Drilldown: CardReleases

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CardReleases > Subtypes : Mount or Regroup & TwilightCost: 1

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Bearer must be a Dwarf. When you play Arod, you may reinforce a [DWARVEN] token. Response: If bearer is about to take a wound during a skirmish, remove 2 [DWARVEN] tokens to prevent that. (1) · Bearer must be a knight. Bearer is damage +1. Each time the fellowship moves from a mountain site, add (2). (1) · Bearer must be a knight. Each time bearer wins a skirmish, you may wound a minion who is not assigned to a skirmish. (1) · Bearer must be a Nazgul. While at a plains site, bearer is strength +2. Discard this possession when at an underground site. (1) · Bearer must be a [ROHAN] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) · Bearer must be a [ROHAN] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. Regroup: If bearer is Eomer, exert him to discard a condition. Any Shadow player may remove (1) to prevent this. (1) · Bearer must be a [SAURON] Orc. For each site you control, bearer is strength +1 (or +2 if bearer is Gothmog). (1) · Bearer must be an [ORC] Orc with strength 9 or less (or bearer must be Gothmog). Bearer is fierce. While bearer is Gothmog, he is damage +1 in fierce skirmishes. (1) · Discard a Hobbit not assigned to a skirmish from play to discard a minion from play. If the fellowship is at a battleground site, you may add 2 burdens to play this event during a skirmish involving a Hobbit. (1) · Discard a [Sauron] Orc to add a burden. The Free Peoples player may discard a Free Peoples condition to prevent this. (1) · Exert 2 [Dwarven] companions to discard up to 2 minions (except Smaug) and draw 3 cards. If the fellowship is at a river, make the move limit +1 for this turn. (1) · Exert X mounted companions to wound X minions. (1) · Remove 4 threats and spot 2 [SAURON] Orcs to make the Free Peoples player spot a companion and place that companion in the dead pile. (1) · Spot 2 knights or exert 2 [GONDOR] Men to liberate a site or discard any number of cards from hand. (1) · Spot 2 [MEN] minions to wound an unbound companion. (2) · Spot 5 burdens and discard a [Sauron] Orc to choose one: make the move limit for this turn -1; or make the Free Peoples player choose to move again (if the move limit allows). (1) · Spot a Dwarf who is damage +X to place X wounds on minions. (1) · Spot a Nazgul to discard any number of cards from your hand. The Free Peoples player then discards any number of cards from his or her hand. For each card you discarded more than the Free Peoples player, add a threat. (1) · Spot a [GANDALF] Wizard to replace a site in the fellowship's current region with a site from your adventure deck. (1) · Spot an Elf and discard 3 cards from hand to reconcile your hand. (1) · To play, discard 2 cards from hand. Bearer must be a Nazgul. Response: If bearer is about to take a wound, remove a threat to prevent that wound. (1) · To play, spot a [ROHAN] Man. Bearer must be a Man, Elf, or Wizard. When you play Brego, you may heal bearer. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (1)
TaggedGameText:
Bearer must be a knight.
Each time bearer wins a skirmish, you may wound a minion who is not assigned to a skirmish. (1)
· Bearer must be a rohan Man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (1)
· Bearer must be a rohan Man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Regroup: If bearer is Éomer, exert him to discard a condition. Any Shadow player may remove twilight1 to prevent this. (1)
· Bearer must be a rohan Man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (1)
· Bearer must be a sauron Orc.
For each site you control, bearer is strength +1 (or +2 if bearer is Gothmog). (1)
· Bearer must be a Dwarf.
When you play Arod, you may reinforce a dwarven token.
Response: If bearer is about to take a wound during a skirmish, remove 2 dwarven tokens to prevent that. (1)
· Bearer must be a knight.
Bearer is damage +1.
Each time the fellowship moves from a mountain site, add twilight2. (1)
· Bearer must be a Nazgûl.
While at a plains site, bearer is strength +2. Discard this possession when at an underground site. (1)
· Bearer must be an orc Orc with strength 9 or less (or bearer must be Gothmog).
Bearer is fierce.
While bearer is Gothmog, he is damage +1 in fierce skirmishes. (1)
· Discard a Sauron Orc to add a burden. The Free Peoples player may discard a Free Peoples condition to prevent this. (1) · Discard a Hobbit not assigned to a skirmish from play to discard a minion from play. If the fellowship is at a battleground site, you may add 2 burdens to play this event during a skirmish involving a Hobbit. (1) · Exert 2 [Dwarven] companions to discard up to 2 minions (except Smaug) and draw 3 cards. If the fellowship is at a river, make the move limit +1 for this turn. (1) · Exert X mounted companions to wound X minions. (1) · Remove 4 threats and spot 2 sauron Orcs to make the Free Peoples player spot a companion and place that companion in the dead pile. (1) · Spot 2 men minions to wound an unbound companion. (2) · Spot 2 knights or exert 2 gondor Men to liberate a site or discard any number of cards from hand. (1) · Spot 5 burdens and discard a Sauron Orc to choose one: make the move limit for this turn -1; or make the Free Peoples player choose to move again (if the move limit allows). (1) · Spot a gandalf Wizard to replace a site in the fellowship’s current region with a site from your adventure deck. (1) · Spot a Dwarf who is damage +X to place X wounds on minions. (1) · Spot a Nazgûl to discard any number of cards from your hand. The Free Peoples player then discards any number of cards from his or her hand. For each card you discarded more than the Free Peoples player, add a threat. (1) · Spot an Elf and discard 3 cards from hand to reconcile your hand. (1) · To play, discard 2 cards from hand.
Bearer must be a Nazgûl.
Response: If bearer is about to take a wound, remove a threat to prevent that wound. (1)
· To play, spot a rohan Man. Bearer must be a Man, Elf, or Wizard. When you play Brego, you may heal bearer.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (1)
FormattedGameText:
Bearer must be a '''knight.''' Each time bearer wins a skirmish, you may wound a minion who is not assigned to a skirmish. (1) · Bearer must be a Dwarf. When you play Arod, you may reinforce a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token. '''Response:''' If bearer is about to take a wound during a skirmish, remove 2 [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] tokens to prevent that. (1) · Bearer must be a knight. Bearer is '''damage +1'''. Each time the fellowship moves from a mountain site, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · Bearer must be a Nazgûl. While at a plains site, bearer is strength +2. Discard this possession when at an underground site. (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. '''Regroup:''' If bearer is Éomer, exert him to discard a condition. Any Shadow player may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this. (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (1) · Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. For each site you control, bearer is strength +1 (or +2 if bearer is Gothmog). (1) · Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc with strength 9 or less (or bearer must be Gothmog). Bearer is '''fierce'''. While bearer is Gothmog, he is '''damage +1''' in fierce skirmishes. (1) · Discard a Hobbit not assigned to a skirmish from play to discard a minion from play. If the fellowship is at a battleground site, you may add 2 burdens to play this event during a skirmish involving a Hobbit. (1) · Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to add a burden. The Free Peoples player may discard a Free Peoples condition to prevent this. (1) · Exert 2 [Dwarven] companions to discard up to 2 minions (except Smaug) and draw 3 cards. If the fellowship is at a river, make the move limit +1 for this turn. (1) · Exert X mounted companions to wound X minions. (1) · Remove 4 threats and spot 2 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to make the Free Peoples player spot a companion and place that companion in the dead pile. (1) · Spot 2 knights or exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men to liberate a site or discard any number of cards from hand. (1) · Spot 2 [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minions to wound an unbound companion. (2) · Spot 5 burdens and discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to choose one: make the move limit for this turn -1; or make the Free Peoples player choose to move again (if the move limit allows). (1) · Spot a Dwarf who is damage +X to place X wounds on minions. (1) · Spot a Nazgûl to discard any number of cards from your hand. The Free Peoples player then discards any number of cards from his or her hand. For each card you discarded more than the Free Peoples player, add a threat. (1) · Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to replace a site in the fellowship’s current region with a site from your adventure deck. (1) · Spot an Elf and discard 3 cards from hand to reconcile your hand. (1) · To play, discard 2 cards from hand. Bearer must be a Nazgûl. '''Response:''' If bearer is about to take a wound, remove a threat to prevent that wound. (1) · To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. Bearer must be a Man, Elf, or Wizard. When you play Brego, you may heal bearer. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (1)
Lore:
None (4) · "'He leaped into the waters, but the Ring slipped from his finger as he swam, and then the Orcs saw him and killed him with arrows.'" (1) · "'If the Dark Lord knows so much as you say, Mithrandir, will he not rather smile than fear, and with his little finger crush us like a fly that tries to sting him?'" (1) · A skilled cavalry augments Minas Tirith's mighty defenses. (1) · Brego was named for the second King of Rohan. (1) · Each member of the fellowship was willing to make any sacrifice to safeguard the Quest. (1) · The ferocity of the Dunlendings is not easily slaked. (2) · “...for the joy of battle was on them, and the sound of their singing that was fair and terrible came even to the City.” (1) · “A creature of an older world maybe it was....” (1) · “A smaller and lighter horse, but restive and fiery....” (1) · “Like thunder they broke upon the enemy....” (1) · “Their horses were of great stature, strong and clean-limbed; their grey coats glistened, their long tails flowed in the wind....” (2) · “‘...the question is: who will follow me, if I lead you there?'” (1) · “‘...these horses are born and bred to the service of the Dark Lord in Mordor.'” (1) · “‘...they laughed when they looked on us, for they were a great army still.'” (1) · “‘Do not throw your life away so rashly!'” (1) · “‘Form ranks, you maggots! Form ranks!'” (1) · “‘If thou art in haste, remember the Paths of the Dead.'” (1) · “‘Yet now under the Lord of Barad-dûr the most fell of all his captains is already master of your outer walls....'” (1)
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