Drilldown: CardReleases

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Discard a Hobbit not assigned to a skirmish from play to discard a minion from play. If the fellowship is at a battleground site, you may add 2 burdens to play this event during a skirmish involving a Hobbit. (1) · Discard a [GOLLUM] minion from play to discard a companion. The Free Peoples player may make the move limit -1 this turn to prevent that. (1) · Discard a [GOLLUM] minion from play to wound each companion with strength 8 or more. (1) · Discard a [Sauron] Orc to add a burden. The Free Peoples player may discard a Free Peoples condition to prevent this. (1) · Exert 2 [Dwarven] companions to discard up to 2 minions (except Smaug) and draw 3 cards. If the fellowship is at a river, make the move limit +1 for this turn. (1) · Exert a Dwarf companion to play Thráin, a [Dwarven] possession or [Dwarven] artifact from your draw deck or discard pile. (1) · Exert Frodo to remove (1) for each Frodo signet you spot. (1) · Exert Smeagol to reveal an opponent's hand. That opponent must discard a card for each culture revealed. (1) · Exert X mounted companions to wound X minions. (1) · Heal a Hobbit for each minion you spot. (1) · If no opponent controls a site, spot 2 [GONDOR] Men to make the move limit +1 for this turn. (1) · Play Smeagol from your discard pile to play the fellowship's next site (replacing an opponent's site if necessary). If you do not move again this turn, discard your hand. (1) · Remove 4 threats and spot 2 [SAURON] Orcs to make the Free Peoples player spot a companion and place that companion in the dead pile. (1) · Spot 2 Hobbit companions to make a Shadow player discard a minion (or spot 4 Hobbit companions to make that player discard 2 minions). (1) · Spot 2 knights or exert 2 [GONDOR] Men to liberate a site or discard any number of cards from hand. (1) · Spot 2 [MEN] minions to wound an unbound companion. (2) · Spot 2 [RAIDER] Men to discard a companion (except the Ring-bearer). (1) · Spot 3 [ROHAN] Men to make an opponent remove (1) or place a random card from hand beneath his or her draw deck. Do this once for each card in that player's hand when you play this event. (1) · Spot 5 burdens and discard a [Sauron] Orc to choose one: make the move limit for this turn -1; or make the Free Peoples player choose to move again (if the move limit allows). (1) · Spot a Dwarf who is damage +X and exert that Dwarf twice to make an opponent discard X Shadow cards. (1) · Spot a Dwarf who is damage +X to place X wounds on minions. (1) · Spot a Nazgul to discard any number of cards from your hand. The Free Peoples player then discards any number of cards from his or her hand. For each card you discarded more than the Free Peoples player, add a threat. (1) · Spot a threat and X [RAIDER] Men to make the Free Peoples player exert X companions (limit 3). (1) · Spot a [GANDALF] Wizard to replace a site in the fellowship's current region with a site from your adventure deck. (1) · Spot a [ROHAN] Man to discard a possession from play. You may exert a [ROHAN] Man who has resistance 3 or more to play this event during the maneuver phase. (1) · Spot an Elf and discard 3 cards from hand to reconcile your hand. (1) · Spot an [ELVEN] hunter and choose one: draw a card for each hunter you can spot or reinforce an [ELVEN] token for each hunter you can spot. (1) · Spot Gandalf to heal an unbound Hobbit 3 times. (1) · Spot Gimli and exert a fellowship companion to have each Shadow player discard one of his or her Shadow cards from play. (1) · Spot Smeagol to play the fellowship's next site. Then you may add a burden to take this card back into hand. (1) · Spot Smeagol to play the fellowship?s next site (replacing opponent?s site if necessary). The Shadow number of the fellowship?s next site is -1 until the end of the turn. (1) · To play, discard Gollum from play. Heal the Ring-bearer to add a burden. If the fellowship is not in region 1, you may repeat this for each other wound on the Ring-bearer. (1) · To play, exert a ranger. If the fellowship is in region 1, play the fellowship's next 2 sites. Otherwise, play the fellowship's next site. (1) · To play, exert your Nazgul twice and spot an exhausted companion. Heal that companion to add a burden. If the fellowship is not in region 1, you may repeat this for each other wound on that companion. (1) · To play, spot 2 Elves. Discard an Elf to draw 3 cards. (1) · To play, spot Shelob. The Free Peoples player chooses two companions. He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand. (1) · Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2) Add (1) for each [MEN] card you can spot. (1)
TaggedGameText:
Toil 2. (For each men character you exert when playing this, its twilight cost is –2.)
Add twilight1 for each men card you can spot. (1)
· Discard a gollum minion from play to discard a companion. The Free Peoples player may make the move limit –1 this turn to prevent that. (1) · Discard a gollum minion from play to wound each companion with strength 8 or more. (1) · Discard a Sauron Orc to add a burden. The Free Peoples player may discard a Free Peoples condition to prevent this. (1) · Discard a Hobbit not assigned to a skirmish from play to discard a minion from play. If the fellowship is at a battleground site, you may add 2 burdens to play this event during a skirmish involving a Hobbit. (1) · Exert 2 [Dwarven] companions to discard up to 2 minions (except Smaug) and draw 3 cards. If the fellowship is at a river, make the move limit +1 for this turn. (1) · Exert a Dwarf companion to play Thráin, a [Dwarven] possession or [Dwarven] artifact from your draw deck or discard pile. (1) · Exert Frodo to remove twilight1 for each Frodo signet you spot. (1) · Exert Sméagol to reveal an opponent’s hand. That opponent must discard a card for each culture revealed. (1) · Exert X mounted companions to wound X minions. (1) · Heal a Hobbit for each minion you spot. (1) · If no opponent controls a site, spot 2 gondor Men to make the move limit +1 for this turn. (1) · Play Sméagol from your discard pile to play the fellowship’s next site (replacing an opponent’s site if necessary). If you do not move again this turn, discard your hand. (1) · Remove 4 threats and spot 2 sauron Orcs to make the Free Peoples player spot a companion and place that companion in the dead pile. (1) · Spot 2 men minions to wound an unbound companion. (2) · Spot 2 raider Men to discard a companion (except the Ring-bearer). (1) · Spot 2 Hobbit companions to make a Shadow player discard a minion ( or spot 4 Hobbit companions to make that player discard 2 minions). (1) · Spot 2 knights or exert 2 gondor Men to liberate a site or discard any number of cards from hand. (1) · Spot 3 rohan Men to make an opponent remove twilight1 or place a random card from hand beneath his or her draw deck. Do this once for each card in that player’s hand when you play this event. (1) · Spot 5 burdens and discard a Sauron Orc to choose one: make the move limit for this turn -1; or make the Free Peoples player choose to move again (if the move limit allows). (1) · Spot a gandalf Wizard to replace a site in the fellowship’s current region with a site from your adventure deck. (1) · Spot a rohan Man to discard a possession from play.
You may exert a rohan Man who has resistance 3 or more to play this event during the maneuver phase. (1)
· Spot a Dwarf who is damage +X and exert that Dwarf twice to make an opponent discard X Shadow cards. (1) · Spot a Dwarf who is damage +X to place X wounds on minions. (1) · Spot a Nazgûl to discard any number of cards from your hand. The Free Peoples player then discards any number of cards from his or her hand. For each card you discarded more than the Free Peoples player, add a threat. (1) · Spot a threat and X raider Men to make the Free Peoples player exert X companions (limit 3). (1) · Spot an elven hunter and choose one: draw a card for each hunter you can spot or reinforce an elven token for each hunter you can spot. (1) · Spot an Elf and discard 3 cards from hand to reconcile your hand. (1) · Spot Gandalf to heal an unbound Hobbit 3 times. (1) · Spot Gimli and exert a fellowship companion to have each Shadow player discard one of his or her Shadow cards from play. (1) · Spot Sméagol to play the fellowship's next site. Then you may add a burden to take this card back into hand. (1) · Spot Sméagol to play the fellowship’s next site (replacing opponent’s site if necessary). The Shadow number of the fellowship’s next site is -1 until the end of the turn. (1) · To play, discard Gollum from play. Heal the Ring-bearer to add a burden. If the fellowship is not in region 1, you may repeat this for each other wound on the Ring-bearer. (1) · To play, exert a Ranger.
If the fellowship is in region 1, play the fellowship's next 2 sites. Otherwise, play the fellowship's next site. (1)
· To play, exert your Nazgûl twice and spot an exhausted companion.
Heal that companion to add a burden. If the fellowship is not in region 1, you may repeat this for each other wound on that companion. (1)
· To play, spot 2 Elves.
Discard an Elf to draw 3 cards. (1)
· To play, spot Shelob.
The Free Peoples player chooses two companions. He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand. (1)
FormattedGameText:
'''Toil 2.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]]'' character you exert when playing this, its twilight cost is –2.)'' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] card you can spot. (1) · Discard a Hobbit not assigned to a skirmish from play to discard a minion from play. If the fellowship is at a battleground site, you may add 2 burdens to play this event during a skirmish involving a Hobbit. (1) · Discard a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion from play to discard a companion. The Free Peoples player may make the move limit –1 this turn to prevent that. (1) · Discard a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion from play to wound each companion with strength 8 or more. (1) · Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to add a burden. The Free Peoples player may discard a Free Peoples condition to prevent this. (1) · Exert 2 [Dwarven] companions to discard up to 2 minions (except Smaug) and draw 3 cards. If the fellowship is at a river, make the move limit +1 for this turn. (1) · Exert a Dwarf companion to play Thráin, a [Dwarven] possession or [Dwarven] artifact from your draw deck or discard pile. (1) · Exert Frodo to remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Frodo signet you spot. (1) · Exert Sméagol to reveal an opponent’s hand. That opponent must discard a card for each culture revealed. (1) · Exert X mounted companions to wound X minions. (1) · Heal a Hobbit for each minion you spot. (1) · If no opponent controls a site, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men to make the move limit +1 for this turn. (1) · Play Sméagol from your discard pile to play the fellowship’s next site (replacing an opponent’s site if necessary). If you do not move again this turn, discard your hand. (1) · Remove 4 threats and spot 2 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to make the Free Peoples player spot a companion and place that companion in the dead pile. (1) · Spot 2 Hobbit companions to make a Shadow player discard a minion ( or spot 4 Hobbit companions to make that player discard 2 minions). (1) · Spot 2 knights or exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men to liberate a site or discard any number of cards from hand. (1) · Spot 2 [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minions to wound an unbound companion. (2) · Spot 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Men to discard a companion (except the Ring-bearer). (1) · Spot 3 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Men to make an opponent remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] or place a random card from hand beneath his or her draw deck. Do this once for each card in that player’s hand when you play this event. (1) · Spot 5 burdens and discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to choose one: make the move limit for this turn -1; or make the Free Peoples player choose to move again (if the move limit allows). (1) · Spot a Dwarf who is damage +X and exert that Dwarf twice to make an opponent discard X Shadow cards. (1) · Spot a Dwarf who is damage +X to place X wounds on minions. (1) · Spot a Nazgûl to discard any number of cards from your hand. The Free Peoples player then discards any number of cards from his or her hand. For each card you discarded more than the Free Peoples player, add a threat. (1) · Spot a threat and X [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Men to make the Free Peoples player exert X companions (limit 3). (1) · Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to replace a site in the fellowship’s current region with a site from your adventure deck. (1) · Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man to discard a possession from play. You may exert a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man who has resistance 3 or more to play this event during the maneuver phase. (1) · Spot an Elf and discard 3 cards from hand to reconcile your hand. (1) · Spot an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] hunter and choose one: draw a card for each hunter you can spot or reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token for each hunter you can spot. (1) · Spot Gandalf to heal an unbound Hobbit 3 times. (1) · Spot Gimli and exert a fellowship companion to have each Shadow player discard one of his or her Shadow cards from play. (1) · Spot Sméagol to play the fellowship's next site. Then you may add a burden to take this card back into hand. (1) · Spot Sméagol to play the fellowship’s next site (replacing opponent’s site if necessary). The Shadow number of the fellowship’s next site is -1 until the end of the turn. (1) · To play, discard Gollum from play. Heal the Ring-bearer to add a burden. If the fellowship is not in region 1, you may repeat this for each other wound on the Ring-bearer. (1) · To play, exert a '''Ranger.''' If the fellowship is in region 1, play the fellowship's next 2 sites. Otherwise, play the fellowship's next site. (1) · To play, exert your Nazgûl twice and spot an exhausted companion. Heal that companion to add a burden. If the fellowship is not in region 1, you may repeat this for each other wound on that companion. (1) · To play, spot 2 Elves. Discard an Elf to draw 3 cards. (1) · To play, spot Shelob. The Free Peoples player chooses two companions. He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand. (1)
Lore:
None (3) · "'He leaped into the waters, but the Ring slipped from his finger as he swam, and then the Orcs saw him and killed him with arrows.'" (1) · "'If the Dark Lord knows so much as you say, Mithrandir, will he not rather smile than fear, and with his little finger crush us like a fly that tries to sting him?'" (1) · "Poison frothed and bubbled..." (1) · "Until at last our toil be past/ our journey done, our errand sped." (1) · Each member of the fellowship was willing to make any sacrifice to safeguard the Quest. (1) · The ferocity of the Dunlendings is not easily slaked. (2) · With a great many years' experience in the wilds of Middle-earth, Aragorn's skills as guide and tracker were unmatched. (1) · “...all the while he hissed, but spoke no words.” (1) · “...displaying his standard, black serpent upon scarlet....” (1) · “...even as Oromë the Great in the battle of the Valar when the world was young.” (1) · “...for the joy of battle was on them, and the sound of their singing that was fair and terrible came even to the City.” (1) · “...the Dark Door gaped before them like the mouth of night.” (1) · “...the very crown of this bitter road.” (1) · “Legolas, two already!” (1) · “Men cast from the saddle lay grovelling on the ground.” (1) · “South strode Éomer and men fled before his face, and they were caught between the hammer and the anvil.” (1) · “Southward beyond the road lay the main force of the Haradrim....” (1) · “‘...the question is: who will follow me, if I lead you there?'” (1) · “‘...they are watching... eyes will see us.'” (1) · “‘...they found the enemy already on the out-wall, or assailing it....'” (1) · “‘...they laughed when they looked on us, for they were a great army still.'” (1) · “‘All Wizards should have a Hobbit or two in their care... to teach them the meaning of humility!'” (1) · “‘Crumbs on his jacket. He took it. He took it!'” (1) · “‘Do not throw your life away so rashly!'” (1) · “‘He hurts us.... hurts poor Sméagol!'” (1) · “‘He leaped into the waters, but the Ring slipped from his finger as he swam...'” (1) · “‘If those two had seen us, they would have dropped all their quarrel until we were dead.'” (1) · “‘If thou art in haste, remember the Paths of the Dead.'” (1) · “‘Nice hobbits! We will come with them. Find them safe paths in the dark, yes we will.'” (1) · “‘So fair. So cold. Like a morning of pale spring still clinging to winter's chill.'” (1) · “‘So far so good; but how are we to avoid being spitted?'” (1) · “‘We must push Sauron... We must march out to meet him at once.'” (1) · “‘Yet now under the Lord of Barad-dûr the most fell of all his captains is already master of your outer walls....'” (1) · “‘Your hands are cold....'” (1)
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