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Drilldown: CardReleases
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CardReleases
> Subtypes:
Orc
&
SiteNum:
5-9
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ID:
Other values:
HDG-EN31S037.0
HDG-EN32S035.0
LOTR-EN00S055.0
LOTR-EN00W012.0
LOTR-EN00W024.0
LOTR-EN00W028.0
LOTR-EN01S240.0
LOTR-EN01S256.0
LOTR-EN01S257.0
LOTR-EN01S258.0
LOTR-EN01S259.0
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LOTR-EN01S280.0
LOTR-EN02S089.0
LOTR-EN02S090.0
LOTR-EN02S093.0
LOTR-EN03S093.0
LOTR-EN03S094.0
LOTR-EN03S095.0
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LOTR-EN05S097.0
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LOTR-EN06S101.0
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LOTR-EN07S264.0
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LOTR-EN10S093.0
LOTR-EN10S094.0
LOTR-EN10S095.0
LOTR-ENV1S048.0
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BaseCardID:
Other values:
HDG-EN31S037.0
HDG-EN32S035.0
LOTR-EN00S055.0
LOTR-EN00W012.0
LOTR-EN00W024.0
LOTR-EN00W028.0
LOTR-EN01S240.0
LOTR-EN01S256.0
LOTR-EN01S257.0
LOTR-EN01S258.0
LOTR-EN01S259.0
LOTR-EN01S261.0
LOTR-EN01S262.0
LOTR-EN01S266.0
LOTR-EN01S267.0
LOTR-EN01S268.0
LOTR-EN01S270.0
LOTR-EN01S271.0
LOTR-EN01S272.0
LOTR-EN01S280.0
LOTR-EN02S089.0
LOTR-EN02S090.0
LOTR-EN02S093.0
LOTR-EN03S093.0
LOTR-EN03S094.0
LOTR-EN03S095.0
LOTR-EN03S096.0
LOTR-EN03S097.0
LOTR-EN03S098.0
LOTR-EN03S099.0
LOTR-EN03S100.0
LOTR-EN03S101.0
LOTR-EN05S097.0
LOTR-EN05S098.0
LOTR-EN05S099.0
LOTR-EN05S100.0
LOTR-EN05S103.0
LOTR-EN05S104.0
LOTR-EN05S105.0
LOTR-EN05S106.0
LOTR-EN05S107.0
LOTR-EN05S108.0
LOTR-EN05S109.0
LOTR-EN06S101.0
LOTR-EN06S102.0
LOTR-EN06S104.0
LOTR-EN07S264.0
LOTR-EN07S270.0
LOTR-EN07S271.0
LOTR-EN07S272.0
LOTR-EN07S273.0
LOTR-EN07S274.0
LOTR-EN07S275.0
LOTR-EN07S276.0
LOTR-EN07S277.0
LOTR-EN07S278.0
LOTR-EN07S279.0
LOTR-EN07S282.0
LOTR-EN07S284.0
LOTR-EN07S285.0
LOTR-EN07S286.0
LOTR-EN07S287.0
LOTR-EN07S288.0
LOTR-EN07S289.0
LOTR-EN07S290.0
LOTR-EN07S291.0
LOTR-EN07S292.0
LOTR-EN07S293.0
LOTR-EN07S294.0
LOTR-EN07S295.0
LOTR-EN07S296.0
LOTR-EN07S297.0
LOTR-EN07S298.0
LOTR-EN07S299.0
LOTR-EN07S300.0
LOTR-EN07S301.0
LOTR-EN07S302.0
LOTR-EN07S303.0
LOTR-EN07S304.0
LOTR-EN07S305.0
LOTR-EN07S306.0
LOTR-EN07S307.0
LOTR-EN07S311.0
LOTR-EN08S094.0
LOTR-EN08S095.0
LOTR-EN08S096.0
LOTR-EN08S097.0
LOTR-EN08S098.0
LOTR-EN08S099.0
LOTR-EN08S100.0
LOTR-EN08S101.0
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LOTR-EN10S075.0
LOTR-EN10S076.0
LOTR-EN10S077.0
LOTR-EN10S078.0
LOTR-EN10S086.0
LOTR-EN10S087.0
LOTR-EN10S090.0
LOTR-EN10S091.0
LOTR-EN10S092.0
LOTR-EN10S093.0
LOTR-EN10S094.0
LOTR-EN10S095.0
LOTR-ENV1S048.0
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Subset:
S (102)
·
W (3)
Revision:
None
(105)
ReleaseDate:
None
(105)
LanguageCode:
EN (105)
IsPhysical:
No (5)
·
Yes (100)
IsPlayable:
No (5)
·
Yes (100)
CollInfo:
None
(105)
IsUnique:
No (88)
·
Yes (17)
Title:
Gorgoroth Swarm (3)
·
Orc Pursuer (2)
·
Orc Butcher (2)
Other values:
Advance Captain
Advance Marauder
Advance Regular
Advance Scout
Army of Sauron
Army of Udûn
Azog
Band of the Eye
Bolg
Gate Picket
Gate Sentry
Gate Soldier
Gate Trooper
Gate Veteran
Gorgoroth Agitator
Gorgoroth Assassin
Gorgoroth Attacker
Gorgoroth Axeman
Gorgoroth Berserker
Gorgoroth Breaker
Gorgoroth Engineer
Gorgoroth Garrison
Gorgoroth Keeper
Gorgoroth Looter
Gorgoroth Officer
Gorgoroth Patrol
Gorgoroth Pillager
Gorgoroth Ransacker
Gorgoroth Sapper
Gorgoroth Servitor
Gorgoroth Soldier
Gorgoroth Stormer
Gorgoroth Troop
Grishnákh
Host of Udûn
Mordor Assassin
Mordor Brute
Mordor Defender
Mordor Fiend
Mordor Fighter
Mordor Guard
Mordor Pillager
Mordor Regular
Mordor Savage
Mordor Soldier
Mordor Trooper
Mordor Veteran
Mordor Warrior
Mordor Wretch
Morgul Hunter
Morgul Patrol
Morgul Skirmisher
Morgul Skulker
Morgul Slayer
Morgul Warden
Orc Ambush Troop
Orc Ambusher
Orc Archer Troop
Orc Assassin
Orc Assault Band
Orc Brood
Orc Captain
Orc Chaser
Orc Chieftain
Orc Cutthroat
Orc Destroyer
Orc Fanatic
Orc Fighter
Orc Guard
Orc Hunters
Orc Infantry
Orc Inquisitor
Orc Insurgent
Orc Marauder
Orc Officer
Orc Patrol
Orc Pillager
Orc Rager
Orc Ravager
Orc Runner
Orc Savage
Orc Scout
Orc Scouting Band
Orc Seeker
Orc Slaughterer
Orc Slayer
Orc Soldier
Orc Stalker
Orc Swordsman
Orc Taskmaster
Orc Trooper
Orc Veteran
Orc War Band
Orc Warrior
Siege Commander
Siege Troop
Tower Assassin
Tower Lieutenant
Search
Subtitle:
None
(102)
·
Orc Captain (1)
·
Servant of Sauron (2)
Subtypes:
(Click arrow to add another value)
None
·
Man
·
Support Area
· Orc ·
Standard
·
Uruk-hai
·
Skirmish
·
Hand Weapon
·
Nazgul
·
Elf
·
Hobbit
·
Dwarf
·
Wizard
·
Maneuver
·
Mount
·
Fellowship
·
Shadow
·
Regroup
·
Ranged Weapon
·
Response
Other values:
Archery
Armor
Assignment
Balrog
Bird
Box
Bracers
Brooch
Cloak
Creature
Crow
Dragon
Eagle
Ent
Gauntlets
Half-troll
Helm
Maia
Palantir
Phial
Pipe
Ring
Sanctuary
Shield
Site
Spider
Staff
Tree
Troll
Wraith
Search
TwilightCost:
1 - 2 (7)
·
2 - 3 (20)
·
3 - 4 (40)
·
4 - 10 (38)
Strength:
3 - 7 (15)
·
7 - 9 (18)
·
9 - 10 (37)
·
10 - 30 (35)
StrengthMod:
None
(105)
Vitality:
2 (51)
·
3 (47)
·
4 (4)
·
5 (3)
VitalityMod:
None
(105)
SiteNum:
5 (27)
·
6 (78)
SiteNumMod:
None
(105)
Resistance:
None
(105)
ResistanceMod:
None
(105)
CanBearRing:
None
(105)
Signet:
None (105)
Block:
None (105)
ShadowNum:
None
(105)
ArrowDir:
None (105)
GameText:
For each [SAURON] condition you can spot, this minion is strength +1. (2)
·
Skirmish: Exert this minion and spot another [SAURON] minion and to add a threat. (2)
·
Regroup: Exert this minion to wound a companion (except the Ring-bearer). (2)
·
Skirmish: Exert this minion to wound a character he is skirmishing. (2)
Other values:
_none
Archer. If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce.
Besieger. When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site.
Besieger. Archery: Exert this minion or stack it on a site you control to make the fellowship archery total -2.
Besieger. Archery: Return this minion to your hand to make the fellowship archery total -2 and prevent the Free Peoples player from using archery special abilities.
Besieger. Assignment: Spot a [SAURON] engine or a site you control to assign this minion to an unbound companion.
Besieger. Enduring. To play, spot a [SAURON] Orc. Maneuver: If you have initiative, exert this minion twice to take control of a site. Maneuver: Remove a threat and exert this minion twice to take control of a site.
Besieger. Fierce. Shadow: Exert this minion and spot another [SAURON] minion to control a site. If you cannot spot 3 Free Peoples cultures, the Free Peoples player may exert a companion to prevent this.
Besieger. Regroup: Discard 2 cards from hand to stack a [SAURON] Orc on a site you control (or discard 1 card from hand if that Orc is a besieger).
Besieger. Regroup: Exert this minion twice to take control of a site.
Besieger. Regroup: If this minion is stacked on a site you control, discard this minion to make the move limit for this turn -1.
Besieger. Response: If a besieger is about to take a wound, discard 2 cards from hand to prevent it.
Besieger. Shadow: Discard 2 cards from hand to play a [SAURON] Orc stacked on a site you control (discard 1 card from hand instead if that Orc is a besieger).
Besieger. Shadow: If you have initiative, exert this minion to add a burden and make the Free Peoples player draw a card.
Besieger. Skirmish: Discard 2 cards from hand to make a besieger fierce until the regroup phase.
Besieger. Skirmish: Discard 2 cards from hand to play a [SAURON] Orc stacked on a site you control. That Orc is fierce and strength +6 until the regroup phase.
Besieger. Skirmish: Discard this minion to make a [SAURON] minion strength +1 for each site you control (or +2 if you have initiative).
Besieger. Skirmish: If this minion is stacked on a site you control, discard him to make a [SAURON] Orc strength +5 (or +10 if you have initiative).
Besieger. Skirmish: Stack your besieger on a site you control to make Gorgoroth Troop strength +2.
Besieger. To play, spot a [SAURON] Orc. When you play this minion, if you can spot another besieger, you may add a threat for each companion over 4. Shadow: Remove a threat to play a [SAURON] engine from your discard pile.
Besieger. When you play this minion from a site you control, add 2 threats.
Besieger. When you play this minion from a site you control, add a burden for each site you control.
Besieger. When you play this minion, if you can spot another besieger, you may spot 6 companions to play a besieger from your discard pile and control a site.
Besieger. When you play this minion, you may remove a burden to play a besieger stacked on a site you control.
Besieger. When you play this minion, you may spot 6 companions and another besieger to play a besieger from your discard pile and control a site.
Besieger. While this minion is stacked on a site you control, besiegers are fierce.
Besieger. While you control a site, this minion's twilight cost is -2. Regroup: Stack this minion on a site you control.
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase.
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase.
Each roaming [SAURON] minion is damage +1.
Each roaming [SAURON] minion is fierce.
Each time a [SAURON] Orc overwhelms a companion, add 3 burdens.
Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand.
Each [SAURON] Orc bearing a possession cannot take wounds (except during skirmish phases).
Enduring. For each wound on this minion, it is strength +2.
For each card in your hand, this minion is strength +1.
For each companion you can spot, this minion is strength +1.
For each Free Peoples card borne by a character this minion is skirmishing, that character is strength -1.
For each other [SAURON] Orc you can spot, Morgul Warden is strength +1.
Maneuver: Exert this minion and discard your [SAURON] condition to discard a Free Peoples condition.
Maneuver: Exert this minion and discard your [SAURON] condition to make the Free Peoples player discard the top 2 cards from his or her draw deck.
Maneuver: Exert this minion twice and spot another [SAURON] minion to discard a condition.
Maneuver: Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture.
Maneuver: Exert Tower Assassin to wound an ally.
Maneuver: Remove (3) to exert a Hobbit (except the Ring-bearer).
Regroup: Spot a [SAURON] condition and discard this minion to take control of a site.
Regroup: Spot a [SAURON] condition and exert this minion to take control of a site.
Response: If a companion is overwhelmed during a skirmish involving a [SAURON] Orc, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
Response: If this minion wins a skirmish, remove (2) to make the Free Peoples player discard a card at random from hand.
Shadow: Discard a [SAURON] Orc to add a threat. Skirmish: Remove a threat to make Army of Udun strength +1. Regroup: Discard Army of Udun and X other [SAURON] Orcs to add X threats.
Shadow: Exert or discard this minion to make each [SAURON] minion you spot roaming until the regroup phase.
Shadow: Exert this minion to add (1).
Shadow: Exert this minion to draw X cards and add (X), where X is the number of Free Peoples cultures you spot over 2.
Shadow: If you cannot spot another minion and there are 3 or fewer twilight tokens, add (3) (or (5) if this minion is roaming).
Shadow: Remove (3) and spot 3 [SAURON] Orcs to draw a card.
Shadow: Spot 4 Free Peoples cultures and exert another [SAURON] minion twice to add (3) and draw a card.
Skirmish: Discard 3 cards from hand to make this minion strength +3.
Skirmish: Discard a card from hand to make a companion skirmishing this minion strength -1 for each other [SAURON] Orc you spot (limit -3).
Skirmish: Discard this minion to make another [SAURON] Orc strength +3.
Skirmish: Discard this minion to make another [SAURON] Orc strength +4.
Skirmish: Discard your [SAURON] condition to make a character skirmishing this minion strength -1.
Skirmish: Exert 3 [SAURON] Orcs to add 3 threats. When this minion is discarded, remove 3 threats.
Skirmish: Exert this minion and spot another [SAURON] minion to add a threat.
Skirmish: Exert this minion to make a roaming [SAURON] minion strength +3.
Skirmish: Exert this minion to wound a character it is skirmishing.
Skirmish: Remove 2 threats to make a [SAURON] Orc strength +6.
Skirmish: Remove 3 threats to make a [SAURON] minion strength +8.
Skirmish: Remove a threat to make this minion strength +4.
Skirmish: Spot 6 companions and exert this minion to make another [SAURON] Orc strength +6.
To play, spot a [SAURON] minion. Shadow: Remove 2 threats to discard a condition.
To play, spot a [SAURON] Orc. Menace - When you play this minion, make it strength +10.
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Assignment: Spot 2 Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion.
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Response: If a Free Peoples regroup event is played, exert this minion to cancel that event.
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Response: If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event.
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Skirmish: Exert this minion to wound a character it is skirmishing.
Tracker. The site number of each [SAURON] Orc is -1. If you have initiative when you play this minion, you may spot another [SAURON] Orc to draw 2 cards.
Tracker. The site number of each [SAURON] Orc is -1. When you play this minion you may exert him and discard 2 cards from hand to draw a card.
Tracker. The site number of each [SAURON] Orc is -1. When you play this minion, you may exert him and remove (2) to draw a card.
Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +5.
Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +6.
Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +8.
Tracker. The site number of each [SAURON] Orc is -3. Maneuver: Exert Orc Patrol twice and spot another [SAURON] Orc to discard a condition.
Tracker. The site number of each [SAURON] Orc is -3. Shadow: Exert Grishnakh twice and spot another [SAURON] Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this.
Tracker. The site number of each [SAURON] Orc is -3. Skirmish: Discard another [SAURON] Orc and exert Orc Cutthroat to wound a companion he is skirmishing.
Tracker.While you can spot an exhausted companion, this minion is an archer.While you can spot 3 exhausted companions, this minion is strength +3.
When you play a weapon on this minion, add (2) (limit once per turn).
When you play a [SAURON] condition, you may exert this minion and remove (2) to draw a card.
When you play Host of Udun, you may remove X threats to make its twilight cost -X.
When you play this minion, you may exert him and spot 5 burdens to draw a card.
When you play this minion, you may exert him and spot 6 companions to draw a card.
When you play this minion, you may make the Free Peoples player discard a card at random from hand.
When you play this minion, you may shuffle up to 2 [WRAITH] cards from your discard pile into your draw deck.
When you play this minion, you may spot a [SAURON] condition to draw a card for each site you control (limit 3).
While this minion bears a weapon, he is strength +2.
While you can spot 3 other [SAURON] Orcs, this minion is strength +5.
While you can spot 6 companions and another [SAURON] Orc, this minion is strength +9 and fierce.
While you can spot a threat and another [SAURON] Orc, the Shadow has initiative, regardless of the Free Peoples player's hand.
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TaggedGameText:
Besieger.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3)
·
Skirmish:
Exert this minion and spot another
sauron
minion and to add a threat. (2)
·
Skirmish:
Exert this minion to wound a character he is skirmishing. (2)
·
For each
sauron
condition you can spot, this minion is strength +1. (2)
·
Regroup:
Exert this minion to wound a companion (except the Ring-bearer). (2)
Other values:
_none
<keyword>Archer.</keyword> <br>If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce.
<keyword>Besieger.</keyword> <br><keyword>Archery:</keyword> Exert this minion or stack it on a site you control to make the fellowship archery total –2.
<keyword>Besieger.</keyword> <br><keyword>Archery:</keyword> Return this minion to your hand to make the fellowship archery total –2 and prevent the Free Peoples player from using archery special abilities.
<keyword>Besieger.</keyword> <br><keyword>Assignment:</keyword> Spot a <symbol>sauron</symbol> engine or site you control to assign this minion to an unbound companion.
<keyword>Besieger.</keyword> <br><keyword>Regroup:</keyword> Discard 2 cards from hand to stack a <symbol>sauron</symbol> Orc on a site you control (or discard 1 card from hand if that Orc is a besieger).
<keyword>Besieger.</keyword> <br><keyword>Regroup:</keyword> Exert this minion twice to take control of a site.
<keyword>Besieger.</keyword> <br><keyword>Regroup:</keyword> If this minion is stacked on a site you control, discard this minion to make the move limit for this turn –1.
<keyword>Besieger.</keyword> <br><keyword>Response:</keyword> If a besieger is about to take a wound, discard 2 cards from hand to prevent it.
<keyword>Besieger.</keyword> <br><keyword>Shadow:</keyword> Discard 2 cards from hand to play a <symbol>sauron</symbol> Orc stacked on a site you control (discard 1 card from hand instead if that Orc is a besieger).
<keyword>Besieger.</keyword> <br><keyword>Shadow:</keyword> If you have initiative, exert this minion to add a burden and make the Free Peoples player draw a card.
<keyword>Besieger.</keyword> <br><keyword>Skirmish:</keyword> Discard 2 cards from hand to make a besieger fierce until the regroup phase.
<keyword>Besieger.</keyword> <br><keyword>Skirmish:</keyword> Discard 2 cards from hand to play a <symbol>sauron</symbol> Orc stacked on a site you control. That Orc is fierce and strength +6 until the regroup phase.
<keyword>Besieger.</keyword> <br><keyword>Skirmish:</keyword> Discard this minion to make a <symbol>sauron</symbol> minion strength +1 for each site you control (or +2 if you have initiative).
<keyword>Besieger.</keyword> <br><keyword>Skirmish:</keyword> If this minion is stacked on a site you control, discard him to make a <symbol>sauron</symbol> Orc strength +5 (or +10 if you have initiative).
<keyword>Besieger.</keyword> <br><keyword>Skirmish:</keyword> Stack a besieger on a site you control to make Gorgoroth Troop strength +2.
<keyword>Besieger.</keyword> <br>To play, spot a <symbol>sauron</symbol> Orc. <br>When you play this minion, if you can spot another besieger, you may add a threat for each companion over 4. <br><keyword>Shadow:</keyword> Remove a threat to play a <symbol>sauron</symbol> engine from your discard pile.
<keyword>Besieger.</keyword> <br>When you play this minion from a site you control, add 2 threats.
<keyword>Besieger.</keyword> <br>When you play this minion from a site you control, add a burden for each site you control.
<keyword>Besieger.</keyword> <br>When you play this minion, you may remove a burden to play a besieger stacked on a site.
<keyword>Besieger.</keyword> <br>While this minion is stacked on a site you control, besiegers are fierce.
<keyword>Besieger.</keyword> <keyword>Enduring.</keyword> <br>To play, spot a <symbol>sauron</symbol> Orc. <br><keyword>Maneuver:</keyword> If you have initiative, exert Gorgoroth Berserker twice to take control a site. <keyword>Maneuver:</keyword> Remove a threat and exert Gorgoroth Berserker twice to take control a site.
<keyword>Besieger.</keyword> <keyword>Fierce.</keyword> <br><keyword>Shadow:</keyword> Exert this minion and spot another <symbol>sauron</symbol> minion to control a site. If you cannot spot 3 Free Peoples cultures, the Free Peoples player may exert a companion to prevent this.
<keyword>Besieger.</keyword> While you control a site, this minion's twilight cost is –2. <br><keyword>Regroup:</keyword> Stack this minion on a site you control.
<keyword>Enduring.</keyword> <br>For each wound on this minion, it is strength +2.
<keyword>Maneuver:</keyword> Exert this minion and discard your <symbol>sauron</symbol> condition to discard a Free Peoples condition.
<keyword>Maneuver:</keyword> Exert this minion and discard your <symbol>sauron</symbol> condition to make the Free Peoples player discard the top 2 cards from his or her draw deck.
<keyword>Maneuver:</keyword> Exert this minion twice and spot another <symbol>sauron</symbol> minion to discard a condition.
<keyword>Maneuver:</keyword> Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture.
<keyword>Maneuver:</keyword> Exert Tower Assassin to wound an ally.
<keyword>Maneuver:</keyword> Remove <symbol>twilight3</symbol> to exert a Hobbit (except the Ring-bearer).
<keyword>Regroup:</keyword> Spot a <symbol>sauron</symbol> condition and discard this minion to take control of a site.
<keyword>Regroup:</keyword> Spot a <symbol>sauron</symbol> condition and exert this minion to take control of a site.
<keyword>Response:</keyword> If a companion is overwhelmed during a skirmish involving a <symbol>sauron</symbol> Orc, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
<keyword>Response:</keyword> If this minion wins a skirmish, remove <symbol>twilight2</symbol> to make the Free Peoples player discard a card at random from hand.
<keyword>Shadow:</keyword> Discard a <symbol>sauron</symbol> Orc to add a threat. <br><keyword>Skirmish:</keyword> Remove a threat to make Army of Udûn strength +1. <br><keyword>Regroup:</keyword> Discard Army of Udûn and X other <symbol>sauron</symbol> Orcs to add X threats.
<keyword>Shadow:</keyword> Exert or discard this minion to make each <symbol>sauron</symbol> minion you spot roaming until the regroup phase.
<keyword>Shadow:</keyword> Exert this minion to add <symbol>twilight1</symbol>.
<keyword>Shadow:</keyword> Exert this minion to draw X cards and add <symbol>twilightX</symbol>, where X is the number of Free Peoples cultures you spot over 2.
<keyword>Shadow:</keyword> If you cannot spot another minion and there are 3 or fewer twilight tokens, add <symbol>twilight3</symbol> (or <symbol>twilight5</symbol>if this minion is roaming).
<keyword>Shadow:</keyword> Remove <symbol>twilight3</symbol> and spot 3 <symbol>sauron</symbol> Orcs to draw a card.
<keyword>Shadow:</keyword> Spot 4 Free Peoples cultures and exert another <symbol>sauron</symbol> minion twice to add <symbol>twilight3</symbol> and draw a card.
<keyword>Skirmish:</keyword> Discard 3 cards from hand to make this minion strength +3.
<keyword>Skirmish:</keyword> Discard a card from your hand to make a companion skirmishing this minion strength –1 for each other <symbol>sauron</symbol> Orc you spot (limit –3).
<keyword>Skirmish:</keyword> Discard this minion to make another <symbol>sauron</symbol> Orc strength +3.
<keyword>Skirmish:</keyword> Discard this minion to make another <symbol>sauron</symbol> Orc strength +4.
<keyword>Skirmish:</keyword> Discard your <symbol>sauron</symbol> condition to make a character skirmishing this minion strength -1.
<keyword>Skirmish:</keyword> Exert 3 <symbol>sauron</symbol> Orcs to add 3 threats. <br>When this minion is discarded, remove 3 threats.
<keyword>Skirmish:</keyword> Exert this minion and spot another <symbol>sauron</symbol> minion to add a threat.
<keyword>Skirmish:</keyword> exert this minion to make a roaming <symbol>sauron</symbol> minion strength +3.
<keyword>Skirmish:</keyword> Exert this minion to wound a character it is skirmishing.
<keyword>Skirmish:</keyword> Remove 2 threats to make a <symbol>sauron</symbol>Orc strength +6.
<keyword>Skirmish:</keyword> Remove 3 threats to make a <symbol>sauron</symbol>minion strength +8.
<keyword>Skirmish:</keyword> Remove a threat to make this minion strength +4.
<keyword>Skirmish:</keyword> Spot 6 companions and exert this minion to make another <symbol>sauron</symbol> Orc strength +6.
<keyword>Tracker.</keyword> <br>The roaming penalty for each <symbol>sauron</symbol> minion you play is -1. <br><keyword>Assignment:</keyword> Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion.
<keyword>Tracker.</keyword> <br>The roaming penalty for each <symbol>sauron</symbol> minion you play is -1. <br><keyword>Response:</keyword> If a Free Peoples regroup event is played, exert this minion to cancel that event.
<keyword>Tracker.</keyword> <br>The site number of each <symbol>sauron</symbol> Orc is –1. <br>If you have initiative when you play this minion, you may spot another <symbol>sauron</symbol> Orc to draw 2 cards.
<keyword>Tracker.</keyword> <br>The site number of each <symbol>sauron</symbol> Orc is –1. <br>While you have initiative, this minion is strength +5.
<keyword>Tracker.</keyword> <br>The site number of each <symbol>sauron</symbol> Orc is –1. <br>While you have initiative, this minion is strength +6.
<keyword>Tracker.</keyword> <br>The site number of each <symbol>sauron</symbol> Orc is –1. <br>While you have initiative, this minion is strength +8.
<keyword>Tracker.</keyword> The roaming penalty for each <symbol>sauron</symbol> minion you play is -1. <br><keyword>Response:</keyword> If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event.
<keyword>Tracker.</keyword><br>The roaming penalty for each <symbol>sauron</symbol> minion you play is -1. <br><keyword>Skirmish:</keyword> Exert this minion to wound a character it is skirmishing.
<keyword>Tracker.</keyword><br>The site number of each <symbol>sauron</symbol> Orc is -1.<br>When you play this minion, you may exert him and discard 2 cards from hand to draw a card.
<keyword>Tracker.</keyword><br>The site number of each <symbol>sauron</symbol> Orc is -1.<br>When you play this minion, you may exert him and remove <symbol>twilight2</symbol> to draw a card.
<keyword>Tracker.</keyword><br>The site number of each <symbol>sauron</symbol> Orc is -3. <br><keyword>Shadow:</keyword> Exert Grishnákh twice and spot another <symbol>sauron</symbol> Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this.
<keyword>Tracker.</keyword><br>The site number of each <symbol>sauron</symbol> Orc is -3. <br><keyword>Skirmish:</keyword> Discard another <symbol>sauron</symbol> Orc and exert Orc Cutthroat to wound a companion he is skirmishing.
<keyword>Tracker.</keyword><br>The site number of each <symbol>sauron</symbol> Orc is -3.<br><keyword>Maneuver:</keyword> Exert Orc Patrol twice and spot another <symbol>sauron</symbol> Orc to discard a condition.
<keyword>Tracker</keyword>.<br>While you can spot an exhausted companion, this minion is an <keyword>archer</keyword>.<br>While you can spot 3 exhausted companions, this minion is strength +3.
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase.
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase.
Each <symbol>sauron</symbol> Orc bearing a possession cannot take wounds (except during skirmish phases).
Each roaming <symbol>sauron</symbol> minion is <keyword>damage +1.</keyword>
Each roaming <symbol>sauron</symbol> minion is <keyword>fierce.</keyword>
Each time a <symbol>sauron</symbol> Orc overwhelms a companion, add 3 burdens.
Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand.
For each card in your hand, this minion is strength +1.
For each companion you can spot, this minion is strength +1.
For each Free Peoples card borne by a character this minion is skirmishing, that character is strength -1.
For each other <symbol>sauron</symbol> Orc you can spot, Morgul Warden is strength +1.
To play, spot a <symbol>sauron</symbol> minion. <br><keyword>Shadow:</keyword> Remove 2 threats to discard a condition.
To play, spot a <symbol>sauron</symbol> Orc. <br><keyword>Menace -</keyword> When you play this minion make it strength +10.
When you play a <symbol>sauron</symbol> condition, you may exert this minion and remove <symbol>twilight2</symbol> to draw a card.
When you play a weapon on this minion, add <symbol>twilight2</symbol> (limit once per turn).
When you play Host of Udûn, you may remove X threats to make its twilight cost –X.
When you play this minion, you may exert him and spot 5 burdens to draw a card.
When you play this minion, you may exert him and spot 6 companions to draw a card.
When you play this minion, you may make the Free Peoples player discard a card at random from hand.
When you play this minion, you may shuffle up to 2 <symbol>wraith</symbol> cards from your discard pile into your draw deck.
When you play this minion, you may spot a <symbol>sauron</symbol> condition to draw a card for each site you control (limit 3).
While this minion bears a weapon, he is strength +2.
While you can spot 3 other <symbol>sauron</symbol> Orcs, this minion is strength +5.
While you can spot 6 companions and another <symbol>sauron</symbol> Orc, this minion is strength +9 and fierce.
While you can spot a threat and another <symbol>sauron</symbol> Orc, the Shadow has initiative, regardless of the Free Peoples player’s hand.
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FormattedGameText:
'''Besieger.''' When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3)
·
'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and to add a threat. (2)
·
'''Skirmish:''' Exert this minion to wound a character he is skirmishing. (2)
·
'''Regroup:''' Exert this minion to wound a companion (except the Ring-bearer). (2)
·
For each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition you can spot, this minion is strength +1. (2)
Other values:
_none
'''Archer.''' If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce.
'''Besieger.''' '''Archery:''' Exert this minion or stack it on a site you control to make the fellowship archery total –2.
'''Besieger.''' '''Archery:''' Return this minion to your hand to make the fellowship archery total –2 and prevent the Free Peoples player from using archery special abilities.
'''Besieger.''' '''Assignment:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine or site you control to assign this minion to an unbound companion.
'''Besieger.''' '''Regroup:''' Discard 2 cards from hand to stack a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc on a site you control (or discard 1 card from hand if that Orc is a besieger).
'''Besieger.''' '''Regroup:''' Exert this minion twice to take control of a site.
'''Besieger.''' '''Regroup:''' If this minion is stacked on a site you control, discard this minion to make the move limit for this turn –1.
'''Besieger.''' '''Response:''' If a besieger is about to take a wound, discard 2 cards from hand to prevent it.
'''Besieger.''' '''Shadow:''' Discard 2 cards from hand to play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc stacked on a site you control (discard 1 card from hand instead if that Orc is a besieger).
'''Besieger.''' '''Shadow:''' If you have initiative, exert this minion to add a burden and make the Free Peoples player draw a card.
'''Besieger.''' '''Skirmish:''' Discard 2 cards from hand to make a besieger fierce until the regroup phase.
'''Besieger.''' '''Skirmish:''' Discard 2 cards from hand to play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc stacked on a site you control. That Orc is fierce and strength +6 until the regroup phase.
'''Besieger.''' '''Skirmish:''' Discard this minion to make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion strength +1 for each site you control (or +2 if you have initiative).
'''Besieger.''' '''Skirmish:''' If this minion is stacked on a site you control, discard him to make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +5 (or +10 if you have initiative).
'''Besieger.''' '''Skirmish:''' Stack a besieger on a site you control to make Gorgoroth Troop strength +2.
'''Besieger.''' To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. When you play this minion, if you can spot another besieger, you may add a threat for each companion over 4. '''Shadow:''' Remove a threat to play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine from your discard pile.
'''Besieger.''' When you play this minion from a site you control, add 2 threats.
'''Besieger.''' When you play this minion from a site you control, add a burden for each site you control.
'''Besieger.''' When you play this minion, you may remove a burden to play a besieger stacked on a site.
'''Besieger.''' While this minion is stacked on a site you control, besiegers are fierce.
'''Besieger.''' '''Enduring.''' To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. '''Maneuver:''' If you have initiative, exert Gorgoroth Berserker twice to take control a site. '''Maneuver:''' Remove a threat and exert Gorgoroth Berserker twice to take control a site.
'''Besieger.''' '''Fierce.''' '''Shadow:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to control a site. If you cannot spot 3 Free Peoples cultures, the Free Peoples player may exert a companion to prevent this.
'''Besieger.''' While you control a site, this minion's twilight cost is –2. '''Regroup:''' Stack this minion on a site you control.
'''Enduring.''' For each wound on this minion, it is strength +2.
'''Maneuver:''' Exert this minion and discard your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition to discard a Free Peoples condition.
'''Maneuver:''' Exert this minion and discard your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition to make the Free Peoples player discard the top 2 cards from his or her draw deck.
'''Maneuver:''' Exert this minion twice and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to discard a condition.
'''Maneuver:''' Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture.
'''Maneuver:''' Exert Tower Assassin to wound an ally.
'''Maneuver:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert a Hobbit (except the Ring-bearer).
'''Regroup:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition and discard this minion to take control of a site.
'''Regroup:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition and exert this minion to take control of a site.
'''Response:''' If a companion is overwhelmed during a skirmish involving a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned).
'''Response:''' If this minion wins a skirmish, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make the Free Peoples player discard a card at random from hand.
'''Shadow:''' Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to add a threat. '''Skirmish:''' Remove a threat to make Army of Udûn strength +1. '''Regroup:''' Discard Army of Udûn and X other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to add X threats.
'''Shadow:''' Exert or discard this minion to make each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you spot roaming until the regroup phase.
'''Shadow:''' Exert this minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Shadow:''' Exert this minion to draw X cards and add [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]], where X is the number of Free Peoples cultures you spot over 2.
'''Shadow:''' If you cannot spot another minion and there are 3 or fewer twilight tokens, add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]if this minion is roaming).
'''Shadow:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot 3 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to draw a card.
'''Shadow:''' Spot 4 Free Peoples cultures and exert another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion twice to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and draw a card.
'''Skirmish:''' Discard 3 cards from hand to make this minion strength +3.
'''Skirmish:''' Discard a card from your hand to make a companion skirmishing this minion strength –1 for each other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc you spot (limit –3).
'''Skirmish:''' Discard this minion to make another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +3.
'''Skirmish:''' Discard this minion to make another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +4.
'''Skirmish:''' Discard your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition to make a character skirmishing this minion strength -1.
'''Skirmish:''' Exert 3 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to add 3 threats. When this minion is discarded, remove 3 threats.
'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a threat.
'''Skirmish:''' exert this minion to make a roaming [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion strength +3.
'''Skirmish:''' Exert this minion to wound a character it is skirmishing.
'''Skirmish:''' Remove 2 threats to make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]]Orc strength +6.
'''Skirmish:''' Remove 3 threats to make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]]minion strength +8.
'''Skirmish:''' Remove a threat to make this minion strength +4.
'''Skirmish:''' Spot 6 companions and exert this minion to make another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +6.
'''Tracker'''. While you can spot an exhausted companion, this minion is an '''archer'''. While you can spot 3 exhausted companions, this minion is strength +3.
'''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Skirmish:''' Exert this minion to wound a character it is skirmishing.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -1. When you play this minion, you may exert him and discard 2 cards from hand to draw a card.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -1. When you play this minion, you may exert him and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -3. '''Maneuver:''' Exert Orc Patrol twice and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to discard a condition.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -3. '''Shadow:''' Exert Grishnákh twice and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -3. '''Skirmish:''' Discard another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc and exert Orc Cutthroat to wound a companion he is skirmishing.
'''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Assignment:''' Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion.
'''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Response:''' If a Free Peoples regroup event is played, exert this minion to cancel that event.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. If you have initiative when you play this minion, you may spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to draw 2 cards.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. While you have initiative, this minion is strength +5.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. While you have initiative, this minion is strength +6.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. While you have initiative, this minion is strength +8.
'''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Response:''' If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event.
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase.
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase.
Each roaming [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion is '''damage +1.'''
Each roaming [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion is '''fierce.'''
Each time a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc overwhelms a companion, add 3 burdens.
Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand.
Each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc bearing a possession cannot take wounds (except during skirmish phases).
For each card in your hand, this minion is strength +1.
For each companion you can spot, this minion is strength +1.
For each Free Peoples card borne by a character this minion is skirmishing, that character is strength -1.
For each other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc you can spot, Morgul Warden is strength +1.
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. '''Shadow:''' Remove 2 threats to discard a condition.
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. '''Menace -''' When you play this minion make it strength +10.
When you play a weapon on this minion, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (limit once per turn).
When you play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition, you may exert this minion and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card.
When you play Host of Udûn, you may remove X threats to make its twilight cost –X.
When you play this minion, you may exert him and spot 5 burdens to draw a card.
When you play this minion, you may exert him and spot 6 companions to draw a card.
When you play this minion, you may make the Free Peoples player discard a card at random from hand.
When you play this minion, you may shuffle up to 2 [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] cards from your discard pile into your draw deck.
When you play this minion, you may spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition to draw a card for each site you control (limit 3).
While this minion bears a weapon, he is strength +2.
While you can spot 3 other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs, this minion is strength +5.
While you can spot 6 companions and another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, this minion is strength +9 and fierce.
While you can spot a threat and another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, the Shadow has initiative, regardless of the Free Peoples player’s hand.
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Lore:
None
(26)
·
“‘And yet we see that Sauron can torture and destroy the very hills.'” (2)
·
“...new foes came swirling behind....” (2)
Other values:
"'...he was waylaid by the Orcs of the Mountains, and almost all his folk were slain.'"
"... long-armed crook-legged Orcs. They had a red eye painted on their shields."
A few Orc casualties were of no concern to him.
A Ring of Power would not stop the blade of an assassin lying in wait.
An Orc acts when the taskmaster promises reward or the whip.
Barad-dûr sent Orcs to all corners of Middle-earth.
Bearing cruel weapons, Orcs go forth from Mordor to serve the Eye.
Bred for battle, Sauron's soldiers live for the thrill of the fight – and the spoils of victory.
Cruel questioners of Mordor tore the secret from poor Gollum, that Sauron's most prized possession once again was found.
Far more Orcs has Sauron bred in the pits under Barad-dûr than Saruman could ever imagine.
Mount Doom™ Preview<BR> King Draft Pack
Mount Doom™ Release<br>July 2004
Orc chieftains are the most cruel of a heartless race. Both strength and malice are needed to lead such followers.
Sauron has countless armies of Orcs at his disposal.
Sauron shows favour to those in his dungeons with the ambition to squeeze the information he needs from those caught spying out his borders.
Sauron's hatred lives in the hearts of his minions.
Sauron's Orcs ranged far and wide, searching for Baggins and the Ring.
Sly servants of the Ringwraiths of Morgul Vale, Morgul Orcs are alert to the desires of their masters.
The cunning Ambushes of the Orc armies rely upon scouts first finding the enemy.
The Dark Lord's power grows in unseen ways.
The foe who gave him his scar soon after gave him the adornment for his helm.
The malice of the Dark Tower thins the hopes of Men.
The Orcs of Mordor extended the will of Sauron to control the weak Men of the East.
The Orcs of Mordor, heartened by the promise of blood and plunder, are dangerous foes in battle.
Weapons of the West are often powerless against the threat of Sauron.
With blind devotion, the Orcs of Mordor follow orders issued from the Dark Tower.
“...a braying of horns... shook the very stones and stunned men's ears.”
“...a host of orcs lurked, ready at a signal to issue forth like black ants going to war.”
“...all the hills and rocks about the Morannon were filled with hidden foes....”
“...and the shadowy defile beyond was bored and tunnelled by teeming broods of evil things.”
“...and then all hope was quenched.”
“...and wielded heavy hammers in their knotted hands.”
“...but the sun now climbing towards the South was veilded in the reeks of Mordor....”
“...far away from hidden holds and outposts in the hills came answering calls....”
“...far away he saw fires spring up....”
“...filled with malice, hating even their own kind....”
“...he watched the enemy come charging to the assault.”
“...hurrying orcs were digging... just out of bowshot from the walls....”
“...like a storm upon the plain and a thunder in the mountains.”
“...or the end maybe of all the world of light.”
“...the day-guards, evil-eyed and fell, were marching to their posts.”
“...the first assault crashed into them.”
“...the vomit of the maggot-folk of Mordor.”
“...their bodies were cast aside... and others took their place.”
“...they could endure the Sun, so long as the will of Sauron held sway over them.”
“...towards Mordor where the first bitter assault would come....”
“All about the hills the hosts of Mordor raged.”
“Another dreadful day of fear and toil had come to Mordor; and the night-guards were summoned....”
“Drums rolled and fires leaped up.”
“File after file passed....”
“For it is a long tale, full of deeds great and terrible....”
“In it there was a single gate of iron, and upon its battlement sentinels paced unceasingly.”
“In vain men shook their fists at the pitiless foes that swarmed before the Gate.”
“North amid the noisome pits lay the first of the great heaps and hills of slag....”
“Now the watch-towers, which had fallen into decay, were repaired, and filled with arms, and garrisoned with ceaseless vigilance.”
“Orcs were multiplying again in the mountains.”
“Sauron had taken the proffered bait in jaws of steel.”
“The Captains of the West were foundering in a gathering sea.”
“The drums rolled and rattled.”
“The lines of fire became flowing torrents, file upon file of Orcs bearing flames....”
“The men of the West were trapped....”
“The onslaught of Mordor broke like a wave on the beleaguered hills....”
“The plain was dark with their marching companies....”
“The sun gleamed red....”
“There came a long rolling of great drums like thunder in the mountains....”
“‘...why not kill them now? They're a cursed nuisance, and we're in a hurry.'”
“‘Many evil things there are that your strong walls and bright swords do not stay.'”
“‘Orc!...Not very near, and yet too near, it seems.'”
“‘Orcs will often pursue foes for many leagues....'”
“‘Sauron was diminished, but not destroyed. His Ring was lost but not unmade.'”
“‘The nameless enemy has arisen again....'”
“‘There was war, and the land was laid waste....'”
“‘There's no time to kill them properly.... No time for play on this trip.'”
“‘They might agree with me, with Grishnákh....'”
“‘You've spoken more than enough, Uglúk,' sneered the evil voice. ‘I wonder how they would like it in Lugbúrz.'”
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Data:Advance Captain (10R75)/Data
Data:Advance Marauder (10C76)/Data
Data:Advance Regular (10C77)/Data
Data:Advance Scout (10U78)/Data
Data:Army of Sauron (0W12)/Data
Data:Army of Udun (7U264)/Data
Data:Azog, Servant of Sauron (32HF35)/Data
Data:Band of the Eye (1R240)/Data
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Data:Gate Sentry (6C102)/Data
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Data:Gorgoroth Engineer (7U272)/Data
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Data:Gorgoroth Keeper (10C86)/Data
Data:Gorgoroth Looter (8U98)/Data
Data:Gorgoroth Officer (7R274)/Data
Data:Gorgoroth Patrol (8U99)/Data
Data:Gorgoroth Pillager (7C275)/Data
Data:Gorgoroth Ransacker (7C276)/Data
Data:Gorgoroth Sapper (7C277)/Data
Data:Gorgoroth Servitor (8U100)/Data
Data:Gorgoroth Soldier (7U278)/Data
Data:Gorgoroth Stormer (8C101)/Data
Data:Gorgoroth Swarm (0P55)/Data
Data:Gorgoroth Swarm (0W28)/Data
Data:Gorgoroth Swarm (10C87)/Data
Data:Gorgoroth Troop (7R279)/Data
Data:Grishnakh, Orc Captain (5R100)/Data
Data:Host of Udun (7U282)/Data
Data:Mordor Assassin (7R284)/Data
Data:Mordor Brute (10C90)/Data
Data:Mordor Defender (7C285)/Data
Data:Mordor Fiend (10C91)/Data
Data:Mordor Fighter (7R286)/Data
Data:Mordor Guard (7C287)/Data
Data:Mordor Pillager (10U92)/Data
Data:Mordor Regular (7C288)/Data
Data:Mordor Savage (7U289)/Data
Data:Mordor Soldier (7C290)/Data
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Data:Mordor Veteran (7U292)/Data
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Data:Mordor Wretch (10U93)/Data
Data:Morgul Hunter (1R256)/Data
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Data:Morgul Skulker (1U258)/Data
Data:Morgul Slayer (3R93)/Data
Data:Morgul Warden (1R259)/Data
Data:Orc Ambush Troop (V1 48)/Data
Data:Orc Ambusher (1C261)/Data
Data:Orc Archer Troop (7U294)/Data
Data:Orc Assassin (1U262)/Data
Data:Orc Assault Band (7U295)/Data
Data:Orc Brood (7C296)/Data
Data:Orc Butcher (3C94)/Data
Data:Orc Butcher (7C297)/Data
Data:Orc Captain (5R103)/Data
Data:Orc Chaser (7C298)/Data
Data:Orc Chieftain (1C266)/Data
Data:Orc Cutthroat (5U104)/Data
Data:Orc Destroyer (7C299)/Data
Data:Orc Fanatic (7C300)/Data
Data:Orc Fighter (5U105)/Data
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Data:Orc Pursuer (5C108)/Data
Data:Orc Pursuer (7C303)/Data
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Data:Siege Commander (7R311)/Data
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