Drilldown: CardReleases

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CardReleases > IsUnique: No & Subtypes: Ranged Weapon

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Bearer must be a corsair. While you have initiative, bearer is an archer and fierce. (1) · Bearer must be a [GONDOR] Man. At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) · Bearer must be a [GONDOR] Man. If bearer is a knight, he or she is strength +1. Skirmish: Exert bearer to wound a minion he or she is skirmishing if that minion bears a fortification. (1) · Bearer must be a [GONDOR] ranger. Archery: Discard 2 [GONDOR] cards from hand to make the fellowship archery total +1. (1) · Bearer must be a [MEN] minion. Bearer is an archer. Each time a companion is killed during the archery phase, you may control a site. (1) · Bearer must be a [MEN] minion. Bearer is an archer. When you play this possession, you may make the Free Peoples player exert his or her Man. (1) · Bearer must be a [RAIDER] Man. Bearer is an archer and ambush (5). (1) · Bearer must be a [RAIDER] Man. Bearer is an archer. While you can spot another [RAIDER] Man, the minion archery total is +1. (1) · Bearer must be a [ROHAN] Man. Archery: Discard this possession to make the fellowship archery total +1 (or +2 if the fellowship is at a plains site). (1) · Bearer must be a [ROHAN] Man. Archery: Discard this possession to make the fellowship archery total +1. (1) · Bearer must be a [ROHAN] Man. Archery: Exert bearer and discard this possession to wound a minion. (1) · Bearer must be a [ROHAN] Man. If bearer is mounted, he or she is strength +1. Each time bearer wins a skirmish, you may choose a Shadow player who must wound one of his or her minions. (1) · Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this. (1) · Bearer must be an Elf companion. Archery: Exert bearer to discard the top card of your draw deck. If it is an [ELVEN] card, exert a minion. (1) · Bearer must be an Elf. Bearer is an archer. (3) · Bearer must be an [URUK-HAI] minion. While bearer is at a battleground site, it is an archer. (1) · Bearer must be Ring-bound Man. Skirmish: If bearer is skirmishing a Man or a roaming minion, exert bearer to wound that minion. (1)
TaggedGameText:
Bearer must be a gondor Man.
At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2)
· Bearer must be a gondor Man.
If bearer is a knight, he or she is strength +1.
Skirmish: Exert bearer to wound a minion he or she is skirmishing if that minion bears a Fortification. (1)
· Bearer must be a gondor ranger.
Archery: Discard 2 gondor cards from hand to make the fellowship archery total +1. (1)
· Bearer must be a men minion.
Bearer is an Archer. When you play this possession, you may make the Free Peoples player exert his or her man. (1)
· Bearer must be a men minion.
Bearer is an archer.
Each time a companion is killed during the archery phase, you may control a site. (1)
· Bearer must be a raider Man.
Bearer is an archer.
While you can spot another raider Man, the minion archery total is +1. (1)
· Bearer must be a raider Man.
Bearer is an archer and Ambush twilight5. (1)
· Bearer must be a rohan Man.
Archery: Discard this possession to make the fellowship archery total +1 (or +2 if the fellowship is at a plains site). (1)
· Bearer must be a rohan Man.
Archery: Discard this possession to make the fellowship archery total +1. (1)
· Bearer must be a rohan Man.
Archery: Exert bearer and discard this possession to wound a minion. (1)
· Bearer must be a rohan Man.
If bearer is mounted, he or she is strength +1. Each time bearer wins a skirmish, you may choose a Shadow player who must wound one of his or her minions. (1)
· Bearer must be a urukhai minion.
While bearer is at a battleground site, it is an Archer. (1)
· Bearer must be a corsair.
While you have initiative, bearer is an archer and fierce. (1)
· Bearer must be a Ring-bound Man.
Skirmish: If bearer is skirmishing a Man or a roaming minion, exert bearer to wound that minion. (1)
· Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this. (1) · Bearer must be an Elf companion. Archery: Exert bearer to discard the top card of your draw deck. If it is an elven card, exert a minion. (1) · Bearer must be an Elf.
Bearer is an archer. (1)
· Bearer must be an Elf.
Bearer is an archer. (1)
· Bearer must be an Elf.
Bearer is an archer. (1)
FormattedGameText:
Bearer must be a corsair. While you have initiative, bearer is an archer and fierce. (1) · Bearer must be a Ring-bound Man. '''Skirmish:''' If bearer is skirmishing a Man or a roaming minion, exert bearer to wound that minion. (1) · Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this. (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. If bearer is a knight, he or she is strength +1. '''Skirmish:''' Exert bearer to wound a minion he or she is skirmishing if that minion bears a '''Fortification.''' (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger. '''Archery:''' Discard 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] cards from hand to make the fellowship archery total +1. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer is an '''Archer.''' When you play this possession, you may make the Free Peoples player exert his or her man. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer is an archer. Each time a companion is killed during the archery phase, you may control a site. (1) · Bearer must be a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. Bearer is an '''archer''' and '''Ambush''' [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · Bearer must be a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. Bearer is an '''archer.''' While you can spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the minion archery total is +1. (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Archery:''' Exert bearer and discard this possession to wound a minion. (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is mounted, he or she is strength +1. Each time bearer wins a skirmish, you may choose a Shadow player who must wound one of his or her minions. (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Archery:''' Discard this possession to make the fellowship archery total +1 (or +2 if the fellowship is at a plains site). (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Archery:''' Discard this possession to make the fellowship archery total +1. (1) · Bearer must be a [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. While bearer is at a battleground site, it is an '''Archer.''' (1) · Bearer must be an Elf companion. '''Archery:''' Exert bearer to discard the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, exert a minion. (1) · Bearer must be an Elf. Bearer is an '''archer'''. (1) · Bearer must be an Elf. Bearer is an '''archer.''' (1) · Bearer must be an Elf. Bearer is an '''archer'''. (1)
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