Turn of the Tide
Twisted Tales
Unexpected Visitor
Unknown Perils
Uruk Bloodlust
Uruviel
Valorous Leader
Vision From Afar
Voice of Nimrodel
Volley Fire
Watch and Wait
We Hates Them
We Left None Alive
Wealth of Moria
Weapons of Isengard
Well Met Indeed
What Is This New Devilry?
Where Has Gríma Stowed It?
Whirling Strike
Wizard Storm
Wizardry Indeed
Wolves of Isengard
Worry
Search
Subtitle:
None
(156)
·
Dark as Darkness (1)
·
Elven-smith (1)
·
Far-traveling One (1)
·
Far-travelling One (2)
·
Final Envoy (1)
·
Her Sneak (1)
·
Hopeless (1)
·
King's Jewel (1)
·
Lover of Pipeweed (1)
·
Mad Thing (1)
·
Maker of Fine Ales (1)
·
Mirkwood Archer (1)
·
Misty Mountain Eagle (1)
·
Nasty Treacherous Creature (1)
·
Old Villain (1)
·
Plotting Deceiver (1)
·
River-daughter (2)
·
Shirriff Cock-Robin (1)
·
Skulker (2)
·
Small Slimy Creature (1)
·
Stinker (2)
·
Tender of Beasts (1)
·
The Master (2)
·
Threatening Guide (1)
·
Vile Creature (1)
·
Woodland Maid (1)
·
Worker of Mischief (1)
·
Wretched Creature (1)
Subtypes:
(Click arrow to add another value)
None
·
Man
·
Support Area
·
Orc
·
Standard
·
Uruk-hai
·
Skirmish
·
Hand Weapon
·
Nazgul
·
Elf
·
Hobbit
·
Dwarf
·
Wizard
·
Maneuver
·
Mount
·
Fellowship
·
Shadow
·
Regroup
·
Ranged Weapon
·
Response
Other values:
Archery
Armor
Assignment
Balrog
Bird
Box
Bracers
Brooch
Cloak
Creature
Crow
Dragon
Eagle
Ent
Gauntlets
Half-troll
Helm
Maia
Palantir
Phial
Pipe
Ring
Sanctuary
Shield
Site
Spider
Staff
Tree
Troll
Wraith
Search
TwilightCost:
2 - 3 (137)
·
3 - 8 (53)
Strength:
None
(169)
·
4 (2)
·
5 (15)
·
13 (1)
·
14 (2)
StrengthMod:
None
(181)
·
+1 (2)
·
+2 (2)
·
+4 (2)
·
-1 (1)
·
-2 (1)
Vitality:
None
(168)
·
4 (17)
·
6 (2)
·
9 (2)
VitalityMod:
None
(188)
·
+1 (1)
SiteNum:
None
(169)
·
2 (4)
·
3 (14)
·
4 (2)
SiteNumMod:
None
(189)
Resistance:
None
(189)
ResistanceMod:
None
(188)
·
-3 (1)
CanBearRing:
None
(189)
Signet:
None
(4)
·
None (186)
Block:
None (189)
ShadowNum:
None
(189)
ArrowDir:
None
(4)
·
None (186)
GameText:
None
(5)
·
Aid - (2). Each time you transfer this to a companion, except a [GANDALF] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play. (2)
·
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (2)
·
Bearer must be an Ent. Limit 1 per bearer. Discard this condition at the end of the turn. (2)
·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2. (2)
·
Archery: Exert 3 Elf companions to make the fellowship archery total +2. (2)
·
To play, remove 2 burdens or 2 threats. Skirmish: Spot 2 [SHIRE] companions and exert Tom Bombadil X times, where X is the fellowship's site number, to cancel a skirmish involving a [SHIRE] companion. (2)
·
Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (2)
Other values:
Aid - (1). (At the start of the maneuver phase, you may add (1) to transfer this to a companion.) To play, spot a [GANDALF] follower. Bearer is strength +1 for each other [GANDALF] follower you can spot.
Aid - (1). (At the start of the maneuver phase, you may add (1) to transfer this to a companion.) To play, spot a [ROHAN] Man. Bearer is considered to be mounted.
Aid - (1). (At the start of the maneuver phase, you may add(1) to transfer this to a companion.) Each time you transfer this to a companion, you may exert an Elf to make the fellowship?s current site a forest until the end of the turn.
Aid - (2). (At the start of the maneuver phase, you may add (2) to transfer this to a companion.) Each time you attach this follower to a [SHIRE] companion, you may discard X cards from hand to draw X cards.
Aid - (2). (At the start of the maneuver phase, you may add (2) to transfer this to a companion.) Each time you transfer this to a companion, you may reinforce a [GANDALF] token. While you can spot a [GANDALF] companion, each minion skirmishing bearer is strength -1.
Aid - (2). (At the start of the maneuver phase, you may add (2) to transfer this to a companion.) To play, spot 2 [ELVEN] companions. When you play Celebring, you may play an [ELVEN] artifact from your deck.
Aid - (2). (At the start of the maneuver phase, you may add (2) to transfer this to a companion.) To play, spot a [ROHAN] Man. Bearer is strength +1 for each possession he or she bears.
Aid - (2). (At the start of the maneuver phase, you may add (2) to transfer this to a companion.) While you can spot 2 [GANDALF] companions, minions skirmishing bearer do not gain strength bonuses from possessions.
Aid - (3). (At the start of the maneuver phase, you may add (3) to transfer this to a companion.) Each time you transfer this to a companion, except an [ELVEN]?companion, exert bearer. Bearer is an archer.
Aid - Add 2 burdens. (At the start of the maneuver phase, you may add 2 burdens to transfer this to a companion.) To play, spot a Hobbit. Response: If bearer is about to take a wound, transfer Hobbiton Brewer to your support area to prevent that wound.
Aid - Add a burden. (At the start of the maneuver phase, you may add a burden to transfer this to a companion.) To play, spot 2 Hobbits. Bearer is strength +1 for each fierce minion you can spot.
Aid-(2). Each time you transfer this to a companion, except a [GANDALF] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play.
Archery or Skirmish: Exert 2 Ring-bound Men to wound each roaming minion.
Archery: Discard 2 [ISENGARD] archers to exhaust an unbound companion.
Archery: Exert a [RAIDER] archer to make the minion archery total +1 for each burden (limit +5).
Archery: Spot 2 [ISENGARD] archers to make the minion archery total +1 for each card in the dead pile.
Assignment: Assign an Easterling to the Ring-bearer. The Free Peoples player may add a burden to prevent this.
Assignment: Assign an exhausted companion (except the Ring-bearer) to skirmish a [MORIA] Orc.
At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer?s strength.
Bearer must be a [DWARVEN] companion. Each minion gains this ability: 'Assignment: Assign this minion to bearer of Reckless Pride.' Regroup: Discard this condition to draw 4 cards.
Bearer must be a [GONDOR] companion. Limit 1 per bearer. Skirmish: Discard this condition to discard a possession borne by a minion skirmishing bearer.
Bearer must be a [GONDOR] Man. Each time bearer wins a skirmish, you may transfer this condition to another [GONDOR] Man. At the end of each turn, if bearer is not Aragorn, return this condition to hand.
Bearer must be a [GONDOR] Man. If you have initiative, bearer is defender +1.
Bearer must be a [ROHAN] Man. At the start of each skirmish you may transfer this condition to a [ROHAN] Man. At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand.
Bearer must be a [WRAITH] minion. When you play this, you may draw a card. Each time bearer wins a skirmish, you may transfer this condition to another [WRAITH] minion.
Bearer must be an [ELVEN] companion. Each minion gains this ability: 'Assignment: Assign this minion to bearer of Ancient Blade.' Regroup: Discard this condition to discard a minion and reconcile your hand.
Bearer must be an [GONDOR] companion. Each minion gains this ability: 'Assignment: Assign this minion to bearer of Unexpected Visitor.' Regroup: Discard this condition to discard a minion and remove (4).
Bearer must be Gandalf. Each minion gains this ability: 'Assignment: Assign this minion to Gandalf.' Regroup: Discard this condition to discard a minion and heal a companion 3 times.
Bearer must be Merry or Pippin. Each minion gains this ability: 'Assignment: Assign this minion to bearer of Slow-kindled Courage.' Regroup: Discard this condition to discard a minion and remove 2 burdens.
Bearer must be Smeagol. Each minion gains this ability: 'Assignment: Assign this minion to Smeagol.' Regroup: Discard this condition to discard a minion and play a companion from your discard pile.
Bearer must be Smeagol. When you play Fishing Boat, you may reinforce a [GOLLUM] token. Each time Smeagol is about to be overwhelmed in a skirmish, you may remove 2 [GOLLUM] tokens to make him strength +2 until the end of that skirmish.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Fellowship or Maneuver: Spot Gandalf to discard a Shadow possession or Shadow artifact.
Fellowship: Exert Aragorn twice to play any number of possessions from your discard pile onto companions with the Aragorn signet.
Fellowship: Exert Theoden twice to heal every other companion with the Theoden signet twice.
Fellowship: Spot 3 mounted [ROHAN] Men to make the move limit for this turn +2. Each Shadow player may draw 6 cards.
Fellowship: Spot a Dwarf to reveal the top 3 cards of your draw deck. Take all Free Peoples cards revealed into hand and discard the rest.
Fellowship: Spot an Elf to play a tale from your draw deck.
Fellowship: Spot an Elf, a [GONDOR] Man, and a Dwarf to play Gandalf from your dead pile.
Fellowship: Spot Gandalf to heal an unbound companion twice.
Fellowship: Spot Gandalf, a Dwarf, and an Elf to make the move limit for this turn +1.
Fortification. Plays to your support area. When you play this condition, you may spot a [GONDOR] Man to place 2 [GONDOR] tokens here. Skirmish: Discard this condition or remove a [GONDOR] token from here to make a [GONDOR] Man strength +1.
Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat.
If you have initiative during the Shadow phase, you may play this minion from your discard pile.
Machine. Plays to your support area. Shadow: Exert an Uruk-hai to place an [ISENGARD] token on this card. Maneuver: Spot 8 [ISENGARD] tokens to exert every character. Discard this condition.
Machine. Plays to your support area. Shadow: Play an [ISENGARD] archer to place an [ISENGARD] token on this card. Archery: Remove 2 [ISENGARD] tokens from this card to make the minion archery total +2. Discard this condition.
Maneuver: Exert 2 Uruk-hai to add a burden for each card in the dead pile.
Maneuver: Exert a Nazgul to discard a Free Peoples possession or Free Peoples condition. If you can spot no such card, discard an ally or companion (except the Ring-bearer) instead.
Maneuver: Exert a [SAURON] Orc to discard an ally (or 2 [ELVEN] allies).
Maneuver: Exert an Elf ally to discard a condition (or 2 conditions if you spot an Orc).
Maneuver: Exert an Uruk-hai to discard an armor possession, helm possession, or shield possession (or all such Free Peoples possessions if you can spot 6 companions).
Maneuver: Exert an Uruk-hai to exert X unbound companions, where X is the number of sites you control.
Maneuver: Exert The Witch-king to discard a tale or weapon.
Maneuver: If the total number of burdens and companions in the dead pile is at least 12, spot a [SAURON] Orc to corrupt the Ring-bearer.
Maneuver: If you can spot more minions than companions, exert Gandalf to make an opponent discard a minion.
Maneuver: Make an Uruk-hai fierce until the regroup phase.
Maneuver: Spot a Nazgul to reveal a card at random from the Free Peoples player's hand. Exert a companion bearing a ranged weapon X times, where X is the twilight cost of the card revealed.
Maneuver: Spot a twilight Nazgul to add a burden.
Maneuver: Spot a [SAURON] Orc and remove a burden to make the Free Peoples player discard top 5 cards from his draw deck.
Maneuver: Spot an Uruk-hai to cancel the strength bonus from a possession until the regroup phase.
Maneuver: Spot Grima to discard a possession borne by an ally or unbound companion.
Plays on a plains site you control. Regroup: Exert an [ISENGARD] Orc to make the Free Peoples player wound a companion.
Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).'
Plays to your support area. Each Dwarf is damage +1.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. Fellowship: Exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Plays to your support area. Each time a companion or ally loses a skirmish involving a [DUNLAND] Man, you may place a [DUNLAND] token on this card. Maneuver: Discard a Free Peoples possession for each [DUNLAND] token here (limit 3). Discard this condition.
Plays to your support area. Each time a companion or ally loses a skirmish involving a [ISENGARD] Man, you may spot a possession to stack that possession here.
Plays to your support area. Each time a companion or ally loses a skirmish involving a [RAIDER] Man, you may place a [RAIDER] token here. Archery: Heal a [RAIDER] archer for each [RAIDER] token here. Discard this condition.
Plays to your support area. Each time a companion or ally loses a skirmish involving an Uruk-hai, place an [ISENGARD] token on this card. Shadow: Remove 2 [ISENGARD] tokens from this card to take control of a site.
Plays to your support area. Each time a Dwarf wins a skirmish against an Orc, discard that Orc. Discard this condition if a Dwarf loses a skirmish.
Plays to your support area. Each time a Hobbit wins a skirmish, you may place a [SHIRE] token here. Fellowship: Remove a burden for each [SHIRE] token here (limit 3). Discard this condition.
Plays to your support area. Each time a Nazgûl wins a skirmish, add a burden.
Plays to your support area. Each time a regroup action discards an [ISENGARD] Orc, you may stack that Orc on this card. Shadow: Discard 2 cards stacked here and remove (1) to play an [ISENGARD] Orc from your discard pile.
Plays to your support area. Each time a [GONDOR] Man wins a skirmish, you may place a [GONDOR] token here. Maneuver: Exert a minion for each [GONDOR] token here (limit 3). Discard this condition.
Plays to your support area. Each time a [ROHAN] Man wins a skirmish, you may place a [ROHAN] token on this card. Regroup: Discard a Shadow condition for each [ROHAN] token here. Discard this condition.
Plays to your support area. Each time Gandalf wins a skirmish, you may place a [GANDALF] token here. Skirmish: Wound a minion skirmishing Gandalf for each [GANDALF] token here. Discard this condition.
Plays to your support area. Each time the fellowship moves, add (1) for each burden you can spot. At the end of each of your Shadow phases, exert a Nazgul or discard this condition.
Plays to your support area. Each time you play an Elf, choose an opponent to discard a card from hand.
Plays to your support area. Maneuver: Exert a Dwarf companion to make each minion at a battleground lose all damage bonuses until the regroup phase.
Plays to your support area. Maneuver: Stack the top card from your draw deck here (limit once per phase). Maneuver: Spot a Dwarf and discard a card stacked on a [DWARVEN] condition to take a Free Peoples card stacked here into hand.
Plays to your support area. Regroup: Exert a Dwarf ally to heal a Dwarf companion.
Plays to your support area. Response: If a companion is about to take a wound, spot 4 twilight tokens and exert Gandalf to prevent that wound.
Plays to your support area. Response: If a twilight Nazgul is about to take a wound, remove (1) to prevent that wound.
Plays to your support area. Response: If your Uruk-hai wins a skirmish, remove (1) to heal him.
Plays to your support area. Response: If your [MORIA] weapon is discarded, play it from your discard pile (that weapon's twilight cost is -1).
Plays to your support area. Shadow: Discard 3 cards from hand to play a [MORIA] Orc from your discard pile.
Plays to your support area. Shadow: Remove (3) to reveal the bottom card of your draw deck. If it is a [MORIA] Orc, take it into hand. Otherwise, discard it.
Plays to your support area. Skirmish: Exert an unbound [GONDOR] Man to make a [ROHAN] companion strength +2, or exert a [ROHAN] companion to make an unbound [GONDOR] Man strength +2.
Plays to your support area. Skirmish: Exert Gandalf to make a companion strength +1 for each companion with the Gandalf signet you can spot (limit +3).
Plays to your support area. When the fellowship moves to site 4 or 5, add (2) for each Dwarf companion. Skirmish: Discard this condition to make your [MORIA] Orc strength +2.
Plays to your support area. When you play this condition, place 2 [SHIRE] tokens here. Response: If an unbound Hobbit is about to take a wound, discard this condition or remove a [SHIRE] token from here to prevent that wound.
Plays to your support area. When you play this condition, you may spot 2 [DUNLAND] Men to place 2 [DUNLAND] tokens here. Response: If a [DUNLAND] Man is about to take a wound, discard this condition or remove a [DUNLAND] token from here to prevent that wound.
Plays to your support area. When you play this condition, you may spot a Dwarf to place 2 [DWARVEN] tokens here. Fellowship: Discard this condition or remove a [DWARVEN] token from here to stack the top card of your draw deck on a [DWARVEN] condition that has a card stacked on it.
Plays to your support area. When you play this condition, you may spot a [ROHAN] Man to place 2 [ROHAN] tokens here. Skirmish: Discard this condition or remove a [ROHAN] token from here to make a [ROHAN] Man skirmishing an exhausted minion strength +2.
Plays to your support area. When you play this condition, you may spot an Elf to place 2 [ELVEN] tokens here. Skirmish: Discard this condition or remove an [ELVEN] token from here to make a minion skirmishing an Elf strength -1.
Plays to your support area. While you can spot a [SAURON] Orc, add 1 to the minion archery total.
Regroup: Discard 4 [ISENGARD] orcs to wound a companion 4 times (except the Ring-bearer).
Regroup: Discard Gollum to exert a companion or ally.
Regroup: Exert a Dwarf to shuffle a [DWARVEN] condition (and all cards stacked on it) into your draw deck. Exert a minion for each card shuffled into your draw deck.
Regroup: Exert a [RAIDER] Man to add a burden for each companion over 4. The Free Peoples player may discard 2 companions (except the Ring-bearer) to prevent this.
Regroup: Exert a [SAURON] minion to reveal a card at random from the Free Peoples player's hand. That player must discard X cards from hand, where X is the twilight cost of the card revealed.
Regroup: Exert Gollum 3 times to wound each companion. The move limit for this turn is -1.
Regroup: Exert Smeagol 3 times and discard him to wound each minion. The move limit for this turn is +1. If the fellowship moves, each Shadow player may take up to 3 Shadow cards into hand from his or her discard pile.
Regroup: Reveal a card at random from the Free Peoples player's hand. Heal X [ISENGARD] minions, where X is the twilight cost of the card revealed.
Regroup: Spot 2 mounted [ROHAN] Men to liberate a site or draw 3 cards.
Regroup: Spot 3 Elf companions to heal a companion and liberate a site.
Regroup: Spot Saruman or an [ISENGARD] Man, reveal your hand, and discard all Free Peoples cards revealed to take an [ISENGARD] card into hand from your discard pile.
Response: If a [DUNLAND] Man wins a skirmish, discard all conditions.
Response: If a [SAURON] Orc kills a companion, add 1 burden (or 3 if the Ring-bearer wears The One Ring).
Search. Maneuver: Spot a [SAURON] Orc and 5 companions to make the Free Peoples player exert a companion for each companion over 4.
Search. Maneuver: Spot a [SAURON] Orc and 6 companions to wound a companion (except the Ring-bearer). Do this once for each companion over 5.
Search. Plays to your support area. While you can spot 7 companions, the move limit for this turn is -1 (to a minimum of 1).
Search. To play, exert a [MORIA] Orc. Plays to your support area. While the fellowship is at site 5 or higher, each companion's twilight cost is +2.
Search. To play, spot an Uruk-hai. Plays to your support area. While the Ring-bearer is exhausted or you can spot 5 burdens, the move limit for this turn is -1 (to a minimum of 1).
Shadow: Exert Gollum twice to exert the Ring-bearer. Shadow: Remove a burden to add (1). Skirmish: Remove a burden to add (2). Regroup: Remove a burden to add (3). Regroup: Exert Gollum twice to wound the Ring-bearer.
Shadow: Play a [MORIA] minion from your discard pile.
Shadow: Spot a [MORIA] minion to reveal a card at random from the Free Peoples player's hand. Add (X), where X is the twilight cost of the card revealed.
Shadow: Spot an Uruk-hai and a [MORIA] minion to draw 3 cards.
Skirmish or Regroup: Spot 3 Elf companions to liberate a site or exert a minion.
Skirmish: Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-Bound companion).
Skirmish: Exert Gollum twice or remove a threat to make him strength +2.
Skirmish: Make a Southron strength +1 for each burden you spot (limit +5), or make a [RAIDER] Man strength +2.
Skirmish: Make a [DUNLAND] Man strength +1 for each companion you spot.
Skirmish: Make a [RAIDER] Man strength +3 (or +4 if you spot 4 burdens).
Skirmish: Make a [RAIDER] Man strength +3 (or +5 if you spot 6 companions).
Skirmish: Wound a companion or ally skirmishing a [RAIDER] Man.
Spell. Fellowship: Exert Gandalf to discard every condition.
Spell. Fellowship: If the twilight pool has fewer than 3 twilight tokens, spot Gandalf to look at the top 4 cards of your draw deck. Take 2 of those cards into hand and discard the rest.
Spell. Fellowship: Spot Gandalf to discard all conditions.
Spell. Maneuver: Exert Gandalf 3 times to make an unbound companion with the Gandalf signet strength +5, defender +1, damage +2, and unable to take wounds until the regroup phase.
Spell. Maneuver: Exert Gandalf to discard up to 2 shadow possessions. Any Shadow player may discard a minion to prevent this.
Spell. Maneuver: Exert Gandalf to wound each minion who has strength of 6 or less.
Spell. Maneuver: Spot 3 twilight tokens and exert Gandalf to wound a minion twice.
Spell. Maneuver: Spot Gandalf and 4 twilight tokens to discard all Shadow conditions.
Spell. Regroup: Exert Gandalf to discard up to 2 wounded minions.
Spell. Response: If a companion is about to take a wound, spot Gandalf to prevent that wound.
Spell. Response: If you play a [GANDALF] event, exert Gandalf twice to place that event in your hand instead of your discard pile.
Spell. Shadow: Exert a [ISENGARD] minion to discard all conditions.
Spell. Skirmish: Make Gandalf strength +2 (or +4 if there are 4 or fewer burdens on the Ring-bearer).
Spell. Skirmish: Spot Gandalf to prevent all wounds to him. Any Shadow player may make you wound a minion to prevent this.
Spell. Weather. Maneuver: Exert a [ISENGARD] minion and spot 5 companions to discard an exhausted companion (except the Ring-bearer).
Spell. Weather. Maneuver: Exert a [ISENGARD] minion to make the opponent choose to either exert the Ring-bearer or add a burden.
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. Limit 1 per site. Each Hobbit at this site is strength -2. Discard this condition at the end of the turn.
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities at this site. Discard this condition at the end of the turn.
Spell. Weather. To play, exert an [ISENGARD] minion. Plays on a site. Limit 1 per site. When the fellowship moves from this site, every companion must exert. Discard this condition at the end of the turn.
Stealth. Bearer must be Smeagol. If Smeagol is about to be killed in a skirmish, he is discarded instead.
Tale. Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
Tale. Bearer must be a Dwarf. At the start of each of your turns when the fellowship is at site 4 or higher, draw a card for each Dwarf companion.
Tale. Fellowship: Draw a card for each Elf companion you spot.
Tale. Plays to your support area. Each time you play a tale, you may spot Bilbo to draw a card.
Tale. Plays to your support area. When you play this condition, reveal the top 6 cards of your draw deck and stack them here. Fellowship: Spot a Dwarf and discard the top card of your draw deck to take a Free Peoples card stacked here into hand.
Tale. Plays to your support area. While you can spot an Elf companion, the minion archery total is -1. Response: If an Elf is about to take a wound, discard this condition to prevent that wound.
Tale. Skirmish: Exert an Elf at a river or forest to cancel a skirmish involving that Elf.
Tale. To play, spot Bilbo. Plays on any character. Limit 1 per character. Each time bearer skirmishes a Troll or Uruk-hai, bearer is strength +3.
To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden.
To play, exert a [GONDOR] companion. Plays to your support area. Each [SAURON] Orc comes into play exhausted. Skip the archery phase. Discard this condition during the regroup phase.
To play, exert a [ISENGARD] minion. Plays on a site. While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn.
To play, exert an Uruk-hai. Plays to your support area. Each time an Uruk-hai wins a skirmish, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, exert an Uruk-hai. Plays to your support area. Shadow: Remove (3) and spot X burdens to make the Free Peoples player reveal X cards at random from hand. You may discard 1 revealed card.
To play, exert an Uruk-hai. Plays to your support area. The twilight cost of each companion played to a site which is not a sanctuary is +2.
To play, spot 2 [ELVEN] companions. Bearer must be a companion. Regroup: Discard this possession from play to reconcile your hand.
To play, spot a [GANDALF] companion. Bearer must be a companion (except the Ring-bearer). Limit 1 per bearer. Each time bearer wins a skirmish, you may remove a burden.
To play, spot a [GANDALF] Wizard. Bearer must be a companion. Each time bearer wins a skirmish, you may transfer this condition to another companion. At the end of each turn, return this condition to hand.
To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1.
To play, spot a [MEN] minion. Bearer must be a companion. While bearer is skirmishing a [MEN] minion, bearer loses from possessions all strength and damage bonuses.
To play, spot a [WRAITH] minion. Bearer must be an unbound companion. Limit 1 per bearer. At the end of each assignment phase, if bearer is not assigned to a skirmish and a companion who does not bear a [WRAITH] condition is, add a burden.
To play, spot an [ISENGARD] Orc. Plays to your support area. Shadow: Discard this condition to add (3).
To play, spot an [URUK-HAI] minion. Bearer must be an unbound companion. Limit 1 per bearer.
Toil 2. (For each [ROHAN] character you exert when playing this, its twilight cost is -2.) Bearer must be a [ROHAN] Man. Assignment: Discard this condition from play to make bearer defender +1.
Toil 2. (For each [SHIRE] character you exert when playing this, its twilight cost is -2.) Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, remove (1).
While a card titled Deagol is removed from the game, Gollum is strength +2 and fierce. Shadow: Remove a card titled Deagol in your discard pile from the game to play this minion from your discard pile.
Search
TaggedGameText:
None
(6)
·
To play, remove 2 burdens or 2 threats.
Skirmish:
Spot 2
shire
companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a
shire
companion. (2)
·
Bearer must be an Ent. Limit 1 per bearer. Discard this condition at the end of the turn. (2)
·
Archery:
Exert 3 Elf companions to make the fellowship archery total +2. (2)
·
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil.
Skirmish:
If the fellowship is at a river, exert Goldberry to make a companion strength +1. (2)
·
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2)
·
Aid –
twilight2
.
Each time you transfer this to a companion, except a
gandalf
companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play. (2)
·
Lurker.
(Skirmishes involving lurker minions must be resolved after any others.)
Skirmish:
Exert Gollum twice to make another minion strength +2. (2)
Other values:
<br><keyword>Regroup:</keyword> Exert a Dwarf ally to heal a Dwarf companion.
<br><keyword>Response:</keyword> If a companion is about to take a wound, spot 4 twilight tokens and exert Gandalf to prevent that wound.
<br><keyword>Response:</keyword> If a twilight Nazgûl is about to take a wound, remove <symbol>twilight1</symbol> to prevent that wound.
<br><keyword>Response:</keyword> If your <symbol>moria</symbol> weapon is discarded, play it from your discard pile (that weapon’s twilight cost is -1).
<br><keyword>Response:</keyword> If your Uruk-hai wins a skirmish, remove <symbol>twilight1</symbol> to heal him.
<br><keyword>Shadow:</keyword> Discard 3 cards from hand to play a <symbol>moria</symbol> Orc from your discard pile.
<br><keyword>Shadow:</keyword> Remove <symbol>twilight3</symbol> to reveal the bottom card of your draw deck. If it is a <symbol>moria</symbol> Orc, take it into hand. Otherwise, discard it.
<br><keyword>Skirmish:</keyword> Exert an unbound <symbol>gondor</symbol> Man to make a <symbol>rohan</symbol> companion strength +2, or exert a <symbol>rohan</symbol> companion to make an unbound <symbol>gondor</symbol> Man strength +2.
<br><keyword>Skirmish:</keyword> Exert Gandalf to make a companion strength +1 for each companion with the Gandalf signet you can spot (limit +3).
<br>Each Dwarf is <keyword>damage +1.</keyword>
<br>Each time a <symbol>rohan</symbol> Man wins a skirmish, you may place a <symbol>rohan</symbol> token on this card. <br><keyword>Regroup:</keyword> Discard a Shadow condition for each <symbol>rohan</symbol> token here. Discard this condition.
<br>Each time a companion or ally loses a skirmish involving a <symbol>raider</symbol> Man, you may place a <symbol>raider</symbol> token here. <br><keyword>Archery:</keyword> Heal a <symbol>raider</symbol> archer for each <symbol>raider</symbol> token here. Discard this condition.
<br>Each time a companion or ally loses a skirmish involving an Uruk-hai, place an <symbol>isengard</symbol> token on this card. <br><keyword>Shadow:</keyword> Remove 2 <symbol>isengard</symbol> tokens from this card to take control of a site.
<br>Each time a Dwarf wins a skirmish against an Orc, discard that Orc. Discard this condition if a Dwarf loses a skirmish.
<br>Each time a Hobbit wins a skirmish, you may place a <symbol>shire</symbol> token here. <br><keyword>Fellowship:</keyword> Remove a burden for each <symbol>shire</symbol> token here (limit 3). Discard this condition.
<br>Each time a Nazgûl wins a skirmish, add a burden.
<br>Each time Gandalf wins a skirmish, you may place a <symbol>gandalf</symbol> token here. <br><keyword>Skirmish:</keyword> Wound a minion skirmishing Gandalf for each <symbol>gandalf</symbol> token here. Discard this condition.
<br>Each time the fellowship moves, add <symbol>twilight1</symbol> for each burden you can spot. <br>At the end of each of your Shadow phases, exert a Nazgûl or discard this condition.
<br>Each time you play an Elf, choose an opponent to discard a card from hand.
<br>When the fellowship moves to site 4 or 5, add <symbol>twilight2</symbol> for each Dwarf companion. <br><keyword>Skirmish:</keyword> Discard this condition to make your <symbol>moria</symbol> Orc strength +2.
<keyword>Aid –</keyword> <symbol>twilight1</symbol>. <i>(At the start of the maneuver phase, you may add</i> <symbol>twilight1</symbol> <i>to transfer this to a companion.)</i><br>Each time you transfer this to a companion, you may exert an Elf to make the fellowship’s current site a forest until the end of the turn.
<keyword>Aid –</keyword> <symbol>twilight1</symbol>. <i>(At the start of the maneuver phase, you may add</i> <symbol>twilight1</symbol> <i>to transfer this to a companion.)</i><br>To play, spot a <symbol>rohan</symbol> Man.<br>Bearer is considered to be mounted.
<keyword>Aid –</keyword> <symbol>twilight2</symbol>. <i>(At the start of the maneuver phase, you may add</i> <symbol>twilight2</symbol> <i>to transfer this to a companion.)</i><br>To play, spot a <symbol>rohan</symbol> Man.<br>Bearer is strength +1 for each possession he or she bears.
<keyword>Aid –</keyword> <symbol>twilight2</symbol>. <i>(At the start of the maneuver phase, you may add</i> <symbol>twilight2</symbol> <i>to transfer this to a companion.)</i><br>While you can spot 2 <symbol>gandalf</symbol> companions, minions skirmishing bearer do not gain strength bonuses from possessions.
<keyword>Aid –</keyword> <symbol>twilight3</symbol>. <i>(At the start of the maneuver phase, you may add</i> <symbol>twilight3</symbol> <i>to transfer this to a companion.)</i><br>Each time you transfer this to a companion, except an <symbol>elven</symbol> companion, exert bearer.<br>Bearer is an <keyword>archer</keyword>.
<keyword>Aid –</keyword> Add 2 burdens. <i>(At the start of the maneuver phase, you may add 2 burdens to transfer this to a companion.)</i><br>To play, spot a Hobbit.<br><keyword>Response:</keyword> If bearer is about to take a wound, transfer Hobbiton Brewer to your support area to prevent that wound.
<keyword>Aid –</keyword> Add a burden. <i>(At the start of the maneuver phase, you may add a burden to transfer this to a companion.)</i><br>To play, spot 2 Hobbits.<br>Bearer is strength +1 for each fierce minion you can spot.
<keyword>Aid –</keyword><symbol>twilight2</symbol>. <i>(At the start of the maneuver phase, you may add</i> <symbol>twilight2</symbol> <i>to transfer this to a companion.)</i><br>Each time you transfer this to a companion, you may reinforce a <symbol>gandalf</symbol> token. While you can spot a <symbol>gandalf</symbol> companion, each minion skirmishing bearer is strength –1.
<keyword>Aid</keyword> - <symbol>twilight1</symbol>. <i>(At the start of the maneuver phase, you may add</i><symbol>twilight1</symbol> <i>to transfer this to a companion.)</i><br>To play, spot a <symbol>gandalf</symbol> follower.<br>Bearer is strength +1 for each other <symbol>gandalf</symbol> follower you can spot.
<keyword>Aid</keyword> - <symbol>twilight2</symbol> <i>(At the start of the maneuver phase, you may add </i><symbol>twilight2</symbol><i> to transfer this to a companion.)</i><br>To play, spot 2 <symbol>elven</symbol> companions.<br>When you play Celebring, you may play an <symbol>elven</symbol> artifact from your deck.
<keyword>Aid</keyword> - <symbol>twilight2</symbol>. <i>(At the start of the maneuver phase, you may add </i><symbol>twilight2</symbol><i> to transfer this to a companion.)</i><br>Each time you attach this follower to a <symbol>shire</symbol> companion, you may discard X cards from hand to draw X cards.
<keyword>Archery or Skirmish:</keyword> Exert 2 Ring-bound Men to wound each roaming minion.
<keyword>Archery: </keyword>Exert a <symbol>raider</symbol> archer to make the minion archery total +1 for each burden (limit +5).
<keyword>Archery:</keyword> Discard 2 <symbol>isengard</symbol> archers to exhaust an unbound companion.
<keyword>Archery:</keyword> Spot 2 <symbol>isengard</symbol> archers to make the minion archery total +1 for each card in the dead pile.
<keyword>Assignment:</keyword> Assign an Easterling to the Ring-bearer. The Free Peoples player may add a burden to prevent this.
<keyword>Assignment:</keyword> Assign an exhausted companion (except the Ring-bearer) to skirmish a <symbol>moria</symbol> Orc.
<keyword>Fellowship or Maneuver:</keyword> Spot Gandalf to discard a Shadow possession or Shadow artifact.
<keyword>Fellowship:</keyword> Exert Aragorn twice to play any number of possessions from your discard pile onto companions with the Aragorn signet.
<keyword>Fellowship:</keyword> Exert Théoden twice to heal every other companion with the Théoden signet twice.
<keyword>Fellowship:</keyword> Spot 3 mounted <symbol>rohan</symbol> Men to make the move limit for this turn +2. Each Shadow player may draw 6 cards.
<keyword>Fellowship:</keyword> Spot a Dwarf to reveal the top 3 cards of your draw deck. Take all Free Peoples cards revealed into hand and discard the rest.
<keyword>Fellowship:</keyword> Spot an Elf to play a tale from your draw deck.
<keyword>Fellowship:</keyword> Spot an Elf, a <symbol>gondor</symbol> Man, and a Dwarf to play Gandalf from your dead pile.
<keyword>Fellowship:</keyword> Spot Gandalf to heal an unbound companion twice.
<keyword>Fellowship:</keyword> Spot Gandalf, a Dwarf, and an Elf to make the move limit for this turn +1.
<keyword>Fortification.</keyword> When you play this condition, you may spot a <symbol>gondor</symbol> Man to place 2 <symbol>gondor</symbol> tokens here. <keyword>Skirmish:</keyword> Discard this condition or remove a <symbol>gondor</symbol> token from here to make a <symbol>gondor</symbol> Man strength +1.
<keyword>Machine.</keyword> <br><keyword>Shadow:</keyword> Play an <symbol>isengard</symbol> archer to place an <symbol>isengard</symbol> token on this card. <br><keyword>Archery:</keyword> Remove 2 <symbol>isengard</symbol> tokens from this card to make the minion archery total +2. Discard this condition.
<keyword>Machine.</keyword><br><keyword>Shadow:</keyword> Exert an Uruk-hai to place an <symbol>isengard</symbol> token on this card. <br><keyword>Maneuver:</keyword> Spot 8 <symbol>isengard</symbol> tokens here to exert every character. Discard this condition.
<keyword>Maneuver:</keyword> Spot Gríma to discard a possession borne by an ally or unbound companion.
<keyword>Maneuver:</keyword> Exert 2 Uruk-hai to add a burden for each card in the dead pile.
<keyword>Maneuver:</keyword> Exert a <symbol>sauron</symbol> Orc to discard an ally (or 2 <symbol>elven</symbol> allies).
<keyword>Maneuver:</keyword> Exert a Nazgûl to discard a Free Peoples possession or Free Peoples condition. If you can spot no such card, discard an ally or companion (except the Ring-bearer) instead.
<keyword>Maneuver:</keyword> Exert an Elf ally to discard a condition (or 2 conditions if you spot an Orc).
<keyword>Maneuver:</keyword> Exert an Uruk-hai to discard an armor possession, helm possession, or shield possession (or all such Free Peoples possessions if you can spot 6 companions).
<keyword>Maneuver:</keyword> Exert an Uruk-hai to exert X unbound companions, where X is the number of sites you control.
<keyword>Maneuver:</keyword> Exert The Witch-king to discard a tale or weapon.
<keyword>Maneuver:</keyword> If the total number of burdens and companions in the dead pile is at least 12, spot a <symbol>sauron</symbol> Orc to corrupt the Ring-bearer.
<keyword>Maneuver:</keyword> If you can spot more minions than companions, exert Gandalf to make an opponent discard a minion.
<keyword>Maneuver:</keyword> Make an Uruk-hai <keyword>fierce</keyword> until the regroup phase.
<keyword>Maneuver:</keyword> Spot a <symbol>sauron</symbol> Orc and remove a burden to make the Free Peoples player discard top 5 cards from his or her draw deck.
<keyword>Maneuver:</keyword> Spot a Nazgûl to reveal a card at random from the Free Peoples player’s hand. Exert a companion bearing a ranged weapon X times, where X is the twilight cost of the card revealed.
<keyword>Maneuver:</keyword> Spot a twilight Nazgûl to add a burden.
<keyword>Maneuver:</keyword> Spot an Uruk-hai to cancel the strength bonus from a possession until the regroup phase.
<keyword>Regroup:</keyword> Discard 4 <symbol>isengard</symbol> Orcs to wound a companion 4 times (except the Ring-bearer).
<keyword>Regroup:</keyword> Discard Gollum to exert a companion or ally.
<keyword>Regroup:</keyword> Exert a <symbol>raider</symbol> Man to add a burden for each companion over 4. The Free Peoples player may discard 2 companions (except the Ring-bearer) to prevent this.
<keyword>Regroup:</keyword> Exert a <symbol>sauron</symbol> minion to reveal a card at random from the Free Peoples player’s hand. That player must discard X cards from hand, where X is the twilight cost of the card revealed.
<keyword>Regroup:</keyword> Exert a Dwarf to shuffle a <symbol>dwarven</symbol> condition (and all cards stacked on it) into your draw deck. Exert a minion for each card shuffled into your draw deck.
<keyword>Regroup:</keyword> Exert Gollum 3 times to wound each companion. The move limit for this turn is –1.
<keyword>Regroup:</keyword> Exert Sméagol 3 times and discard him to wound each minion. The move limit for this turn is +1. If the fellowship moves, each Shadow player may take up to 3 Shadow cards into hand from his or her discard pile.
<keyword>Regroup:</keyword> Reveal a card at random from the Free Peoples player’s hand. Heal X <symbol>isengard</symbol> minions, where X is the twilight cost of the card revealed.
<keyword>Regroup:</keyword> Spot 2 mounted <symbol>rohan</symbol> Men to liberate a site or draw 3 cards.
<keyword>Regroup:</keyword> Spot 3 Elf companions to heal a companion and liberate a site.
<keyword>Regroup:</keyword> Spot Saruman or an <symbol>isengard</symbol> Man, reveal your hand, and discard all Free Peoples cards revealed to take an <symbol>isengard</symbol> card into hand from your discard pile.
<keyword>Response:</keyword> If a <symbol>dunland</symbol> Man wins a skirmish, discard all conditions.
<keyword>Response:</keyword> If a <symbol>sauron</symbol> Orc kills a companion, add 1 burden (or 3 if the Ring-bearer wears The One Ring).
<keyword>Search.</keyword> <br><keyword>Maneuver:</keyword> <br>Spot a <symbol>sauron</symbol> Orc and 5 companions to make the Free Peoples player exert a companion for each companion over 4.
<keyword>Search.</keyword> <br><keyword>Maneuver:</keyword> Spot a <symbol>sauron</symbol> Orc and 6 companions to wound a companion (except the Ring-bearer). Do this once for each companion over 5.
<keyword>Search.</keyword> Plays to your support area. While you can spot 7 companions, the move limit for this turn is -1 (to a minimum of 1).
<keyword>Search.</keyword> To play, exert a <symbol>moria</symbol> Orc. <br>While the fellowship is at site 5 or higher, each companion’s twilight cost is +2.
<keyword>Search.</keyword> To play, spot an Uruk-hai. <br>While the Ring-bearer is exhausted or you can spot 5 burdens, the move limit for this turn is -1 (to a minimum of 1).
<keyword>Shadow:</keyword> Exert Gollum twice to exert the Ring-bearer. <br><keyword>Shadow:</keyword> Remove a burden to add <symbol>twilight1</symbol>. <keyword>Skirmish:</keyword> Remove a burden to add <symbol>twilight2</symbol>. <keyword>Regroup:</keyword> Remove a burden to add <symbol>twilight3</symbol>. <br><keyword>Regroup:</keyword> Exert Gollum twice to wound the Ring-bearer.
<keyword>Shadow:</keyword> Play a <symbol>moria</symbol> minion from your discard pile.
<keyword>Shadow:</keyword> Spot a <symbol>moria</symbol> minion to reveal a card at random from the Free Peoples player’s hand. Add <symbol>twilightX</symbol>, where X is the twilight cost of the card revealed.
<keyword>Shadow:</keyword> Spot an Uruk-hai and a <symbol>moria</symbol> minion to draw 3 cards.
<keyword>Skirmish or Regroup:</keyword> Spot 3 Elf companions to liberate a site or exert a minion.
<keyword>Skirmish:</keyword> Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion).
<keyword>Skirmish:</keyword> Exert Gollum twice or remove a threat to make him strength +2.
<keyword>Skirmish:</keyword> Make a <symbol>dunland</symbol> Man strength +1 for each companion you spot.
<keyword>Skirmish:</keyword> Make a <symbol>raider</symbol> Man strength +3 (or +4 if you spot 4 burdens).
<keyword>Skirmish:</keyword> Make a <symbol>raider</symbol> Man strength +3 (or +5 if you spot 6 companions).
<keyword>Skirmish:</keyword> Make a Southron strength +1 for each burden you spot (limit +5), or make a <symbol>raider</symbol> Man strength +2.
<keyword>Skirmish:</keyword> Wound a companion or ally skirmishing a <symbol>raider</symbol> Man.
<keyword>Spell.</keyword> <br><keyword>Fellowship:</keyword> Spot Gandalf to discard all conditions.
<keyword>Spell.</keyword> <br><keyword>Maneuver:</keyword> Spot Gandalf and 4 twilight tokens to discard all Shadow conditions.
<keyword>Spell.</keyword> <br><keyword>Regroup:</keyword> Exert Gandalf to discard up to 2 wounded minions.
<keyword>Spell.</keyword> <br><keyword>Shadow:</keyword> Exert a <symbol>isengard</symbol> minion to discard all conditions.
<keyword>Spell.</keyword> <br><keyword>Fellowship:</keyword> Exert Gandalf to discard every condition.
<keyword>Spell.</keyword> <br><keyword>Fellowship:</keyword> If the twilight pool has fewer than 3 twilight tokens, spot Gandalf to look at the top 4 cards of your draw deck. Take 2 of those cards into hand and discard the rest.
<keyword>Spell.</keyword> <br><keyword>Response:</keyword> If a companion is about to take a wound, spot Gandalf to prevent that wound.
<keyword>Spell.</keyword> <br><keyword>Response:</keyword> If you play a <symbol>gandalf</symbol> event, exert Gandalf twice to place that event in your hand instead of your discard pile.
<keyword>Spell.</keyword> <br><keyword>Skirmish:</keyword> Make Gandalf strength +2 (or +4 if there are 4 or fewer burdens on the Ring-bearer).
<keyword>Spell.</keyword> <keyword>Weather.</keyword> <br><keyword>Maneuver:</keyword> Exert a <symbol>isengard</symbol> minion to make the opponent choose to either exert the Ring-bearer or add a burden.
<keyword>Spell.</keyword> <keyword>Weather.</keyword> <br><keyword>Maneuver:</keyword> Exert a <symbol>isengard</symbol> minion and spot 5 companions to discard an exhausted companion (except the Ring-bearer).
<keyword>Spell.</keyword> <keyword>Weather.</keyword> To play, exert a <symbol>isengard</symbol> minion. Plays on a site. Limit 1 per site. <br>Each Hobbit at this site is strength -2. Discard this condition at the end of the turn.
<keyword>Spell.</keyword> <keyword>Weather.</keyword> To play, exert a <symbol>isengard</symbol> minion. Plays on a site. <br>No player may play skirmish events or use skirmish special abilities at this site. Discard this condition at the end of the turn.
<keyword>Spell.</keyword> <keyword>Weather.</keyword> To play, exert an <symbol>isengard</symbol> minion. Plays on a site. Limit 1 per site. <br>When the fellowship moves from this site, every companion must exert. Discard this condition at the end of the turn.
<keyword>Spell.</keyword><br><keyword>Maneuver:</keyword> Exert Gandalf 3 times to make an unbound companion with the Gandalf signet strength +5, <keyword>defender +1,</keyword> <keyword>damage +2,</keyword> and unable to take wounds until the regroup phase.
<keyword>Spell.</keyword><br><keyword>Maneuver:</keyword> Exert Gandalf to discard up to 2 Shadow possessions. Any Shadow player may discard a minion to prevent this.
<keyword>Spell.</keyword><br><keyword>Maneuver:</keyword> Exert Gandalf to wound each minion who has strength of 6 or less.
<keyword>Spell.</keyword><br><keyword>Maneuver:</keyword> Spot 3 twilight tokens and exert Gandalf to wound a minion twice.
<keyword>Spell.</keyword><br><keyword>Skirmish:</keyword> Spot Gandalf to prevent all wounds to him. Any Shadow player may make you wound a minion to prevent this.
<keyword>Stealth.</keyword> <br>Bearer must be Sméagol. <br>If Sméagol is about to be killed in a skirmish, he is discarded instead.
<keyword>Tale.</keyword> <br>Each time you play a tale, you may spot Bilbo to draw a card.
<keyword>Tale.</keyword> Bearer must be a Dwarf.<br>At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
<keyword>Tale.</keyword> Bearer must be a Dwarf.<br>At the start of each of your turns when the fellowship is at site 4 or higher, draw a card for each Dwarf companion.
<keyword>Tale.</keyword> <br><keyword>Skirmish:</keyword> Exert an Elf at a river or forest to cancel a skirmish involving that Elf.
<keyword>Tale.</keyword> Plays to your support area.<br>When you play this condition, reveal the top 6 cards of your draw deck and stack them here.<br><keyword>Fellowship:</keyword> Spot a Dwarf and discard the top card of your draw deck to take a Free Peoples card stacked here into hand.
<keyword>Tale.</keyword> Plays to your support area.<br>While you can spot an Elf companion, the minion archery total is -1. <br><keyword>Response:</keyword> If an Elf is about to take a wound, discard this condition to prevent that wound.
<keyword>Tale.</keyword> To play, spot Bilbo. Plays on any character. Limit 1 per character. <br>Each time bearer skirmishes a Troll or Uruk-hai, bearer is strength +3.
<keyword>Tale.</keyword><br><keyword>Fellowship:</keyword> Draw a card for each Elf companion you spot.
<keyword>Toil 2.</keyword> (For each <symbol>rohan</symbol> character you exert when playing this, its twilight cost is –2.) Bearer must be a <symbol>rohan</symbol> Man. <br><keyword>Assignment:</keyword> Discard this condition from play to make bearer <keyword>defender +1.</keyword>
<keyword>Toil 2.</keyword> (For each <symbol>shire</symbol> character you exert when playing this, its twilight cost is –2.) <br>Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, remove <symbol>twilight1</symbol>.
At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer’s strength.
Bearer must be a <symbol>dwarven</symbol> companion. <br>Each minion gains this ability: “<keyword>Assignment:</keyword> Assign this minion to bearer of Reckless Pride.” <keyword>Regroup:</keyword> Discard this condition to draw 4 cards.
Bearer must be a <symbol>gondor</symbol> companion. <br>Each minion gains this ability: “<keyword>Assignment:</keyword> Assign this minion to bearer of Unexpected Visitor.” <keyword>Regroup:</keyword> Discard this condition to discard a minion and remove <symbol>twilight4</symbol>.
Bearer must be a <symbol>gondor</symbol> companion. Limit 1 per bearer. <br><keyword>Skirmish:</keyword> Discard this condition to discard a possession borne by a minion skirmishing bearer.
Bearer must be a <symbol>gondor</symbol> Man. <br>If you have initiative, bearer is defender +1.
Bearer must be a <symbol>gondor</symbol> Man.<br> Each time bearer wins a skirmish, you may transfer this condition to another <symbol>gondor</symbol> Man.<br> At the end of each turn, if bearer is not Aragorn, return this condition to hand.
Bearer must be a <symbol>rohan</symbol> Man.<br> At the start of each skirmish you may transfer this condition to a <symbol>rohan</symbol> Man.<br> At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand.
Bearer must be a <symbol>wraith</symbol> minion.<br> When you play this, you may draw a card.<br> Each time bearer wins a skirmish, you may transfer this condition to another <symbol>wraith</symbol> minion.
Bearer must be an <symbol>elven</symbol> companion. <br>Each minion gains this ability: “<keyword>Assignment:</keyword> Assign this minion to bearer of Ancient Blade.” <keyword>Regroup:</keyword> Discard this condition to discard a minion and reconcile your hand.
Bearer must be Gandalf. <br>Each minion gains this ability: “<keyword>Assignment:</keyword> Assign this minion to Gandalf.” <keyword>Regroup:</keyword> Discard this condition to discard a minion and heal a companion 3 times.
Bearer must be Merry or Pippin. <br>Each minion gains this ability: "<keyword>Assignment:</keyword> Assign this minion to bearer of Slow-kindled Courage.” <keyword>Regroup:</keyword> Discard this condition to discard a minion and remove 2 burdens.
Bearer must be Sméagol. <br>Each minion gains this ability: “<keyword>Assignment:</keyword> Assign this minion to Sméagol.” <keyword>Regroup:</keyword> Discard this condition to discard a minion and play a companion from your discard pile.
Bearer must be Sméagol.<br>When you play Fishing Boat, you may reinforce a <symbol>gollum</symbol> token.<br>Each time Sméagol is about to be overwhelmed in a skirmish, you may remove 2 <symbol>gollum</symbol>tokens to make him strength +2 until the end of that skirmish.
Each time a <symbol>gondor</symbol> Man wins a skirmish, you may place a <symbol>gondor</symbol> token here. <keyword>Maneuver:</keyword> Exert a minion for each <symbol>gondor</symbol> token here (limit 3). Discard this condition.
Each time a companion or ally loses a skirmish involving a <symbol>dunland</symbol> Man, you may place a <symbol>dunland</symbol> token on this card.<br><keyword>Maneuver:</keyword> Discard a Free Peoples possession for each <symbol>dunland</symbol> token here (limit 3). Discard this condition.
Each time a companion or ally loses a skirmish involving an <symbol>isengard</symbol> Man, you may spot a possession to stack that possession here.
Each time a regroup action discards an <symbol>isengard</symbol> Orc, you may stack that Orc on this card. <keyword>Shadow:</keyword> Discard 2 cards stacked here and remove <symbol>twilight1</symbol>to play an <symbol>isengard</symbol> Orc from your discard pile.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Gollum is strength +1 for each threat you can spot.<br> Each time Gollum wins a skirmish, you may add a threat.
If you have initiative during the Shadow phase, you may play this minion from your discard pile.
Plays on a plains site you control. <br><keyword>Regroup:</keyword> Exert an <symbol>isengard</symbol> Orc to make the Free Peoples player wound a companion.
Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).'
Plays to your support area.<br><keyword>Maneuver:</keyword> Exert a Dwarf companion to make each minion at a battleground lose all damage bonuses until the regroup phase.
Plays to your support area.<br><keyword>Maneuver:</keyword> Stack the top card from your draw deck here (limit once per phase). <keyword>Maneuver:</keyword> Spot a Dwarf and discard a card stacked on a <symbol>dwarven</symbol> condition to take a Free Peoples card stacked here into hand.
Plays to your support area.<br>Each Elf ally whose home is site 6 is strength +1. <br><keyword>Fellowship:</keyword> Exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Plays to your support area.<br>While you can spot a <symbol>sauron</symbol> Orc, add 1 to the minion archery total.
To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden.
To play, exert a <symbol>gondor</symbol> companion. Plays to your support area.<br>Each <symbol>sauron</symbol> Orc comes into play exhausted. <br>Skip the archery phase. <br>Discard this condition during the <keyword>regroup</keyword> phase.
To play, exert a <symbol>isengard</symbol> minion. Plays on a site. <br>While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn.
To play, exert an Uruk-hai. <br>Each time an Uruk-hai wins a skirmish, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, exert an Uruk-hai. <br>The twilight cost of each companion played to a site which is not a sanctuary is +2.
To play, exert an Uruk-hai. <br><keyword>Shadow:</keyword> Remove <symbol>twilight3</symbol> and spot X burdens to make the Free Peoples player reveal X cards at random from hand. You may discard 1 revealed card.
To play, spot 2 <symbol>elven</symbol> companions.<br>Bearer must be a companion.<br><keyword>Regroup:</keyword> Discard this possession from play to reconcile your hand.
To play, spot a <symbol>gandalf</symbol> companion. <br>Bearer must be a companion (except the Ring-bearer). Limit 1 per bearer. <br>Each time bearer wins a skirmish, you may remove a burden.
To play, spot a <symbol>gandalf</symbol> Wizard.<br> Bearer must be a companion.<br> Each time bearer wins a skirmish, you may transfer this condition to another companion.
To play, spot a <symbol>gollum</symbol> condition. <keyword>Menace -</keyword> When you play Gollum you may make the move limit for this turn –1.
To play, spot a <symbol>men</symbol> minion. <br>Bearer must be a companion. <br>While bearer is skirmishing a <symbol>men</symbol> minion, bearer loses all strength and damage bonuses from possessions.
To play, spot a <symbol>wraith</symbol> minion. <br>Bearer must be an unbound companion. Limit 1 per bearer. <br>At the end of each assignment phase, if bearer is not assigned to a skirmish and a companion who does not bear a <symbol>wraith</symbol> condition is, add a burden.
To play, spot an <symbol>isengard</symbol> Orc. <br><keyword>Shadow:</keyword> Discard this condition to add <symbol>twilight3</symbol>.
To play, spot an <symbol>urukhai</symbol> minion. <br>Bearer must be an unbound companion. Limit 1 per bearer.
When you play this condition, place 2 <symbol>shire</symbol> tokens here. <keyword>Response:</keyword> If an unbound Hobbit is about to take a wound, discard this condition or remove a <symbol>shire</symbol> token from here to prevent that wound.
When you play this condition, you may spot 2 <symbol>dunland</symbol> Men to place 2 <symbol>dunland</symbol> tokens here. <keyword>Response:</keyword> If a <symbol>dunland</symbol> Man is about to take a wound, discard this condition or remove a <symbol>dunland</symbol> token from here to prevent that wound.
When you play this condition, you may spot a <symbol>rohan</symbol> Man to place 2 <symbol>rohan</symbol> tokens here. <keyword>Skirmish:</keyword> Discard this condition or remove a <symbol>rohan</symbol> token from here to make a <symbol>rohan</symbol> Man skirmishing an exhausted minion strength +2.
When you play this condition, you may spot a Dwarf to place 2 <symbol>dwarven</symbol> tokens here. <keyword>Fellowship:</keyword> Discard this condition or remove a <symbol>dwarven</symbol> token from here to stack the top card of your draw deck on a <symbol>dwarven</symbol> condition that has a card stacked on it.
When you play this condition, you may spot an Elf to place 2 <symbol>elven</symbol> tokens here. <keyword>Skirmish:</keyword> Discard this condition or remove an <symbol>elven</symbol> token from here to make a minion skirmishing an Elf strength –1.
While a card titled Déagol is removed from the game, Gollum is strength +2 and <keyword>fierce</keyword>.<br><keyword>Shadow:</keyword> Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile.
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Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. '''Skirmish:''' If the fellowship is at a river, exert Goldberry to make a companion strength +1. (2)
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To play, remove 2 burdens or 2 threats. '''Skirmish:''' Spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. (2)
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'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) '''Skirmish:''' Exert Gollum twice to make another minion strength +2. (2)
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'''Archery:''' Exert 3 Elf companions to make the fellowship archery total +2. (2)
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Bearer must be an Ent. Limit 1 per bearer. Discard this condition at the end of the turn. (2)
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Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2)
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'''Aid –''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. Each time you transfer this to a companion, except a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play. (2)
Other values:
'''Aid –''' Add 2 burdens. ''(At the start of the maneuver phase, you may add 2 burdens to transfer this to a companion.)'' To play, spot a Hobbit. '''Response:''' If bearer is about to take a wound, transfer Hobbiton Brewer to your support area to prevent that wound.
'''Aid –''' Add a burden. ''(At the start of the maneuver phase, you may add a burden to transfer this to a companion.)'' To play, spot 2 Hobbits. Bearer is strength +1 for each fierce minion you can spot.
'''Aid –''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add'' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] ''to transfer this to a companion.)'' Each time you transfer this to a companion, you may exert an Elf to make the fellowship’s current site a forest until the end of the turn.
'''Aid –''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add'' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] ''to transfer this to a companion.)'' To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. Bearer is considered to be mounted.
'''Aid –''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add'' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] ''to transfer this to a companion.)'' To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. Bearer is strength +1 for each possession he or she bears.
'''Aid –''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add'' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] ''to transfer this to a companion.)'' While you can spot 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companions, minions skirmishing bearer do not gain strength bonuses from possessions.
'''Aid –''' [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add'' [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] ''to transfer this to a companion.)'' Each time you transfer this to a companion, except an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion, exert bearer. Bearer is an '''archer'''.
'''Aid –'''[[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add'' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] ''to transfer this to a companion.)'' Each time you transfer this to a companion, you may reinforce a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] token. While you can spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion, each minion skirmishing bearer is strength –1.
'''Aid''' - [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add''[[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] ''to transfer this to a companion.)'' To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] follower. Bearer is strength +1 for each other [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] follower you can spot.
'''Aid''' - [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] ''(At the start of the maneuver phase, you may add ''[[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]'' to transfer this to a companion.)'' To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. When you play Celebring, you may play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] artifact from your deck.
'''Aid''' - [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. ''(At the start of the maneuver phase, you may add ''[[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]'' to transfer this to a companion.)'' Each time you attach this follower to a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion, you may discard X cards from hand to draw X cards.
'''Archery or Skirmish:''' Exert 2 Ring-bound Men to wound each roaming minion.
'''Archery: '''Exert a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] archer to make the minion archery total +1 for each burden (limit +5).
'''Archery:''' Discard 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] archers to exhaust an unbound companion.
'''Archery:''' Spot 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] archers to make the minion archery total +1 for each card in the dead pile.
'''Assignment:''' Assign an Easterling to the Ring-bearer. The Free Peoples player may add a burden to prevent this.
'''Assignment:''' Assign an exhausted companion (except the Ring-bearer) to skirmish a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
'''Fellowship or Maneuver:''' Spot Gandalf to discard a Shadow possession or Shadow artifact.
'''Fellowship:''' Exert Aragorn twice to play any number of possessions from your discard pile onto companions with the Aragorn signet.
'''Fellowship:''' Exert Théoden twice to heal every other companion with the Théoden signet twice.
'''Fellowship:''' Spot 3 mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Men to make the move limit for this turn +2. Each Shadow player may draw 6 cards.
'''Fellowship:''' Spot a Dwarf to reveal the top 3 cards of your draw deck. Take all Free Peoples cards revealed into hand and discard the rest.
'''Fellowship:''' Spot an Elf to play a tale from your draw deck.
'''Fellowship:''' Spot an Elf, a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man, and a Dwarf to play Gandalf from your dead pile.
'''Fellowship:''' Spot Gandalf to heal an unbound companion twice.
'''Fellowship:''' Spot Gandalf, a Dwarf, and an Elf to make the move limit for this turn +1.
'''Fortification.''' When you play this condition, you may spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to place 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens here. '''Skirmish:''' Discard this condition or remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token from here to make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man strength +1.
'''Machine.''' '''Shadow:''' Exert an Uruk-hai to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on this card. '''Maneuver:''' Spot 8 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tokens here to exert every character. Discard this condition.
'''Machine.''' '''Shadow:''' Play an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] archer to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on this card. '''Archery:''' Remove 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tokens from this card to make the minion archery total +2. Discard this condition.
'''Maneuver:''' Spot Gríma to discard a possession borne by an ally or unbound companion.
'''Maneuver:''' Exert 2 Uruk-hai to add a burden for each card in the dead pile.
'''Maneuver:''' Exert a Nazgûl to discard a Free Peoples possession or Free Peoples condition. If you can spot no such card, discard an ally or companion (except the Ring-bearer) instead.
'''Maneuver:''' Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to discard an ally (or 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies).
'''Maneuver:''' Exert an Elf ally to discard a condition (or 2 conditions if you spot an Orc).
'''Maneuver:''' Exert an Uruk-hai to discard an armor possession, helm possession, or shield possession (or all such Free Peoples possessions if you can spot 6 companions).
'''Maneuver:''' Exert an Uruk-hai to exert X unbound companions, where X is the number of sites you control.
'''Maneuver:''' Exert The Witch-king to discard a tale or weapon.
'''Maneuver:''' If the total number of burdens and companions in the dead pile is at least 12, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to corrupt the Ring-bearer.
'''Maneuver:''' If you can spot more minions than companions, exert Gandalf to make an opponent discard a minion.
'''Maneuver:''' Make an Uruk-hai '''fierce''' until the regroup phase.
'''Maneuver:''' Spot a Nazgûl to reveal a card at random from the Free Peoples player’s hand. Exert a companion bearing a ranged weapon X times, where X is the twilight cost of the card revealed.
'''Maneuver:''' Spot a twilight Nazgûl to add a burden.
'''Maneuver:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc and remove a burden to make the Free Peoples player discard top 5 cards from his or her draw deck.
'''Maneuver:''' Spot an Uruk-hai to cancel the strength bonus from a possession until the regroup phase.
'''Regroup:''' Discard 4 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orcs to wound a companion 4 times (except the Ring-bearer).
'''Regroup:''' Discard Gollum to exert a companion or ally.
'''Regroup:''' Exert a Dwarf ally to heal a Dwarf companion.
'''Regroup:''' Exert a Dwarf to shuffle a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition (and all cards stacked on it) into your draw deck. Exert a minion for each card shuffled into your draw deck.
'''Regroup:''' Exert a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to add a burden for each companion over 4. The Free Peoples player may discard 2 companions (except the Ring-bearer) to prevent this.
'''Regroup:''' Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to reveal a card at random from the Free Peoples player’s hand. That player must discard X cards from hand, where X is the twilight cost of the card revealed.
'''Regroup:''' Exert Gollum 3 times to wound each companion. The move limit for this turn is –1.
'''Regroup:''' Exert Sméagol 3 times and discard him to wound each minion. The move limit for this turn is +1. If the fellowship moves, each Shadow player may take up to 3 Shadow cards into hand from his or her discard pile.
'''Regroup:''' Reveal a card at random from the Free Peoples player’s hand. Heal X [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minions, where X is the twilight cost of the card revealed.
'''Regroup:''' Spot 2 mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Men to liberate a site or draw 3 cards.
'''Regroup:''' Spot 3 Elf companions to heal a companion and liberate a site.
'''Regroup:''' Spot Saruman or an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Man, reveal your hand, and discard all Free Peoples cards revealed to take an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card into hand from your discard pile.
'''Response:''' If a companion is about to take a wound, spot 4 twilight tokens and exert Gandalf to prevent that wound.
'''Response:''' If a twilight Nazgûl is about to take a wound, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that wound.
'''Response:''' If a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man wins a skirmish, discard all conditions.
'''Response:''' If a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc kills a companion, add 1 burden (or 3 if the Ring-bearer wears The One Ring).
'''Response:''' If your Uruk-hai wins a skirmish, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal him.
'''Response:''' If your [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] weapon is discarded, play it from your discard pile (that weapon’s twilight cost is -1).
'''Search.''' '''Maneuver:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc and 5 companions to make the Free Peoples player exert a companion for each companion over 4.
'''Search.''' '''Maneuver:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc and 6 companions to wound a companion (except the Ring-bearer). Do this once for each companion over 5.
'''Search.''' Plays to your support area. While you can spot 7 companions, the move limit for this turn is -1 (to a minimum of 1).
'''Search.''' To play, exert a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc. While the fellowship is at site 5 or higher, each companion’s twilight cost is +2.
'''Search.''' To play, spot an Uruk-hai. While the Ring-bearer is exhausted or you can spot 5 burdens, the move limit for this turn is -1 (to a minimum of 1).
'''Shadow:''' Discard 3 cards from hand to play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc from your discard pile.
'''Shadow:''' Exert Gollum twice to exert the Ring-bearer. '''Shadow:''' Remove a burden to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Remove a burden to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a burden to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Exert Gollum twice to wound the Ring-bearer.
'''Shadow:''' Play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion from your discard pile.
'''Shadow:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reveal the bottom card of your draw deck. If it is a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc, take it into hand. Otherwise, discard it.
'''Shadow:''' Spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion to reveal a card at random from the Free Peoples player’s hand. Add [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]], where X is the twilight cost of the card revealed.
'''Shadow:''' Spot an Uruk-hai and a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion to draw 3 cards.
'''Skirmish or Regroup:''' Spot 3 Elf companions to liberate a site or exert a minion.
'''Skirmish:''' Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion).
'''Skirmish:''' Exert an unbound [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +2, or exert a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion to make an unbound [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man strength +2.
'''Skirmish:''' Exert Gandalf to make a companion strength +1 for each companion with the Gandalf signet you can spot (limit +3).
'''Skirmish:''' Exert Gollum twice or remove a threat to make him strength +2.
'''Skirmish:''' Make a Southron strength +1 for each burden you spot (limit +5), or make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +2.
'''Skirmish:''' Make a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man strength +1 for each companion you spot.
'''Skirmish:''' Make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +3 (or +4 if you spot 4 burdens).
'''Skirmish:''' Make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +3 (or +5 if you spot 6 companions).
'''Skirmish:''' Wound a companion or ally skirmishing a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
'''Spell.''' '''Maneuver:''' Exert Gandalf 3 times to make an unbound companion with the Gandalf signet strength +5, '''defender +1,''' '''damage +2,''' and unable to take wounds until the regroup phase.
'''Spell.''' '''Maneuver:''' Exert Gandalf to discard up to 2 Shadow possessions. Any Shadow player may discard a minion to prevent this.
'''Spell.''' '''Maneuver:''' Exert Gandalf to wound each minion who has strength of 6 or less.
'''Spell.''' '''Maneuver:''' Spot 3 twilight tokens and exert Gandalf to wound a minion twice.
'''Spell.''' '''Skirmish:''' Spot Gandalf to prevent all wounds to him. Any Shadow player may make you wound a minion to prevent this.
'''Spell.''' '''Fellowship:''' Exert Gandalf to discard every condition.
'''Spell.''' '''Fellowship:''' If the twilight pool has fewer than 3 twilight tokens, spot Gandalf to look at the top 4 cards of your draw deck. Take 2 of those cards into hand and discard the rest.
'''Spell.''' '''Response:''' If a companion is about to take a wound, spot Gandalf to prevent that wound.
'''Spell.''' '''Response:''' If you play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] event, exert Gandalf twice to place that event in your hand instead of your discard pile.
'''Spell.''' '''Skirmish:''' Make Gandalf strength +2 (or +4 if there are 4 or fewer burdens on the Ring-bearer).
'''Spell.''' '''Fellowship:''' Spot Gandalf to discard all conditions.
'''Spell.''' '''Maneuver:''' Spot Gandalf and 4 twilight tokens to discard all Shadow conditions.
'''Spell.''' '''Regroup:''' Exert Gandalf to discard up to 2 wounded minions.
'''Spell.''' '''Shadow:''' Exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to discard all conditions.
'''Spell.''' '''Weather.''' '''Maneuver:''' Exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion and spot 5 companions to discard an exhausted companion (except the Ring-bearer).
'''Spell.''' '''Weather.''' '''Maneuver:''' Exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to make the opponent choose to either exert the Ring-bearer or add a burden.
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. Limit 1 per site. Each Hobbit at this site is strength -2. Discard this condition at the end of the turn.
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities at this site. Discard this condition at the end of the turn.
'''Spell.''' '''Weather.''' To play, exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. Limit 1 per site. When the fellowship moves from this site, every companion must exert. Discard this condition at the end of the turn.
'''Stealth.''' Bearer must be Sméagol. If Sméagol is about to be killed in a skirmish, he is discarded instead.
'''Tale.''' '''Fellowship:''' Draw a card for each Elf companion you spot.
'''Tale.''' '''Skirmish:''' Exert an Elf at a river or forest to cancel a skirmish involving that Elf.
'''Tale.''' Each time you play a tale, you may spot Bilbo to draw a card.
'''Tale.''' Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion.
'''Tale.''' Bearer must be a Dwarf. At the start of each of your turns when the fellowship is at site 4 or higher, draw a card for each Dwarf companion.
'''Tale.''' Plays to your support area. When you play this condition, reveal the top 6 cards of your draw deck and stack them here. '''Fellowship:''' Spot a Dwarf and discard the top card of your draw deck to take a Free Peoples card stacked here into hand.
'''Tale.''' Plays to your support area. While you can spot an Elf companion, the minion archery total is -1. '''Response:''' If an Elf is about to take a wound, discard this condition to prevent that wound.
'''Tale.''' To play, spot Bilbo. Plays on any character. Limit 1 per character. Each time bearer skirmishes a Troll or Uruk-hai, bearer is strength +3.
'''Toil 2.''' (For each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Assignment:''' Discard this condition from play to make bearer '''defender +1.'''
'''Toil 2.''' (For each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer’s strength.
Bearer must be a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion. Each minion gains this ability: “'''Assignment:''' Assign this minion to bearer of Reckless Pride.” '''Regroup:''' Discard this condition to draw 4 cards.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Each minion gains this ability: “'''Assignment:''' Assign this minion to bearer of Unexpected Visitor.” '''Regroup:''' Discard this condition to discard a minion and remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Limit 1 per bearer. '''Skirmish:''' Discard this condition to discard a possession borne by a minion skirmishing bearer.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. At the end of each turn, if bearer is not Aragorn, return this condition to hand.
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. If you have initiative, bearer is defender +1.
Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. When you play this, you may draw a card. Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion.
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish you may transfer this condition to a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand.
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Each minion gains this ability: “'''Assignment:''' Assign this minion to bearer of Ancient Blade.” '''Regroup:''' Discard this condition to discard a minion and reconcile your hand.
Bearer must be Gandalf. Each minion gains this ability: “'''Assignment:''' Assign this minion to Gandalf.” '''Regroup:''' Discard this condition to discard a minion and heal a companion 3 times.
Bearer must be Merry or Pippin. Each minion gains this ability: "'''Assignment:''' Assign this minion to bearer of Slow-kindled Courage.” '''Regroup:''' Discard this condition to discard a minion and remove 2 burdens.
Bearer must be Sméagol. When you play Fishing Boat, you may reinforce a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token. Each time Sméagol is about to be overwhelmed in a skirmish, you may remove 2 [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]]tokens to make him strength +2 until the end of that skirmish.
Bearer must be Sméagol. Each minion gains this ability: “'''Assignment:''' Assign this minion to Sméagol.” '''Regroup:''' Discard this condition to discard a minion and play a companion from your discard pile.
Each Dwarf is '''damage +1.'''
Each time a companion or ally loses a skirmish involving a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man, you may place a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] token on this card. '''Maneuver:''' Discard a Free Peoples possession for each [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] token here (limit 3). Discard this condition.
Each time a companion or ally loses a skirmish involving a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, you may place a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token here. '''Archery:''' Heal a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] archer for each [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token here. Discard this condition.
Each time a companion or ally loses a skirmish involving an Uruk-hai, place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on this card. '''Shadow:''' Remove 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tokens from this card to take control of a site.
Each time a companion or ally loses a skirmish involving an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Man, you may spot a possession to stack that possession here.
Each time a Dwarf wins a skirmish against an Orc, discard that Orc. Discard this condition if a Dwarf loses a skirmish.
Each time a Hobbit wins a skirmish, you may place a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] token here. '''Fellowship:''' Remove a burden for each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] token here (limit 3). Discard this condition.
Each time a Nazgûl wins a skirmish, add a burden.
Each time a regroup action discards an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc, you may stack that Orc on this card. '''Shadow:''' Discard 2 cards stacked here and remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]to play an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc from your discard pile.
Each time a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man wins a skirmish, you may place a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token here. '''Maneuver:''' Exert a minion for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token here (limit 3). Discard this condition.
Each time a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man wins a skirmish, you may place a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token on this card. '''Regroup:''' Discard a Shadow condition for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token here. Discard this condition.
Each time Gandalf wins a skirmish, you may place a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] token here. '''Skirmish:''' Wound a minion skirmishing Gandalf for each [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] token here. Discard this condition.
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Each time the fellowship moves, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each burden you can spot. At the end of each of your Shadow phases, exert a Nazgûl or discard this condition.
Each time you play an Elf, choose an opponent to discard a card from hand.
Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat.
If you have initiative during the Shadow phase, you may play this minion from your discard pile.
Plays on a plains site you control. '''Regroup:''' Exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion.
Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).'
Plays to your support area. '''Maneuver:''' Exert a Dwarf companion to make each minion at a battleground lose all damage bonuses until the regroup phase.
Plays to your support area. '''Maneuver:''' Stack the top card from your draw deck here (limit once per phase). '''Maneuver:''' Spot a Dwarf and discard a card stacked on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition to take a Free Peoples card stacked here into hand.
Plays to your support area. Each Elf ally whose home is site 6 is strength +1. '''Fellowship:''' Exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Plays to your support area. While you can spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, add 1 to the minion archery total.
To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden.
To play, exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Plays to your support area. Each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc comes into play exhausted. Skip the archery phase. Discard this condition during the '''regroup''' phase.
To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site. While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn.
To play, exert an Uruk-hai. '''Shadow:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot X burdens to make the Free Peoples player reveal X cards at random from hand. You may discard 1 revealed card.
To play, exert an Uruk-hai. Each time an Uruk-hai wins a skirmish, the opponent must choose to either exert the Ring-bearer or add a burden.
To play, exert an Uruk-hai. The twilight cost of each companion played to a site which is not a sanctuary is +2.
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. Bearer must be a companion. '''Regroup:''' Discard this possession from play to reconcile your hand.
To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. Bearer must be a companion (except the Ring-bearer). Limit 1 per bearer. Each time bearer wins a skirmish, you may remove a burden.
To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Bearer must be a companion. Each time bearer wins a skirmish, you may transfer this condition to another companion.
To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1.
To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer must be a companion. While bearer is skirmishing a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, bearer loses all strength and damage bonuses from possessions.
To play, spot a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. Bearer must be an unbound companion. Limit 1 per bearer. At the end of each assignment phase, if bearer is not assigned to a skirmish and a companion who does not bear a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition is, add a burden.
To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc. '''Shadow:''' Discard this condition to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Bearer must be an unbound companion. Limit 1 per bearer.
When the fellowship moves to site 4 or 5, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Dwarf companion. '''Skirmish:''' Discard this condition to make your [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc strength +2.
When you play this condition, place 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tokens here. '''Response:''' If an unbound Hobbit is about to take a wound, discard this condition or remove a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] token from here to prevent that wound.
When you play this condition, you may spot 2 [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Men to place 2 [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] tokens here. '''Response:''' If a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man is about to take a wound, discard this condition or remove a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] token from here to prevent that wound.
When you play this condition, you may spot a Dwarf to place 2 [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] tokens here. '''Fellowship:''' Discard this condition or remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token from here to stack the top card of your draw deck on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition that has a card stacked on it.
When you play this condition, you may spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man to place 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens here. '''Skirmish:''' Discard this condition or remove a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token from here to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man skirmishing an exhausted minion strength +2.
When you play this condition, you may spot an Elf to place 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] tokens here. '''Skirmish:''' Discard this condition or remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token from here to make a minion skirmishing an Elf strength –1.
When you play this minion, you may discard 5 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make it strength +10 and '''fierce''' until the end of the turn. Shadow: Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc from your discard pile. It comes into play exhausted.
When you play this minion, you may spot a Nazgûl to add a threat. The Free Peoples player may make you wound a companion to prevent this. '''Skirmish:''' Remove a threat to make this minion strength +3.
While a card titled Déagol is removed from the game, Gollum is strength +2 and '''fierce'''. '''Shadow:''' Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile.
While you can spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion, this card is twilight cost -3. The Free Peoples player may not look at or reveal cards in any Shadow player’s hand.
Search
Lore:
None
(29)
·
Brought as a companion by Alatar, he traveled the South and East to aid the Free Peoples. (2)
·
“‘It seems to be a record of the fortunes of Balin's folk....'” (2)
·
“‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (2)
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“‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'” (2)
Other values:
"'...my pretty lady is, River-woman's daughter, Slender as the willow-wand, clearer than the water.'"
"'Tom's going home again water-lillies bringing. Hey! Come derry dol! Can you hear me singing?'"
"...renewed shall be the blade that was broken."
"Sam thought that it tasted far better, somehow, than it had for a good while..."
A fixed line of Elven blades can hold off great numbers of the Enemy's hordes.
A storm of white arrows answered the attacking hand of Isengard.
A wall of Elven arrows met the attackers before they reached the Hornburg itself.
Anxious defenders cheered the welcome sound of Elvish trumpets.
Before he ever sat the throne, Aragorn had proven himself a great leader to the people of Gondor.
Crossbowmen arrived with munitions from Isengard.
Defenders on the walls made perfect targets for the Isengard crossbowmen.
Despite their foreign ways, the Men from the South and East were formidable fighters.
Easterlings traveled up the ancient roads of Gondor to swell the hosts of the Dark Tower.
Elven archers were seldom seen before it was too late.
Elves rely upon more than strength in combat.
Even the sword of a powerful warrior can be parried by the strength of an Uruk-hai.
Gimli rushed ahead into the vast, empty chamber to see a huge slab of white stone. Knowing instinctively the significance of this tomb, he fell to his knees, overcome with grief.
Haradrim is the Gondorian name for Southrons.
Keen Elven eyes see farther and more clearly than those of Men or Dwarves.
Rohirrim warriors were seldom seen without their mount.
Saruman's spells can hinder even the wary.
Saruman's Uruk-hai are instilled with his ideas of destiny and supremacy.
Saruman's warg-riders traveled the plains faster than even the Riders of Rohan.
Sudden war came upon Gondor out of Rhûn, land of the East.
The dark Dunlendings called their fair-haired enemies from Rohan “Strawheads.”
The frenzy of Uruks is born of the fear of the very Goblins that work the pits.
The Goblins of Moria have oft plundered the deep armouries of Durin's folk.
The Goblins of the Misty Mountains, like all of their race, use their teeming numbers to slaughter their foes.
The Nazgûl's true forms were revealed to him, shining like ghostly Kings.
The rabble of Dunland pillaged their way across the Mark.
The small and weak suffer first from the The White Wizard's powerful sorcery.
The Southrons fight with tactics the men of Gondor have never before seen.
The Uruks brought death to the villages of Rohan.
The Uruks of Saruman are bred to be the instruments of his will, destroying his enemies with foul cruelty.
Third of the Istari to be named, he was clad in sea-blue.
To many he was known as the swift.
Wars between the southern kingdoms taught speed and precision to the archers of the Haradrim.
Where volleys of Orcish arrows fly, the defenders of the West fall.
With each fallen defender, the morale of the attacking army rose.
‘“For a couple o' pins,' says Troll, and grins, / ‘I'll eat thee too, and gnaw thy shins. / A bit o' fresh meat will go down sweet!'”
“...for ages folk in the Shire smoked various herbs...”
“...perhaps it had tried to reveal itself in response to some wish or command that was felt in the room.”
“...sudden and terrible, from the tower above, the sound of the great horn of Helm rang out.”
“...swiftly but warily, creeping on behind, a slinking shadow among the stones.”
“Almost they began to hope that they would escape.”
“And with that shout the king came. His horse was white as snow, golden was his shield, and his spear was long.”
“Bring it down! Bring it down! Bring it down!”
“Down leaped Shadowfax, like a deer....”
“Give it to us raw and wriggling!”
“He came to rest in the fern a few feet away, face downward, green arrow-feathers sticking from his neck below a golden collar.”
“He felt his tongue cleave to his mouth and his heart labouring. His sword broke and fell out of his shaking hand.”
“He was glad he could not see the dead face.”
“He was... trying to recall every memory of his former journey in the Mines, and considering anxiously the next course that he should take....”
“His hood and grey rags were flung away. His white garments shone.”
“Of that deadly gleam and of the dark eyeholes Frodo and Sam were always conscious.”
“Suddenly he stopped as if listening. Frodo became aware that all was very quiet, inside and outside.”
“The hosts of Isengard roared, swaying this way and that, turning from fear to fear.”
“The Ring that hung upon its chain about his neck grew heavy, heavier than a great stone, and his head was dragged downwards.”
“The White Rider was upon them, and the terror of his coming filled the enemy with madness.”
“The wild men fell on their faces before him.”
“Then he knew that the hope that had for one wild moment stirred in his heart was vain.”
“There was a black look in the sky, and the sun was wan. The wind had gone now round to the north-east.”
“They heard singing and coarse shouting. At first it seemed a long way off, but it drew nearer....”
“Your time will come. You will face the same evil...”
“‘ are welcome here in days of war but our own folk....'”
“‘...any weapon that you bear, be it only a staff, you must leave it on the threshold.'”
“‘...for the Ring yearns, above all else, to return to the hand of its Master: they are one....'”
“‘...Gollum is cunning, and the spies of the Enemy are many.'”
“‘...I will die as one of them.'”
“‘...ill news is an ill guest they say.'”
“‘...in the dark they perceive many signs and forms that are hidden from us: then they are most to be feared.'”
“‘...it was the spirit of your people that held it strong.'”
“‘...many great princes and captains were assembled.'”
“‘...the Three will fail, and many fair things will fade and be forgotten.'”
“‘...there are older and fouler things than Orcs in the deep places of the world.'”
“‘...they are crebain out of Fangorn or Dunland. I do not know what they are about....'”
“‘...we won't let you go, either. You're full of wickedness and mischief, Gollum.'”
“‘A power was there that we have not felt before.'”
“‘An angry Ent is terrifying.'”
“‘And also the Ring drew them.'”
“‘And what may you be doing in these parts? An Elf, a Man, and a Dwarf, all clad in elvish fashion.'”
“‘Beside the falls of Nimrodel, / By water clear and cool, / Her voice as falling silver fell / Into the shining pool.'”
“‘Bring them to me.... Kill the others....'”
“‘But if we was master, then we could help ourselfs, yes...'”
“‘But my memory reaches back even to the Elder Days.... I have seen three ages in the West of the world, and many defeats, and many fruitless victories.'”
“‘Destroyers and usurpers.'”
“‘Do not stop until they are found!'”
“‘Do not take me for some conjurer of cheap tricks! I am not trying to rob you. I am trying to help you.'”
“‘Don't adventures ever have an end? I suppose not. Someone else always has to carry on the story.'”
“‘Even Sauron knows them not. They are older than he. Now I have walked there, but I will bring no report to darken the light of day.'”
“‘For here alone in all the world was found Moria-silver, or true-silver as some have called it: mithril is the Elvish name.'”
“‘For those who aid the Great Eye there will be rich reward.'”
“‘Gandalf is come again.'”
“‘Give me a row of orc-necks and room to swing and all weariness will fall from me!'”
“‘Go back to the Shadow!'”
“‘Go back, Sam. You can't swim. I'm going to Mordor alone.'”
“‘Go where you must go, and hope!'”
“‘Had I a host of Elves in armour of the Elder Days, it would avail little....'”
“‘Hey! Come derry dol! Can you hear me singing?'”
“‘His fire was about me. I was burned.'”
“‘How shall any tower withstand such numbers and such reckless hate?'”
“‘I am afraid Balin is buried deep, and maybe something else is buried there too.'”
“‘I could not take it from him without doing greater harm; and I had no right to do so anyway.'”
“‘I do not know what strength is in my blood, but I swear to you – I will not let the White City fall....'”
“‘I have not passed through fire and death to bandy crooked words with a serving-man till the lightning falls.'”
“‘If I move I shall be seen and hunted!'”
“‘If we do not trust the strength of Men, then we trust to the victory of Sauron.'”
“‘In all the long wars with the Dark Tower treason has ever been our greatest foe.'”
“‘Indeed my friends, none of you have any weapon that could hurt me.'”
“‘It was no ordinary storm. It is the ill will of Caradhras.'”
“‘It would have been useless in any case to try and win over the honest Radagast to treachery.'”
“‘Kill them! Kill them! Kill them both! And then we take the Precious! We be the Master!'”
“‘Let Her deal with them... she must eat. All She gets is filthy Orcses.'”
“‘Losto Caradhras, sedho, hodo, nuitho i ruith.'”
“‘Loth was he to render up the keys. Many other things are there which men have missed.'”
“‘Must take it. The Wraiths are searching. Must take it.'”
“‘Naked I was sent back – for a brief time, until my task is done. And naked I lay upon the mountain-top.'”
“‘One by one, regardless of their strength to good or evil... they fell.'”
“‘One of them... got caught in a spray of some liquid fire and burned like a torch: a horrible sight.'”
“‘Rip them all down!'”
“‘Slender as the willow-wand, clearer than the water.'”
“‘So ended the attempt to retake Moria! It was valiant but foolish. The time is not come yet.'”
“‘So ever do we watch the shores nigh Osgiliath....'”
“‘Soft and quick as shadows we must be!'”
“‘Something has crept, or has been driven out of dark waters under the mountains.'”
“‘Take them alive!'”
“‘The Heir of Elendil would be a strength indeed to the Sons of Eorl in this evil tide.'”
“‘The last host of the Eorlingas has ridden forth. It will not return without battle.'”
“‘The last thing written is in a trailing scrawl of elf-letters: they are coming.'”
“‘The Nameless Enemy has arisen again. Smoke rises once more from Orodruin that we call Mount Doom.'”
“‘The number must be few, since your hope is in speed and secrecy.'”
“‘The thieves, the thieves, the filthy little thieves.'”
“‘There are some things that I must see to....'”
“‘There is even a chance that Dwarves are there, and that in some deep hall of his fathers, Balin son of Fundin may be found.'”
“‘There is one Dwarf yet in Moria who still draws breath!'”
“‘They are wrought of ithildin that mirrors only starlight and moonlight, and sleeps until it is touched by one who speaks words now long forgotten in Middle-earth.'”
“‘They have a blasting fire, and... they took the Wall.'”
“‘They pushed, pulled, tore, shook, and hammered....'”
“‘They're looking for Baggins, and if they mean well, then I'm a hobbit.'”
“‘This country has tough bones.'”
“‘This evil cannot be concealed by the power of the Elves....'”
“‘This night, the land will be stained with the blood of Rohan....'”
“‘Too long have you sat in the shadows....'”
“‘We are friends of Rohan, and of Théoden, your king.'”
“‘What about second breakfast?'”
“‘What you will see I cannot tell....'”
“‘When they come to the bridge they will see us. Come away! Climb, climb!'”
“‘Whom do you serve?'”
“‘Yet so little faith and trust do we find now in the world beyond Lothlórien... that we dare not by our own trust endanger our land.'”
“‘Yonder stands Barazinbar, the Redhorn, cruel Caradhras....'”
“‘You seem to have been doing well, Master Took.'”
“‘You will hear today all that you need in order to understand the purposes of the Enemy.... What shall we do with the Ring, the least of rings, the trifle that Sauron fancies? That is the doom that we must deem.'”
“‘You're drawing far too much attention to yourself... Mr. Underhill.'”
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D
Data:A Host Avails Little (1U251)/Data
Data:A Royal Welcome (3U4)/Data
Data:Agility (6C12)/Data
Data:Alatar, Final Envoy (13U28)/Data
Data:Alive and Unspoiled (1R120)/Data
Data:All Thought Bent on It (1U239)/Data
Data:Alliance Reforged (4R58)/Data
Data:Ancient Blade (7U15)/Data
Data:Arrow From the South (4U216)/Data
Data:Arrows Thick in the Air (4U110)/Data
Data:Beauty Is Fading (1R205)/Data
Data:Behold the White Rider (4U88)/Data
Data:Beyond All Hope (4R140)/Data
Data:Beyond the Height of Men (2R39)/Data
Data:Blood of Numenor (2U31)/Data
Data:Book of Mazarbul (0P7)/Data
Data:Book of Mazarbul (3R1)/Data
Data:Bound By Rage (6C1)/Data
Data:Break the Charge (5R11)/Data
Data:Break the Charge (AI) (5R124)/Data
Data:Brought Down From Inside (19P24)/Data
Data:Caradhras Has Not Forgiven Us (1R123)/Data
Data:Celebring, Elven-smith (18R7)/Data
Data:Coming for the Ring (3C51)/Data
Data:Cruel Caradhras (1R124)/Data
Data:Dangerous Gamble (3C76)/Data
Data:Death to the Strawheads (4U8)/Data
Data:Deep in Thought (3C30)/Data
Data:Despair (1R243)/Data
Data:Desperate Measures (1R245)/Data
Data:Devilry of Orthanc (5R49)/Data
Data:Dinendal, Mirkwood Archer (15R12)/Data
Data:Down From the Hills (5R16)/Data
Data:Down to the Last Child (4U148)/Data
Data:Drawn to Its Power (1U211)/Data
Data:Driven Back (4R149)/Data
Data:Durin's Secret (1R71)/Data
Data:Enraged (6R26)/Data
Data:Enraged (AI) (6R123)/Data
Data:Ever My Heart Rises (4R46)/Data
Data:Far-seeing Eyes (1C43)/Data
Data:Fearless (4U233)/Data
Data:Fires and Foul Fumes (6R62)/Data
Data:Fishing Boat (13R48)/Data
Data:Fortress Never Fallen (4U276)/Data
Data:Foul Things (2U59)/Data
Data:Frenzy (1C171)/Data
Data:Fury of the White Rider (5R18)/Data
Data:Garrison of Osgiliath (6C52)/Data
Data:Gnawing, Biting, Hacking, Burning (6U63)/Data
Data:Goldberry, River-daughter (0P52)/Data
Data:Goldberry, River-daughter (9R+51)/Data
Data:Gollum, Dark as Darkness (9R+28)/Data
Data:Gollum, Her Sneak (13U50)/Data
Data:Gollum, Hopeless (15R43)/Data
Data:Gollum, Mad Thing (10R21)/Data
Data:Gollum, Nasty Treacherous Creature (5C24)/Data
Data:Gollum, Old Villain (6C40)/Data
Data:Gollum, Plotting Deceiver (7R58)/Data
Data:Gollum, Skulker (11R42)/Data
Data:Gollum, Skulker (11RF5)/Data
Data:Gollum, Small Slimy Creature (31B120)/Data
Data:Gollum, Stinker (5M1)/Data
Data:Gollum, Stinker (5R25)/Data
Data:Gollum, Threatening Guide (19P10)/Data
Data:Gollum, Vile Creature (7C59)/Data
Data:Gollum, Worker of Mischief (0W5)/Data
Data:Gollum, Wretched Creature (0W18)/Data
Data:Good Work (4U305)/Data
Data:Grown Suddenly Tall (4R92)/Data
Data:Habits of Home (11R165)/Data
Data:Hate and Anger (3U53)/Data
Data:Have Patience (4C93)/Data
Data:Helm! Helm! (4R279)/Data
Data:Help in Doubt and Need (4R124)/Data
Data:His Terrible Servants (2R77)/Data
Data:Hobbiton Brewer, Maker of Fine Ales (15R146)/Data
Data:Hobbiton Farmer, Lover of Pipeweed (15C147)/Data
Data:Hollowing of Isengard (3R54)/Data
Data:Horn of Helm (5U8)/Data
Data:Hosts of the Last Alliance (2U18)/Data
Data:Hunt Them Down! (1U126)/Data
Data:Hunt Them Down! (1U126)/Data
Data:I Am Here (5R84)/Data
Data:I Will Go (7C105)/Data
Data:In Twilight (19P34)/Data
Data:Intimidate (1C76)/Data
Data:Into Dark Tunnels (4R95)/Data
Data:It Wants to be Found (2U78)/Data
Data:Ithilien Trap (4U126)/Data
Data:Kept Safe (6C111)/Data
Data:Lathspell (11U87)/Data
Data:Lembas Bread (18R15)/Data
Data:Let Them Come! (1C20)/Data
Data:Long I Fell (4C97)/Data
Data:Lord of Moria (1C21)/Data
Data:Master Broke His Promise (6R41)/Data
Data:Memory of Many Things (2C88)/Data
Data:Men of Rhun (4C239)/Data
Data:Meneldor, Misty Mountain Eagle (17U22)/Data
Data:Mithrandir, Mithrandir! (4C98)/Data
Data:More to My Liking (5U9)/Data
Data:Morgul Destroyer (7U190)/Data
Data:Mountain-troll (15R112)/Data
Data:Mysterious Wizard (1C78)/Data
Data:New Fear (4R240)/Data
Data:New Power Rising (4R162)/Data
Data:News From the Mark (6R96)/Data
Data:No Business of Ours (2C44)/Data
Data:No Dawn for Men (4R163)/Data
Data:Not Bound To His Fate (19P14)/Data
Data:On the March (4C241)/Data
Data:Orc Bowmen (1R264)/Data
Data:Our Foes Are Weak (11C196)/Data
Data:Pallando, Far-traveling One (13O5)/Data
Data:Pallando, Far-travelling One (13R37)/Data
Data:Pallando, Far-travelling One (13RF5)/Data
Data:Parry (1R132)/Data
Data:Plundered Armories (1C193)/Data
Data:Protecting the Hall (11U149)/Data
Data:Questions That Need Answering (1R81)/Data
Data:Radagast, Tender of Beasts (13R38)/Data
Data:Rapid Fire (4R243)/Data
Data:Reckless Pride (7U13)/Data
Data:Red Book of Westmarch (2R113)/Data
Data:Restless Axe (4R55)/Data
Data:Robin Smallburrow, Shirriff Cock-Robin (18U111)/Data
Data:Rohan Stable Master (15U134)/Data
Data:Rohirrim Doorwarden (15U137)/Data
Data:Roll of Thunder (4U99)/Data
Data:Safe Paths (6R44)/Data
Data:Saruman's Frost (1U135)/Data
Data:Saruman's Power (1U136)/Data
Data:Saruman's Snows (1C138)/Data
Data:Secret Folk (4U34)/Data
Data:Secret Sentinels (2R20)/Data
Data:Sense of Obligation (12U170)/Data
Data:Sleep, Caradhras (1C84)/Data
Data:Slow-kindled Courage (7U328)/Data
Data:Spies of Saruman (1R140)/Data
Data:Steadfast Champion (7U49)/Data
Data:Stern Words (19P9)/Data
Data:Stone Trolls (1R314)/Data
Data:Stricken Dumb (2R80)/Data
Data:Suspended Palaces (6C10)/Data
Data:Sword-wall (4R84)/Data
Data:Task Was Not Done (4C102)/Data
Data:That Is No Orc Horn (5C14)/Data
Data:The Arkenstone, King's Jewel (31HE7)/Data
Data:The Council of Elrond (1R35)/Data
Data:The Dark Lord Advances (3C87)/Data
Data:The Dead City (7R56)/Data
Data:The Long Dark (1U188)/Data
Data:The Mirror of Galadriel (1R55)/Data
Data:The Misadventure of Mr. Underhill (1R129)/Data
Data:The Number Must Be Few (1U260)/Data
Data:The Ring Draws Them (3U83)/Data
Data:The Ring's Oppression (1C273)/Data
Data:The Underdeeps of Moria (1R200)/Data
Data:These Are My People (5R41)/Data
Data:They Are Coming (1C196)/Data
Data:They Will Never Stop Hunting You (3C84)/Data
Data:Tom Bombadil, The Master (0P53)/Data
Data:Tom Bombadil, The Master (9R+52)/Data
Data:Too Long Have These Peasants Stood (6U8)/Data
Data:Traitor's Voice (1U142)/Data
Data:Trust Me as You Once Did (3U35)/Data
Data:Turn of the Tide (5U20)/Data
Data:Twisted Tales (6U75)/Data
Data:Unexpected Visitor (7U126)/Data
Data:Unknown Perils (3C36)/Data
Data:Uruk Bloodlust (1C144)/Data
Data:Uruviel, Woodland Maid (15U26)/Data
Data:Valorous Leader (12C53)/Data
Data:Vision From Afar (4R259)/Data
Data:Voice of Nimrodel (3C28)/Data
Data:Volley Fire (4R209)/Data
Data:Watch and Wait (12R35)/Data
Data:We Hates Them (7U77)/Data
Data:We Left None Alive (6C97)/Data
Data:Wealth of Moria (1R28)/Data
Data:Weapons of Isengard (4R211)/Data
Data:Well Met Indeed (4R106)/Data
Data:Where Has Grima Stowed It? (4R214)/Data
Data:Whirling Strike (4C260)/Data
Data:Wizard Storm (2U48)/Data
Data:Wizardry Indeed (4U108)/Data
Data:Wolves of Isengard (5R69)/Data
Data:Worry (1U162)/Data
W
What Is This New Devilry? (1U202)/Data
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