Drilldown: CardReleases

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CardReleases > Subtitle: None & Strength: 6-8

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None (7) · To play, spot 2 rohan companions.
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2)
· Regroup: Discard an isengard Orc to make the Free Peoples player wound a companion. (2) · For each sauron condition you can spot, this minion is strength +1. (2) · Regroup: Exert this minion to make the Free Peoples player wound a companion. (2) · Damage +1.
When you play this minion, you may place an isengard token on a machine. (2)
· Damage +1.
Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (2)
· While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (2)
· Knight.
Skirmish:
Discard a gondor condition from your support area to make this companion strength +2. (2)
· Warg-rider.
While this minion is not exhausted, he is fierce. (2)
· While you can spot 3 Ents, this companion is strength +2. (2) · Shadow: Exert this minion to add twilight1. (2) · Southron.
At the start of each skirmish involving this minion, you may remove twilight3 to wound a companion or ally he is skirmishing. (2)
· Damage +1.
This minion is strength +1 for each possession you spot. (2)
· Easterling.
Skirmish: Exert this minion to make him damage +1. (2)
· Southron. Ambush twilight1.
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2)
 
FormattedGameText:
None (6) · '''Knight. Skirmish:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] condition from your support area to make this companion strength +2. (2) · '''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (2) · For each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition you can spot, this minion is strength +1. (2) · '''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (2) · '''Damage +1.''' '''Response:''' If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (2) · While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (2) · '''Shadow:''' Exert this minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) · '''Damage +1'''. This minion is strength +1 for each possession you spot. (2) · '''Warg-rider.''' While this minion is not exhausted, he is '''fierce.''' (2) · While you can spot 3 Ents, this companion is strength +2. (2) · To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions. You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) · '''Damage +1.''' When you play this minion, you may place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on a machine. (2) · '''Southron.''' At the start of each skirmish involving this minion, you may remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to wound a companion or ally he is skirmishing. (2) · '''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2) · '''Easterling.''' '''Skirmish:''' Exert this minion to make him '''damage +1'''. (2)
 
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