Drilldown: CardReleases

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CardReleases > Title : Denethor or Gimli & TwilightCost: 2-3

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None (1) · Damage +1. (1) · Damage +1. Each time Gimli wins a skirmish, you may draw a card. (1) · Damage +1. Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2) · Damage +1. Each underground site's Shadow number is -2. (2) · Damage +1. Fellowship. Each time you play a [DWARVEN] possession, you may draw a card. (1) · Damage +1. Fellowship: Add (2) to place a card from hand beneath your draw deck. (1) · Damage +1. For each wound on Gimli, he is strength +1 and damage +1. (1) · Damage +1. Gimli is strength +1 for each minion assigned to a skirmish. Assignment: Exert Gimli and spot a lurker minion to make that minion lose lurker until the regroup phase. (1) · Damage +1. Gimli is strength +1 for each unbound Hobbit companion you can spot. (1) · Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (2) · Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (2) · Damage +1. Response: if a [DWARVEN] condition is about to be discarded by an opponent, exert a Dwarf or discard a [DWARVEN] card from hand to prevent that. (1) · Damage +1. Skirmish: Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1) · Damage +1. Skirmish: Exert Gimli to make him strength +2. (2) · Damage +1. While Gimli bears 2 items, he is strength +2.While Gimli bears 3 items, he is damage +1. (1) · Damage +1. While Gimli is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. While Gimli is damage +X, he is resistance +X. (1) · Damage +1. While you have initiative, Gimli is strength +2. (1) · Damage +3. Gimli may bear an additional hand weapon. At an underground site, Gimli's twilight cost is -2. While skirmishing an Orc, Gimli is strength +2. Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) · Denethor is resistance +1 for each [GONDOR] possession in your discard pile. Maneuver: Spot a [GONDOR] possession borne by a companion and remove that possession from the game to exert a minion twice. (3) · Denethor is strength +1 for each other [GONDOR] Man you can spot (limit +4). (2) · Each time the fellowship moves from a site, add a burden. Skirmish: Exert another [GONDOR] Man to make him of her strength +1 and damage +1. (1) · Fellowship: Play a [GONDOR] knight. That knight's twilight cost is -2. Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat. (1) · To play, spot 2 [GONDOR] Men. Fellowship: If at a sanctuary, exert Denethor to take a [GONDOR] card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards. (1)
TaggedGameText:
None (2) · Damage + 1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1)
· Damage +1. Fellowship.
Each time you play a dwarven possession, you may draw a card. (1)
· Damage +1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1)
· Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (2) · Damage +1.
Skirmish: Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1)
· Damage +1.
Each underground site's Shadow number is -2. (1)
· Damage +1.
Each underground site’s Shadow number is -2. (1)
· Damage +1.
Gimli is strength +1 for each unbound Hobbit companion you can spot. (1)
· Damage +1.
Response: If a dwarven condition is about to be discarded by an opponent, exert a Dwarf or discard a dwarven card from hand to prevent that. (1)
· Damage +1.
While Gimli is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.
While Gimli is damage +X, he is resistance +X. (1)
· Damage +1.
While you have initiative, Gimli is strength +2. (1)
· Damage +1. Each time Gimli wins a skirmish, you may draw a card. (1) · Damage +1.
Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2)
· Damage +1.
Gimli is strength +1 for each minion assigned to a skirmish.
Assignment: Exert Gimli and spot a lurker minion to make that minion lose lurker until the regroup phase. (1)
· Damage +1.
Fellowship: Add twilight2 to place a card from hand beneath your draw deck. (1)
· Damage +1.
Skirmish: Exert Gimli to make him strength +2. (2)
· Damage +1.
For each wound on Gimli, he is strength +1 and damage +1. (1)
· Damage +1.
While Gimli bears 2 items, he is strength +2.
While Gimli bears 3 items, he is damage +1. (1)
· Damage +3.
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1)
· Fellowship: Play a gondor knight. That knight’s twilight cost is –2.
Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat. (1)
· Denethor is resistance +1 for each gondor possession in your discard pile.
Maneuver: Spot a gondor possession borne by a companion and remove that posssession from the game to exert a minion twice. (3)
· Denethor is strength +1 for each other gondor Man you can spot (limit +4). (2) · Each time the fellowship moves from a site, add a burden.
Skirmish: Exert another gondor Man to make him or her strength +1 and damage +1. (1)
· To play, spot 2 gondor Men.
Fellowship: If at a sanctuary, exert Denethor to take a gondor card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards. (1)
FormattedGameText:
None (2) · '''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · '''Damage +1'''. '''Fellowship:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck. (1) · '''Damage +1'''. '''Skirmish:''' Exert Gimli to make him strength +2. (2) · '''Damage +1'''. For each wound on Gimli, he is strength +1 and '''damage +1'''. (1) · '''Damage +1. Fellowship.''' Each time you play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession, you may draw a card. (1) · '''Damage +1. Hunter 1''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · '''Damage +1. Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)'' (2) · '''Damage +1.''' Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2) · '''Damage +1.''' Gimli is strength +1 for each minion assigned to a skirmish. '''Assignment:''' Exert Gimli and spot a lurker minion to make that minion lose '''lurker''' until the regroup phase. (1) · '''Damage +1.''' While Gimli bears 2 items, he is strength +2. While Gimli bears 3 items, he is '''damage +1.''' (1) · '''Damage +1.''' '''Response:''' If a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition is about to be discarded by an opponent, exert a Dwarf or discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to prevent that. (1) · '''Damage +1.''' While Gimli is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. While Gimli is damage +X, he is resistance +X. (1) · '''Damage +1.''' While you have initiative, Gimli is strength +2. (1) · '''Damage +1.''' '''Skirmish:''' Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1) · '''Damage +1.''' Each underground site's Shadow number is -2. (1) · '''Damage +1.''' Each underground site’s Shadow number is -2. (1) · '''Damage +1.''' Gimli is strength +1 for each unbound Hobbit companion you can spot. (1) · '''Damage +1.''' Each time Gimli wins a skirmish, you may draw a card. (1) · '''Damage +3.'''
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
'''Response:''' If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1)
· '''Fellowship:''' Play a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knight. That knight’s twilight cost is –2. Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat. (1) · Denethor is resistance +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession in your discard pile. '''Maneuver:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession borne by a companion and remove that posssession from the game to exert a minion twice. (3) · Denethor is strength +1 for each other [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man you can spot (limit +4). (2) · Each time the fellowship moves from a site, add a burden. '''Skirmish:''' Exert another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to make him or her strength +1 and '''damage +1'''. (1) · To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men. '''Fellowship:''' If at a sanctuary, exert Denethor to take a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards. (1)
Lore:
None (5) · "'...there is one dwarf in Moria who still draws breath!'" (1) · "'And a Dwarf is no horseman. It is orc-necks I would hew, not shave the scalps of Men....'" (1) · "...his carven face with its proud bones and skin like ivory, and the long curved nose between the dark deep eyes, and he was reminded not so much of Boromir as of Aragorn." (1) · "No tomb for Denethor and Faramir. No long, slow sleep of death embalmed." (1) · Despite Théoden's preparations, Gimli found it necessary to warn him of the advancing Uruk army. (1) · Hunters Design-a-Card contest entry
Submitted by "Bjearid" (1)
· Twenty, twenty-one, twenty-two.... (1) · “'Then it has all been in vain – the Fellowship has failed.'” (1) · “...he took up the staff of his Stewardship that lay at his feet and broke it on his knee.” (3) · “But a small dark figure that none had observed sprang out of the shadows and gave a hoarse shout: Baruk Khazâd!” (1) · “Gimli now walked ahead by the wizard's side, so eager was he to come to Moria.” (1) · “He and his people did great works in Gondor and Rohan.” (1) · “If anyone was to ask for my opinion, which I note they're not, I'd say we were taking the long way round.” (1) · “There Denethor sat in a grey gloom, like an old patient spider....” (1) · “There was a younger dwarf at Glóin's side: his son Gimli.” (1) · “‘...I am content. Till now I have hewn naught but wood since I left Moria.'” (1) · “‘...in desperate hours gentleness may be repaid with death.'” (1) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (2) · “‘Never trust an Elf.'” (1) · “‘The ring cannot be destroyed, Gimli, son of Gloin, by any craft that we here possess.'” (1) · “‘The ring cannot be destroyed, Gimli, son of Gloin, by any craft that we here possess.’” (1) · “‘Well, after them!' said Gimli. ‘Dwarves too can go swiftly...'” (2) · “‘You speak evil of that which is fair beyond the reach of your thought, and only little wit can excuse you.'” (1)
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