Drilldown: CardReleases

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CardReleases > Strength: 7-9 & Lore: None

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A (3) · O (1) · S (99) · W (2)
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Saruman (8) · Gandalf (8) · Éomer (5) · Faramir (4) · Aragorn (4) · Elrond (3) · Azog (3) · Bolg (3) · Shelob (2) · Foul Horde (2) · Glorfindel (2) · Théoden (2) · Thorin (2) · Ulaire Lemenya (2)
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None (44) · Horsemaster (3) · Revived (3) · Elven Lord (3) · Menace (2) · Oakenshield (2) · Revealed in Wrath (2) · Bearer of Quality (2) · Servant of the Eye (2) · Servant of Sauron (2) · Captain of Gondor (2)
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Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Assignment: Exert Saruman to assign an [ISENGARD] minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2) · Southron. At the start of each skirmish involving this minion, you may remove (1) to add a threat. (2) · Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) While you can spot a [ROHAN] Man, Eomer?s twilight cost is -1. Skirmish: Discard a [ROHAN] card from hand to make Eomer strength +2. (2) · Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Warg-rider. While Foul Horde is not exhausted, it is fierce. While Foul Horde has at least 3 vitality, it is ambush (1). While Foul Horde has at least 4 vitality, it is damage + 1. (2) · When Glorfindel is in your starting fellowship, his twilight cost is -2. Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgul he is skirmishing strength -X, where X is the twilight cost of the card revealed. (2) · While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [GONDOR] Man roaming until the end of turn. (2) · Southron. At the start of each skirmish involving this minion, you may remove (3) to wound a companion or ally he is skirmishing. (2) · Easterling. Skirmish: Exert this minion to make him damage +1. (2) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · Knight. At the start of each fellowship phase, you may add (2) to heal another [GONDOR] companion. (2)
TaggedGameText:
Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
While you can spot a rohan Man, Éomer’s twilight cost is -1.
Skirmish: Discard a rohan card from hand to make Éomer strength +2. (3)
· Knight.
At the start of each fellowship phase, you may add twilight2 to heal another gondor companion. (2)
· Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (2)
· Southron.
At the start of each skirmish involving this minion, you may remove twilight1 to add a threat. (2)
· Easterling.
Skirmish: Exert this minion to make him damage +1. (2)
· While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.
Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a gondor Man roaming until the end of the turn. (2)
· Warg-rider.
While Foul Horde is not exhausted, it is fierce.
While Foul Horde has at least 3 vitality, it is Ambush twilight1.
While Foul Horde has at least 4 vitality, it is damage +1. (2)
· Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
Assignment: Exert Saruman to assign an isengard minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2)
· When Glorfindel is in your starting fellowship, his twilight cost is –2.
Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2)
· Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2)
FormattedGameText:
'''Valiant. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1. '''Skirmish:''' Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] card from hand to make Éomer strength +2. (3) · Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. '''Assignment:''' Exert Saruman to assign an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2) · '''Fierce.''' Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and '''fierce''' until the end of turn. (2) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · '''Knight.''' At the start of each fellowship phase, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. (2) · '''Warg-rider.''' While Foul Horde is not exhausted, it is '''fierce.''' While Foul Horde has at least 3 vitality, it is '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. While Foul Horde has at least 4 vitality, it is '''damage +1.''' (2) · '''Easterling.''' '''Skirmish:''' Exert this minion to make him '''damage +1'''. (2) · While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. '''Skirmish:''' While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man roaming until the end of the turn. (2) · '''Southron.''' At the start of each skirmish involving this minion, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a threat. (2) · When Glorfindel is in your starting fellowship, his twilight cost is –2. '''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2)
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