Drilldown: CardReleases
From LOTR-TCG Wiki
Use the filters below to narrow your results.
HDG-EN30S066.0 (1) ·
HDG-EN31S028.0 (1) ·
HDG-EN31S036.0 (1) ·
HDG-EN31S045.0 (1) ·
HDG-EN31S056.0 (1) ·
HDG-EN31S058.0 (1) ·
HDG-EN32S031.0 (1) ·
HDG-EN32S032.0 (1) ·
HDG-EN32S033.0 (1) ·
HDG-EN32S034.0 (1) ·
HDG-EN32S040.0 (1) ·
HDG-EN32S045.0 (1) ·
HDG-EN32S061.0 (1) ·
HDG-EN32S067.0 (1) ·
LOTR-EN00W001.0 (1) ·
LOTR-EN00W004.0 (1) ·
LOTR-EN00W007.0 (1) ·
LOTR-EN00W008.0 (1) ·
LOTR-EN00W009.0 (1) ·
LOTR-EN00W010.0 (1) ·
LOTR-EN00W012.0 (1) ·
LOTR-EN00W026.0 (1) ·
LOTR-EN00W027.0 (1) ·
LOTR-EN00W028.0 (1) ·
LOTR-EN00W029.0 (1) ·
LOTR-EN00W035.0 (1) ·
LOTR-EN00W037.0 (1) ·
LOTR-EN01M003.0 (1) ·
LOTR-EN02M001.0 (1) ·
LOTR-EN06M001.0 (1)
HDG-EN30S066.0 (1) ·
HDG-EN31S028.0 (1) ·
HDG-EN31S036.0 (1) ·
HDG-EN31S045.0 (1) ·
HDG-EN31S056.0 (1) ·
HDG-EN31S058.0 (1) ·
HDG-EN32S031.0 (1) ·
HDG-EN32S032.0 (1) ·
HDG-EN32S033.0 (1) ·
HDG-EN32S034.0 (1) ·
HDG-EN32S040.0 (1) ·
HDG-EN32S045.0 (1) ·
HDG-EN32S061.0 (1) ·
HDG-EN32S067.0 (1) ·
LOTR-EN00W001.0 (1) ·
LOTR-EN00W004.0 (1) ·
LOTR-EN00W007.0 (1) ·
LOTR-EN00W008.0 (1) ·
LOTR-EN00W009.0 (1) ·
LOTR-EN00W010.0 (1) ·
LOTR-EN00W012.0 (1) ·
LOTR-EN00W026.0 (1) ·
LOTR-EN00W027.0 (1) ·
LOTR-EN00W028.0 (1) ·
LOTR-EN00W029.0 (1) ·
LOTR-EN00W035.0 (1) ·
LOTR-EN00W037.0 (1) ·
LOTR-EN01M003.0 (1) ·
LOTR-EN02M001.0 (1) ·
LOTR-EN06M001.0 (1)
Army of Dunland (1) ·
Army of Harad (1) ·
Army of Isengard (1) ·
Army of Sauron (1) ·
Bert (1) ·
Cave Troll of Moria (1) ·
Demolition Troll (1) ·
Easterling Pillager (1) ·
Far Harad Mercenary (1) ·
Gorgoroth Swarm (1) ·
Lurtz (2) ·
Sauron (1) ·
Smaug (1) ·
The Great Goblin (1) ·
The Nazgûl (1) ·
The Orc Army (1) ·
The Witch-king (3) ·
The Wolves Army (1) ·
Tom (1) ·
Treebeard (2) ·
Ulaire Attea (1) ·
Ulaire Cantea (1) ·
Ulaire Nelya (1) ·
Ulaire Toldea (2) ·
William (1)
None (11) ·
Chieftain of the Misty Mountains (1) ·
Conqueror of Arthedain (1) ·
Enemy of the Hand (1) ·
Guardian of the Forest (1) ·
Halfling Hunter (1) ·
Lord of the Nazgul (1) ·
Menace of the Underdeeps (1) ·
Relentless Wraith (1) ·
Revived (5) ·
Servant of Isengard (1) ·
The Golden (1) ·
The Necromancer (1) ·
Troll of Ettenmoors (3)
None (1) ·
Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Besieger. When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
Damage +1. To play, spot an Uruk-hai. Menace - When you play this minion, it becomes fierce. (1) ·
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring). (1) ·
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1) ·
Easterling. Fierce. When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon (1) ·
Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) ·
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [1] to make another Wraith minion strength +1 (limit +3) (1) ·
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [3] to make another Wraith minion strength +2 (limit +4) (1) ·
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase. (1) ·
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally. (1) ·
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon. (1) ·
Fierce. To play, spot a Nazgul. Menace - When you play this minion add 2 burdens. (1) ·
Fierce. While you can spot a companion bearing a follower, Ulaire Nelya is damage +1 (1) ·
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2) (1) ·
Southron. Archer. To play, spot a [RAIDER] Man. Menace - When you play this minion, add ten tokens to the twilight pool. (1) ·
Southron. At the start of a skirmish involving this minion, you may spot another [Raider] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
To play, spot a [DUNLAND] Man. Menace - When you play this minion, discard up to 2 Free People's possessions. (1) ·
To play, spot a [MORIA] Orc. Menace - When you play this minion, draw 3 cards. (1) ·
To play, spot a [SAURON] Orc. Menace - When you play this minion, make it strength +10. (1) ·
Triumph - At the start of a skirmish involving Treebeard discard a minion he is skirmishing. (1) ·
Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) ·
Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1)
None (1) ·
Archer. Damage +1. Maneuver:
Spot 6 companions to make Lurtz fierce until the regroup phase.
Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
Archer. Damage +1 .
Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (1) ·
Besieger.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·Damage +1. Fierce.
To play, spot amoria Orc.
Menace - When you play this minion you may draw 3 cards. (1) ·
Damage +1
To play, spot an Uruk–Hai.
Menace - When you play this minion, it becomes fierce. (1) ·
Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·Fierce.
To play, spot a Nazgûl.
Menace - When you play this minion, you may add 2 burdens. (1) ·
Fierce.
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) ·Southron.
At the start of a skirmish involving this minion, you may spot anotherraider Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
Southron. Archer.
To play, spot araider Man.
Menace - When you play this minion you may make it ambush twilight9 . (1) ·
Twilight.
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) ·Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1 . (1) ·
Unhasty. Triumph - At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing.
Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring). (1) ·
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1) ·
Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) ·
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [1] to make another Wraith minion strength +1 (limit +3) (1) ·
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [3] to make another Wraith minion strength +2 (limit +4) (1) ·
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase. (1) ·
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally. (1) ·
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon. (1) ·
Fierce. While you can spot a companion bearing a follower, Ulaire Nelya is damage +1 (1) ·
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2) (1) ·
To play, spot a dunland Man.
Menace - When you play this minion you may discard up to 2 Free Peoples possessions. (1) ·
To play, spot a sauron Orc.
Menace - When you play this minion make it strength +10. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1)
Spot 6 companions to make Lurtz fierce until the regroup phase.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
To play, spot a
To play, spot an Uruk–Hai.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
To play, spot a Nazgûl.
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) ·
At the start of a skirmish involving this minion, you may spot another
To play, spot a
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) ·
None (1) ·
'''Archer.''' '''Damage +1'''.
'''Maneuver:''' Spot another Uruk-hai to make Lurtz '''fierce''' until the regroup phase. (1) ·
'''Archer.''' '''Damage +1.''' '''Maneuver:'''
Spot 6 companions to make Lurtz fierce until the regroup phase.
'''Assignment:''' Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
'''Besieger.'''
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
'''Damage +1'''
To play, spot an Uruk–Hai.
'''Menace -''' When you play this minion, it becomes fierce. (1) ·
'''Damage +1.''' '''Fierce.'''
To play, spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion you may draw 3 cards. (1) ·
'''Easterling.''' '''Fierce.'''
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
'''Fierce.'''
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) ·
'''Fierce.'''
To play, spot a Nazgûl.
'''Menace -''' When you play this minion, you may add 2 burdens. (1) ·
'''Southron.'''
At the start of a skirmish involving this minion, you may spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
'''Southron.''' '''Archer.'''
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Twilight.'''
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) ·
'''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. '''Skirmish:''' Exert Treebeard to make an Ent '''damage +1'''. (1) ·
'''Unhasty.''' '''Triumph -''' At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing.
'''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring). (1) ·
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1) ·
Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) ·
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [1] to make another Wraith minion strength +1 (limit +3) (1) ·
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [3] to make another Wraith minion strength +2 (limit +4) (1) ·
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase. (1) ·
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally. (1) ·
Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon. (1) ·
Fierce. While you can spot a companion bearing a follower, Ulaire Nelya is damage +1 (1) ·
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2) (1) ·
To play, spot a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may discard up to 2 Free Peoples possessions. (1) ·
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion make it strength +10. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1)
None (14) ·
"... long-armed crook-legged Orcs. They had a red eye painted on their shields." (1) ·
"Against the Deeping Wall the hosts of Isengard roared like a sea." (1) ·
"Originally bred by Morgoth, Trolls were thought to be imitations of Ents." (1) ·
"So black were they that they seemed like black holes in the deep shade behind them.'" (1) ·
"The men of the South marched to war." (1) ·
Hunters Design-a-Card contest entry
Submitted by "Eomer_14" (1) · Hunters Design-a-Card contest entry
Submitted by "Roy1991" (1) · Mount Doom™ Preview
King Draft Pack (3) · “'He has a mind of metal and wheels; and he does not care for growing things, except as far as they serve him for the moment.'” (1) · “Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (1) · “‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (1) · “‘The little that I know of his long slow story would make a tale for which we have no time now.'” (1)
Submitted by "Eomer_14" (1) · Hunters Design-a-Card contest entry
Submitted by "Roy1991" (1) · Mount Doom™ Preview
King Draft Pack (3) · “'He has a mind of metal and wheels; and he does not care for growing things, except as far as they serve him for the moment.'” (1) · “Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (1) · “‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (1) · “‘The little that I know of his long slow story would make a tale for which we have no time now.'” (1)
Showing below up to 30 results in range #1 to #30.
D
- Data:Army of Dunland (0W1)/Data
- Data:Army of Harad (0W9)/Data
- Data:Army of Isengard (0W7)/Data
- Data:Army of Sauron (0W12)/Data
- Data:Bert, Troll of Ettenmoors (31B156)/Data
- Data:Cave Troll of Moria, Menace of the Underdeeps (0W8)/Data
- Data:Demolition Troll (32S231)/Data
- Data:Easterling Pillager (0W29)/Data
- Data:Far Harad Mercenary (0W27)/Data
- Data:Gorgoroth Swarm (0W28)/Data
- Data:Lurtz, Halfling Hunter (0W35)/Data
- Data:Lurtz, Servant of Isengard (1M3)/Data
- Data:Sauron, The Necromancer (32B245)/Data
- Data:Smaug, The Golden (30S66)/Data
- Data:The Great Goblin, Chieftain of the Misty Mountains (31S136)/Data
- Data:The Nazgul (0W10)/Data
- Data:The Orc Army (32S240)/Data
- Data:The Witch-King, Conqueror of Arthedain (0W37)/Data
- Data:The Witch-king, Lord of the Nazgul (2M1)/Data
- Data:The Witch-King, Revived (32B267)/Data
- Data:The Wolves Army (32S234)/Data
- Data:Tom, Troll of Ettenmoors (31B158)/Data
- Data:Treebeard, Enemy of the Hand (0W4)/Data
- Data:Treebeard, Guardian of the Forest (6M1)/Data
- Data:Ulaire Attea, Revived (31B245)/Data
- Data:Ulaire Cantea, Revived (32B232)/Data
- Data:Ulaire Nelya, Revived (31B228)/Data
- Data:Ulaire Toldea, Relentless Wraith (0W26)/Data
- Data:Ulaire Toldea, Revived (32B233)/Data
- Data:William, Troll of Ettenmoors (32B161)/Data