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Drilldown: CardReleases
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TwilightCost:
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LOTR-EN11A003.0
LOTR-EN11A004.0
LOTR-EN11A005.0
LOTR-EN11A009.0
LOTR-EN11A012.0
LOTR-EN11A015.0
LOTR-EN11A017.0
LOTR-EN12A001.0
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LOTR-EN13A001.0
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LOTR-EN13A007.0
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LOTR-EN13A013.0
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LOTR-EN15A002.0
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LOTR-EN17A002.0
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LOTR-EN18A003.0
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LOTR-EN18A007.0
LOTR-EN18A009.0
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LOTR-EN18A014.0
LOTR-EN18A016.0
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LOTR-EN11A003.0
LOTR-EN11A004.0
LOTR-EN11A005.0
LOTR-EN11A009.0
LOTR-EN11A012.0
LOTR-EN11A015.0
LOTR-EN11A017.0
LOTR-EN12A001.0
LOTR-EN12A003.0
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LOTR-EN12A005.0
LOTR-EN12A007.0
LOTR-EN12A011.0
LOTR-EN12A012.0
LOTR-EN13A001.0
LOTR-EN13A003.0
LOTR-EN13A004.0
LOTR-EN13A005.0
LOTR-EN13A007.0
LOTR-EN13A008.0
LOTR-EN13A009.0
LOTR-EN13A010.0
LOTR-EN13A012.0
LOTR-EN13A013.0
LOTR-EN13A015.0
LOTR-EN13A016.0
LOTR-EN13A017.0
LOTR-EN15A002.0
LOTR-EN15A003.0
LOTR-EN15A004.0
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LOTR-EN15O002.0
LOTR-EN17A002.0
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LOTR-EN17A005.0
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LOTR-EN17A014.0
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LOTR-EN18A001.0
LOTR-EN18A002.0
LOTR-EN18A003.0
LOTR-EN18A004.0
LOTR-EN18A007.0
LOTR-EN18A009.0
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None
Revision:
None
(61)
ReleaseDate:
None
(61)
LanguageCode:
EN (61)
IsPhysical:
Yes (61)
IsPlayable:
Yes (61)
CollInfo:
None
(61)
IsUnique:
No (7)
·
Yes (54)
Title:
Gandalf (4)
·
Aragorn (3)
·
Legolas (3)
·
Théoden (3)
·
Faramir (2)
·
Glamdring (2)
·
Éomer (2)
Other values:
Andúril
Arwen's Bow
Arwen's Dagger
Beorning Axe
Bilbo
Brawling Uruk
Celeborn
Chamber Patrol
Crown of Gondor
Denethor
Elrond
Faramir's Sword
Fletcher of Harad
Frodo
Galadriel's Silver Ewer
Gamling
Gollum
Gríma
Madril
Narsil
One Last Surprise
Orkish Invader
Pallando
Quickbeam
Rohirrim Diadem
Sam
Sentry Uruk
Shadowfax
Sting
The Mirror of Galadriel
The Mouth of Sauron
The Pale Blade
Throne of Isengard
Throne of Minas Tirith
Throne of the Dark Lord
Throne of the Golden Hall
Úlairë Lemenya
Úlairë Otsëa
Uruk Blitz
Voice of the Desert
Watcher at Sarn Ford
Well-crafted Armor
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Subtitle:
None
(19)
·
Powerful Guide (2)
Other values:
Bearer of Great Need
Bearer of Obligation
Bearer of Quality
Betrayer of Rohan
Dangerous Guide
Defender of Osgiliath
Defender of Rohan
Defender of the Hornburg
Dunadan of Gondor
Duplicitous Specter
Ednew
Elven Long Knife
Eternally Threatening
Far-travelling One
Foe-hammer
Forged by Telchar
Frenzied Fighter
Greatest of the Mearas
Hastiest of All Ents
Heir to Meduseld
Horsemaster
Isildur's Heir
Last Ruling Steward
Lieutenant of Barad-dur
Melancholy Hobbit
Northman, King of Rohan
of the Grey Company
of the Woodland Realm
Orc Beater
Ranger of the North
Skulker
Southron Troop
Sword of Flame
Sword That Was Broken
The Renowned
The White Rider
The Wise
Thorongil
Witness to History
Woodland Emissary
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Subtypes:
None
(2)
·
Armor (1)
·
Elf (5)
·
Ent (1)
·
Hand Weapon (9)
·
Hobbit (3)
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Man (18)
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Mount (1)
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Nazgul (2)
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Orc (2)
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Ranged Weapon (1)
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Skirmish (1)
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Support Area (8)
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Uruk-hai (3)
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Wizard (4)
TwilightCost:
2 (31)
·
3 (13)
·
4 (17)
Strength:
None
(22)
·
3 - 5 (4)
·
5 - 7 (8)
·
7 - 8 (10)
·
8 - 9 (8)
·
9 - 12 (9)
StrengthMod:
None
(50)
·
+1 (4)
·
+2 (5)
·
+3 (2)
Vitality:
None
(22)
·
2 (5)
·
3 (22)
·
4 (12)
VitalityMod:
None
(57)
·
+1 (4)
SiteNum:
None
(49)
·
3 (4)
·
4 (4)
·
5 (4)
SiteNumMod:
None
(61)
Resistance:
None
(34)
·
5 (3)
·
6 (8)
·
7 (11)
·
8 (5)
ResistanceMod:
None
(59)
·
+1 (2)
CanBearRing:
None
(34)
·
No (25)
·
Yes (2)
Signet:
None (61)
Block:
None (61)
ShadowNum:
None
(61)
ArrowDir:
None (61)
GameText:
Other values:
Aid - (2). Each time you transfer this to a companion, except a [GANDALF] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play.
Aragorn is strength +1 for each [GONDOR] card that has a culture token on it. At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase.
Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion.
Archer. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot. (limit +3)
Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.)
At the start of each skirmish involving this minion, you may reveal an [ORC] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion.
At the start of the archery phase, you may spot another Elf to exert a minion.
At the start of the fellowship phase, you may add (1) to play a possession on Gamling from your draw deck.
Bearer must be a Dwarf. Each time bearer takes a wound, you may reinforce a [DWARVEN] token. Skirmish: Discard a [DWARVEN] card from hand to make bearer damage +1.
Bearer must be a Nazgul. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden.
Bearer must be a [GANDALF] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [GANDALF] card from your discard pile into hand.
Bearer must be a [GANDALF] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. Fellowship: Add a threat to remove a burden.
Bearer must be an [ELVEN] companion. Archery: If bearer is Arwen, discard 2 [ELVEN] cards from hand to wound a minion.
Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards.
Bearer must be Aragorn. He is damage +1. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Bearer must be Bilbo or Frodo. Regroup: Exert bearer to remove a threat.
Bearer must be Faramir. He is damage +1. Each minion skirmishing Faramir at a battleground or forest site is roaming.
Bearer must be Gandalf. Bearer is damage +1. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden.
c
Damage +1. Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect.
Denethor is resistance +1 for each [GONDOR] possession in your discard pile. Maneuver: Spot a [GONDOR] possession borne by a companion and remove that possession from the game to exert a minion twice.
Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase. Each Wizard is strength +3 and damage +1.
Fierce. When you play Ulaire Lemenya, you may remove (1) to add a threat for each Free Peoples culture you can spot.
Fierce. When you play Ulaire Otsea, you may spot another Nazgul to draw a card for each wounded companion you can spot. Regroup: Exert Ulaire Otsea and discard a [WRAITH] card from hand to add a burden.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a companion loses a skirmish involving a [MEN] minion, you may exert Grima to exert a companion.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2.
Quickbeam is twilight cost -1 for each Ent you can spot. Maneuver: Discard this companion to place another [GANDALF] companion from your discard pile on the bottom of your draw deck and reinforce a [GANDALF] token.
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase.
Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's.
Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3.
Ranger. Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer.
Ring-bound. At the start of each skirmish involving Bilbo, you may exert him to take a [SHIRE] skirmish event into hand from your discard pile.
Ring-bound. Sam is resistance +1 for each Hobbit you can spot. Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
Ring-bound. While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
Spell. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf?s resistance to resolve that skirmish instead of that companion?s strength.
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card, then discard a card from your hand.
To play, spot 2 minions. While you can spot Sauron, each other minion is damage +1. While the fellowship is in the same region as Mount Doom, each companion is resistance -2.
To play, spot 3 Elves. Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck.
To play, spot a [MEN] minion. While the fellowship is in region 1, each [MEN] minion cannot take wounds. While the fellowship is in region 2, each [MEN] minion is an archer. While the fellowship is in region 3, each [MEN] minion is fierce.
To play, spot an Elf. Skirmish: If Elrond is skirmishing a minion, exert him to place an [ELVEN] card from your discard pile on top of your draw deck.
To play, spot an [ORC] minion. While the fellowship is in region 1, [ORC] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each [ORC] Orc is strength +2.
To play, spot an [URUK-HAI] minion. While the fellowship is in region 1, each Uruk-hai is damage +1. While the fellowship is in region 2, each companion is strength -1. While the fellowship is in region 3, each unbound companion is resistance -2.
To play, spot an [URUK-HAI] minion. While you can spot a fierce minion, this minion is fierce. While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1, this minion is damage +1.
To play, spot Aragorn, Elendil, or Isildur. Skirmish: Spot a [GONDOR] Man with 3 or more vitality and discard a [GONDOR] card from hand to make that Man strength +2.
To play, spot Denethor (or 2 [GONDOR] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [GONDOR] token. Skirmish: Remove 3 [GONDOR] tokens to discard a possession.
To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +2 and resistance +2. Each time you play an [ELVEN] skirmish event, you may reinforce an [ELVEN] token.
To play, spot Theoden (or 2 [ROHAN] companions). Saruman and Grima cannot be assigned to skirmishes. Response: If a [ROHAN] Man is about to take a wound, exert another [ROHAN] Man and add (2) to prevent that.
To play, spot Theoden. Skirmish: Spot a [ROHAN] Man bearing a possession and discard a [ROHAN] possession from hand to make that Man strength +2.
Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) While you can spot a [ROHAN] Man, Eomer?s twilight cost is -1. Skirmish: Discard a [ROHAN] card from hand to make Eomer strength +2.
Valiant. While the Ringbearer is assigned to a skirmish, each [ROHAN] companion gains hunter 1.
While Eomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Eomer is strength +1 for each other [ROHAN] companion you can spot.
While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [GONDOR] Man roaming until the end of turn.
While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [GANDALF] cards from hand.
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile.
While the Ringbearer is assigned to a skirmish, each [ROHAN] companion is strength +1. Regroup: Spot 2 [ROHAN] followers and exert Theoden to liberate a site.
While this minion is at a plains site, it is an archer. While you can spot 6 companions, each [MEN] minion is an archer.
While you can spot Eowyn, Theoden is defender +1. While you can spot Eomer, Theoden is damage +1. While you can spot Theodred, the move limit is +1.
While you can spot Gandalf, Theoden is resistance +2. While you can spot Eomer, Theoden is damage +1. While you can spot 3 mounted [ROHAN] companions, Theoden is strength +2.
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TaggedGameText:
To play, spot 2 Hobbits.
Each time you play a spell, you may add a burden to wound a minion.
At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (2)
Other values:
<keyword>Aid –</keyword> <symbol>twilight2</symbol>.<br>Each time you transfer this to a companion, except a <symbol>gandalf</symbol> companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play.
<keyword>Archer. Hunter 1</keyword><i>(While skirmishing a non-hunter character, this character is strength +1.)</i>.<br><keyword>Archery:</keyword> Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3)
<keyword>Archer.</keyword><br>At the start of each archery phase, you may reveal the top card of your draw deck. If it is an <symbol>elven</symbol> card, wound a minion.
<keyword>Assignment:</keyword> Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.)
<keyword>Damage +1.</keyword> <br><keyword>Response:</keyword> If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect.
<keyword>Fierce.</keyword> When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.<br><keyword>Regroup:</keyword> Exert Úlairë Otsëa and discard a <symbol>wraith</symbol> card from hand to add a burden.
<keyword>Fierce.</keyword><br>When you play Úlairë Lemenya, you may remove <symbol>twilight1</symbol> to add a threat for each Free Peoples culture you can spot.
<keyword>Lurker.</keyword> (Skirmishes involving lurker minions must be resolved after any others.) <br><keyword>Skirmish:</keyword> Exert Gollum twice to make another minion strength +2.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i> <br>Each time a companion loses a skirmish involving a <symbol>men</symbol> minion, you may exert Gríma to exert a companion.
<keyword>Ranger. <br>Skirmish:</keyword> Exert Faramir to make him strength +1 for each wound on the Ring-bearer.
<keyword>Ranger. Hunter 1.</keyword><br>While you can spot 2 <symbol>gondor</symbol> rangers, Madril is twilight cost –2.<br>At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase.
<keyword>Ranger. Hunter 2.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +2.)</i><br><keyword>Maneuver:</keyword> Add a threat to exert a non-hunter minion with strength less than Aragorn's.
<keyword>Ranger.</keyword><br><keyword>Skirmish:</keyword> Exert a <symbol>gondor</symbol> Man with a resistance 6 or more to make that Man strength +3.
<keyword>Ring-bound.</keyword> <br>At the start of each skirmish involving Bilbo, you may exert him to take a <symbol>shire</symbol> skirmish event into hand from your discard pile.
<keyword>Ring-bound.</keyword><br>Sam is resistance +1 for each Hobbit you can spot.<br><keyword>Regroup:</keyword> Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
<keyword>Ring-bound.</keyword><br>While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.<br><keyword>Skirmish:</keyword> If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
<keyword>Skirmish:</keyword> If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
<keyword>Spell</keyword>. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf’s resistance to resolve that skirmish instead of that companion’s strength.
<keyword>Valiant. Hunter 2.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +2.)</i><br>While you can spot a <symbol>rohan</symbol> Man, Éomer’s twilight cost is -1.<br><keyword>Skirmish:</keyword> Discard a <symbol>rohan</symbol> card from hand to make Éomer strength +2.
<keyword>Valiant.</keyword><br>While the Ring-bearer is assigned to a skirmish, each <symbol>rohan</symbol> companion gains <keyword>hunter 1</keyword>.
Aragorn is strength +1 for each <symbol>gondor</symbol> card that has a culture token on it.<br>At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more <keyword>defender +1</keyword> until the regroup phase.
At the start of each skirmish involving this minion, you may reveal an <symbol>orc</symbol> condition from hand to wound the companion this minion is skirmishing twice and then discard this minion.
At the start of the archery phase, you may spot another Elf to exert a minion.
At the start of the fellowship phase, you may add <symbol>twilight1</symbol> to play a possession on Gamling from your draw deck.
Bearer must be a <symbol>gandalf</symbol> Man.<br>While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a <symbol>gandalf</symbol> card from your discard pile into hand.
Bearer must be a <symbol>gandalf</symbol> Wizard.<br>Discard all other possessions on bearer and bearer may not bear a hand weapon.<br><keyword>Fellowship:</keyword> Add a threat to remove a burden.
Bearer must be a Dwarf. Each time bearer takes a wound, you may reinforce a <symbol>dwarven</symbol> token.<br><keyword>Skirmish:</keyword> Discard a <symbol>dwarven</symbol> card from hand to make bearer <keyword>damage +1</keyword>.
Bearer must be a Nazgûl. <br>If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden.
Bearer must be an <symbol>elven</symbol> companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.<br><keyword>Maneuver:</keyword> If bearer is Arwen, exert her to draw 2 cards.
Bearer must be an <symbol>elven</symbol> companion.<br><keyword>Archery:</keyword> If bearer is Arwen, discard 2 <symbol>elven</symbol> cards from hand to wound a minion.
Bearer must be Aragorn.<br>He is <keyword>damage +1</keyword>.<br>Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Bearer must be Bilbo or Frodo.<br><keyword>Regroup:</keyword> Exert bearer to remove a threat.
Bearer must be Elendil or Isildur.<br>Bearer is <keyword>damage +1</keyword>.<br>Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.
Bearer must be Faramir. <br>He is <keyword>damage +1.</keyword> <br>Each minion skirmishing Faramir at a battleground or forest site is roaming.
Bearer must be Gandalf. <br>Each time Gandalf wins a skirmish, you may remove a burden.
Bearer must be Gandalf.<br>Bearer is <keyword>damage +1</keyword>.<br>Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Denethor is resistance +1 for each <symbol>gondor</symbol> possession in your discard pile.<br><keyword>Maneuver:</keyword> Spot a <symbol>gondor</symbol> possession borne by a companion and remove that posssession from the game to exert a minion twice.
Each time you play Saruman, spot a minion. That minion is <keyword>fierce</keyword> until the start of the regroup phase.<br>Each Wizard is strength +3 and damage +1.
Quickbeam is twilight cost -1 for each Ent you can spot.<br><keyword>Maneuver:</keyword> Discard this companion to place another <symbol>gandalf</symbol> companion from your discard pile on the bottom of your draw deck and reinforce a <symbol>gandalf</symbol> token.
To play, spot 2 minions.<br>While you can spot Sauron, each other minion is <keyword>damage +1</keyword>.<br>While the fellowship is in the same region as Mount Doom, each companion is resistance -2.
To play, spot 3 Elves.<br>Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck.
To play, spot a <symbol>men</symbol> minion.<br>While the fellowship is in region 1, each <symbol>men</symbol> minion cannot take wounds.<br>While the fellowship is in region 2, each <symbol>men</symbol> minion is an <keyword>archer</keyword>.<br>While the fellowship is in region 3, each <symbol>men</symbol> minion is <keyword>fierce</keyword>.
To play, spot an <symbol>orc</symbol> minion.<br>While the fellowship is in region 1, <symbol>orc</symbol> Orcs cannot take wounds.<br>While the fellowship is in region 2, the current site gains <keyword>underground</keyword>.<br>While the fellowship is in region 3, each <symbol>orc</symbol> Orc is strength +2.
To play, spot an <symbol>urukhai</symbol> minion.<br>While the fellowship is in region 1, each Uruk-hai is <keyword>damage +1</keyword>.<br>While the fellowship is in region 2, each companion is strength –1.<br>While the fellowship is in region 3, each unbound companion is resistance –2.
To play, spot an <symbol>urukhai</symbol> minion.<br>While you can spot a fierce minion, this minion is <keyword>fierce</keyword>.<br>While you can spot a hunter, this minion gains <keyword>hunter 1</keyword>.<br>While you can spot a character that is damage +1, this minion is <keyword>damage +1</keyword>.
To play, spot an Elf. <br><keyword>Skirmish:</keyword> If Elrond is skirmishing a minion, exert him to place an <symbol>elven</symbol> card from your discard pile on top of your draw deck.
To play, spot Aragorn, Elendil, or Isildur.<br><keyword>Skirmish:</keyword> Spot a <symbol>gondor</symbol> Man with 3 or more vitality and discard a <symbol>gondor</symbol> card from hand to make that Man strength +2.
To play, spot Denethor (or 2 <symbol>gondor</symbol> companions).<br>Each time a minion is killed or discarded from play during a skirmish, you may reinforce a <symbol>gondor</symbol> token.<br><keyword>Skirmish:</keyword> Remove 3 <symbol>gondor</symbol> tokens to discard a possession.
To play, spot Galadriel or Celeborn.<br>While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.<br>Each time you play an <symbol>elven</symbol> skirmish event, you may reinforce an <symbol>elven</symbol> token.
To play, spot Théoden (or 2 <symbol>rohan</symbol> companions).<br>Saruman and Gríma cannot be assigned to skirmishes.<br><keyword>Response:</keyword> If a <symbol>rohan</symbol> Man is about to take a wound, exert another <symbol>rohan</symbol> Man and add <symbol>twilight2</symbol> to prevent that.
To play, spot Théoden.<br><keyword>Skirmish:</keyword> Spot a <symbol>rohan</symbol> Man bearing a possession and discard a <symbol>rohan</symbol> possession from hand to make that Man strength +2.
While Éomer bears a mount, he is <keyword>damage +1.</keyword><br>While no other companion is assigned to a skirmish, Éomer is strength +1 for each other <symbol>rohan</symbol> companion you can spot.
While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.<br><keyword>Skirmish:</keyword> While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a <symbol>gondor</symbol> Man roaming until the end of the turn.
While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 <symbol>gandalf</symbol> cards from hand.
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains <keyword>muster</keyword>.<br>Each time the fellowship moves during the regroup phase, you may take an <symbol>elven</symbol> event into hand from your discard pile.
While the Ring-bearer is assigned to a skirmish, each <symbol>rohan</symbol> companion is strength +1.<br><keyword>Regroup:</keyword> Spot 2 <symbol>rohan</symbol> followers and exert Théoden to liberate a site.
While this minion is at a plains site, it is an <keyword>Archer.</keyword> While you can spot 6 companions, each <symbol>men</symbol> minion is an <keyword>Archer.</keyword>
While you can spot Éowyn, Théoden is <keyword>defender +1</keyword>.<br>While you can spot Éomer, Théoden is <keyword>damage +1</keyword>.<br>While you can spot Théodred, the move limit is +1.
While you can spot Gandalf, Théoden is resistance +2.<br>While you can spot Éomer, Théoden is <keyword>damage +1</keyword>.<br>While you can spot 3 mounted <symbol>rohan</symbol> companions, Théoden is strength +2.
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FormattedGameText:
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (2)
Other values:
'''Aid –''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. Each time you transfer this to a companion, except a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play.
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''. '''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3)
'''Archer.''' At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion.
'''Assignment:''' Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.)
'''Damage +1.''' '''Response:''' If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect.
'''Fierce.''' When you play Úlairë Lemenya, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a threat for each Free Peoples culture you can spot.
'''Fierce.''' When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot. '''Regroup:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to add a burden.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each time a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, you may exert Gríma to exert a companion.
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) '''Skirmish:''' Exert Gollum twice to make another minion strength +2.
'''Ranger. Skirmish:''' Exert Faramir to make him strength +1 for each wound on the Ring-bearer.
'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase.
'''Ranger. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' '''Maneuver:''' Add a threat to exert a non-hunter minion with strength less than Aragorn's.
'''Ranger.''' '''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3.
'''Ring-bound.''' Sam is resistance +1 for each Hobbit you can spot. '''Regroup:''' Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play.
'''Ring-bound.''' While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. '''Skirmish:''' If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion.
'''Ring-bound.''' At the start of each skirmish involving Bilbo, you may exert him to take a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] skirmish event into hand from your discard pile.
'''Skirmish:''' If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
'''Spell'''. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf’s resistance to resolve that skirmish instead of that companion’s strength.
'''Valiant. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1. '''Skirmish:''' Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] card from hand to make Éomer strength +2.
'''Valiant.''' While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion gains '''hunter 1'''.
Aragorn is strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card that has a culture token on it. At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more '''defender +1''' until the regroup phase.
At the start of each skirmish involving this minion, you may reveal an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion.
At the start of the archery phase, you may spot another Elf to exert a minion.
At the start of the fellowship phase, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a possession on Gamling from your draw deck.
Bearer must be a Dwarf. Each time bearer takes a wound, you may reinforce a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token. '''Skirmish:''' Discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to make bearer '''damage +1'''.
Bearer must be a Nazgûl. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden.
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile into hand.
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. '''Fellowship:''' Add a threat to remove a burden.
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. '''Archery:''' If bearer is Arwen, discard 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] cards from hand to wound a minion.
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. '''Maneuver:''' If bearer is Arwen, exert her to draw 2 cards.
Bearer must be Aragorn. He is '''damage +1'''. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion.
Bearer must be Bilbo or Frodo. '''Regroup:''' Exert bearer to remove a threat.
Bearer must be Elendil or Isildur. Bearer is '''damage +1'''. Each time bearer wins a skirmish, you may exert him to discard a Shadow possession.
Bearer must be Faramir. He is '''damage +1.''' Each minion skirmishing Faramir at a battleground or forest site is roaming.
Bearer must be Gandalf. Bearer is '''damage +1'''. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that.
Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden.
Denethor is resistance +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession in your discard pile. '''Maneuver:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession borne by a companion and remove that posssession from the game to exert a minion twice.
Each time you play Saruman, spot a minion. That minion is '''fierce''' until the start of the regroup phase. Each Wizard is strength +3 and damage +1.
Quickbeam is twilight cost -1 for each Ent you can spot. '''Maneuver:''' Discard this companion to place another [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion from your discard pile on the bottom of your draw deck and reinforce a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] token.
To play, spot 2 minions. While you can spot Sauron, each other minion is '''damage +1'''. While the fellowship is in the same region as Mount Doom, each companion is resistance -2.
To play, spot 3 Elves. Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck.
To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. While the fellowship is in region 1, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion cannot take wounds. While the fellowship is in region 2, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is an '''archer'''. While the fellowship is in region 3, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is '''fierce'''.
To play, spot an Elf. '''Skirmish:''' If Elrond is skirmishing a minion, exert him to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on top of your draw deck.
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. While the fellowship is in region 1, [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains '''underground'''. While the fellowship is in region 3, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +2.
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. While the fellowship is in region 1, each Uruk-hai is '''damage +1'''. While the fellowship is in region 2, each companion is strength –1. While the fellowship is in region 3, each unbound companion is resistance –2.
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. While you can spot a fierce minion, this minion is '''fierce'''. While you can spot a hunter, this minion gains '''hunter 1'''. While you can spot a character that is damage +1, this minion is '''damage +1'''.
To play, spot Aragorn, Elendil, or Isildur. '''Skirmish:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with 3 or more vitality and discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card from hand to make that Man strength +2.
To play, spot Denethor (or 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token. '''Skirmish:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens to discard a possession.
To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +2 and resistance +2. Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event, you may reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token.
To play, spot Théoden (or 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions). Saruman and Gríma cannot be assigned to skirmishes. '''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, exert another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that.
To play, spot Théoden. '''Skirmish:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man bearing a possession and discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand to make that Man strength +2.
While Éomer bears a mount, he is '''damage +1.''' While no other companion is assigned to a skirmish, Éomer is strength +1 for each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you can spot.
While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. '''Skirmish:''' While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man roaming until the end of the turn.
While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] cards from hand.
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''. Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile.
While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +1. '''Regroup:''' Spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] followers and exert Théoden to liberate a site.
While this minion is at a plains site, it is an '''Archer.''' While you can spot 6 companions, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is an '''Archer.'''
While you can spot Éowyn, Théoden is '''defender +1'''. While you can spot Éomer, Théoden is '''damage +1'''. While you can spot Théodred, the move limit is +1.
While you can spot Gandalf, Théoden is resistance +2. While you can spot Éomer, Théoden is '''damage +1'''. While you can spot 3 mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions, Théoden is strength +2.
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Lore:
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(10)
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“Let the Ring-bearer decide.” (2)
Other values:
"'Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not.'"
"'No enemy has yet taken the Hornburg. Depart, or not one of you will be spared.'"
"...and the sword of Elendil filled Orcs and Men with fear...."
"...in his other hand Glamdring gleamed, cold and white."
"Blinded by their greed, they took them without question."
"Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta!"
"It has been Remade."
"My old sword, Sting! Here! Take it, take it!"
"Now for wrath! Now for ruin! And a red dawn!"
"One for the Dark Lord on his dark throne."
"There are no horses like those that are bred in that great vale between the Misty Mountains and the White."
"When last I looked, Théoden, was King of Rohan."
"Will you look into the mirror?"
Arwen had skill with a bow matched only by her beauty.
Brought as a companion by Alatar, he traveled the South and East to aid the Free Peoples.
Dwarven armor is among the strongest crafted in Middle-earth.
From the heights of Orthanc, Saruman spied on Middle-earth and plotted his rise to power.
Makers of bows and arrows have a strong trade for the raiders of Harad.
No Orc or wolf dared enter the land of the Beornings.
Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life.
They are trained to parry the swords of their enemies.
Traveling to the council at Imladris was only the beginning of a much greater journey for the Elven Prince. “‘Few can foresee whither their road will lead them, till they come to its end.'”
With Gríma's treacherous whispers removed and Saruman's grasp released, none doubted the might and lordship of Théoden, the King of Rohan.
Woe be to any against whom she wielded it.
“...he took up the staff of his Stewardship that lay at his feet and broke it on his knee.”
“In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.”
“Soon there could be no doubt: three or four tall black figures were standing on the slope, looking down on them.”
“The dragon passed like an express train...and burst over Bywater with a deafening explosion.”
“There was a ringing clash and a stab of white fire.”
“Thus came Aragorn, son of Arathorn, Elessar....”
“You would die before your stroke fell!”
“‘...the last of all the Company. The errand must not fail.'”
“‘A punch from an Ent-fist crumples up iron...'”
“‘But all worthy things that are in peril as the world now stands, those are my care.'”
“‘Die now and curse in vain!' And with that he lifted high his sword and flames ran down the blade.”
“‘For that is the ruin of Osgiliath...'”
“‘I did not know that your plight was so evil.'”
“‘I have no child. Théodred my son is slain. I name Éomer my sister-son to be my heir.'”
“‘I want to see the wild country again before I die, and the Mountains....'”
“‘I was there the day the strength of Men failed.'”
“‘I will follow the Orcs...'”
“‘If they come to bargain for our goods at Helm's Gate, they will pay a high price....'”
“‘Is there anyone in this rout with authority to treat with me?' he asked. ‘Or indeed with wit to understand me?'”
“‘Let horse be bridled, horn be sounded!'”
“‘Look to my coming at first light on the fifth day.'”
“‘My heart bids me go on... but we must hold together. I will follow your counsel.'”
“‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'”
“‘There will be hard handstrokes nigh at hand ere the day is full.'”
“‘We do not want the escapes of Mirkwood in Ithilien.'”
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D
Data:Anduril, Sword That Was Broken (17RF5)/Data
Data:Aragorn, Defender of Rohan (17RF12)/Data
Data:Aragorn, Isildur's Heir (13RF7)/Data
Data:Aragorn, Thorongil (15RF9)/Data
Data:Arwen's Bow (18RF1)/Data
Data:Arwen's Dagger (18RF2)/Data
Data:Beorning Axe (18RF4)/Data
Data:Bilbo, Melancholy Hobbit (12RF12)/Data
Data:Brawling Uruk (11RF15)/Data
Data:Celeborn, The Wise (13RF1)/Data
Data:Chamber Patrol (13RF10)/Data
Data:Crown of Gondor (18RF7)/Data
Data:Denethor, Last Ruling Steward (13RF8)/Data
Data:Elrond, Witness to History (12RF1)/Data
Data:Eomer, Heir to Meduseld (13RF12)/Data
Data:Eomer, Horsemaster (15RF13)/Data
Data:Faramir's Sword (12RF5)/Data
Data:Faramir, Bearer of Quality (17RF6)/Data
Data:Faramir, Dunadan of Gondor (12RF4)/Data
Data:Fletcher of Harad (11RF9)/Data
Data:Frodo, Frenzied Fighter (13RF15)/Data
Data:Galadriel's Silver Ewer (18RF3)/Data
Data:Gamling, Defender of the Hornburg (11RF12)/Data
Data:Gandalf, Bearer of Obligation (13RF4)/Data
Data:Gandalf, Powerful Guide (15O2)/Data
Data:Gandalf, Powerful Guide (15RF5)/Data
Data:Gandalf, The White Rider (12RF3)/Data
Data:Glamdring, Foe-hammer (11RF4)/Data
Data:Glamdring, Orc Beater (17RF2)/Data
Data:Gollum, Skulker (11RF5)/Data
Data:Grima, Betrayer of Rohan (12RF7)/Data
Data:Legolas, of the Grey Company (13RF3)/Data
Data:Legolas, of the Woodland Realm (15RF3)/Data
Data:Legolas, Woodland Emissary (11RF3)/Data
Data:Madril, Defender of Osgiliath (15RF10)/Data
Data:Narsil, Forged by Telchar (17RF7)/Data
Data:One Last Surprise (15RF6)/Data
Data:Orkish Invader (17RF11)/Data
Data:Pallando, Far-travelling One (13RF5)/Data
Data:Quickbeam, Hastiest of All Ents (15RF7)/Data
Data:Rohirrim Diadem (18RF13)/Data
Data:Sam, Bearer of Great Need (13RF16)/Data
Data:Sentry Uruk (15RF14)/Data
Data:Shadowfax, Greatest of the Mearas (17RF3)/Data
Data:Sting, Elven Long Knife (18RF16)/Data
Data:The Mirror of Galadriel, Dangerous Guide (15RF4)/Data
Data:The Mouth of Sauron, Lieutenant of Barad-dur (12RF11)/Data
Data:The Pale Blade, Sword of Flame (11RF17)/Data
Data:Theoden, Ednew (18RF14)/Data
Data:Theoden, Northman, King of Rohan (17RF14)/Data
Data:Theoden, The Renowned (13RF13)/Data
Data:Throne of Isengard (17RF9)/Data
Data:Throne of Minas Tirith (17RF8)/Data
Data:Throne of the Dark Lord (17RF15)/Data
Data:Throne of the Golden Hall (17RF13)/Data
Data:Ulaire Lemenya, Eternally Threatening (15RF16)/Data
Data:Ulaire Otsea, Duplicitous Specter (17RF16)/Data
Data:Uruk Blitz (13RF17)/Data
Data:Voice of the Desert, Southron Troop (13RF9)/Data
Data:Watcher at Sarn Ford, Ranger of the North (18RF9)/Data
Data:Well-crafted Armor (15RF2)/Data
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